jacob1
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8e50abcab9
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change that will probably fix custom menus not showing
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2013-01-02 20:47:16 -05:00 |
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jacob1
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a91459916d
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change max to 200, 500 was a bit large
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2012-12-18 23:56:41 -05:00 |
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jacob1
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e302a07694
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allow a slightly larger brush size
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2012-12-18 23:49:30 -05:00 |
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jacob1
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c06afff0a5
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selecting a stamp moves it to the front of the list again (unless you hold ctrl)
attempted to do MVC right?
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2012-12-18 12:20:52 -05:00 |
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jacob1
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dbe78c342d
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initialize variables in air.cpp and simulation.cpp
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2012-12-17 23:49:46 -05:00 |
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jacob1
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2728cf852b
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fix WARP being invisible, make it visible in heat display mode though
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2012-12-17 20:08:46 -05:00 |
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jacob1
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1ef507d9e6
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fix colors slightly from last commit
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2012-12-15 20:42:30 -05:00 |
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jacob1
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c62ef2cb35
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fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt
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2012-12-15 20:34:00 -05:00 |
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jacob1
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a623959a31
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save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
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2012-12-15 15:13:12 -05:00 |
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Simon Robertshaw
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e0f8456531
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Prompt for install on first startup
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2012-12-15 17:14:43 +00:00 |
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Simon Robertshaw
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f047b4826f
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Make installation success message a little friendlier
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2012-12-15 16:57:25 +00:00 |
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Simon Robertshaw
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201d314096
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Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
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2012-12-15 15:57:57 +00:00 |
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Simon Robertshaw
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31c0666961
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Prevent saves from being loaded twice by the Save browser
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2012-12-14 19:44:16 +00:00 |
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Simon Robertshaw
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38862a78d1
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New Conversation notifications
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2012-12-09 12:05:27 +00:00 |
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Simon Robertshaw
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6478ed121c
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Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
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2012-12-09 01:25:05 +00:00 |
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jacob1
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e5a284a2ba
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fix compiling warnings / error
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2012-12-06 12:34:32 -05:00 |
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Simon Robertshaw
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3664a22f98
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Right clicking on reload button will show save preview.
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2012-11-26 11:48:27 +00:00 |
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Simon Robertshaw
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da554cfef2
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Allow resizing of custom brushes
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2012-11-18 22:25:24 +00:00 |
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Simon Robertshaw
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045f5e14c2
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Custom brushes loaded from "Brushes" folder, format is a simple RAW 8bit greyscale square format
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2012-11-18 18:03:36 +00:00 |
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jacob1
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eb9b3f6bdf
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fix link signs ignoring the zoom window, allow right clicking link signs to use them while sign tool selected
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2012-11-16 19:22:34 -05:00 |
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jacob1
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d8be547c73
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fix pause state being reset every time you clear the sim
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2012-11-15 20:50:19 -05:00 |
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jacob1
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16e4c5f717
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save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
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2012-11-15 20:41:38 -05:00 |
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mniip
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3d635bc68f
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More edge cases
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2012-11-12 10:41:54 +00:00 |
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mniip
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947301c302
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Better rectangle tool render function, no crappy pixels in edge cases anymore
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2012-11-12 10:41:42 +00:00 |
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Simon Robertshaw
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057ec914cf
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Don't use SDL defines in platform independant code
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2012-10-29 10:38:04 +00:00 |
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jacob1
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e773abdcc8
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
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jacob1
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3a29fc0268
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Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
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2012-10-26 15:15:38 +01:00 |
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jacob1
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e2622657f0
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ability to reload and resave local saves without retyping name
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2012-10-26 15:15:24 +01:00 |
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jacob1
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fd07d35e34
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limit the number of signs that can be placed
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2012-10-26 15:13:00 +01:00 |
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jacob1
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d2af4470a5
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show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
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2012-10-05 16:33:12 +01:00 |
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jacob1
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433a80b099
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holding both Ctrl and Shift still enables 10x stength
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2012-10-05 16:33:00 +01:00 |
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jacob1
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a9619fad33
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Console Show quickoption
(best way I could think of)
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2012-10-05 16:32:50 +01:00 |
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jacob1
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72b00ca5e1
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info tip on deco/ngrav/aheat changed
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2012-10-05 16:32:39 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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Simon Robertshaw
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7c0ba094b8
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Ensure save is stored in memory for reload when using Save as current name, correct ServerSaveActivity to call SaveUploaded when doing an instant upload
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2012-10-05 16:30:32 +01:00 |
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Simon Robertshaw
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0e394ed62e
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Don't highlight menus when the mouse button is down.
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2012-10-01 14:26:43 +01:00 |
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Simon Robertshaw
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7568e082dd
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Allow pausing when using stamp placement/selection
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2012-10-01 12:07:02 +01:00 |
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Simon Robertshaw
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288a4f710a
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Activate deco tools when using deco menu
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2012-09-30 23:04:29 +01:00 |
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Simon Robertshaw
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1c60ce25ee
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Delete notification before removing from vector
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2012-09-30 18:40:10 +01:00 |
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Simon Robertshaw
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68a32aa376
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Pass points by value for drawing tools
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2012-09-30 16:26:05 +01:00 |
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Simon Robertshaw
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90ebd3e54c
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Better hanling of edgeMode and "New Sim" button
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2012-09-30 16:19:44 +01:00 |
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jacob1
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d6f832b4f5
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remove 'Z' quickoption
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
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2012-09-29 23:21:24 +01:00 |
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Simon Robertshaw
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2e99638d76
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Fix crash loading null stamp after pasting (http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=15107)
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2012-09-29 22:53:32 +01:00 |
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Simon Robertshaw
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ff24e97d3e
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Always focus text box for property tool
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2012-09-26 16:56:22 +01:00 |
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jacob1
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6ec915df80
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make PROP interface a little easier to use (first part of tpt issue 78)
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2012-09-26 16:46:29 +01:00 |
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jacob1
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95cc715d71
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render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
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2012-09-26 16:46:03 +01:00 |
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jacob1
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de7218da8d
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Fix black border around dialogs being off (I think I got all of them)
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2012-09-25 20:10:23 +01:00 |
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jacob1
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187a5189d5
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some improvements to the render options interface and checkboxes (icons and tooltips coming next)
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2012-09-25 20:09:24 +01:00 |
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jacob1
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10c6c46e6f
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alt click alternative to middle click (that doesn't break line snapping)
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2012-09-25 19:51:10 +01:00 |
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Simon Robertshaw
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25d872ec48
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MacOS X targets for Scons, Fix some inlines for clang
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2012-09-25 17:53:48 +01:00 |
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