Simon
f20bedd3de
info_box for renderer
2011-04-12 12:51:43 +01:00
Simon
664b578d13
Fix segfault with renderer
2011-04-12 12:39:28 +01:00
Simon
67531c2434
Game save renderer
2011-04-12 12:19:21 +01:00
Simon
7be136ddee
Distilled water instead of water from H2+O2
2011-04-10 11:47:49 +01:00
Simon
422fcc68ec
Better Oxygen/Hydrogen burning
2011-04-10 11:38:29 +01:00
Simon
9216675f41
And that's the last of the warnings
2011-04-08 15:44:13 +01:00
Simon
6c3ac2af5c
Remove more warnings
2011-04-08 15:39:55 +01:00
Simon
626cc8fa6a
Remove a TON of warnings
2011-04-08 15:28:57 +01:00
Simon
60039b531e
Bizarre solid uses Bizarre colour system
2011-04-08 15:13:19 +01:00
Simon
92b2cb70bd
Revert "Portal orbital effects stop more smoothly"
...
This reverts commit 29e41a0a0c
.
2011-04-08 14:33:13 +01:00
Simon
f8f8b71869
Re-add install hotkey, removed in astyle commit
2011-04-08 13:10:35 +01:00
jacksonmj
c36c90e800
Workaround for some argument parsing bugginess
2011-04-08 11:11:48 +01:00
jacksonmj
40c4dde34a
Document icons for linux
2011-04-08 11:11:30 +01:00
jacksonmj
6ac508a5de
Start register_extension support for linux
...
Also fix a limitation on the length of open: paths
2011-04-08 11:11:20 +01:00
jacksonmj
75f6ea610a
More sensible types for path lengths
...
Now uses the types given in the path function declarations
2011-04-08 11:11:03 +01:00
jacksonmj
4aeac8b316
Also register .stm extension in Windows
2011-04-08 11:10:52 +01:00
jacksonmj
29e41a0a0c
Portal orbital effects stop more smoothly
...
When fe==0, dots finish moving to destinations before disappearing
2011-04-08 11:10:41 +01:00
jacksonmj
63f3f90c55
Improve PRTI orbital effects
...
Prevent ugly positioning of orbital effects when PRTI is surrounded but still taking in particles
2011-04-08 11:10:28 +01:00
jacksonmj
cbbce662cc
Electrolysis produces H2
2011-04-08 11:10:16 +01:00
jacksonmj
30f2b3217c
More accurate H2O ratio when forming water
2011-04-08 11:10:01 +01:00
Simon
767d73c5fc
astyle
2011-04-08 11:09:42 +01:00
jacksonmj
1bdf72be1a
Some fixes for H2
2011-04-08 11:06:50 +01:00
Simon
a2edfa11b8
Installer
2011-04-06 13:48:41 +01:00
Simon
5e03aae7b3
Register extension
2011-04-06 13:37:28 +01:00
Simon
ca02640ebb
Avoid potential overflow when pasting long text strings
2011-04-06 13:14:13 +01:00
Cracker64
1bc97fcc37
copy and paste functions for text boxes.
2011-04-06 13:08:59 +01:00
Simon
7663192174
Copy text box for save_name_ui
2011-04-04 20:46:27 +01:00
Simon
af76611a64
Add copytext box to the footer of open_ui
2011-04-04 20:27:00 +01:00
Simon
8872a1065b
Move copybox into its own control
2011-04-04 20:02:11 +01:00
Simon
078db03a52
NULL Window handle for OpenClipboard
2011-04-04 17:22:17 +01:00
Simon
5c079443f9
clipboard_push_text implementation for WIN32, UNTESTED
2011-04-04 17:07:38 +01:00
Simon
922befd844
Fix O2 and H2 files, also fix zero life death
2011-04-04 16:40:22 +01:00
Simon
2f91bdb9bc
Register extension now sets the correct icon
2011-04-04 16:28:43 +01:00
Simon
050f71fbab
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-04-04 16:26:29 +01:00
Simon
a1b1308039
Document icon
2011-04-04 16:25:48 +01:00
AntB
db406494bd
Added H2:
...
Will reduce DESL to WATR and OIL under pressure
Will fuse with O2 under pressure to make WATR
2011-04-04 23:18:26 +08:00
jacksonmj
4d80abc399
Fix neutrons crash
...
Also fix neutrons causing unwanted movement of parts[0]
2011-04-04 16:12:52 +01:00
jacksonmj
63089242a5
Successful deletion is not an error
2011-04-04 16:12:13 +01:00
jacksonmj
90f8c4f483
error_ui: wrap text and change message box height to fit
...
Stops banned user message overflowing out of message box
2011-04-04 16:11:37 +01:00
jacksonmj
45b1b2bc96
Fix banned user message
...
error_ui does not support separate title text
2011-04-04 16:11:16 +01:00
jacksonmj
bff7d73a64
Fix crashes when pasting on top of walls
2011-04-04 16:11:05 +01:00
jacksonmj
68f9b59f08
Use floats for temperature in both consoles (old and python)
2011-04-04 16:10:54 +01:00
jacksonmj
e18480006e
Clear particle data in parse_save
...
Fixes QRTZ sometimes growing when copied and pasted
2011-04-04 16:10:41 +01:00
jacksonmj
0232fc9301
Use floats for vx,vy in old console
2011-04-04 16:10:28 +01:00
jacksonmj
d2d3956e72
Improved frame rate limiting
2011-04-04 16:10:20 +01:00
jacksonmj
592b923b66
Finish WIN32 register_extension, fix Visual Studio compile
2011-04-04 16:10:03 +01:00
Simon
651208c5fb
Prevent dust residue from FWRK
...
Conflicts:
src/powder.c
2011-04-04 16:09:05 +01:00
jacksonmj
cf00540303
Restore new stamp manipulation
...
Overwritten by: Python console 2e401babb7
2011-04-04 16:06:35 +01:00
jacksonmj
a5f01099d7
console2345 always evaluates to true, check string is not empty instead
...
Also, initialise to empty strings - if sscanf does not find something to
put in a string, it will leave it unchanged.
