jacksonmj
|
e1959c0c0b
|
Zoom toggle, alt+z
|
2011-08-29 19:28:11 +08:00 |
|
jacksonmj
|
42cfb74c2b
|
Remove blocking walls from pmap
2.5% speed increase on a screen full of water
|
2011-08-27 18:37:03 +08:00 |
|
Bryan Hoyle
|
f97e8e5c7c
|
Merge remote branch 'origin/master'
|
2011-08-26 10:20:16 -04:00 |
|
Bryan Hoyle
|
4340b84499
|
Fixed some possible coding errors
|
2011-08-26 10:19:43 -04:00 |
|
Simon Robertshaw
|
efc7565b6f
|
More stuff for CO2
|
2011-08-26 11:56:46 +01:00 |
|
Bryan Hoyle
|
10f0c6665f
|
Merge remote branch 'origin/master'
|
2011-08-25 18:45:35 -04:00 |
|
Bryan Hoyle
|
1c291ac31d
|
Fixed wall glitch with >1px making holes
|
2011-08-25 18:45:11 -04:00 |
|
Simon Robertshaw
|
caf0ee76e3
|
CO2, WIP
|
2011-08-25 23:06:05 +01:00 |
|
Simon Robertshaw
|
4421a92b59
|
Life diffusion for Acid
|
2011-08-25 22:18:42 +01:00 |
|
Simon Robertshaw
|
e06d68d63a
|
Finally, water puts out fire
|
2011-08-25 22:10:24 +01:00 |
|
Bryan Hoyle
|
951a396e60
|
Added autorun option to tpt.getscript()
|
2011-08-25 11:14:27 -04:00 |
|
jacksonmj
|
a2ce9d6db7
|
Allow pixel scale selection of area to copy/stamp
|
2011-08-25 19:20:43 +08:00 |
|
Simon Robertshaw
|
e9331794bd
|
Improvements to getscript
|
2011-08-25 12:20:00 +01:00 |
|
Bryan Hoyle
|
80e10460b8
|
Use HTTP instead of sockets
|
2011-08-24 13:09:21 -04:00 |
|
Bryan Hoyle
|
309ec4b07a
|
Small ui for confirming script download as to make script downloads within scripts noticable
|
2011-08-24 11:44:16 -04:00 |
|
Bryan Hoyle
|
e120c9853f
|
Changing server address for script repository
|
2011-08-24 11:06:51 -04:00 |
|
Bryan Hoyle
|
578144c48a
|
Merge remote branch 'origin/master'
|
2011-08-23 20:29:26 -04:00 |
|
Bryan Hoyle
|
f577c319db
|
Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online
|
2011-08-23 20:28:55 -04:00 |
|
savask
|
021168ad1b
|
Added "Tools" menu.
|
2011-08-23 23:45:01 +07:00 |
|
Simon Robertshaw
|
9bec43c45b
|
Stray bracket, not cat+keyboard
|
2011-08-22 21:25:21 +01:00 |
|
Simon Robertshaw
|
42938cc2ea
|
Lua keyevents bug, int keycode is cast to a char
|
2011-08-22 21:22:21 +01:00 |
|
Simon Robertshaw
|
ac6feec874
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-22 01:02:27 +01:00 |
|
jacksonmj
|
75cb924bd9
|
Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
|
2011-08-22 01:02:02 +01:00 |
|
jacksonmj
|
54ee10936d
|
Fix photons conducting heat to turned off HSWC
|
2011-08-22 07:53:28 +08:00 |
|
jacksonmj
|
d32ae818dc
|
Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLY
|
2011-08-21 02:37:26 +08:00 |
|
jacksonmj
|
5f8fba12c8
|
Change portal so that randomness never causes a particle to exit the same side it came in
|
2011-08-21 02:37:25 +08:00 |
|
jacksonmj
|
20aba663cd
|
Fix STKM_init_legs and leg/head colours in prerender_save
|
2011-08-21 02:37:25 +08:00 |
|
Simon Robertshaw
|
27a95c7684
|
Make 'Molten x' a little safer
|
2011-08-20 18:23:27 +01:00 |
|
Simon Robertshaw
|
3ce69525ab
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-20 18:18:28 +01:00 |
|
Simon Robertshaw
|
99b67598aa
|
Changes to unify mouse and keyboard events for Lua
|
2011-08-20 18:18:09 +01:00 |
|
savask
|
8a4ddb1c54
|
Made HUD display molten things as "Molten something"
|
2011-08-20 23:52:15 +07:00 |
|
Simon Robertshaw
|
03ee03ed1e
|
Fix Coal invisibility when drawn on pause
|
2011-08-20 12:03:43 +01:00 |
|
jacksonmj
|
a96afc863e
|
Stickman go through portals
|
2011-08-20 18:29:02 +08:00 |
|
Simon Robertshaw
|
7d283335d4
|
Menu scrolling for 'special' menu
|
2011-08-20 00:08:49 +01:00 |
|
Simon Robertshaw
|
2e2694e0fb
|
Revert "Move version check out of main()"
This reverts commit 97da8593d9 .
