Simon Robertshaw
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c13b05d272
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Version number update
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2012-04-18 21:39:33 +01:00 |
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Simon Robertshaw
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699a8f699c
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Missing tron graphics function
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2012-04-18 21:39:07 +01:00 |
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Simon Robertshaw
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0cc8f84e63
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TPT: Fix the bug where you could set bad temp to insulators. 64629df1af
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2012-04-18 21:35:14 +01:00 |
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Simon Robertshaw
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f8b1e1a232
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TPT: Better description for tron d4a9f86503
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2012-04-18 21:33:50 +01:00 |
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Simon Robertshaw
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652cd591ff
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Fix previous include
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2012-04-18 21:33:07 +01:00 |
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Simon Robertshaw
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44d70ec6b8
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TPT: Alterations to TRON and fancy effects ffa5ccb666
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2012-04-18 21:31:22 +01:00 |
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Simon Robertshaw
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e4d1c7141f
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TPT: TRON element, needs to glow and fancy explosion on crash eccf5658d2
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2012-04-18 21:27:28 +01:00 |
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Simon Robertshaw
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472cb8916e
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TPT: A small fix for convection. ff8ce0ef3a
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2012-04-18 21:21:32 +01:00 |
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Simon Robertshaw
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1fdaabca6d
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TPT: Viscosity change for gel. Water diffusion among sponge and gel (but with flying cake effect) c9bcc11d35
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2012-04-18 21:20:31 +01:00 |
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Simon Robertshaw
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b40f13b66a
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TPT: Added gel - a liquid with variable heat conductivity and viscosity. 8523da398f
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2012-04-18 21:18:37 +01:00 |
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Simon Robertshaw
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ff7428fc70
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TPT: Fix crash when flood fill deleting life 7a844f51ff
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2012-04-18 21:07:26 +01:00 |
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Simon Robertshaw
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ea37facf83
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TPT: No unmeltable ice anymore. e4448dc1d6
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2012-04-18 21:05:14 +01:00 |
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Simon Robertshaw
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bfb37563ca
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TPT: Use graphics function for BCOL a1bd20db91
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2012-04-18 21:04:37 +01:00 |
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Simon Robertshaw
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2ce377ef43
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TPT: Stop walls next to pipe triggering automatic pattern generation 76f49dd024
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2012-04-18 21:03:56 +01:00 |
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Simon Robertshaw
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d85049fb93
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TPT: A fix for ice with ctype = 0. e52f730969
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2012-04-18 21:01:54 +01:00 |
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Simon Robertshaw
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1681429d7f
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TPT: Glowing BRAY 2976936cfd
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2012-04-18 21:00:43 +01:00 |
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Simon Robertshaw
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94e7123791
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TPT: Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN 57d8335ca5
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2012-04-18 20:46:34 +01:00 |
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Simon Robertshaw
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10e3f176d2
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TPT: REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't filled, but it works 4b4830b5a4
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2012-04-18 20:44:01 +01:00 |
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Simon Robertshaw
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d9cca3ec1e
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TPT: Fixed burning temp. for fire. 00839a3b14
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2012-04-18 19:28:18 +01:00 |
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Simon Robertshaw
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6be1b869e5
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TPT: Fix ELEC being put into pmap instead of photons 5a3faa0584
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2012-04-18 19:20:04 +01:00 |
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Simon Robertshaw
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f55fc54f6e
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TPT: Fix firework glow 001c4502e8
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2012-04-18 19:13:50 +01:00 |
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Simon Robertshaw
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95c702535c
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TPT: Fix glow for deut at ligh 4d45bbedb3
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2012-04-18 19:12:24 +01:00 |
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Simon Robertshaw
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c5a8615e89
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TPT: Fix portals being ugly and PRTO effects not being random at first 94b8ed193f
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2012-04-18 19:06:56 +01:00 |
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Simon Robertshaw
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779ac383dc
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TPT: Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 96ec3486e8
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2012-04-18 19:02:27 +01:00 |
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Simon Robertshaw
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a8483798cc
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TPT: fusion step 3 8db6230414
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2012-04-18 18:52:37 +01:00 |
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Simon Robertshaw
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bf935ac7d8
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TPT: fusion step 2 + modify temp/pressure of step 1 803ded3b33
