Fixed quartz colors due to missing Else before an If in graphics.c Thanks Savask. :D (I would have moved ifs around in a much less pleasant way @_@;)
This commit is contained in:
parent
d42e06f37a
commit
7036af066b
@ -2066,7 +2066,7 @@ void draw_parts(pixel *vid)
|
||||
blendpixel(vid, nx, ny, cr, cg, cb, 255);
|
||||
|
||||
}
|
||||
if(t==PT_LIFE && parts[i].ctype < NGOLALT){
|
||||
else if (t==PT_LIFE && parts[i].ctype < NGOLALT) {
|
||||
if (parts[i].ctype==NGT_LOTE)//colors for life states
|
||||
{
|
||||
if (parts[i].tmp==2)
|
||||
|
Reference in New Issue
Block a user