|
2011-08-19 23:44:09 +01:00 |
|
Simon Robertshaw
|
aa01aacebe
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-19 20:30:53 +01:00 |
|
jacksonmj
|
2bbfdc72fb
|
Fix DEBUG_DRAWTOOL to work with line snapping
|
2011-08-19 20:30:32 +01:00 |
|
jacksonmj
|
7ae7d5fd56
|
Memory leaks and uninitialised value in catalogue_ui
|
2011-08-20 03:29:34 +08:00 |
|
jacksonmj
|
075bf06c71
|
Fix crash in prerender_save when STKM is near bottom of save
|
2011-08-20 03:29:34 +08:00 |
|
Simon Robertshaw
|
ac4ffb8d5d
|
Fancy Coal effects
|
2011-08-19 17:53:56 +01:00 |
|
Simon Robertshaw
|
a85121d767
|
Allow reloading of opened files
|
2011-08-19 14:35:45 +01:00 |
|
jacksonmj
|
97da8593d9
|
Move version check out of main()
|
2011-08-19 13:55:07 +01:00 |
|
Simon Robertshaw
|
88823cf604
|
Reorganise a lot of Python console stuff
|
2011-08-19 13:16:49 +01:00 |
|
Simon Robertshaw
|
a94d249977
|
Fix save loading (enable replace mode) from the commandline, a bit of cleanup in main()
|
2011-08-19 12:28:09 +01:00 |
|
jacksonmj
|
961a393c7a
|
Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
|
2011-08-19 12:23:38 +01:00 |
|
jacksonmj
|
34abbcc84c
|
Prevent GBMB reacting with walls
|
2011-08-19 12:22:44 +01:00 |
|
jacksonmj
|
31b6e6a3cf
|
Move multiple STKM loading check
|
2011-08-19 12:22:34 +01:00 |
|
jacksonmj
|
de820e36f8
|
Only do grav lensing when N-grav is on, and round coordinates correctly
|
2011-08-19 12:22:12 +01:00 |
|
Bryan Hoyle
|
161eb60cfa
|
Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
|
2011-08-16 18:07:12 -04:00 |
|
Bryan Hoyle
|
16aa349e77
|
SPRK now makes electrons in WIRE
|
2011-08-16 16:12:43 -04:00 |
|
Bryan Hoyle
|
0cbf66a495
|
GBMB now has cool flicker graphics.
|
2011-08-16 15:22:11 -04:00 |
|
Bryan Hoyle
|
53d2c2d42f
|
GBMB changes
|
2011-08-16 15:18:15 -04:00 |
|
Bryan Hoyle
|
d0291e73bc
|
I'm an idiot, had to replace the blendpixel because I forgot about fire mode.
|
2011-08-16 14:51:59 -04:00 |
|
Bryan Hoyle
|
60c6aab523
|
Accedentally put in a blendpixel, it is now removed
|
2011-08-16 14:44:48 -04:00 |
|
Bryan Hoyle
|
e55e52c460
|
added gbmb which is an element that makes large amounts of gravity when it hits a particle
|
2011-08-16 14:39:50 -04:00 |
|
Bryan Hoyle
|
e7ce51d420
|
Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
|
2011-08-16 12:46:45 -04:00 |
|
Bryan Hoyle
|
ad09f3040e
|
Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da .
|
2011-08-16 12:45:44 -04:00 |
|
Bryan Hoyle
|
a5db1d53da
|
Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0 .
|
2011-08-16 12:43:50 -04:00 |
|
Bryan Hoyle
|
ed392c9724
|
Fixed a bug with clne having its ctype overridden by manually placed particles.
|
2011-08-16 12:38:12 -04:00 |
|
Bryan Hoyle
|
aa56eca5c0
|
added lua command: tpt.setfpscap(int FPSCap)
|
2011-08-15 21:44:37 -04:00 |
|
Simon Robertshaw
|
dcd3af9440
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-14 18:32:10 +01:00 |
|
Simon Robertshaw
|
d3153aae85
|
Extended info for line drawing
|
2011-08-14 18:31:48 +01:00 |
|
Bryan Hoyle
|
ca66525bea
|
I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celcius instead of 9000...