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2012-04-18 18:40:14 +01:00 |
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Simon Robertshaw
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4ddf723167
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TPT: prevent ionizing NBLE and burning H2 during fusion 83d4658589
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2012-04-18 18:33:34 +01:00 |
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Simon Robertshaw
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bc4a3355de
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TPT: Fusion, step 1 446f773542
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2012-04-18 16:51:47 +01:00 |
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Simon Robertshaw
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43ae47ba77
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TPT: Added smudge tool afbe8cf38e
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2012-04-18 16:40:43 +01:00 |
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Simon Robertshaw
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a761fa5cbc
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TPT: Remove 2 pixels per frame speed limit in detector wall b4a06df0b2
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2012-04-18 16:14:10 +01:00 |
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Simon Robertshaw
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2ca07515c1
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TPT: Fix fighters not going through portals correctly f41af45620
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2012-04-18 16:12:16 +01:00 |
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Simon Robertshaw
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fa193eb7b4
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TPT: Display decor in heat gradient view e83a1a21ae
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2012-04-18 15:16:52 +01:00 |
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Simon Robertshaw
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6f3954b926
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TPT: (REALISTIC) Better air<->body heat conduction. Air density now influences on it (things don't heat vacuum). 71acd578b6
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2012-04-18 15:14:40 +01:00 |
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Simon Robertshaw
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add4ccb034
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TPT: Volume from heat change (for REALISTIC) 290cac8b7e
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2012-04-18 15:11:51 +01:00 |
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Simon Robertshaw
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d03a9c8fe5
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TPT: Rotate/reflect particle, air, and fan velocities in transform_save 830629be3f
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2012-04-18 15:10:09 +01:00 |
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Simon Robertshaw
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ce7d749dda
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TPT: Prevent ARAY passing through some non-conductive materials, and let normal ARAY pass through sparked INWR d21c61aa52
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2012-04-18 14:59:24 +01:00 |
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Simon Robertshaw
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eeff570f89
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TPT: Fixed the bug with fighters running away from stick mans, but now boundary check is worser so fighters won't usually notice holes on their way 2b4d0442b5
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2012-04-18 14:57:29 +01:00 |
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Simon Robertshaw
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f84dc03c23
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TPT: A new unstable REALISTIC option. No guarantees - but more realistic behaviour. f41f96f598
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2012-04-18 14:50:29 +01:00 |
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Simon Robertshaw
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82a1933400
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TPT: Old nothing display mode in the form of Basic colour mode fe82685257
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2012-04-18 14:43:09 +01:00 |
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Simon Robertshaw
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df2d698ed5
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Fix drawing of lines, rects and fill within the zoom window
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2012-04-17 20:20:45 +01:00 |
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Simon Robertshaw
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80a77f4750
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TPT: Added FRAY - Force-ray and RPEL - Repeller f6696282e1
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2012-04-17 18:42:36 +01:00 |
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Simon Robertshaw
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fdb4dff4d7
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TPT: Lua methods for reading/writing the bmap and emap (no mapped walltypes yet) 1c4bce1f22
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2012-04-17 18:13:17 +01:00 |
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Simon Robertshaw
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2417ad3b41
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TPT: Prevent gaps in beams of photons from powered clone 3702438482
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2012-04-17 18:07:22 +01:00 |
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Simon Robertshaw
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89788d43c3
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TPT: Make DEUT compress when Newtonian gravity is applied to it c960c29f72
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2012-04-17 17:48:12 +01:00 |
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Simon Robertshaw
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df303dc491
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TPT: Allow BRAY from PSCN to pass through sparked INWR e769f3feb8
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2012-04-17 17:46:44 +01:00 |
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Simon Robertshaw
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22381b2462
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TPT: Draw pixels for the entire fire_alpha array 9001508623
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2012-04-17 17:45:03 +01:00 |
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Simon Robertshaw
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7682094f13
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TPT: Fix stationary photons being created by PCLN/PBCN 91163c44ab
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2012-04-17 17:42:29 +01:00 |
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Simon Robertshaw
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fd09db2345
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TPT: Prevent ambient heat going through walls ccb88b6b3b
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2012-04-17 17:32:06 +01:00 |
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Simon Robertshaw
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e68d14a5bf
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TPT: INSL blocks DLAY conduction, and raise DLAY temperature limit 06cb98f705
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2012-04-17 17:28:37 +01:00 |
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Simon Robertshaw
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fe5ae5e792
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TPT: Make ARAY fire once per spark 72a4358eee
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2012-04-17 17:26:12 +01:00 |
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