Improve consistency of error messages, use InformationMessage instead of ErrorMessage
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4ec4b32021
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0c972469b8
@ -293,7 +293,7 @@ void GameController::PlaceSave(ui::Point position)
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void GameController::Install()
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{
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#if defined(MACOSX)
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new InformationMessage("No Installation necessary", "You don't need to install The Powder Toy on Mac OS X", false);
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new InformationMessage("No installation necessary", "You don't need to install The Powder Toy on OS X", false);
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#elif defined(WIN) || defined(LIN)
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class InstallConfirmation: public ConfirmDialogueCallback {
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public:
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@ -304,7 +304,7 @@ void GameController::Install()
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{
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if(Client::Ref().DoInstallation())
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{
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new InformationMessage("Install Success", "The installation completed!", false);
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new InformationMessage("Success", "Installation completed", false);
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}
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else
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{
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@ -48,13 +48,13 @@ tool(tool_),
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sim(sim_)
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{
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properties = Particle::GetProperties();
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ui::Label * messageLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Edit property");
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messageLabel->SetTextColour(style::Colour::InformationTitle);
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messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
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messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
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AddComponent(messageLabel);
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ui::Button * okayButton = new ui::Button(ui::Point(0, Size.Y-17), ui::Point(Size.X, 17), "OK");
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okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
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okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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@ -62,7 +62,7 @@ sim(sim_)
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okayButton->SetActionCallback(new OkayAction(this));
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AddComponent(okayButton);
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SetOkayButton(okayButton);
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class PropertyChanged: public ui::DropDownAction
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{
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PropertyWindow * w;
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@ -81,14 +81,14 @@ sim(sim_)
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property->AddOption(std::pair<std::string, int>(properties[i].Name, i));
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}
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property->SetOption(Client::Ref().GetPrefInteger("Prop.Type", 0));
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textField = new ui::Textbox(ui::Point(8, 46), ui::Point(Size.X-16, 16), "", "[value]");
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textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
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textField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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textField->SetText(Client::Ref().GetPrefString("Prop.Value", ""));
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AddComponent(textField);
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FocusComponent(textField);
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ui::Engine::Ref().ShowWindow(this);
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}
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@ -120,7 +120,7 @@ void PropertyWindow::SetProperty()
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buffer << std::hex << value.substr(1);
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buffer >> v;
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}
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else
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else
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{
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if(properties[property->GetOption().second].Type == StructProperty::ParticleType)
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{
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@ -140,7 +140,7 @@ void PropertyWindow::SetProperty()
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}
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if (property->GetOption().first == "type" && (v < 0 || v >= PT_NUM || !sim->elements[v].Enabled))
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{
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new ErrorMessage("Could not set property", "Invalid Particle Type");
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new ErrorMessage("Could not set property", "Invalid particle type");
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return;
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}
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}
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@ -176,7 +176,7 @@ void PropertyWindow::SetProperty()
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buffer << std::hex << value.substr(1);
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buffer >> v;
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}
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else
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else
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{
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std::stringstream buffer(value);
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buffer.exceptions(std::stringstream::failbit | std::stringstream::badbit);
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@ -222,7 +222,7 @@ void PropertyWindow::OnTryExit(ExitMethod method)
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void PropertyWindow::OnDraw()
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{
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Graphics * g = ui::Engine::Ref().g;
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g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
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g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 200, 200, 200, 255);
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}
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@ -104,19 +104,19 @@ OptionsView::OptionsView():
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airMode->AddOption(std::pair<std::string, int>("Off", 3));
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airMode->AddOption(std::pair<std::string, int>("No Update", 4));
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airMode->SetActionCallback(new AirModeChanged(this));
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tempLabel = new ui::Label(ui::Point(8, 146), ui::Point(Size.X-96, 16), "Air Simulation Mode");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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class GravityModeChanged: public ui::DropDownAction
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{
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OptionsView * v;
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public:
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GravityModeChanged(OptionsView * v): v(v) { }
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virtual void OptionChanged(ui::DropDown * sender, std::pair<std::string, int> option) { v->c->SetGravityMode(option.second); }
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};
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};
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gravityMode = new ui::DropDown(ui::Point(Size.X-88, 166), ui::Point(80, 16));
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AddComponent(gravityMode);
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gravityMode->AddOption(std::pair<std::string, int>("Vertical", 0));
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@ -134,7 +134,7 @@ OptionsView::OptionsView():
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public:
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EdgeModeChanged(OptionsView * v): v(v) { }
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virtual void OptionChanged(ui::DropDown * sender, std::pair<std::string, int> option) { v->c->SetEdgeMode(option.second); }
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};
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};
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edgeMode = new ui::DropDown(ui::Point(Size.X-88, 186), ui::Point(80, 16));
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AddComponent(edgeMode);
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@ -172,7 +172,7 @@ OptionsView::OptionsView():
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{
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#ifdef USE_SDL
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#if defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 15)
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ErrorMessage::Blocking("Error", "fullscreen doesn't work on OS X");
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ErrorMessage::Blocking("Information", "Fullscreen doesn't work on OS X");
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#else
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v->c->SetFullscreen(sender->GetChecked());
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#endif
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@ -317,4 +317,3 @@ void OptionsView::OnTryExit(ExitMethod method)
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OptionsView::~OptionsView() {
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}
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@ -4,6 +4,7 @@
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#include "PreviewView.h"
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#include "PreviewModel.h"
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#include "PreviewModelException.h"
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#include "gui/dialogues/InformationMessage.h"
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#include "gui/dialogues/ErrorMessage.h"
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#include "gui/login/LoginController.h"
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#include "Controller.h"
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@ -82,7 +83,7 @@ bool PreviewController::SubmitComment(std::string comment)
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RequestStatus status = Client::Ref().AddComment(saveId, comment);
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if(status != RequestOkay)
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{
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new ErrorMessage("Error Submitting comment", Client::Ref().GetLastError());
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new ErrorMessage("Error submitting comment", Client::Ref().GetLastError());
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return false;
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}
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else
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@ -125,10 +126,10 @@ void PreviewController::Report(std::string message)
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if(Client::Ref().ReportSave(saveId, message) == RequestOkay)
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{
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Exit();
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new ErrorMessage("Information", "Report submitted"); //TODO: InfoMessage
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new InformationMessage("Information", "Report submitted", false);
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}
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else
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new ErrorMessage("Error", "Unable file report: " + Client::Ref().GetLastError());
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new ErrorMessage("Error", "Unable to file report: " + Client::Ref().GetLastError());
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}
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void PreviewController::FavouriteSave()
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@ -197,4 +198,3 @@ PreviewController::~PreviewController() {
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delete previewView;
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delete callback;
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}
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