|
2011-08-12 12:25:16 -04:00 |
|
Bryan Hoyle
|
89605f3deb
|
More realistic H2/air burn temp
|
2011-08-12 12:21:24 -04:00 |
|
Bryan Hoyle
|
acebad0744
|
Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)
|
2011-08-12 12:18:41 -04:00 |
|
Bryan Hoyle
|
345c183ee3
|
Merge remote branch 'origin/master'
|
2011-08-12 12:08:12 -04:00 |
|
Bryan Hoyle
|
8824bcc609
|
Made wtrv cool down over 1000 C
|
2011-08-12 12:08:05 -04:00 |
|
savask
|
f1908bab0c
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-12 23:01:01 +07:00 |
|
Bryan Hoyle
|
6cdffe9cc2
|
Merge remote branch 'origin/master'
|
2011-08-12 11:57:23 -04:00 |
|
Bryan Hoyle
|
f5cb03d424
|
Realistic burn temp for O2 and H2 reaction ~~3200 Celcius
|
2011-08-12 11:56:52 -04:00 |
|
Simon Robertshaw
|
2749285134
|
LCRY can be coloured by decoration tool
|
2011-08-12 16:54:44 +01:00 |
|
Simon Robertshaw
|
62bd61edae
|
Better graphics for H2 and O2
|
2011-08-12 16:34:20 +01:00 |
|
Simon Robertshaw
|
2d7c75c026
|
More fancy debug
|
2011-08-12 16:15:42 +01:00 |
|
savask
|
86e9a6eeff
|
Fixed a bug where you were able to create multiply stickmans by copying it.
|
2011-08-12 14:52:02 +07:00 |
|
savask
|
d31b140f8e
|
Fixed my mistake in names.
|
2011-08-12 14:51:25 +07:00 |
|
savask
|
15dab3daad
|
Imporved walking in a gravity field.
|
2011-08-12 14:51:05 +07:00 |
|
savask
|
65c8e27538
|
New walking code (WIP)
|
2011-08-12 14:50:41 +07:00 |
|
savask
|
fd38838b51
|
Added a recoil when stick man is spawning.
|
2011-08-12 14:49:39 +07:00 |
|
savask
|
c37f3b1eba
|
New stick mans collisions code.
|
2011-08-12 14:49:20 +07:00 |
|
Simon Robertshaw
|
d5435c50a9
|
Debug info for particles allocation
|
2011-08-11 20:12:52 +01:00 |
|
Simon Robertshaw
|
4f8720eecc
|
OS X doesn't like the 'd' suffix
|
2011-08-11 17:10:38 +01:00 |
|
Simon Robertshaw
|
0938b561e6
|
Missing file from previous commit
|
2011-08-11 14:41:43 +01:00 |
|
Simon Robertshaw
|
9e634b95cc
|
Fire intensity from Lua
|
2011-08-11 13:02:00 +01:00 |
|
jacksonmj
|
806e1933a2
|
Fix segfault when there are no unused particles before parts_lastActiveIndex
|
2011-08-11 18:49:42 +08:00 |
|
jacksonmj
|
2e323ea018
|
Update parts_lastActiveIndex when creating neut/phot
|
2011-08-11 07:38:56 +08:00 |
|
jacksonmj
|
1713604233
|
Skip unused particles at end of parts[]
|
2011-08-11 07:38:56 +08:00 |
|
Simon Robertshaw
|
61bbc36cfa
|
Fix Gol with Wire placed
|
2011-08-08 16:19:23 +01:00 |
|
Simon Robertshaw
|
950f5c34a3
|
Save Wire ctype
|
2011-08-08 15:14:11 +01:00 |
|
Simon Robertshaw
|
9b9d628374
|
Improvements to Wire
|
2011-08-08 14:57:32 +01:00 |
|
lieuwe
|
dd2d06425e
|
you can now charge WIRE with pscn and it'll create only one
electron.
|
2011-08-08 20:37:28 +08:00 |
|
lieuwe
|
b1b3fbbc20
|
added some metl->wire interaction, still working on wire->metl
|
2011-08-08 20:35:03 +08:00 |
|
lieuwe
|
8f92829aab
|
IT WOOOOOORKS :D (fixed WIRE logic.)
|
2011-08-08 20:32:53 +08:00 |
|
lieuwe
|
50c4bfd86d
|
Y U NO WORK. added logic for WIRE but it's not being called.
