Skip unused particles at end of parts[]
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61bbc36cfa
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1713604233
@ -948,6 +948,7 @@ extern int airMode;
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extern particle *parts;
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extern particle *cb_parts;
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extern int parts_lastActiveIndex;
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extern unsigned char bmap[YRES/CELL][XRES/CELL];
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extern unsigned char emap[YRES/CELL][XRES/CELL];
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@ -1654,7 +1654,7 @@ void draw_parts(pixel *vid)
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blendpixel(vid, nx, ny, 100, 100, 100, 80);
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}
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}
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for (i = 0; i<NPART; i++) {
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for (i = 0; i<=parts_lastActiveIndex; i++) {
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#ifdef OpenGL
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if (cmode == CM_FANCY) //If fancy mode
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{
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@ -546,6 +546,7 @@ int parse_save(void *save, int size, int replace, int x0, int y0, unsigned char
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int nf=0, new_format = 0, ttv = 0;
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particle *parts = partsptr;
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int *fp = malloc(NPART*sizeof(int));
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parts_lastActiveIndex = NPART-1;
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//New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
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//This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
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@ -1129,6 +1130,7 @@ void clear_sim(void)
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memset(signs, 0, sizeof(signs));
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memset(parts, 0, sizeof(particle)*NPART);
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pfree = -1;
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parts_lastActiveIndex = NPART-1;
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memset(pmap, 0, sizeof(pmap));
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memset(pv, 0, sizeof(pv));
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memset(vx, 0, sizeof(vx));
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23
src/powder.c
23
src/powder.c
@ -779,6 +779,8 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
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else
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i = p;
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if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
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parts[i].dcolour = 0;
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if (t==PT_GLAS)
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{
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@ -1254,7 +1256,7 @@ int nearest_part(int ci, int t)
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int i = 0;
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int cx = (int)parts[ci].x;
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int cy = (int)parts[ci].y;
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for (i=0; i<NPART; i++)
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for (i=0; i<=parts_lastActiveIndex; i++)
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{
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if (parts[i].type==t&&!parts[i].life&&i!=ci)
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{
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@ -1578,7 +1580,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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wireless[q][1] = 0;
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}
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//the main particle loop function, goes over all particles.
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for (i=start; i<(NPART-starti); i+=inc)
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for (i=0; i<=parts_lastActiveIndex; i++)
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if (parts[i].type)
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{
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lx = parts[i].x;
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@ -2404,10 +2406,13 @@ movedone:
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}
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}
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int parts_lastActiveIndex = NPART-1;
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void update_particles(pixel *vid)//doesn't update the particles themselves, but some other things
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{
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int i, j, x, y, t, nx, ny, r, cr,cg,cb, l = -1;
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float lx, ly;
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int lastPartUsed = 0;
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int lastPartUnused = -1;
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#ifdef MT
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int pt = 0, pc = 0;
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pthread_t *InterThreads;
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@ -2415,11 +2420,9 @@ void update_particles(pixel *vid)//doesn't update the particles themselves, but
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memset(pmap, 0, sizeof(pmap));
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memset(photons, 0, sizeof(photons));
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r = rand()%2;
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NUM_PARTS = 0;
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for (j=0; j<NPART; j++)//the particle loop that resets the pmap/photon maps every frame, to update them.
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for (i=0; i<=parts_lastActiveIndex; i++)//the particle loop that resets the pmap/photon maps every frame, to update them.
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{
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i = r ? (NPART-1-j) : j;
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if (parts[i].type)
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{
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t = parts[i].type;
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@ -2432,15 +2435,19 @@ void update_particles(pixel *vid)//doesn't update the particles themselves, but
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else
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pmap[y][x] = t|(i<<8);
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}
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lastPartUsed = i;
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NUM_PARTS ++;
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}
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else
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{
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parts[i].life = l;
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l = i;
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if (lastPartUnused<0) pfree = i;
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else parts[lastPartUnused].life = i;
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lastPartUnused = i;
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}
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}
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pfree=l;
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if (parts_lastActiveIndex>=NPART-1) parts[lastPartUnused].life = -1;
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else parts[lastPartUnused].life = parts_lastActiveIndex+1;
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parts_lastActiveIndex = lastPartUsed;
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for (y=0; y<YRES/CELL; y++)
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{
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for (x=0; x<XRES/CELL; x++)
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