2011-04-04 16:06:23 +01:00
Simon
a5e07a787c
Less glow for Portal
2011-04-02 16:00:39 +01:00
Simon
db2937ec79
More random explosion
2011-04-02 15:25:50 +01:00
Simon
f6b93f9ab6
Copy support for OS X
2011-04-02 00:00:19 +01:00
Simon
630ab09f63
Copy text UI
2011-04-01 22:26:29 +01:00
Simon
40abad4cca
Fix Neutrons and clone types
2011-04-01 15:21:11 +01:00
Simon
a7d5239738
Added session check fallback
2011-04-01 10:41:09 +01:00
Simon
1dee7a8da2
Fixed console message
2011-04-01 10:37:27 +01:00
Simon
c7b441602f
More PYCONSOLE macros
2011-04-01 10:19:44 +01:00
Simon
2f6bc8fe80
Move pygood and pyready outside of macro
2011-04-01 10:14:53 +01:00
Simon
9c44767e44
Move console_more declaration outside pythonconsole macro
2011-04-01 10:08:54 +01:00
Cracker64
96b93d0964
forgot to remove some EQVE stuff, wasn't working
2011-03-30 18:58:17 +01:00
Cracker64
8fc59be944
set_vx and vy fixes, float to int is not good.
2011-03-30 18:58:07 +01:00
Simon
b7a004986f
A cracker commit with some nice comments
2011-03-30 18:57:49 +01:00
Simon
3863a75877
URHG
2011-03-30 18:04:51 +01:00
Simon
a496862154
import header for exe_name for use with file association
2011-03-30 17:35:47 +01:00
Simon
03e1582997
Windows header for registry functions
2011-03-30 17:22:11 +01:00
AntB
a0f61882de
derp - added O2.c
2011-03-29 19:21:04 +01:00
AntB
f32dd71e0a
AMTR updates, releases LESS pressure, generates MORE photons and lifes that little bit longer.
2011-03-29 19:12:53 +01:00
Cracker64
53bc3b817d
QRTZ grow changes, uses ctype.
2011-03-29 18:25:11 +01:00
Cracker64
83590424b0
some keyword fixes, "from" is a reserved name.
2011-03-29 18:24:08 +01:00
Cracker64
ed244f42cb
WIND works with line tool, BOMB shine affected by velocity and flickers
2011-03-29 18:23:34 +01:00
Simon
812798d70d
64bit fixes and other
2011-03-29 17:47:53 +01:00
Lieuwe
3d71ab5582
64bit fixes, thanks a ton jacksonmj :D
2011-03-26 16:45:38 +01:00
Lieuwe
05730797d8
misc stuff
2011-03-26 16:40:03 +01:00
Simon
d17694dcc6
Added Lieuwe
2011-03-25 12:03:51 +00:00
Simon
e69c6a4dd3
Typo
2011-03-25 11:57:04 +00:00
Simon
66edafa4fa
Added some file association for Windows, NOT TESTED YET
2011-03-25 11:10:01 +00:00
Simon
bc58ff1479
Message box with save ID info on new save
2011-03-24 21:34:42 +00:00
Simon
35947b644a
wtf
2011-03-24 21:21:21 +00:00
Simon
6e1e81464e
Add outline for clipboard pushing/pulling
2011-03-24 21:18:58 +00:00
Cate
175fb60cf7
Fixed spacing and fixed "clumping" with quartz generating from life with Cracker help. console: set life qrtz 10000 is very lol
2011-03-24 20:10:04 +00:00
Cate
7bfe412e29
Cracker suggestion, fixed newly generated Quartz to always have color of previous particle it was created from. Makes cool patterns. Also increased speed.
2011-03-24 20:09:32 +00:00
Simon
bb0907bc96
Fix underflow/segfault from negative ctypes and debug text
2011-03-24 20:08:44 +00:00
Simon
82d0d63be9
Awesome QRTZ from Cate
2011-03-24 20:06:22 +00:00
Simon
b538a760d0
Fix text overflow for large life values
2011-03-24 19:57:33 +00:00
Simon
3ab47ae9d7
Effects for PRTO and PRTI
2011-03-24 19:41:45 +00:00
Simon
fe90c86fa1
SING pops when it runs out of life
2011-03-24 15:47:44 +00:00
Simon
df005748fc
Open file command line
2011-03-23 11:54:47 +00:00
Simon
a7f028a62a
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-03-23 11:43:09 +00:00
jacksonmj
32e05a6adc
Fix crashes when saving
2011-03-22 20:58:17 +00:00
Simon
2e401babb7
Python console
2011-03-22 17:58:52 +00:00
Simon
c096b2b14a
More cracker fixes
2011-03-22 17:25:29 +00:00
Simon
7d56b33589
Fix some WIND bugs
2011-03-22 17:14:45 +00:00
Simon
cf4572ec5f
Fixes from jacksonmj
2011-03-22 16:15:41 +00:00
jacksonmj
df27f8420d
Fix crash when trying to move to invalid co-ordinates
2011-03-21 16:26:58 +00:00
Lieuwe
d7cfbed2cd
cleanup :D
2011-03-19 15:49:36 +01:00
jacksonmj
993fb876c9
Fix stickmen photons and neutrons
2011-03-19 12:00:53 +00:00
Lieuwe
6c000478f2
changed zip filename
2011-03-18 23:10:38 +01:00
jacksonmj
f316b1fdb9
Remove redundant rotate/invert code and correct rotation direction
2011-03-18 20:14:19 +00:00
jacksonmj
d46a3bdcb0
Better rotation and inversion, also does single pixel translation
2011-03-18 19:33:38 +00:00
jacksonmj
d924a5554a
Matrices and vectors, to make coding next commit more pleasant
2011-03-18 19:33:10 +00:00
Lieuwe
7e27282b92
you can now disable(tpt.disable_python) or enable(python) the python console :D
2011-03-18 19:42:23 +01:00
Lieuwe
96959503cd
now warns about a disabled python console.
2011-03-18 19:02:09 +01:00
Lieuwe
8b22ca5064
no longer crashes on mangled console.py and other python initialisation errors.
2011-03-18 17:23:08 +01:00
Lieuwe
9c39875ef0
...
2011-03-18 17:04:51 +01:00
jacksonmj
56f966b4db
Add some arguments to save build/parse functions
...
To make clipboard manipulation easier.
2011-03-18 12:41:36 +00:00
Cracker64
6ef9f0300e
check bounds for wind, causes some funny glitches though.
2011-03-18 00:35:09 +00:00
jacksonmj
1802c160c4
Remove code to delete SPAWN when stickman produced
...
Code doesn't actually do anything in official source, due to operator
precedence and lack of brackets.
2011-03-18 00:26:12 +00:00
jacksonmj
b2252ce9b2
Fix incorrect pitch in sdl_seticon
...