|
2011-08-08 20:32:04 +08:00 |
|
jacksonmj
|
39e1ffe5bf
|
0 is a valid menu number (walls)
|
2011-08-06 18:13:22 +08:00 |
|
jacksonmj
|
75d7853a74
|
Fix persistent mode photon lines bug
|
2011-08-06 18:13:22 +08:00 |
|
jacksonmj
|
788b0cd04c
|
Calculate Newtonian gravity using fast Fourier transforms
About 16% slower for one cell changing, same speed for 6 cells changing,
and several hundred times faster for whole screen changing.
|
2011-08-06 18:13:22 +08:00 |
|
cracker64
|
83e4f885da
|
Added tmp2 for tpt.get_property and tpt.set_property
|
2011-08-06 00:16:30 -03:00 |
|
Simon Robertshaw
|
6dedc28517
|
Ensure renderer doesn't create new threads for gravity simulattion, since it doesn't use it
|
2011-08-05 21:07:30 +01:00 |
|
Simon Robertshaw
|
4ebe56f65c
|
Mouse and keyboard events, replace luaL_openlib() with luaL_register() and move mousex and mousey out of the global table and into the 'tpt' table
|
2011-08-05 14:54:24 +01:00 |
|
Simon Robertshaw
|
98b6c4b001
|
Revert "allowed secret menu via lua"
This reverts commit 6c8d62389c .
|
2011-08-04 16:38:07 +01:00 |
|
me4502
|
6c8d62389c
|
allowed secret menu via lua
|
2011-08-04 14:09:24 +10:00 |
|
Simon Robertshaw
|
ac2912f2d2
|
Ensure menu ID is valid for active_menu
|
2011-08-01 11:52:01 +02:00 |
|
Simon Robertshaw
|
8dfa09bf6a
|
Edited src/luaconsole.c via GitHub
|
2011-08-01 10:59:33 +02:00 |
|
Simon Robertshaw
|
500cfc3746
|
Lua has a garbage collector, it may dispose of strings while we're using them, make throw_error a little more safe
|
2011-07-31 12:26:51 +01:00 |
|
Simon Robertshaw
|
f51fe2c983
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-07-31 12:20:16 +01:00 |
|
Bryan Hoyle
|
d7a55f1f50
|
me4502 added tpt.throw_error and tpt.heat as lua commands
|
2011-07-30 20:31:34 -04:00 |
|
Simon Robertshaw
|
3bd5a4711c
|
Less buggy DLAY
|
2011-07-27 14:28:32 +01:00 |
|
Simon Robertshaw
|
58d96de4ce
|
Revert "DLAY element"
This reverts commit 7338545ab4 .
|
2011-07-27 13:07:41 +01:00 |
|
Simon Robertshaw
|
eecf5ad352
|
Revert "DLAY temp fix"
This reverts commit 108e5643d7 .
|
2011-07-27 13:07:23 +01:00 |
|
Simon Robertshaw
|
6fbf48f2e6
|
Revert "DLAY temp, actually fixed :D"
This reverts commit 94e316af85 .
|
2011-07-27 13:07:05 +01:00 |
|
jacksonmj
|
0f585011fb
|
Fix for SPWN sometimes failing to create stickman
Example: place stickman, then load a save containing SPWN but no stickman.
Stickman does not get created.
|
2011-07-26 18:28:23 +01:00 |
|
jacksonmj
|
cbe1e0b073
|
Fix LIFE sampling and HUD
|
2011-07-26 18:28:06 +01:00 |
|
jacksonmj
|
647e29a31a
|
Fix LIFE graphics in blob, nothing and fancy view
And some small fixes for switchable element colours
|
2011-07-26 18:27:56 +01:00 |
|
jacksonmj
|
db5cb5e2f9
|
Minor optimisations for startup and render_fire
|
2011-07-27 01:25:34 +08:00 |
|
tridiaq
|
94e316af85
|
DLAY temp, actually fixed :D
|
2011-07-27 01:24:09 +08:00 |
|
tridiaq
|
108e5643d7
|
DLAY temp fix
|
2011-07-27 01:14:59 +08:00 |
|
Simon Robertshaw
|
899969cc8a
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-07-26 17:46:15 +01:00 |
|
tridiaq
|
7338545ab4
|
DLAY element
|
2011-07-26 17:05:20 +01:00 |
|
savask
|
dbd3272933
|
Generalized stick man's update functions. Got rid of some unnecessary
variables.
