jacob1
8e50abcab9
change that will probably fix custom menus not showing
2013-01-02 20:47:16 -05:00
jacob1
b0eadcde6c
sconscript fix (same as before)
2012-12-31 14:23:22 -05:00
jacob1
2b1454139d
Add raspberry pi support (from Candunc)
2012-12-31 14:18:56 -05:00
Simon Robertshaw
1cfc75dba2
Fix paths in Sconscripts for filtering out Gravity file
2012-12-30 12:52:30 +00:00
jacob1
0159c2b5af
more scons fixes for windows
2012-12-29 12:45:43 -05:00
jacob1
22a6213000
fix gravity.cpp error on windows with scons (but I still can't get it to work)
2012-12-29 11:22:49 -05:00
jacob1
8945b5ec77
Merge remote-tracking branch 'origin/master'
2012-12-28 22:22:05 -05:00
jacob1
b46f982def
fix save as new name not actually causing the new save & title to be loaded
2012-12-28 22:21:43 -05:00
jacob1
110fa71a2c
Comment out cpu_check, which only creates errors
2012-12-25 20:11:48 -05:00
jacksonmj
7cb9bb7a25
LINKFLAGS, not LINKFAGS
2012-12-25 20:43:13 +00:00
jacob1
9ecfbe5a18
Merge remote-tracking branch 'origin/master'
2012-12-23 18:17:34 -05:00
jacob1
312dd8c0ba
revert stickmen CONV fix, and do it another way that doesn't crash
2012-12-23 18:17:04 -05:00
jacob1
b6e69e8126
Fix small mistake in TSNS
2012-12-21 00:18:10 -05:00
jacob1
a91459916d
change max to 200, 500 was a bit large
2012-12-18 23:56:41 -05:00
jacob1
e302a07694
allow a slightly larger brush size
2012-12-18 23:49:30 -05:00
jacob1
e1440f48f6
use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too
2012-12-18 16:26:24 -05:00
jacob1
dc0e47ac00
fix undo not allowing any more stickmen to be placed, save stickmen in snapshots
2012-12-18 16:17:13 -05:00
jacob1
9a2df6b824
fix sltw + liquid rubiduim explosion, make it work like water's
2012-12-18 15:17:57 -05:00
jacob1
b236c75209
make TSNS not detect METL, some other sensor and CONV fixes
2012-12-18 14:55:10 -05:00
jacob1
771d71ea46
make water equalization use flags, not tmp2 (fixes EXOT / BUBW)
2012-12-18 14:08:53 -05:00
jacob1
e685e30d58
make sure that simulation variables are initialized, fixes things like water equalization always being on in old saves
2012-12-18 13:33:29 -05:00
jacob1
c06afff0a5
selecting a stamp moves it to the front of the list again (unless you hold ctrl)
...
attempted to do MVC right?
2012-12-18 12:20:52 -05:00
jacob1
672c5ee913
fix mismatched malloc() / delete [], fixes # 106
2012-12-17 23:57:55 -05:00
jacob1
dbe78c342d
initialize variables in air.cpp and simulation.cpp
2012-12-17 23:49:46 -05:00
jacob1
b5de23433d
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
2012-12-17 21:11:33 -05:00
jacob1
f68cded2d2
Merge remote-tracking branch 'origin/master'
2012-12-17 20:09:53 -05:00
jacob1
2728cf852b
fix WARP being invisible, make it visible in heat display mode though
2012-12-17 20:08:46 -05:00
jacob1
510cbd63b5
fix GLAS and QRTZ sometimes breaking when pasting stamps or resetting pressure
2012-12-17 19:41:32 -05:00
jacob1
f08481a88e
fix TRON ignoring GOO until the last moment
2012-12-17 18:42:41 -05:00
jacksonmj
9c6f3c7fbb
Fix crash in GameSave::serialiseOPS
...
Only particlesCount particles have been copied from the Simulation.
All the rest are uninitialised, and may have coordinates outside the
game area. Using those uninitialised coordinates in the index for
partsPosFirstMap may cause a crash.
2012-12-16 23:01:04 +00:00
Simon Robertshaw
d29c77b2d5
More detailed error when opening non-existent directory.
2012-12-16 16:41:30 +00:00
Simon Robertshaw
4d546b6818
Print errors regardless of build type
2012-12-16 16:40:29 +00:00
Simon Robertshaw
0c5e99aef6
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-12-16 16:38:29 +00:00
Simon Robertshaw
00190b4aab
Don't print PSV debug information when compiled for release
2012-12-16 16:38:12 +00:00
jacob1
06f8f88374
fix output appearing in stdout without DEBUG defined
2012-12-16 11:38:12 -05:00
jacob1
a85526bfac
fix comment error messages not showing
2012-12-15 23:12:54 -05:00
jacob1
462bd7bdf9
fix comments being deleted when hitting enter and opening a save or getting an error when commenting
2012-12-15 22:55:53 -05:00
jacob1
1ef507d9e6
fix colors slightly from last commit
2012-12-15 20:42:30 -05:00
jacob1
c62ef2cb35
fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt
2012-12-15 20:34:00 -05:00
jacksonmj
e4907d1881
Copy dcolour when MERC expands, to let people make coloured mercury thermometers
2012-12-16 00:16:05 +00:00
jacob1
a623959a31
save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
2012-12-15 15:13:12 -05:00
jacob1
0fd86e994a
make the comment box always multiline. Fixing pasting large amounts of text into it.
2012-12-15 14:28:23 -05:00
Simon Robertshaw
735b2b659f
Update version number
2012-12-15 18:29:26 +00:00
jacob1
a172a96897
make sure long amounts of text without spaces doesn't run over out of bounds
...
A character may be deleted to insert a new line, but when copying something like a url, the missing one is copied back in. I couldn't get inserting a newline between letters to work right
2012-12-15 13:17:29 -05:00
Simon Robertshaw
e0f8456531
Prompt for install on first startup
2012-12-15 17:14:43 +00:00
Simon Robertshaw
f047b4826f
Make installation success message a little friendlier
2012-12-15 16:57:25 +00:00
Simon Robertshaw
6e62a54952
Add missing URL Protocol registration on Windows
2012-12-15 16:56:55 +00:00
Simon Robertshaw
201d314096
Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
2012-12-15 15:57:57 +00:00
Simon Robertshaw
558888ac25
Ensure resampler.cpp is compiled when needed
2012-12-15 01:10:03 +00:00
Simon Robertshaw
b4475ae96f
Very high quality image resampling code curtesy of imageresampler ( http://code.google.com/p/imageresampler/ ), will replace current shitty linear interpolation for SSE2 and renderer builds.
2012-12-15 01:04:17 +00:00