Was causing garbled icon on linux. 16 pixels * 4 bytes per pixel = 64, not 128.
2011-03-17 22:08:36 +00:00
jacksonmj
3b3a173dc9
Remove neutrons from pmap
2011-03-17 21:42:07 +00:00
Lieuwe
bc8af4e210
fuck the wrong branch. also, particle delete function.
2011-03-17 18:59:42 +01:00
Lieuwe
295b384466
fixed keyrepeat api call
2011-03-17 16:35:00 +01:00
Cracker64
15deb1145b
PRTO fix
2011-03-16 20:49:33 +00:00
jacksonmj
a6dabf2072
Visual Studio
2011-03-16 19:09:12 +00:00
Cracker64
ffc3e0a5ee
PRTO fix
2011-03-16 14:58:58 -04:00
Lieuwe
b4a3b12d3d
broke stuff
2011-03-16 16:53:20 +01:00
jacksonmj
0208410952
flood_parts uninitialised variable
2011-03-16 11:39:31 +00:00
Lieuwe
a7408b93c0
nother bugfix
2011-03-15 21:05:19 +01:00
Lieuwe
5066ecab0c
small bugfix
2011-03-15 20:59:37 +01:00
Lieuwe
f7bd1198b1
MERGE
2011-03-15 20:48:23 +01:00
Lieuwe
fe5e4a6ddc
64bit really fixed now, does need PYEXT to be defined tho.
2011-03-15 20:09:23 +01:00
Lieuwe
34051303cf
no need to include tpt_console.py on 64bit anymore.
2011-03-15 19:18:31 +01:00
jacksonmj
3b7cf24757
Display element contained by PIPE in debug mode
2011-03-15 15:57:12 +00:00
jacksonmj
db91bd37f0
Display photon wavelengths in HUD
2011-03-15 15:47:09 +00:00
Lieuwe
c073c73c56
another 64bit fix
2011-03-14 22:17:26 +01:00
Lieuwe
67b68e32ff
this might fix the python console on 64bit without #define PYEXT
2011-03-14 21:37:02 +01:00
Lieuwe
c33f6adae7
added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
2011-03-13 18:45:40 +01:00
jacksonmj
72a4490bb5
Save ID is useful, so display it!
2011-03-12 18:12:29 +00:00
jacksonmj
24e053ca62
Limit length of save title and username at bottom of screen
2011-03-12 17:08:35 +00:00
jacksonmj
0a3b44ee14
Update fancy mode to use the new GLOW graphics
2011-03-12 14:01:58 +00:00
Cracker64
a3cc010aae
forgot some files, and a few fixes, set commands use 'setfrom' instead of 'from' as a keyword, wind brush fixes.
2011-03-11 20:58:43 -05:00
jacksonmj
fbae5fb16a
Flashing BRAY fix
...
We should just be thankful that negative life will not save correctly...
2011-03-10 23:50:20 +00:00
Cracker64
3b048f8a06
merge merge merge
2011-03-10 15:43:27 -05:00
Simon
2339084d15
Remove some redundant code
2011-03-10 18:30:28 +00:00
Simon
4942cc14b0
Testing commit
2011-03-10 18:19:31 +00:00
Simon
9699477e9e
Alter year, useless commit
2011-03-10 17:58:27 +00:00
Simon
0ded22493e
Fix makefile for OS X
2011-03-09 18:01:53 +00:00
Lieuwe
db07c1ee0c
added #define to disable PYCONSOLE
2011-03-09 15:41:50 +01:00
Cracker64
ca1cd0da06
check bounds for wind, causes some funny glitches though.
2011-03-07 00:32:04 -05:00
Lieuwe
51f994f8d5
COMMIT DAMNIT
2011-03-06 21:08:18 +01:00
Lieuwe
f599959efe
more work on the chat client, it now supports nick changes
2011-03-06 15:39:50 +01:00
Lieuwe
11a7be5c68
added irc client extension, it only listens for now.
2011-03-05 21:41:11 +01:00
Lieuwe
d6d661c434
keyboard/mouse handling
2011-03-05 20:08:41 +01:00
Lieuwe
20b6a64228
moar graphics stuff
2011-03-05 17:50:05 +01:00
Lieuwe
5cb538f081
got draw_pixel and draw_text to work
2011-03-05 17:09:37 +01:00
Lieuwe
6596155c8a
trying to get a putpixel command working but it segfaults atm
2011-03-05 15:54:47 +01:00
Lieuwe
85a2ba9a6e
implemented a step hook and modified the makefile to call getheader.py
2011-03-05 15:09:15 +01:00
Simon
30462ec28d
Python console changes
2011-03-04 11:14:34 +00:00
Lieuwe
04f4a0d9fe
Merge branches 'pyconsole_internal' and 'master' into pyconsole_internal
2011-03-03 21:18:14 +01:00
Lieuwe
0a9ea3819f
Merge branch 'master' of https://github.com/FacialTurd/The-Powder-Toy
2011-03-03 21:14:28 +01:00
Lieuwe
fc70b5bb78
tpt_console.py now internal
2011-03-03 21:12:57 +01:00
Lieuwe
eab871c774
getheader now compiles python files
2011-03-03 20:33:48 +01:00
Lieuwe
9f8811159c
pulled some code by cracker which makes output even more awesome :P
2011-03-03 19:38:06 +01:00
Cracker64
9e8b7440ba
a get_pmap and get_prop function for python so fancier scripts can be made. Made a demo of increasing element type by one, import example, example.increment()
2011-03-02 23:30:04 -05:00
Simon
920e589d62
Enable key repeat for console
2011-03-02 22:22:46 +00:00
Cracker64
57d24f3ffa
update readme for console
2011-03-02 16:00:49 -05:00
Lieuwe
364759ff08
python console
2011-03-03 04:54:19 +08:00
Cracker64
9fffbb88da
console things, set commands use keywords for arguments.
2011-03-02 15:43:20 -05:00
jacksonmj
647ff2bff0
Fix some potential crashes, better handling of empty server responses
2011-03-03 04:07:12 +08:00
jacksonmj
e055eb5893
Fix ETRD not conducting correctly to adjacent particles
2011-03-03 04:07:12 +08:00
Cracker64
20edfacae5
fix "water spark bounce"
2011-03-03 04:05:51 +08:00
Cracker64
4f4796b469
INST works with caps lock/replace mode, and fix some replace mode out of screen crashes.