|
2011-07-25 12:47:38 +07:00 |
|
Simon Robertshaw
|
e7907f9ea3
|
Prevent gravity vel-maps from flipping when paused
|
2011-07-24 14:31:24 +01:00 |
|
Simon Robertshaw
|
fbb72e4f32
|
Slight speed improvements for lensing
|
2011-07-24 14:26:32 +01:00 |
|
jacksonmj
|
7808059453
|
Fix infinite dialogs when unable to open a save from the website
|
2011-07-24 20:10:43 +08:00 |
|
jacksonmj
|
aeaaa1c4da
|
update_air now runs 10% faster
|
2011-07-24 20:10:43 +08:00 |
|
jacksonmj
|
89cc8d4ded
|
Fix life cloning
|
2011-07-24 20:10:43 +08:00 |
|
jacksonmj
|
7ed0255f04
|
Disable old life elements
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
|
ae9fca86ee
|
Update gravity mask when deleting gravity wall
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
|
f8d60b14d2
|
Avoid division by zero for circle brush
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
|
c35a8e45ee
|
Fix liquids in vertical gravity when Newtonian gravity is turned on
|
2011-07-24 20:07:14 +08:00 |
|
tridiaq
|
38c920714c
|
Fix
|
2011-07-24 20:02:08 +08:00 |
|
cracker64
|
2f714606d7
|
active menu and hud enable are global.
|
2011-07-22 10:08:13 -04:00 |
|
cracker64
|
c5a8138dc9
|
Fix new luaconsole functions.
|
2011-07-22 06:51:29 -07:00 |
|
cracker64
|
f064227b7a
|
me4502 luaconsole functions, edited from github.
|
2011-07-22 06:47:43 -07:00 |
|
Simon Robertshaw
|
68404608f6
|
Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear interpolation for faux accuracy), old ones should be removed in time.
|
2011-07-18 23:58:08 +01:00 |
|
Simon
|
0fbe6e2d3f
|
Fix PBCN saving and increment major version
|
2011-07-13 12:03:30 +01:00 |
|
Simon Robertshaw
|
68f2310d2d
|
Allow flood_parts to cope with Life types
|
2011-07-12 14:03:01 -07:00 |
|
jacksonmj
|
02848f9e0c
|
Fix scaling bug when drawing lines
|
2011-07-13 04:57:40 +08:00 |
|
Simon Robertshaw
|
4c685c7665
|
Revert variable names for Brush
|
2011-07-12 19:06:59 +01:00 |
|
Simon Robertshaw
|
965810d5e3
|
Merge
|
2011-07-12 18:49:18 +01:00 |
|
Cate
|
4efa60009e
|
Some letters changed and formatting fixed. n_n
|
2011-07-12 18:47:56 +01:00 |
|
Cate
|
d3452b01c8
|
OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD
|
2011-07-12 18:46:33 +01:00 |
|
Simon Robertshaw
|
7480442c67
|
Move SING back to where it belongs, acid heats up when dissolving materials
|
2011-07-12 18:10:10 +01:00 |
|
Cate
|
e17a2a0b03
|
Added blunt temperature controls to CLST that cause it to freeze in place when cooled by cohesion. Doesn't produce the exact same finger shapes as before for some arcane reason, I seriously have no clue why. But looks close enough for passing.
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2011-07-13 00:43:17 +08:00 |
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Cate
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45fe00bef9
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Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues.
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2011-07-12 23:29:22 +08:00 |
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Simon Robertshaw
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d7053422f1
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fix potential crashes with LIFE - jacksonmj
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2011-07-12 06:54:47 -07:00 |
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Simon Robertshaw
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aaaed342ef
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Fix cursor rendering and some potential crashes for LIFE, courtesy of jacksonmj
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2011-07-12 06:51:47 -07:00 |
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jacksonmj
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1be79e581d
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Line snapping (hold down Alt when drawing a line)
Specific element select changed to Ctrl+Alt
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2011-07-12 21:48:54 +08:00 |
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jacksonmj
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726acc96a0
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Fix line/box erase for decor layer
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2011-07-12 21:47:42 +08:00 |
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jacksonmj
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52b4473f0f
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Fix bounds check for WIND line
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2011-07-12 21:47:41 +08:00 |
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Cate
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0ce4104c7a
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Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D
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2011-07-12 21:00:21 +08:00 |
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Cate
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7036af066b
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Fixed quartz colors due to missing Else before an If in graphics.c Thanks Savask. :D (I would have moved ifs around in a much less pleasant way @_@;)
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2011-07-12 21:00:20 +08:00 |
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