jacob1
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01cd146ee9
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fix mac compiling, fix renderer, fix other minor compiling issues
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2013-02-14 23:31:31 -05:00 |
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jacob1
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dc6398a33e
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fix deco sample tool with 1 px brush, fix deco sample also sampling HUD/other text
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2013-02-09 18:18:53 -05:00 |
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jacob1
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685bde5c21
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blobby walls in blob view
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2013-02-08 22:50:37 -05:00 |
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jacob1
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b8d53b5f76
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fix sign box size, sign width with {t} and {p}, and zoom box size
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2013-02-08 17:59:13 -05:00 |
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jacob1
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46b767da0c
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clear persistent effects when it's display mode is removed
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2013-01-25 23:15:33 -05:00 |
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jacob1
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c5eecff131
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fix "i" argument to graphics functions.
Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original.
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2013-01-23 16:48:21 -05:00 |
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jacob1
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41751da619
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change some free/malloc's back to delete/new's
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2013-01-12 21:06:52 -05:00 |
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jacob1
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d1abfc313e
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fix mismatched free()/delete's
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2013-01-06 18:26:38 -05:00 |
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jacob1
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1b2e7b3c70
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fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c
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2013-01-04 13:54:25 -05:00 |
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jacob1
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2728cf852b
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fix WARP being invisible, make it visible in heat display mode though
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2012-12-17 20:08:46 -05:00 |
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jacob1
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c62ef2cb35
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fix upvote buttons still having colored background after clearing the save, make them look more like from in tpt
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2012-12-15 20:34:00 -05:00 |
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Simon Robertshaw
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b4475ae96f
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Very high quality image resampling code curtesy of imageresampler (http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds.
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2012-12-15 01:04:17 +00:00 |
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Simon Robertshaw
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e08bc6680b
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Format: Buffer to pti, Save renderer
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2012-10-29 09:36:16 +00:00 |
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jacob1
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d0b14dc64b
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don't render invalid elements
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2012-10-26 15:12:35 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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Simon Robertshaw
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b97cf098b3
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Draw walls behind particles
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2012-09-30 22:41:50 +01:00 |
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Simon Robertshaw
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92dd8ac804
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Fix case sensitive filename
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2012-09-27 14:29:50 +01:00 |
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Simon Robertshaw
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b0b402d90e
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Improvement to some of the rendermode icons
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2012-09-26 17:15:30 +01:00 |
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jacob1
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e418ca5ac3
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fix minor memory problem with last commit
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2012-09-26 16:46:10 +01:00 |
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jacob1
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95cc715d71
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render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
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2012-09-26 16:46:03 +01:00 |
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jacob1
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5de2a4e479
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Icon adjustments
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2012-09-25 20:09:54 +01:00 |
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jacob1
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b57d956ca8
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Icons and tooltips for everything in renderview. (Empty space not filled yet)
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2012-09-25 20:09:43 +01:00 |
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jacob1
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4be80a3c7c
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Fix crash - uninitialized (and not needed) variable
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2012-09-25 19:50:14 +01:00 |
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Simon Robertshaw
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25d872ec48
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MacOS X targets for Scons, Fix some inlines for clang
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2012-09-25 17:53:48 +01:00 |
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jacob1
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45ab8cca23
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Add icons back to search buttons, fix positioning of them, disable my own / fav buttons when still loading saves
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2012-09-16 12:06:53 +01:00 |
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jacob1
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eac109a563
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fix possible crashes with save buttons and uninitialized renderer variables
Fixes second part of issue 179
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2012-09-16 12:03:41 +01:00 |
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Simon Robertshaw
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3ed5672052
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Render fire after wall drawing
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2012-09-15 15:00:16 +01:00 |
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Simon Robertshaw
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3b2f4d59fc
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Better fire rendering for saves
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2012-09-14 23:53:58 +01:00 |
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Simon Robertshaw
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5b52ac3675
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Save history and new multiline formatter
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2012-09-13 22:39:01 +01:00 |
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jacob1
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f8f70a3f77
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Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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2012-09-07 00:52:56 +01:00 |
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jacob1
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c32035b8ca
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Fix PRTI/PRTO color, debug lines only drawn in debug mode. Fixes # 148
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2012-09-07 00:37:17 +01:00 |
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Simon Robertshaw
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5da70ef8a6
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Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157
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2012-09-05 19:47:03 +01:00 |
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Simon Robertshaw
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98725dea26
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Only use stairstepping for resampling when absolutely necessary (when the downscaling factor is a power of 2). Somewhat fixes #176
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2012-09-05 18:27:16 +01:00 |
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Simon Robertshaw
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322d224fa7
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Get/Set single element properties
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2012-08-30 17:09:27 +01:00 |
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Simon Robertshaw
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92f3ad5814
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Black decorations only in thumbnails
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2012-08-28 15:53:07 +01:00 |
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Simon Robertshaw
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6ace7bd26f
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Clear area behind zoom, fixes #144
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2012-08-25 13:41:14 +01:00 |
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Simon Robertshaw
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1c443ceb57
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Sample tool samples decoration colour when deco menu is visible. fixes #146
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2012-08-25 13:36:53 +01:00 |
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Simon Robertshaw
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b6736f967e
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Add EMP flash, fixes #137
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2012-08-21 13:00:31 +01:00 |
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Simon Robertshaw
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f19c7f62c7
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Air invert and grid mode switching
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2012-08-16 12:15:29 +01:00 |
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Simon Robertshaw
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98445721fd
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xor_bitmap drawing for renderer
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2012-08-15 16:25:13 +01:00 |
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Simon Robertshaw
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2f0e67433c
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Ensure zoom is drawn after particles for OpenGL Rendering, draw walls onto the correct framebuffer
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2012-08-15 15:02:48 +01:00 |
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Simon Robertshaw
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0bb4c0e57a
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Fix cursor and zoom with OpenGL
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2012-08-15 13:34:37 +01:00 |
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Simon Robertshaw
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1e406eeaf4
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Revert some changes by Triclops200 in 42d707f8a4 , Broke prototypes for drawrect with pixel functions, seems to have modified drawrect to make filled rects (forgot about fillrect?). Also use correct macros for getting colour components out of pixel data
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2012-08-15 13:02:15 +01:00 |
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Simon Robertshaw
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54a81031bc
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Revert "Missing "invert" declaration in OpenGLDrawMethods"
This reverts commit 708379a3f8 .
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2012-08-15 12:55:41 +01:00 |
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Simon Robertshaw
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2378363055
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-15 12:50:06 +01:00 |
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Simon Robertshaw
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708379a3f8
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Missing "invert" declaration in OpenGLDrawMethods
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2012-08-15 12:49:10 +01:00 |
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Bryan Hoyle
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42d707f8a4
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Very very basic wall rendering for opengl
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2012-08-14 23:18:39 -04:00 |
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Simon Robertshaw
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bd7dd20742
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Better text selection colour invert, fixes #107
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2012-08-14 18:05:07 +01:00 |
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Simon Robertshaw
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7ccb7e53fe
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Show some info when selecting stamps, #104
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2012-08-14 16:01:57 +01:00 |
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Simon Robertshaw
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d8c299c30a
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Clear render, display and colour mode in renderer contructor
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2012-08-13 18:16:25 +01:00 |
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