2011-03-03 04:05:51 +08:00
Cracker64
13e90886c1
fix "water spark bounce"
2011-03-01 13:33:10 -05:00
Cracker64
30ceffa46d
INST works with caps lock/replace mode, and fix some replace mode out of screen crashes.
2011-02-28 19:48:53 -05:00
jacksonmj
57630e561d
Fix some potential crashes, better handling of empty server responses
2011-02-26 20:58:22 +00:00
jacksonmj
ded7bdf30d
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9
python console
2011-02-26 11:49:23 +01:00
jacksonmj
a972644c4f
Fix ETRD not conducting correctly to adjacent particles
2011-02-24 19:24:37 +00:00
Simon
669a672b3d
Pretty transparent console
2011-02-24 18:04:08 +00:00
Simon
fd6f6c5406
WIND from cracker!
2011-02-24 17:11:05 +00:00
Cracker64
83d89ad4cd
rename drag to wind
2011-02-24 00:52:37 -05:00
Cracker64
bf24a26139
forgot powder.h, and renamed drag to wind
2011-02-24 00:51:09 -05:00
Cracker64
98a61e0e20
a drag tool!
2011-02-24 00:26:37 -05:00
Cracker64
a53d956d8d
transparent console....
2011-02-23 21:55:33 -05:00
Cracker64
879dd43e31
Fix GoL to not set gol2 on other things
2011-02-24 09:16:17 +08:00
jacksonmj
3011367eb0
Fix particles displaced by liquids moving to overlapping positions
2011-02-24 09:15:39 +08:00
jacksonmj
a64c202834
Fix lava freezing point
2011-02-24 09:15:39 +08:00
jacksonmj
71a6654c03
Fix particles displaced by liquids moving to overlapping positions
2011-02-24 00:57:13 +00:00
jacksonmj
7ecaa16362
Fix lava freezing point
2011-02-23 21:15:54 +00:00
Simon
1b9b1752a7
Switch life to ctype for, photons apparently use the GLOW ctype for something
2011-02-23 20:54:11 +00:00
Simon
5d4d815ad3
Fancier glow, now affected by Velocity, Pressure and Heat
2011-02-23 20:35:02 +00:00
Cracker64
cf80586ddc
Fix GoL to not set gol2 on other things
2011-02-23 13:33:36 -05:00
Simon
0028dc8431
Increase debug coords string buffer to prevent crashes
2011-02-23 17:15:25 +00:00
Cracker64
9b3c25227a
Reduce GoL lag
2011-02-24 01:04:43 +08:00
Cracker64
bdcc6e3fba
Reduce GoL lag
2011-02-22 20:55:50 -05:00
Cracker64
a8439f221e
updating
2011-02-22 20:55:09 -05:00
Simon
417b740d46
Make the help screen a bit cleaner
2011-02-22 17:51:51 +00:00
jacksonmj
c9725c6004
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-22 15:18:04 +00:00
Simon
a84234dcd4
Improvement to scrolling menu
2011-02-22 00:51:01 +00:00
Simon
bb0b4e6802
UI improvements for elements menu
2011-02-21 17:57:17 +00:00
Simon
383eaff5b2
Sound and scripts are opt-in, to speed up loading and closing
2011-02-21 16:24:03 +00:00
Simon
064579c9e4
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-02-21 16:10:05 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
1419337374
Reduce overlap of HUD text when in debug/beta mode
...
Also reduce duplication of some HUD code
2011-02-22 00:08:20 +08:00
jacksonmj
dc35feeac9
Fix console preventing window from closing
2011-02-22 00:05:52 +08:00
jacksonmj
ac7eda80a5
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
317ddab617
Reduce overlap of HUD text when in debug/beta mode
...
Also reduce duplication of some HUD code
2011-02-20 20:55:47 +00:00
jacksonmj
b3278cf888
Fix some compiler warnings
2011-02-20 20:46:26 +00:00
jacksonmj
1ae599d63e
Fix console preventing window from closing
2011-02-20 19:08:50 +00:00
Simon
9002a87d61
Notication of authentication improvement
2011-02-19 19:28:39 +00:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
jacksonmj
e640e2dd42
Always save last display mode
2011-02-19 15:51:10 +00:00
jacksonmj
a2091ede76
Move reset code to own function
...
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
72e6fdd9f6
Preventing creation of invalid types also prevented use of air/temp tools
2011-02-19 07:07:08 +08:00
jacksonmj
df8c13cc58
create_box improvements
...
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-19 07:06:22 +08:00
jacksonmj
81ce5d74cc
Crash when element with invalid type is created
...
Generally due to an invalid ctype for clone.
2011-02-19 07:06:22 +08:00
jacksonmj
1b23302513
FLAG_STAGNANT usage lost during rewrite
2011-02-19 07:06:21 +08:00
jacksonmj
dab9f85024
Fix incorrect liquids movement
2011-02-19 07:06:21 +08:00
Cracker64
7c123cdb00
NEUT fixed to dust and fwrk reaction.
2011-02-19 07:04:54 +08:00
Cracker64
89b19bcbee
NEUT fixed to dust and fwrk reaction.
2011-02-17 19:03:14 -05:00
Cracker64
b08c37342b
Commands in signs, some don't fit
2011-02-14 20:32:01 -05:00
Simon
809289b13d
ALL GLORY TO THE SAVASK
2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36
Fix Clickable signs
2011-02-13 14:03:06 +00:00
Simon
b0b736d49e
Moved Gravity identifiers, added gravity mode and air mode to save format
2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9
update with latest
2011-02-10 19:46:34 -05:00
jacksonmj
457ceeff0a
BCLN and GOO advection fix
2011-02-09 17:19:48 +00:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0
gol2 not resetting properly
...
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4
Prevent crashes in the event of ridiculous temperatures
2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
29bd6e42f5
Correct some fancy mode graphics
2011-02-07 16:19:14 +00:00
jacksonmj
5fbb37ba60
Fix console particle number, coordinate parsing
2011-02-07 15:56:10 +00:00
jacksonmj
ee100cb4f0
Fix GoL deleting particle 0
2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960
More flood_parts fixes
...
kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
Cracker64
30d86813fc
hidden menu shows up correctly
2011-02-06 13:29:37 -05:00
jacksonmj
e791e21c3e
Fix x,y not always updating and particle # not showing when BETA defined
2011-02-06 17:52:35 +00:00
Cracker64
9844636593
particle # shows up again
2011-02-06 12:50:04 -05:00
jacksonmj
b7e50f521c
Fix flood_parts crashes
...
