Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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e2df8e2c16
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@ -23,7 +23,7 @@
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#define UI_WALLSTART 222
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#define UI_ACTUALSTART 122
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#define UI_WALLCOUNT 21
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#define UI_WALLCOUNT 23
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#define WL_WALLELEC 122
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#define WL_EWALL 123
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@ -47,6 +47,8 @@
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#define SPC_COOL 238
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#define SPC_VACUUM 239
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#define SPC_WIND 241
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#define SPC_PGRV 243
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#define SPC_NGRV 244
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#define WL_ALLOWGAS 140
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@ -933,6 +935,9 @@ static wall_type wtypes[] =
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{PIXPACK(0x579777), PIXPACK(0x000000), 1, "Wall. Indestructible. Blocks liquids and solids, allows gasses"},
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{PIXPACK(0x000000), PIXPACK(0x000000), -1, "Drag tool"},
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{PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, "Gravity wall"},
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{PIXPACK(0x0000BB), PIXPACK(0x000000), -1, "Postive gravity tool."},
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{PIXPACK(0x000099), PIXPACK(0x000000), -1, "Negative gravity tool."},
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};
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#define CHANNELS ((int)(MAX_TEMP-73)/100+2)
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@ -856,6 +856,8 @@ int draw_tool_xy(pixel *vid_buf, int x, int y, int b, unsigned pc)
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case SPC_COOL:
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case SPC_VACUUM:
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case SPC_WIND:
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case SPC_PGRV:
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case SPC_NGRV:
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for (j=1; j<15; j++)
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for (i=1; i<27; i++)
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vid_buf[(XRES+BARSIZE)*(y+j)+(x+i)] = pc;
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@ -878,6 +880,10 @@ int draw_tool_xy(pixel *vid_buf, int x, int y, int b, unsigned pc)
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drawtext(vid_buf, x+14-textwidth("VAC")/2, y+4, "VAC", c, c, c, 255);
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else if (b==SPC_WIND)
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drawtext(vid_buf, x+14-textwidth("WIND")/2, y+4, "WIND", c, c, c, 255);
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else if (b==SPC_PGRV)
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drawtext(vid_buf, x+14-textwidth("PGRV")/2, y+4, "PGRV", c, c, c, 255);
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else if (b==SPC_NGRV)
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drawtext(vid_buf, x+14-textwidth("NGRV")/2, y+4, "NGRV", c, c, c, 255);
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break;
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default:
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for (j=1; j<15; j++)
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@ -4513,7 +4519,7 @@ corrupt:
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void render_cursor(pixel *vid, int x, int y, int t, int rx, int ry)
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{
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int i,j,c;
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if (t<PT_NUM||(t&0xFF)==PT_LIFE||t==SPC_AIR||t==SPC_HEAT||t==SPC_COOL||t==SPC_VACUUM||t==SPC_WIND)
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if (t<PT_NUM||(t&0xFF)==PT_LIFE||t==SPC_AIR||t==SPC_HEAT||t==SPC_COOL||t==SPC_VACUUM||t==SPC_WIND||t==SPC_PGRV||t==SPC_NGRV)
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{
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if (rx<=0)
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xor_pixel(x, y, vid);
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@ -1910,7 +1910,7 @@ void menu_ui_v3(pixel *vid_buf, int i, int *sl, int *sr, int *dae, int b, int bq
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{
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for (n = UI_WALLSTART; n<UI_WALLSTART+UI_WALLCOUNT; n++)
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{
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if (n!=SPC_AIR&&n!=SPC_HEAT&&n!=SPC_COOL&&n!=SPC_VACUUM&&n!=SPC_WIND)
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if (n!=SPC_AIR&&n!=SPC_HEAT&&n!=SPC_COOL&&n!=SPC_VACUUM&&n!=SPC_WIND&&n!=SPC_PGRV&&n!=SPC_NGRV)
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{
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/*if (x-18<=2)
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{
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@ -1947,7 +1947,7 @@ void menu_ui_v3(pixel *vid_buf, int i, int *sl, int *sr, int *dae, int b, int bq
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{
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for (n = UI_WALLSTART; n<UI_WALLSTART+UI_WALLCOUNT; n++)
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{
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if (n==SPC_AIR||n==SPC_HEAT||n==SPC_COOL||n==SPC_VACUUM||n==SPC_WIND)
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if (n==SPC_AIR||n==SPC_HEAT||n==SPC_COOL||n==SPC_VACUUM||n==SPC_WIND||n==SPC_PGRV||n==SPC_NGRV)
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{
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/*if (x-18<=0)
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{
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@ -3220,7 +3220,7 @@ int main(int argc, char *argv[])
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{
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if (sdl_mod & (KMOD_CAPS))
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c = 0;
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if (c!=WL_STREAM+100&&c!=SPC_AIR&&c!=SPC_HEAT&&c!=SPC_COOL&&c!=SPC_VACUUM&&!REPLACE_MODE&&c!=SPC_WIND)
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if (c!=WL_STREAM+100&&c!=SPC_AIR&&c!=SPC_HEAT&&c!=SPC_COOL&&c!=SPC_VACUUM&&!REPLACE_MODE&&c!=SPC_WIND&&c!=SPC_PGRV&&c!=SPC_NGRV)
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flood_parts(x, y, c, -1, -1);
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if (c==SPC_HEAT || c==SPC_COOL)
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create_parts(x, y, bsx, bsy, c);
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17
src/powder.c
17
src/powder.c
@ -647,7 +647,7 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
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int t = tv & 0xFF;
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int v = (tv >> 8) & 0xFF;
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if (x<0 || y<0 || x>=XRES || y>=YRES || ((t<0 || t>=PT_NUM)&&t!=SPC_HEAT&&t!=SPC_COOL&&t!=SPC_AIR&&t!=SPC_VACUUM))
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if (x<0 || y<0 || x>=XRES || y>=YRES || ((t<0 || t>=PT_NUM)&&t!=SPC_HEAT&&t!=SPC_COOL&&t!=SPC_AIR&&t!=SPC_VACUUM&&t!=SPC_PGRV&&t!=SPC_NGRV))
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return -1;
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if (t>=0 && t<PT_NUM && !ptypes[t].enabled)
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return -1;
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@ -709,6 +709,17 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
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}
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return -1;
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}
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if (t==SPC_PGRV)
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{
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gravmap[y/CELL][x/CELL] = 5;
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return -1;
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}
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if (t==SPC_NGRV)
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{
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gravmap[y/CELL][x/CELL] = -5;
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return -1;
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}
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if (t==PT_SPRK)
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{
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@ -2667,7 +2678,7 @@ int create_parts(int x, int y, int rx, int ry, int c)
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{
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if (wall==r)
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{
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if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM)
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if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV)
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break;
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if (wall == WL_ERASE)
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b = 0;
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@ -2752,7 +2763,7 @@ int create_parts(int x, int y, int rx, int ry, int c)
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}
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//why do these need a special if
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if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM)
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if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV)
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{
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if (rx==0&&ry==0)
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{
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