jacob1
8cfe2af6ca
I think the word "for" made more sense before
2016-07-26 21:12:18 -04:00
cxi
e313e4bf3d
Add reporting because of tags to report dialog ( #316 )
2016-07-26 21:10:40 -04:00
jacob1
59ac872d5f
restrict saves using newer features of elements
2016-07-26 19:33:04 -04:00
jacob1
647ad902fa
take ctrl+z snapshot before placing a stamp, not after
2016-07-26 19:08:57 -04:00
jacksonmj
4f8f97d04b
Add control of gravity strength using tmp to WHOL
2016-07-26 23:26:37 +01:00
jacob1
6eb832207c
PIPE: don't try to render stickmen graphics if stickmen are inside the pipe
2016-07-25 23:59:26 -04:00
jacksonmj
fdb539064d
Prevent diffusion of stored water between GEL and SPNG if no water is stored
...
Reported by camtech56 in http://tpt.io/.293650
2016-07-26 00:59:41 +01:00
jacob1
adb200d3f7
remove commented out code, heart icon shows even when element is selected
2016-07-24 22:43:54 -04:00
jacob1
8efe8853de
allow favoriting / ctrl+alt selecting elements in element search ui
2016-07-24 22:31:31 -04:00
jacob1
ae247a2d2b
Fix uglyness with how Favorites menu was done
2016-07-24 22:30:56 -04:00
jacob1
fe4653c30e
Fix crash when BuildMenus() is run with elements in the favorites menu
2016-07-24 17:30:00 -04:00
jacob1
9cae1f0fe7
HTTP.cpp: parsing headers shouldn't be case sensitive
2016-07-24 16:28:20 -04:00
jacksonmj
f6615deed2
Fix uninitialised variable (sim->player(2).rocketBoots)
2016-07-24 20:09:28 +01:00
jacob1
70b7fee8b7
New version: 91.4 (build 329)
2016-07-24 12:41:50 -04:00
jacob1
c68dcda505
Update readme
2016-07-23 20:04:26 -04:00
jacob1
f0f104097d
finish / fix ecb08952e5
...
must have accidentally reverted Keys.h halfway through making it?
2016-07-23 19:15:07 -04:00
jacob1
21e0c4079c
Fix LIFE tool sampling
2016-07-23 15:07:49 -04:00
jacob1
0c95c33da0
reorder deco tool IDs (to match my mod for tptmp)
2016-07-23 12:34:11 -04:00
jacob1
2b15024818
allow using C/F for temperature in PROP tool
2016-07-23 12:15:49 -04:00
jacob1
8fe78eacd8
add help text to favorite's menu tooltip when the list is empty
2016-07-23 11:58:20 -04:00
jacob1
ecb08952e5
Add SDL_keysym.h, Use official SDL constants
2016-07-19 22:42:10 -04:00
jacob1
95fde9d699
MIX won't mix together elements with different states now
2016-07-18 22:01:44 -04:00
wolfy1339
b65e94900e
Use C++ includes ( #308 )
...
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
2016-07-17 23:37:24 -04:00
jacob1
eafd8115b0
add onlyEnabled option to tpt.num_menus (probably useless)
2016-07-17 23:36:36 -04:00
jacob1
8a0496e60a
another fix for lua key events
2016-07-17 18:19:00 -04:00
jacob1
b8cdf4ae2f
3 dots doesn't need to be a separate icon (running low on icon space)
2016-07-17 17:13:52 -04:00
SopaXorzTaker
17398dd201
RPEL's ctype sets the element it repels
2016-07-17 16:47:43 -04:00
Simon Robertshaw
85bdeae694
Merge branch 'master' of https://github.com/simtr/The-Powder-Toy
2016-07-17 21:34:29 +01:00
Simon Robertshaw
3b106b7c22
Crash fix for wall drawing when OpenGL is enabled.
2016-07-17 21:33:54 +01:00
cxi1
0c972469b8
Improve consistency of error messages, use InformationMessage instead of ErrorMessage
2016-07-17 16:27:13 -04:00
jacob1
4ec4b32021
Add font editor from my mod, add two new icons for favorites menu
2016-07-16 21:10:03 -04:00
jacob1
443c81e67a
extra sanity check (was needed in my mod)
2016-07-16 00:50:09 -04:00
jacksonmj
57a3121a51
Limit MERC tmp to valid range
...
This preents "anti-mercury" (negative tmp from console) and also
slightly reduces how overpowered it can be in walls (enormous positive
tmp from console).
2016-07-16 01:16:04 +01:00
jacob1
bc1dd6748c
Fix double screen mode fail
2016-07-13 00:15:57 -04:00
cxi
7251f645e4
Increase speed of MIX tool and make it work with liquids ( #306 )
...
* Make MIX tool work with liquids and gases
2016-07-12 23:34:08 -04:00
Simon Robertshaw
5b525852b4
More OS X compatibility fixes with OpenGL
2016-07-12 22:34:31 +01:00
Simon Robertshaw
4468462ce9
Sconscript: Symbols option when making optimised/release builds.
2016-07-12 22:34:03 +01:00
Simon Robertshaw
6cfaeb9c5c
OpenGL UI fixes for on OS X/all platforms
...
- Reinitialise textures after SDL_SetVideoMode
- Fix header includes and remove GLEW setup on OSX
2016-07-12 21:31:29 +01:00
Simon Robertshaw
b66ca770da
Performance optimisation for blitting loops and depth3d
2016-07-12 19:48:58 +01:00
Simon Robertshaw
0cf117a5f0
Better hack for library checking on OS X
2016-07-11 23:30:11 +01:00
jacob1
e8817489be
these --static flags should be optional
2016-07-10 21:08:16 -04:00
jacob1
8146598967
fix blank screen when hitting "Cancel" on double screen dialog
2016-07-10 17:38:19 -04:00
jacob1
a3865c8f49
remove debugging stuff
2016-07-09 19:07:03 -04:00
jacob1
16b93083d4
Changes to support starcatcher build server with updates
...
Cherry-picked from 3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
2016-07-09 19:00:54 -04:00
jacob1
b75c8318e4
add tpt.num_menus and tpt.menu_enabled functions
2016-07-08 20:33:01 -04:00
jacob1
88097496af
Allow hiding menusections
...
Cherry-picked from 75437c7d4c
2016-07-08 19:58:21 -04:00
jacob1
111468c672
Fix not being able to turn off FIND tool when a life element is selected
2016-07-08 19:41:55 -04:00
jacob1
e68dd74b68
less scary report message
2016-07-03 12:51:40 -04:00
jacob1
ecddfcbc0d
don't reset edge mode when saving local saves
2016-06-30 08:16:53 -04:00
jacob1
dfdee7afeb
delete UTF-8 BOMs
2016-06-25 12:16:40 -04:00