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
FacialTurd
3a4b7f6983
Uninitialised pointer segfault if not previously logged in - jacksonmj
2011-02-06 04:41:48 -08:00
jacksonmj
21d0dd0ca2
Better text wrapping
2011-02-05 15:44:29 +00:00
jacksonmj
196ccd1e36
Uninitialised pointer segfault if not previously logged in
2011-02-04 20:53:15 +00:00
jacksonmj
2569d244d4
Merge branch 'upstream' into dev
...
Conflicts:
src/powder.c
2011-02-04 19:59:50 +00:00
Simon
0d863dce94
Nobody likes extra line breaks]
2011-02-04 12:17:24 +00:00
Simon
aef66fbfe3
Session checking on startup and compatibility fixes
2011-02-04 12:16:45 +00:00
Simon
dd5ca12223
We don't want any buffer overflow, especially when reading file and user input
2011-02-04 11:42:11 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
1755f08e44
variables and if statements for scripts, GoL is glitchy for me, i don't know why
2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5
Merge branch 'upstream' into dev
2011-02-03 18:47:23 +00:00
Simon
525a59e280
Fixes from cracker64, also lolsounds
2011-02-03 15:37:55 +00:00
jacksonmj
54caad7a69
Possible fix for liquids transferring spark through INSL
2011-02-03 12:04:11 +00:00
jacksonmj
8aaaae1daf
Make PTCT/NTCT cool down even when covered with spark
...
Also fix typo in update_PHOT
2011-02-03 00:08:56 +00:00
jacksonmj
5b1210714d
More fixes
...
Fix PHOT and FWRK.
Fix QRTZ conductivity (broken by removing PROP_CONDUCTS)
Add some things lost during rewrite: NTCT/PTCT not heated if INSL in the way;
boiling point varies with pressure.
2011-02-02 17:49:56 +00:00
Cracker64
db038e9643
HERE are the doubled memsets
2011-02-02 00:18:22 -05:00
Cracker64
2fb7c944cd
fix a few things, some memsets were doubled.
2011-02-02 00:15:57 -05:00
Cracker64
5383311cba
testing playing .wav files. lol sounds
2011-02-01 20:35:41 -05:00
jacksonmj
77bcac1a56
Small fixes
...
Fix nearest_part distance calculation
Rename air constants to avoid PLOSS clash with math.h
Prevent crashes due to bad lava ctype.
2011-02-01 16:06:48 +00:00
Cracker64
c558df240b
made set work with all of one type of a particle (set type dust deut) turns all dust into deut
2011-01-31 23:30:53 -05:00
Cracker64
fea297b2ac
Update with simon, and drawing SPRK on walls crash fix.
2011-01-31 22:53:32 -05:00
Simon
c78d4203ee
Small changes from cracker
2011-01-31 22:17:44 +00:00
Simon
b033a9655d
Fix for liquids - jacksonmj
2011-01-31 22:10:34 +00:00
jacksonmj
d52fa30a45
Attempt fix for liquids
2011-01-31 22:00:12 +00:00
Simon
5ec884993f
Fix login for non-elevated users
2011-01-31 20:25:27 +00:00
Cracker64
c1ca8bae29
merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
2011-01-31 13:12:29 -05:00
Simon
8363a21f23
ALL GLORY TO THE SAVASK
2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655
Console improvements
...
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
jacksonmj
363a3e38f1
Merge branch 'cracker64' into dev
...
Conflicts:
src/interface.c
src/main.c
2011-01-31 14:05:05 +00:00
Cracker64
3babc0586c
stupid git, didn't take description change
2011-01-31 00:49:50 -05:00
Cracker64
b7f768e4b3
Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1
Make console recognise element names
2011-01-31 02:42:34 +00:00
jacksonmj
f85ef31b1f
Merge branch 'upstream' into dev
2011-01-31 02:25:55 +00:00
Simon
61292f5355
Fix bugs with console.
2011-01-30 23:20:12 +00:00
Cracker64
6aaa9e78cd
possible fix from jacksonmj, cursor gets set to end while changing commands with up/down
2011-01-30 18:15:53 -05:00
jacksonmj
e2b916a91f
Console segfault fix
...
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
2011-01-30 22:37:59 +00:00
jacksonmj
f97990fedd
Merge branch 'upstream' into dev
2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c
update with latest
2011-01-30 16:46:50 -05:00
Simon
bcbcb0063b
Command buffer, limit is 9, I think
2011-01-30 21:38:24 +00:00
Simon
c6db32f829
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-01-30 20:11:10 +00:00
Simon
8510421b37
Merge with crackers console
2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21
added 'load' command, and a basic error message.
2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a
Added a console! it is pretty self explanitory
2011-01-30 01:23:24 -05:00
FacialTurd
d61efca4e5
Missing header for CM_COUNT
2011-01-29 09:42:01 -08:00
Simon
7522e95a9d
Missing file, also fix cmode saving
2011-01-29 12:19:48 +00:00
Simon
f391b896d4
Use Sessions instead of saving password
2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4
Consistent use of NGOL, better NSCN description
2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d
Merge remote branch 'cracker64' into dev
...
Conflicts:
includes/element.h
includes/powder.h
src/elements/firw.c
src/elements/legacy.c
src/elements/phot.c
src/elements/sprk.c
src/graphics.c
src/main.c
src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a
finally fixed visual studio compiling, yay
2011-01-28 21:57:20 -05:00
Cracker64
01304db892
fix some visual studio issues.
2011-01-28 20:53:02 -05:00
Cracker64
964ecf2ecf
Other things overwritten, and changes from jacksonmj
2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7
oops, silly copy file, and fixed the new GoL from simon's fail merging.
2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca
update to latest
2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859
INWR should cool after being sparked; and correct function parameters
...
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5
Restore cracker64 changes overwritten by merge
2011-01-28 21:46:40 +00:00
Simon
079d35f1a0
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-01-28 19:56:44 +00:00
jacksonmj
bdfbc7c409
Change include file for element update functions
2011-01-28 19:36:26 +00:00
jacksonmj
2654996599
Fix disappearing WTRV
...
If water is sparked then quickly heated past 100C, the resulting
WTRV will disappear after a few frames.
2011-01-27 22:38:47 +00:00
Simon
e9ae32b0cc
Merge with jacksonmj, Warning: potential for lot of bugs
2011-01-27 20:32:34 +00:00
jacksonmj
58a700fbb0
Fix SIGFPE when opening creations with exactly 50 up/down votes
...
