Commit Graph

1411 Commits

Author SHA1 Message Date
Simon Robertshaw
ba59ba8b7c Fix Air vel display 2011-10-22 17:33:04 +01:00
Simon Robertshaw
abb1a12271 Finish Zoom 2011-10-22 14:41:14 +01:00
Simon Robertshaw
5b4aeaed01 Zoom WIP 2011-10-22 10:45:44 +01:00
Simon Robertshaw
7ed4ad2fd8 Gravlensing for OpenGL 2011-10-21 23:38:48 +01:00
Simon Robertshaw
57f6ac0f3a Use FBO for parts rendering 2011-10-21 18:21:22 +01:00
Simon Robertshaw
e6d4073f5b Use FBO for particles 2011-10-20 22:22:18 +01:00
Simon Robertshaw
eaafcaeecc Better fire for Non-Fire display modes 2011-10-20 16:51:38 +01:00
Simon Robertshaw
09d3cacf9c Implement Blur mode and embed shaders 2011-10-20 16:28:49 +01:00
Simon Robertshaw
2b56d31610 Rendering, Glow and UI alpha fixes 2011-10-20 15:37:21 +01:00
Simon Robertshaw
d156beab7d Clean up shader files 2011-10-20 00:36:55 +01:00
Simon Robertshaw
a7ab414ae1 Missing shaders from previous commit 2011-10-20 00:35:24 +01:00
Simon Robertshaw
29efbcaa3a Glow, Fire, Smoke, blob and flat particle effects in OpenGL 2011-10-20 00:34:31 +01:00
Simon Robertshaw
bb26e656b3 Update readme - slightly 2011-10-19 12:05:12 +01:00
Simon Robertshaw
8052c4bfdf Some testing with OpenGL 2011-10-18 21:56:32 +01:00
Simon Robertshaw
44a0008d4e Debug performance/time graph 2011-10-17 00:16:43 +01:00
Simon Robertshaw
bbe5aabf4f Allow use of OpenGL enabled surface for future use 2011-10-13 22:25:06 +01:00
Simon Robertshaw
7a62500eb3 Implement remaining graphics functions for particles 2011-10-12 18:40:00 +01:00
Simon Robertshaw
bd986eb92d Update Gitignore 2011-10-12 16:30:46 +01:00
Simon Robertshaw
2cf9ef60aa Implement more particle graphics 2011-10-12 12:37:04 +01:00
Simon Robertshaw
0e61956b24 Improved 'GLOW' rendering 2011-10-11 18:54:38 +01:00
Simon Robertshaw
8dad37bf00 New part rendering completed 2011-10-11 18:35:26 +01:00
Simon Robertshaw
fd71675b69 Add missing file from previous commit 2011-10-10 23:59:44 +01:00
Simon Robertshaw
2901eefa32 Smoke Graphics 2011-10-10 22:01:10 +01:00
Simon Robertshaw
948fd376b4 Starting on jumptable/function pointers for graphics, only FIRE is implemented 2011-10-10 20:42:55 +01:00
Simon Robertshaw
9c9f6b2287 Send user authentication for update downloads 2011-10-10 17:28:15 +01:00
Simon Robertshaw
ee47b2dd68 Pretty effect when drawing powders, activate with 'n' 2011-10-09 13:55:16 +01:00
jacksonmj
cb30cbcce7 Fix typo allowing liquids to teleport through solids 2011-10-07 20:18:07 +01:00
Simon Robertshaw
d7138d6e4a Make installer set data dir to current dir, for now. 2011-10-06 22:12:35 +01:00
jacksonmj
4abefaf1ec tpt.drawline 2011-10-06 21:59:41 +01:00
jacksonmj
ae3241ec80 Fix WHOL/VENT not eating ANAR, and fix PVOD eating PHOT/NEUT when off 2011-10-07 04:57:09 +08:00
Simon Robertshaw
3e88325632 Missed some changes from previous fix 2011-10-01 20:18:07 +01:00
Simon Robertshaw
5ded009ffd Fix bug with drawing rectangles outside the game region 2011-10-01 20:11:27 +01:00
Simon Robertshaw
fd7120425d Changes to QRTZ scattering 2011-10-01 18:18:53 +01:00
Simon Robertshaw
218c14c5ea Better scattering for QRTZ 2011-10-01 17:59:52 +01:00
Simon Robertshaw
18990e9746 Logout is saved to prefs 2011-09-30 18:00:32 +01:00
Simon Robertshaw
b20e1c5e13 Fix bug causing logins to be lost when The Game is closed. 2011-09-30 17:41:02 +01:00
jacksonmj
203db57e57 Prevent segfault with high tmp values for pipe 2011-09-30 14:16:48 +01:00
Simon Robertshaw
f5a9f43b77 Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials 2011-09-30 13:57:32 +01:00
Simon Robertshaw
1759d0bd46 Make photons less green, green was given 2 extra bits by Skylark, not sure if this was intentional or not. 2011-09-30 10:50:46 +01:00
Simon Robertshaw
311d3ef6c1 Added crappy scattering for qrtz 2011-09-29 23:14:36 +01:00
Simon Robertshaw
3ed24d084e Freeing "filename" here would cause problems as everything is taken care of later on. 2011-09-29 19:09:31 +02:00
Simon Robertshaw
f369d41591 Merge pull request #46 from atlaua/master
Urgent bugfix, confirm_ui() should not free msg.
2011-09-29 10:03:17 -07:00
atlaua
946a492745 Bugfix: Fixed a segmentation fault in confirm_ui()
confirm_ui() free()ed its msg. This resulted in attemps to free const
strings or and to invalid memoory accesses (because some other functions
wanted to reuse the parameter which they gave to confirm_ui() after
calling this function).

Resolved by removing the call to free() from confirm_ui() and adding it
after the calls to confirm_ui(9, if necessary.
2011-09-29 18:54:32 +02:00
Simon Robertshaw
3ecb2ee39b Add JSON parser file (cJSON) and move preference saving to JSON format 2011-09-27 18:44:35 +01:00
Simon Robertshaw
a6e71ab3f5 Fix potential issue with argument ordering 2011-09-27 14:17:36 +01:00
Simon Robertshaw
d788b15068 Ensure installation doesn't fail if directory already exists 2011-09-27 12:49:11 +01:00
jacksonmj
820871e92b Fix lighten/darken tools so they work with different display pixel formats 2011-09-26 23:53:37 +08:00
Simon Robertshaw
1be8ce6c5d Fix small error 2011-09-25 10:33:49 +01:00
Simon Robertshaw
4514c5e619 Make changes to prefs file regarding build_num and updated 2011-09-24 17:13:28 +01:00
Simon Robertshaw
5a824850b3 Detect updates by build number, make confirm box autosize, also fix bug where config file is read before data dir is set (Therefore reading the wrong file) 2011-09-24 16:57:01 +01:00