Change portal so that randomness never causes a particle to exit the same side it came in
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@ -946,6 +946,8 @@ static wall_type wtypes[] =
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particle portalp[CHANNELS][8][80];
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const particle emptyparticle;
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int wireless[CHANNELS][2];
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extern int portal_rx[8];
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extern int portal_ry[8];
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extern int wire_placed;
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@ -1,26 +1,27 @@
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#include <element.h>
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/*these are the count vaules of where the particle gets stored, depending on where it came from
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1 4 6
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2 . 7
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3 5 8
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PRTO counts backwards, so that it will come out at the opposite place of where it came in
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8 5 3
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7 . 2
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6 4 1
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/*these are the count values of where the particle gets stored, depending on where it came from
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0 1 2
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7 . 3
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6 5 4
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PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in
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PRTO does +/-1 to the count, so it doesn't jam as easily
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*/
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int portal_rx[8] = {-1, 0, 1, 1, 1, 0,-1,-1};
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int portal_ry[8] = {-1,-1,-1, 0, 1, 1, 1, 0};
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int update_PRTI(UPDATE_FUNC_ARGS) {
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int r, nnx, rx, ry, fe = 0;
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int count =0;
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parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1);
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if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1;
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else if (parts[i].tmp<0) parts[i].tmp = 0;
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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for (count=0; count<8; count++)
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{
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rx = portal_rx[count];
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ry = portal_ry[count];
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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count ++;
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if (!r)
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fe = 1;
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if ((r>>8)>=NPART)
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@ -38,9 +39,9 @@ int update_PRTI(UPDATE_FUNC_ARGS) {
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detach(r>>8);
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for ( nnx=0; nnx<80; nnx++)
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if (!portalp[parts[i].tmp][count-1][nnx].type)
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if (!portalp[parts[i].tmp][count][nnx].type)
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{
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portalp[parts[i].tmp][count-1][nnx] = parts[r>>8];
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portalp[parts[i].tmp][count][nnx] = parts[r>>8];
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if ((r&0xFF)==PT_SPRK)
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part_change_type(r>>8,x+rx,y+ry,parts[r>>8].ctype);
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else
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@ -49,6 +50,7 @@ int update_PRTI(UPDATE_FUNC_ARGS) {
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break;
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}
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}
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}
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if (fe) {
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@ -1,12 +1,9 @@
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#include <element.h>
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/*these are the count vaules of where the particle gets stored, depending on where it came from
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1 4 6
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2 . 7
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3 5 8
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PRTO counts backwards, so that it will come out at the opposite place of where it came in
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8 5 3
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7 . 2
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6 4 1
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/*these are the count values of where the particle gets stored, depending on where it came from
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0 1 2
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7 . 3
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6 5 4
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PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in
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PRTO does +/-1 to the count, so it doesn't jam as easily
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*/
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int update_PRTO(UPDATE_FUNC_ARGS) {
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@ -15,12 +12,13 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
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parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1);
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if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1;
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else if (parts[i].tmp<0) parts[i].tmp = 0;
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for (rx=1; rx>-2; rx--)
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for (ry=1; ry>-2; ry--)
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for (count=0; count<8; count++)
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{
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rx = portal_rx[count];
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ry = portal_ry[count];
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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count ++;
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if (!r)
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fe = 1;
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if ((r>>8)>=NPART || r)
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@ -29,12 +27,8 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
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{
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for ( nnx =0 ; nnx<80; nnx++)
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{
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int randomness = count + rand()%3-1;//add -1,0,or 1 to count
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if (randomness<1)
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randomness=1;
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if (randomness>8)
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randomness=8;
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if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_SPRK)// TODO: make it look better, spark creation
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int randomness = (count + rand()%3-1 + 4)%8;//add -1,0,or 1 to count
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if (portalp[parts[i].tmp][randomness][nnx].type==PT_SPRK)// TODO: make it look better, spark creation
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{
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create_part(-1,x+1,y,PT_SPRK);
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create_part(-1,x+1,y+1,PT_SPRK);
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@ -44,26 +38,27 @@ int update_PRTO(UPDATE_FUNC_ARGS) {
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create_part(-1,x-1,y+1,PT_SPRK);
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create_part(-1,x-1,y,PT_SPRK);
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create_part(-1,x-1,y-1,PT_SPRK);
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portalp[parts[i].tmp][randomness-1][nnx] = emptyparticle;
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portalp[parts[i].tmp][randomness][nnx] = emptyparticle;
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break;
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}
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else if (portalp[parts[i].tmp][randomness-1][nnx].type)
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else if (portalp[parts[i].tmp][randomness][nnx].type)
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{
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if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_STKM)
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if (portalp[parts[i].tmp][randomness][nnx].type==PT_STKM)
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player[27] = 0;
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if (portalp[parts[i].tmp][randomness-1][nnx].type==PT_STKM2)
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if (portalp[parts[i].tmp][randomness][nnx].type==PT_STKM2)
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player2[27] = 0;
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np = create_part(-1,x+rx,y+ry,portalp[parts[i].tmp][randomness-1][nnx].type);
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np = create_part(-1,x+rx,y+ry,portalp[parts[i].tmp][randomness][nnx].type);
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if (np<0) continue;
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parts[np] = portalp[parts[i].tmp][randomness-1][nnx];
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parts[np] = portalp[parts[i].tmp][randomness][nnx];
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parts[np].x = x+rx;
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parts[np].y = y+ry;
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portalp[parts[i].tmp][randomness-1][nnx] = emptyparticle;
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portalp[parts[i].tmp][randomness][nnx] = emptyparticle;
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break;
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}
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}
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}
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}
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}
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if (fe) {
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int orbd[4] = {0, 0, 0, 0}; //Orbital distances
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int orbl[4] = {0, 0, 0, 0}; //Orbital locations
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23
src/powder.c
23
src/powder.c
@ -223,30 +223,19 @@ int try_move(int i, int x, int y, int nx, int ny)
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if ((r&0xFF)==PT_PRTI && (parts[i].type==PT_PHOT || parts[i].type==PT_NEUT))
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{
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int nnx, count;
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if (nx-x<0)
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for (count=0; count<8; count++)
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{
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if (ny-y<0) count = 1;
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else if (ny-y==0) count = 2;
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else count = 3;
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}
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else if (nx-x==0)
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{
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if (ny-y<0) count = 4;
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else count = 5;
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}
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else
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{
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if (ny-y<0) count = 6;
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else if (ny-y==0) count = 7;
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else count = 8;
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if (isign(x-nx)==isign(portal_rx[count]) && isign(y-ny)==isign(portal_ry[count]))
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break;
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}
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count = count%8;
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parts[r>>8].tmp = (int)((parts[r>>8].temp-73.15f)/100+1);
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if (parts[r>>8].tmp>=CHANNELS) parts[r>>8].tmp = CHANNELS-1;
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else if (parts[r>>8].tmp<0) parts[r>>8].tmp = 0;
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for ( nnx=0; nnx<80; nnx++)
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if (!portalp[parts[r>>8].tmp][count-1][nnx].type)
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if (!portalp[parts[r>>8].tmp][count][nnx].type)
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{
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portalp[parts[r>>8].tmp][count-1][nnx] = parts[i];
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portalp[parts[r>>8].tmp][count][nnx] = parts[i];
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parts[i].type=PT_NONE;
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break;
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}
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