Only occurs on optimised (using $(OFLAGS) in Makefile) builds
2011-01-23 15:40:01 +00:00
Cracker64
60d3f0047b
quartz shouldn't have prop_conducts, and fixed visual studio compiling
2011-01-20 14:10:34 -05:00
Cracker64
e7f2eb92c5
ctrl-'=' will reset sparks
2011-01-19 17:56:55 -05:00
Cracker64
b25a6ecd59
some photon fixes, and better resets on reload/clear
2011-01-19 16:24:54 -05:00
Cracker64
1b35811bd4
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
2011-01-19 14:25:56 -05:00
Cracker64
ff01973658
made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
2011-01-19 13:48:59 -05:00
Cracker64
5c65d69dac
missed some bitshifts, which caused a few glitches. Everything seems normal
2011-01-18 00:45:14 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
Cracker64
926450a9a3
more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
2011-01-16 20:54:41 -05:00
Cracker64
db5bb618c1
fix loading of old GoL saves, and fix wall crash
2011-01-16 13:54:36 -05:00
Cracker64
b1e09d4216
Made GoL code work with more advanced rules with different life states, giving more interesting rules.
2011-01-16 01:29:49 -05:00
jacksonmj
c5670d39c1
Misc small fixes and tidyup
2011-01-15 20:21:22 +00:00
jacksonmj
de58e9a2e7
Fix E-hole
...
Was broken for powders by fixing fast moving particles going through obstacles.
For gasses, was broken in upstream.
2011-01-15 17:01:20 +00:00
jacksonmj
1833be451f
Merge branch 'cracker64' into dev
...
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
c7213127e5
Temporarily undo photon reflection fix (causes inaccuracies).
2011-01-15 15:36:42 +00:00
jacksonmj
42d7b56602
Attempt fix for some cases of fast particles going through obstacles
...
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
2d79fa5cfe
fix photon causing infinite sparks
2011-01-14 21:23:23 -05:00
Cracker64
e33fb40e2d
oops, didn't need the floodfill thing there.
2011-01-14 11:05:08 -05:00
Cracker64
b673be0ac2
a fix so photons can be deleted and show up on HUD :)
2011-01-14 00:29:32 -05:00
jacksonmj
0221cdd355
Split elements/misc.c into separate functions
2011-01-13 22:51:55 +00:00
jacksonmj
7fb086065a
Correct spelling
2011-01-13 21:56:17 +00:00
jacksonmj
9707443b24
Merge element state into ptypes.
...
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
a23138fbbe
Fix permanent stickman death.
2011-01-13 20:17:05 +00:00
jacksonmj
def10c41ae
Exaggerate convection, misc rearrangement + fixes
2011-01-13 15:24:01 +00:00
Cracker64
225dab24ea
fix some rare SWCH problems
2011-01-12 19:11:46 -05:00
Cracker64
1c8df0f09e
fix photon heating particle number 0
2011-01-12 16:36:08 -05:00
Cracker64
6083b64b72
portal was invisible in debug, oops
2011-01-12 13:22:27 -05:00
Cracker64
cc4489ff29
line for portals. wifi channels reset on reload.
2011-01-12 12:15:50 -05:00
jacksonmj
daa6af0cc2
Small fixes and cleanup
2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423
fix 1px brush replace mode
2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2
Merge branch 'upstream' into dev
2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584
Rearrange some code, make heat transfer run faster
2011-01-10 23:33:58 +00:00
Cracker64
f242566e30
fix QRTZ spot saving, rotate should change FAN vector as well
2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9
Finish update function cleanup
2011-01-10 14:41:03 +00:00
jacksonmj
855281295f
More update functions cleanup.
2011-01-10 00:46:34 +00:00
Cracker64
d6837437f2
fix c-5 floodfill
2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a
Better channel handling
2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1
Fix photon reflection (second attempt).
...
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874
Prevent cloning PSCN/NSCN by PCLN.
2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69
Begin cleanup of update functions
2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c
Fix photon reflection.
...
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.
Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5
update with simon, and some other changes from jacksonmj.
2011-01-08 21:23:46 -05:00
Cracker64
a6fe456cd0
only add .15 to PUMP, so that things at absolute 0 load at 0.
2011-01-08 18:12:26 -05:00
Cracker64
164681f4e6
GoL speed improvements from jacksonmj (thank you very much)
2011-01-08 17:55:14 -05:00
Simon
75e898e45b
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-08 21:05:52 +00:00
Simon
764e3966bb
Improvements to fancy display
2011-01-08 21:03:43 +00:00
Cracker64
0958a6e6da
add ctype transfer to portal
2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061
Function pointers + minor adjustments.
2011-01-08 19:39:17 +00:00
Simon
548d052018
New Element from cracker - BOYL
2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2
Fix 2 stickman bug
2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d
BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-08 13:16:14 -05:00
Simon
cd08a7102c
Changes from cracker
2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27
Convection
2011-01-08 17:38:36 +00:00
jacksonmj
692e2ba86d
Revert PCLN switching to original version.
...
For compatibility with some saves relying on the exact time
taken for a switch on/off to spread through adjacent PCLN dots.
2011-01-08 11:17:44 +00:00
jacksonmj
f53826b150
Speed up heat transfer calculations.
2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08
Yet more function pointers.
2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21
Further function pointers.
2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643
More electricity rewrite.
2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5
Oops, fix INWR conductivity.
2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b
Tidy up.
2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb
Some more function pointers
2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c
Shrink GOL wrapping code. GSPEED now works.
2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9
two red BRAYS will toggle SWCH, could be used for something...
2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21
Rewrite electricity code.
2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4
Use PROP_CONDUCTS more.
2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c
More function pointers.
2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e
Replace pstates and some pressure ifs with array.
2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6
Start function pointers
2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Simon
6eafb157de
Kiosk mode improvements
2011-01-06 08:56:28 +00:00
Simon
2a3af54e92
Kiosk mode, full screen. requested by dante3rd
2011-01-06 08:55:10 +00:00
Cracker64
45078b5933
update, and another small ARAY feature, goes through SWCH.
2011-01-05 18:34:39 -05:00
Simon
a46a484f2e
Fix acid drawing and 'purple acid'
2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763
Damn it git, WHAT ARE YOU DOING?
