Bryan Hoyle
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32bdcb89e8
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VIBR fixes
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2012-10-28 21:11:18 -04:00 |
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jacksonmj
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caf262ed60
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Decrease absorption chance for SPNG, to make release of water from saturated SPNG look a bit less strange
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2012-10-27 00:56:02 +01:00 |
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jacksonmj
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9a0ca32372
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Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
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2012-10-27 00:56:02 +01:00 |
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Simon Robertshaw
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9b4f710e28
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Menu icon for sensors menu and fix for VIBR std::max args
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2012-10-26 15:58:39 +01:00 |
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Simon Robertshaw
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c3ba809806
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Fix error from merging
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2012-10-26 15:32:10 +01:00 |
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Simon Robertshaw
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a1d98ffc31
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Fix BVBR for generate.py
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2012-10-26 15:29:55 +01:00 |
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jacob1
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6d6b0dfa9f
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some VIBR changes, also allow it to be compiled with Scons
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2012-10-26 15:18:52 +01:00 |
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jacob1
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69aad4caa2
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some testing with DEBUG mode, add some stuff
Conflicts:
src/cat/TPTScriptInterface.cpp
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2012-10-26 15:17:02 +01:00 |
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jacob1
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e773abdcc8
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
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jacob1
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3ad7cf4539
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!quit function
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2012-10-26 15:15:52 +01:00 |
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jacob1
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5ef6bd8507
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close console when using the !load command
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2012-10-26 15:15:45 +01:00 |
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jacob1
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3a29fc0268
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Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
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2012-10-26 15:15:38 +01:00 |
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jacob1
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e2622657f0
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ability to reload and resave local saves without retyping name
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2012-10-26 15:15:24 +01:00 |
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Simon Robertshaw
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63daf67d44
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Improve EXOT description
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2012-10-26 15:14:57 +01:00 |
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jacob1
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6d1c7be740
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initialize all stickmen variables, not just legs
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2012-10-26 15:13:27 +01:00 |
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jacob1
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fd07d35e34
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limit the number of signs that can be placed
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2012-10-26 15:13:00 +01:00 |
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jacob1
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00fdd8308a
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possibly fix lag/crash when deleting stamps
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2012-10-26 15:12:50 +01:00 |
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jacob1
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3461cc64d4
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bring back the old vote bars
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2012-10-26 15:12:42 +01:00 |
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jacob1
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d0b14dc64b
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don't render invalid elements
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2012-10-26 15:12:35 +01:00 |
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jacob1
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4d207b1146
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fix INVS graphics
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2012-10-26 15:12:21 +01:00 |
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jacob1
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947660fcd4
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Fix hydrogen not burning right (with and without realistic heat), allow h2 to burn at all temps while still allowing fusion to work correctly
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2012-10-26 15:12:13 +01:00 |
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jacob1
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ccd9284e61
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improve the GOL menu descriptions
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2012-10-26 15:12:05 +01:00 |
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jacob1
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c58a3fb2dc
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TSNS doesn't detect things with an equal temp (fixes detecting wires)
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2012-10-26 15:11:59 +01:00 |
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jacob1
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b84460d79b
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visual studio compatibility, plus change text a little
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2012-10-26 15:11:43 +01:00 |
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jacob1
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3f093c8072
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VIBR explosion/graphical changes, it now has a while before it explodes after getting to the limit
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2012-10-26 15:11:22 +01:00 |
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jacob1
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cd7ca6d417
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some VIBR changes/fixes
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2012-10-26 15:10:50 +01:00 |
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jacob1
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04b76a4b48
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VIBR/BVBR - vibranium. Initial commit, doesn't seem to work yet
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2012-10-26 15:10:44 +01:00 |
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Bryan Hoyle
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271851e32c
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windows bug fixes, code cleanup
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2012-10-20 13:12:54 -04:00 |
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Bryan Hoyle
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50234517de
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found bug, fixed it
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2012-10-20 13:06:53 -04:00 |
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Bryan Hoyle
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782a7cee15
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testing a possible bug fix
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2012-10-20 12:57:06 -04:00 |
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Bryan Hoyle
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f1ffe50a6a
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Some scons fixes
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2012-10-18 19:41:55 -04:00 |
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Simon Robertshaw
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0b09d2e0f3
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Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
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2012-10-10 21:27:36 +01:00 |
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Simon Robertshaw
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da07c22ee4
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new elements: DMG (Force bomb) and TSNS (Temperature sensor)
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2012-10-10 19:29:11 +01:00 |
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Simon Robertshaw
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249e3dcad3
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Merge pull request #195 from Huulivoide/master
Minor fixes needed to build on Linux/64bit.
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2012-10-09 08:43:13 -07:00 |
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Jesse Jaara
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b1d3ebacd2
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Windows doesn't have unistd.h, use only in unix platforms.
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2012-10-07 12:11:41 +03:00 |
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Jesse Jaara
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f3aa813b98
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ElementClasses.cpp and ToolClasses.cpp need to be generated before being added to sources list.
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2012-10-06 21:38:50 +03:00 |
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Jesse Jaara
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ec413dd057
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Fix an error that prevents building on 64bit systems.
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2012-10-06 19:52:48 +03:00 |
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Simon Robertshaw
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af181faeea
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Revert "multiple BRCK colors (suggested by Catelite)"
This reverts commit 4a8ae25299e465ab55072dd512b5818881ec5a67.
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2012-10-05 17:25:04 +01:00 |
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jacob1
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774bc08c2c
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Move LOLZ/LOVE Rule tables into more appropriate location (element file)
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2012-10-05 16:52:53 +01:00 |
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jacob1
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d159467b63
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LOLZ and LOVE work again
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2012-10-05 16:33:54 +01:00 |
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jacob1
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f19f393e22
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multiple BRCK colors (suggested by Catelite)
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2012-10-05 16:33:45 +01:00 |
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jacob1
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a16534e782
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don't let TNT flood fill explode when under other particles (prevents lag)
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2012-10-05 16:33:24 +01:00 |
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jacob1
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d2af4470a5
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show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
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2012-10-05 16:33:12 +01:00 |
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jacob1
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433a80b099
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holding both Ctrl and Shift still enables 10x stength
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2012-10-05 16:33:00 +01:00 |
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jacob1
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a9619fad33
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Console Show quickoption
(best way I could think of)
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2012-10-05 16:32:50 +01:00 |
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jacob1
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72b00ca5e1
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info tip on deco/ngrav/aheat changed
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2012-10-05 16:32:39 +01:00 |
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jacob1
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e600c20ba9
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undo ambient heat in snapshots
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2012-10-05 16:32:06 +01:00 |
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jacob1
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97cea273e5
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Fast quit option (disable to make "X" act like in tpt)
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2012-10-05 16:31:04 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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Simon Robertshaw
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7c0ba094b8
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Ensure save is stored in memory for reload when using Save as current name, correct ServerSaveActivity to call SaveUploaded when doing an instant upload
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2012-10-05 16:30:32 +01:00 |
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