PIPE: don't try to render stickmen graphics if stickmen are inside the pipe

This commit is contained in:
jacob1 2016-07-25 23:59:16 -04:00
parent fdb539064d
commit 6eb832207c

View File

@ -278,9 +278,11 @@ int Element_PIPE::update(UPDATE_FUNC_ARGS)
//#TPT-Directive ElementHeader Element_PIPE static int graphics(GRAPHICS_FUNC_ARGS)
int Element_PIPE::graphics(GRAPHICS_FUNC_ARGS)
{
int t = cpart->tmp & 0xFF;;
int t = cpart->tmp & 0xFF;
if (t>0 && t<PT_NUM && ren->sim->elements[t].Enabled)
{
if (t == PT_STKM || t == PT_STKM2 || t == PT_FIGH)
return 0;
if (ren->graphicscache[t].isready)
{
*pixel_mode = ren->graphicscache[t].pixel_mode;