2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f
Changes by cracker
2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c
some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300
2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1
INST enabled. INST modifier for ARAY - makes it not stop
2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04 20:53:24 -05:00
Simon
0eb4089b08
Easier fancy effects, by Mur
2011-01-04 19:42:50 +00:00
Cracker64
5a37f32ca1
update with simon, and shift-v now does every other frame properly
2011-01-04 13:26:28 -05:00
Simon
43065ba94c
Fixes crappiness
2011-01-04 18:05:31 +00:00
Simon
85138b970d
Make frame-capture a little more noob-friendly
2011-01-04 18:00:28 +00:00
Simon
3a2bc76643
Gravity control by Moach
2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-01 12:43:44 +00:00
Cracker64
5b86cd5c21
QRTZ and powder will have heat glow, also changed heat glow code a bit.
2011-01-01 01:31:25 -05:00
Cracker64
28f1b88ea0
fix INST crash, forgot to change PCLN to work with all GoL.
2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9
Merged new life types from cracker
2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e
7 more gol types, fixed gol code to work with it.
2010-12-31 00:52:40 -05:00
Simon
c98099f8df
Small changes to SING from cracker
2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5
oops, was testing
2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c
simon update and small SING change to make it betterer.
2010-12-30 16:55:02 -05:00
Simon
265b360078
Less laggy SDEUT
2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a
simon updates, and SING improvements
2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321
Whoops
2010-12-30 04:26:48 -08:00
Simon
99e8ce0542
Testing Some DEUT
2010-12-30 11:48:32 +00:00
Simon
e8c6b37550
Bit of readability
2010-12-30 10:04:20 +00:00
Simon
b92e6b391f
Merge recent cracker changes
2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0
added SING, QRTZ and PQRT, see mod thread on forum.
2010-12-30 00:46:35 -05:00
Cracker64
081ad28435
updated with simons small changes
2010-12-29 17:55:14 -05:00
Simon
b57b017907
Disable key repeat, this breaks Zoom and other things
2010-12-29 22:30:20 +00:00
Simon
c913fd55d3
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 22:24:29 +00:00
Cracker64
8df470662f
ARAY gets colored by FILT, woo
2010-12-29 17:22:18 -05:00
Simon
b2129bd129
Fix a bit of code readability
2010-12-29 21:33:21 +00:00
Simon
3715925dd9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e
'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake
2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-29 09:44:12 -05:00
Simon
713034ed61
Cracker Merge
2010-12-27 23:21:26 +00:00
Cracker64
761ea03882
added a basic coldflame explosive, ignites from CFLM or something cold.
2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2
slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b
forgot PROP thing in powder.h, adjustments to heat glow and BOMB
2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812
updated with BOMB
2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-24 18:13:13 +00:00
Simon
8f22758990
More awesome
2010-12-24 15:04:48 +00:00
Simon
1983512b3d
Hot metal glow for more views
2010-12-24 13:51:09 +00:00
Simon
db364c549f
You know, stuff.
2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f
oops, that wasn't needed
2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2
a fix for 1 pixel brush and flood fill crashing in certain builds.
2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2
Cracker Merge
2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
2010-12-22 00:13:01 -05:00
Simon
5026bfa105
Revert "nice"
...
This reverts commit 14b4dfef87
.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87
nice
2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475
Invis can now be used to turn photons into neutrons
2010-12-19 19:07:23 +00:00
Simon
314e937ec8
Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
2010-12-19 18:39:39 +00:00
Simon
e380237cbc
Fix merge
2010-12-19 17:29:30 +00:00
Simon
24e662bc2d
BRAY is not blocked by INWR or ARAY
2010-12-19 15:46:02 +00:00
Simon
49a1baffe2
Correct file
2010-12-19 14:32:40 +00:00
Simon
92d22ac590
Nibble is a noob, also fix for persistent mode bug
2010-12-19 14:20:38 +00:00
Cracker64
ee4bb84395
missed some parenthesis, caused some creating problems
2010-12-19 00:51:25 -05:00
Cracker64
2dad930818
added spawnpoints for stickmen, so they respawn.
2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31
Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc
added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825
improved rotate, no longer deletes particles, and works with walls.
2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba
a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394
another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643
there we go
2010-12-14 21:59:37 +01:00
FacialTurd
6f928009ed
Possible crash, fix from cracker64.
2010-12-13 04:34:57 -08:00
FacialTurd
cd8ec28e18
Added missing ui_edit->multiline to older textboxes to fix text edit bug.
2010-12-13 04:10:36 -08:00
Cracker64
23f828135a
updated with icons, and some more fixes.
2010-12-12 20:13:05 -05:00
Simon
dc25b3a811
Added glyphs for GOL, Heat gradient view and alternate pressure view
2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a
Merge latest cracker changes
2010-12-12 12:24:38 +00:00
Cracker64
af72702434
few thingies before i go
2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a
more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
2010-12-11 23:31:08 -05:00
Simon
2bdb662825
Fix merging errors
2010-12-11 03:49:32 +00:00
Simon
be7acfd99b
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2010-12-11 03:46:34 +00:00
Simon
d8cd71f912
cracker merge
2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d
compiles for vilsual studio now
2010-12-10 20:45:33 -05:00
Cracker64
137b96244d
forgot to add channel resets for higher than 25
2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53
Lots of small changes/fixes mentioned in my mod post.
2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe
Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2
Bugfix for wifi, would cause a double spark if timed just right. updated to
2010-12-08 12:14:02 -05:00
Felix Wallin
c9f852085b
Revert "function pointers, not doing anything yet"
...
This reverts commit 048a0672c7
.
2010-12-08 17:34:18 +01:00
Felix Wallin
d0732c1f92
Revert "Fix delete button in the search screen"
...
This reverts commit b4f2ddf585
.
