jacob1
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6b846c6339
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add (slightly updated) README from tpt
added new contributers, description from main page, and removed key combos and arguments that don't work
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2012-11-16 18:20:48 -05:00 |
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Bryan Hoyle
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34ed62d685
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Fixed issue with opengl-renderer, missing semicolon
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2012-11-16 17:03:54 -05:00 |
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Bryan Hoyle
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b6d2b95f4d
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more .gitignore stuff
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2012-11-16 16:53:25 -05:00 |
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Bryan Hoyle
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874cd40009
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-11-16 16:51:55 -05:00 |
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Bryan Hoyle
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e0aa92b017
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oops, removing mniip's branch, I added in an others folder by accident
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2012-11-16 16:51:37 -05:00 |
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Bryan Hoyle
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fec50a2a8e
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Opengl fix
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2012-11-16 16:50:02 -05:00 |
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jacob1
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d8be547c73
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fix pause state being reset every time you clear the sim
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2012-11-15 20:50:19 -05:00 |
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jacob1
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16e4c5f717
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save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
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2012-11-15 20:41:38 -05:00 |
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jacob1
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1e32c545d9
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fix visual studio std::max problem
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2012-11-15 20:23:38 -05:00 |
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jacob1
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bf3d7e9ad7
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fix tpt.el.X.name commands
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2012-11-15 20:13:19 -05:00 |
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jacob1
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38a18af2c5
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fix crashes when deleting stamps or getting an error when saving
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2012-11-15 20:00:55 -05:00 |
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Simon Robertshaw
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785fbcefdf
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Fix divide-by-zero error
... when displaying save buttons that have zero votes.
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2012-11-15 13:01:25 +00:00 |
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Simon Robertshaw
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51a5af6d5d
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Remove some debug printing
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2012-11-12 10:48:20 +00:00 |
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mniip
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3d635bc68f
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More edge cases
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2012-11-12 10:41:54 +00:00 |
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mniip
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947301c302
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Better rectangle tool render function, no crappy pixels in edge cases anymore
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2012-11-12 10:41:42 +00:00 |
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Simon Robertshaw
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29189693b3
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Element palette for automatic element ID/mod mapping
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2012-11-12 10:22:16 +00:00 |
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jacksonmj
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4192a57146
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Merge pull request #199 from ckorn/typo
Fix typo: Persistant -> Persistent
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2012-11-09 13:31:28 -08:00 |
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Christoph Korn
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04df448c96
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Fix typo: Persistant -> Persistent
This commit just fixes a small typo which was found by lintian
when checking the Ubuntu package to be published on PlayDeb.net.
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2012-11-09 22:23:05 +01:00 |
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jacksonmj
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d7c52241a4
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Spelling: "hottest"
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2012-11-06 20:26:19 +00:00 |
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jacksonmj
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fbbe9d81bf
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Transfer energy between VIBR and BVBR
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2012-11-05 21:45:22 +00:00 |
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Simon Robertshaw
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150a2e528e
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-11-05 20:10:35 +00:00 |
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Simon Robertshaw
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8614a2d963
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Update version number
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2012-11-05 20:09:58 +00:00 |
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jacksonmj
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7da144fbae
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Fix INVS staying dark blue even when pressure is removed
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2012-11-05 14:45:46 +00:00 |
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jacksonmj
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956fb39124
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Oops, didn't see that parts[i].temp at the bottom, ignore the second half of that last commit message
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2012-11-05 14:42:06 +00:00 |
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jacksonmj
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3cae63c733
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VIBR: don't dump heat into elements that don't conduct heat, and put any remaining heat into EXOT at the end of the explosion
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2012-11-05 14:18:28 +00:00 |
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jacob1
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dc41e46c81
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fix two red BRAYS not being able to turn off swch from certain angles
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2012-11-04 22:44:49 +00:00 |
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jacob1
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9b8357f822
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update version number
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2012-11-04 21:35:53 +00:00 |
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jacob1
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ca42162e5e
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fix heat release during explosion
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2012-11-04 21:35:35 +00:00 |
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jacksonmj
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828623f9ec
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Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
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2012-11-04 21:10:27 +00:00 |
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jacksonmj
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12eb085d20
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VIBR changes from jacob1
Including:
Molten TTAN + EXOT = VIBR.
VIBR + ANAR = BVBR. (BOYL reaction removed)
All absorbed heat/particles/pressure are stored in one property, tmp.
Graphics changes
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2012-11-04 20:35:43 +00:00 |
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Simon Robertshaw
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e3a016d9c9
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SC_SENSOR in Elements API
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2012-11-03 18:06:19 +00:00 |
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jacob1
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d586a6d0ab
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PPIP doesn't break with pressure, to match TPT
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2012-11-03 16:11:54 +00:00 |
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jacksonmj
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2ed53a99ae
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Change EXOT properties to match TPT
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2012-11-03 16:11:11 +00:00 |
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Simon Robertshaw
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bd473f02ca
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-11-03 12:22:07 +00:00 |
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Simon Robertshaw
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2f9e8c0a5f
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Empty engineprocess for renderer compiling
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2012-11-03 12:21:53 +00:00 |
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jacksonmj
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fea55f9ac9
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Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
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2012-11-01 00:28:45 +00:00 |
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Simon Robertshaw
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057ec914cf
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Don't use SDL defines in platform independant code
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2012-10-29 10:38:04 +00:00 |
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Simon Robertshaw
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68e6fe2502
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More emtpy key defines
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2012-10-29 10:33:23 +00:00 |
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Simon Robertshaw
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effcc74d6d
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Empty key defines for no sdl
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2012-10-29 10:32:57 +00:00 |
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Simon Robertshaw
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9bb28cfa36
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Dammit
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2012-10-29 10:14:51 +00:00 |
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Simon Robertshaw
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19163a0332
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Yay for syntax error
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2012-10-29 10:13:15 +00:00 |
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Simon Robertshaw
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5c57115baa
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More render scons fixes
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2012-10-29 10:10:43 +00:00 |
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Simon Robertshaw
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5790ab5ce0
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Fix scons renderer option
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2012-10-29 09:59:07 +00:00 |
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Simon Robertshaw
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583ddba744
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Renderer option for scons
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2012-10-29 09:50:05 +00:00 |
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Simon Robertshaw
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48be91e4df
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-10-29 09:36:32 +00:00 |
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Simon Robertshaw
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e08bc6680b
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Format: Buffer to pti, Save renderer
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2012-10-29 09:36:16 +00:00 |
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Bryan Hoyle
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32bdcb89e8
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VIBR fixes
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2012-10-28 21:11:18 -04:00 |
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jacksonmj
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caf262ed60
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Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
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2012-10-27 00:56:02 +01:00 |
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jacksonmj
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9a0ca32372
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Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
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2012-10-27 00:56:02 +01:00 |
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Simon Robertshaw
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9b4f710e28
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Menu icon for sensors menu and fix for VIBR std::max args
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2012-10-26 15:58:39 +01:00 |
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