Use C++ includes (#308)
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
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@ -5,7 +5,7 @@
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#include <iostream>
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#include <iterator>
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#include <zlib.h>
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#include <stdio.h>
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#include <cstdio>
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#include "Format.h"
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#include "graphics/Graphics.h"
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@ -1,6 +1,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <sys/types.h>
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#include <cmath>
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#include "Config.h"
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@ -1,7 +1,7 @@
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#ifndef UTILS_H
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#define UTILS_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <cstdio>
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#include <cstdlib>
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#include <string>
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#include <sstream>
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#include <vector>
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@ -7,7 +7,7 @@
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#include <windows.h>
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#else
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#include <unistd.h>
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#include <time.h>
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#include <ctime>
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#include <sys/time.h>
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#endif
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#ifdef MACOSX
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@ -1,6 +1,6 @@
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#if defined(RENDERER)
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#include <time.h>
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#include <ctime>
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#include <iostream>
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#include <sstream>
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#include <string>
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@ -2,7 +2,7 @@
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#include <map>
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#include <string>
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#include <time.h>
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#include <ctime>
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#ifdef SDL_INC
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#include "SDL/SDL.h"
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#else
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@ -1,12 +1,12 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <cstdio>
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#include <cstdlib>
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#ifndef WIN
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#include <sys/param.h>
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#endif
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#if !defined(MACOSX) && !defined(BSD)
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#include <malloc.h>
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#endif
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#include <string.h>
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#include <cstring>
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#ifdef WIN
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#include <windows.h>
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@ -15,11 +15,11 @@
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <time.h>
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#include <limits.h>
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#include <cstdlib>
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#include <cstring>
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#include <cstdio>
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#include <ctime>
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#include <climits>
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#include "BSON.h"
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@ -21,11 +21,11 @@
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#ifndef _BSON_H_
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#define _BSON_H_
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <ctime>
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#include <cstdlib>
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#include <cstring>
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#include <cstdio>
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#include <cstdarg>
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#include "Config.h"
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#if defined(LIN) || defined(USE_STDINT)
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@ -1,12 +1,12 @@
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#include <stdlib.h>
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#include <cstdlib>
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <vector>
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#include <map>
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#include <iomanip>
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#include <time.h>
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#include <stdio.h>
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#include <ctime>
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#include <cstdio>
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#include <deque>
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#include <fstream>
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#include <dirent.h>
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@ -1,4 +1,4 @@
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#include <stdlib.h>
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#include <cstdlib>
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#include "Download.h"
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#include "DownloadManager.h"
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#include "HTTP.h"
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@ -1,7 +1,7 @@
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#ifndef DOWNLOADMANAGER_H
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#define DOWNLOADMANAGER_H
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#include "common/tpt-thread.h"
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#include <time.h>
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#include <ctime>
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#include <vector>
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#include "common/Singleton.h"
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@ -22,16 +22,16 @@
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#include <string>
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#include <sstream>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#ifndef WIN
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#include <sys/param.h>
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#endif
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#if !defined(MACOSX) && !defined(BSD)
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#include <malloc.h>
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#endif
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#include <time.h>
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#include <ctime>
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#ifdef WIN
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#define _WIN32_WINNT 0x0501
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//#include <iphlpapi.h>
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@ -1,5 +1,5 @@
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// based on public-domain code from Colin Plumb (1993)
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#include <string.h>
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#include <cstring>
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#include "MD5.h"
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static unsigned getu32(const unsigned char *addr)
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@ -4,7 +4,7 @@
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#include <list>
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#include <vector>
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#include <string>
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#include <stdlib.h>
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#include <cstdlib>
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#include <iostream>
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class GameSave;
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@ -1,6 +1,6 @@
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#include <iostream>
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#include <typeinfo>
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#include <time.h>
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#include <ctime>
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#include "ImageRequest.h"
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#include "graphics/Graphics.h"
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#include "client/HTTP.h"
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@ -2,7 +2,7 @@
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#include <iostream>
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#include <typeinfo>
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#include <sstream>
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#include <time.h>
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#include <ctime>
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#include "RequestBroker.h"
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#include "RequestListener.h"
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#include "ThumbRenderRequest.h"
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@ -1,5 +1,5 @@
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#include "../data/font.h"
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#include <math.h>
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#include <cmath>
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int PIXELMETHODS_CLASS::drawtext_outline(int x, int y, const char *s, int r, int g, int b, int a)
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{
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#include "font.h"
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#include <math.h>
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#include <cmath>
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int PIXELMETHODS_CLASS::drawtext_outline(int x, int y, const char *s, int r, int g, int b, int a)
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{
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#include <cmath>
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#include <iostream>
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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#include <cstdio>
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#include <cstdlib>
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#include "Config.h"
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#include "Renderer.h"
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#include "Graphics.h"
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#include <stdio.h>
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#include <cstdio>
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#ifdef WIN
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#include <direct.h>
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#define getcwd _getcwd
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#include <iostream>
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#include <string>
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#include <string.h>
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#include <cstring>
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#if !defined(WIN) || defined(__GNUC__)
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#include <strings.h>
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#endif
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@ -2,11 +2,11 @@
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#include <iostream>
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#include <string>
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#include <deque>
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#include <string.h>
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#include <cstring>
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#ifdef MACOSX
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#include <strings.h>
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#endif
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#include <stdlib.h>
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#include <cstdlib>
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#include "TPTScriptInterface.h"
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#include "gui/game/GameModel.h"
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#include "simulation/Air.h"
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#import <jawt_md.h>
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#include <windows.h>
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#include <assert.h>
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#include <cassert>
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#include <gl/gl.h>
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int defaultPixelFormat(PIXELFORMATDESCRIPTOR* pfd);
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@ -1,6 +1,6 @@
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#if defined(USE_JNI)
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#include <time.h>
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#include <ctime>
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#include <iostream>
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#include <sstream>
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#include <string>
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// Dec. 31, 2008: v2.2: Bit more cleanup, released as public domain.
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// June 4, 2012: v2.21: Switched to unlicense.org, integrated GCC fixes supplied by Peter Nagy <petern@crytek.com>, Anteru at anteru.net, and clay@coge.net,
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// added Codeblocks project (for testing with MinGW and GCC), VS2008 static code analysis pass.
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#include <stdlib.h>
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#include <math.h>
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#include <float.h>
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#include <assert.h>
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#include <string.h>
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#include <cstdlib>
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#include <cmath>
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#include <cfloat>
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#include <cassert>
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#include <cstring>
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#include "resampler.h"
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#define resampler_assert assert
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