2010-12-08 17:34:12 +01:00
Felix Wallin
048a0672c7
function pointers, not doing anything yet
2010-12-08 17:08:15 +01:00
Simon
96da331601
Improved pause flag, will now only pause, not unpause the game
2010-12-08 01:15:00 +00:00
Simon
b4f2ddf585
Fix delete button in the search screen
2010-12-07 22:22:11 +00:00
Simon
4355b8b2d5
Fix for prerender save and fan drawing
2010-12-07 21:48:03 +00:00
Simon
9486b96368
Mystery bug, just to make sure
2010-12-07 21:45:12 +00:00
Simon
918e5ab4ee
Guh, typos
2010-12-07 21:42:05 +00:00
Simon
ac8701eb30
Fix fan loading and remove delete button on favourite view
2010-12-07 21:40:17 +00:00
Simon
2bd851e148
Fixes for potential crashes
2010-12-07 21:16:04 +00:00
Simon
76b6a886b3
Fix BCLN saving
2010-12-07 21:05:26 +00:00
Simon
7968e37b4e
Fix 'Nothing' display'
2010-12-07 18:00:55 +00:00
Simon
58b85e19b4
Change version number
2010-12-07 17:47:48 +00:00
Simon
46940a8e4f
Added saving of pause state and particle tmp value, removed INST from the menu
2010-12-07 16:26:53 +00:00
Cracker64
fff7ecedf8
removed battery from INST wire, some other small fixes
2010-12-06 18:54:09 -05:00
Simon
0dee48278f
Upped uitext buffer to 255 chars to allow for longer messages, buffer overflow sometimes occurs with combinations of CAP-LOCKS and grid.
2010-12-06 23:12:49 +00:00
Simon
1a7ff13d61
Fix ARAY destroy mode
2010-12-06 23:08:40 +00:00
Simon
3cf8bb93c7
Fix ARAYs scanning off screen, also removed warnings from makefile
2010-12-06 20:25:13 +00:00
Simon
e629908945
Potential Fix for PSCN an A-RAY
2010-12-06 19:51:49 +00:00
Simon
ae828393ce
Fix open_ui bug where client will crash with a null pointer exception if the prerender_save function returns null due to newer save or other
2010-12-06 19:45:01 +00:00
Simon
122babe356
Added ARAY, a instant ray that can create holograms and transfer electrical energy
2010-12-06 19:32:33 +00:00
Cracker64
efb7c6bc9c
updated with simon's changes
2010-12-05 21:56:46 -05:00
Simon
40ab51d79f
Cracker64 merge
2010-12-05 15:49:48 +00:00
Cracker64
2cf25c8a6a
FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes
2010-12-04 23:29:41 -05:00
Simon
b54c0b6934
Particle life now saved as 16bit integer, increases limit and fixes saving of wire and other elements. Version 44 to reflect save format change
2010-12-04 22:17:01 +00:00
Simon
5d843e398c
Fix for OpenUI: Prevent comments from being drawn off the edge of the Window
2010-12-04 19:28:26 +00:00
Simon
bd08a3b607
Fixes to Open_UI: Comment is cleared after being submitted, Mouse click in comment box no longer exists Open_UI
2010-12-04 18:48:46 +00:00
Cracker64
d56684312d
WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-04 12:24:54 -05:00
Cracker64
01a2dcaf41
lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work.
2010-12-03 00:13:00 -05:00
Cracker64
25ac5e7a66
woops, didn't test INST, works now
2010-12-01 16:35:34 -05:00
Cracker64
656b5ff496
SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-12-01 15:27:13 -05:00
Cracker64
491016eaf4
Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.
2010-11-30 14:43:42 -05:00
Cracker64
bb16ffa2bb
PUMP is now powered and blue, fixed some wall probems, portals are more random, maybe fixed love for mac?
2010-11-29 22:42:36 -05:00
Cracker64
77a17ecaee
VINE, plant grows up the side of WOOD. INST wire is now also a battery and will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-28 16:58:57 -05:00
Cracker64
3b4caf409d
INST wire now can cross itself like walls, so it can be used exactly like them in a MUCH smaller space.
2010-11-26 00:57:55 -05:00
Simon
1dc6552fc0
Fix crash where line for comment form is drawn off the screen edge, improvements indicate loading, fix 'rate bars'
2010-11-25 21:24:55 +00:00
Cracker64
1eeda3f5cc
ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons.
2010-11-25 01:01:28 -05:00
Philip
f02d504656
Added PSTE, a colloid element that turns solid under pressure. WTF is now radioactive with neutrons. boom.
2010-11-24 00:42:20 -05:00
Philip
d89e7e4abe
added ISOZ, isotope z, radioactive liquid, reacts with photons, not neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
2010-11-23 13:28:57 -05:00
Philip
50f4da5996
plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind of
2010-11-22 15:54:35 -05:00
Philip
60e4c076cb
floodfill fix, @_@ elements, grav changes color
2010-11-22 15:36:24 -05:00
Simon
9684fdc377
Small changes
2010-11-22 20:06:20 +00:00
Simon
b45d028585
Concrete fix
2010-11-22 19:48:37 +00:00
Philip
3d2292890b
Fixed ehole, made wall code use defines, wall specific deletion.
2010-11-21 01:08:33 -05:00
Philip
a38dddaf5a
Made wall code use #defines. small fix for adjustabl brush.
2010-11-19 22:03:52 -05:00
Philip
c1182db42d
Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and y for brushes.
2010-11-19 18:01:56 -05:00
Philip
435f71c781
Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pipe ctype saves.
2010-11-18 23:27:24 -05:00
Philip
5e56850682
Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes
2010-11-18 16:23:24 -05:00
Philip
5d0da4b138
Added PIPE, yay. Added whole menu sections to be able to be specifically deleted.
2010-11-18 00:01:46 -05:00
Philip
9383c1ca4c
Added a different velocity/pressure display. Added old fireworks i made.
2010-11-16 19:47:18 -05:00
Philip
245628a7fd
added WARP PUMP fix alt-click select.
2010-11-16 12:15:34 -05:00
Philip
663db5374f
Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5).
2010-11-15 11:57:37 -05:00
Philip
02067b1587
Fix movement of fog and fixed life exchange.
2010-11-12 21:14:47 -05:00
Philip
ebcded767e
First release of the mod
2010-11-12 12:46:02 -05:00
Philip
383b2ad709
oops
2010-11-11 22:14:24 -05:00
Philip
7aeb8020ba
moved nothing display after stickman.
2010-11-11 22:09:23 -05:00
Philip
ac6fdb49e8
stupid git, no icon for nothing display, why would there be one
2010-11-11 21:42:56 -05:00
Philip
c23938eb6a
Nothing display, for pilojo, called it cracker display for lulz, also won the race against antb, which didnt last long, he went on a baloon trip.
2010-11-11 21:38:43 -05:00
Philip
bf1d90d7c3
CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall errors.
2010-11-11 11:02:02 -05:00
Philip
179a9f731a
Updating with all new changes
2010-11-10 19:42:42 -05:00
Philip
673eb2437e
fixed tiny bug where it wouldnt diffuse
2010-11-10 18:02:40 -05:00