Commit Graph

68 Commits

Author SHA1 Message Date
jacksonmj
c6d6011337 An ugly fix for numpad, since it seems event.key.keysym.mod isn't entirely reliable for some unknown reason
Partial revert of 7ce9907f82
2014-03-12 15:05:54 +00:00
jacksonmj
1ca63b3813 Add more key definitions 2014-03-12 15:04:16 +00:00
jacksonmj
a1515b3d5e Shift key for numpad 2014-03-12 00:54:52 +00:00
jacob1
7ce9907f82 fix textbox key repeat issue, fix numpad issue (in two ways) 2014-03-11 12:53:42 -04:00
mniip
43bff37279 fix numpad behavior: movement keys are no longer triggered with numlock on 2014-02-27 20:39:16 +04:00
mniip
55284e6313 Fix most of clipboard-related memory leaks and potential crashes; Fixes jacob#23 2014-02-25 18:44:44 +04:00
mniip
fdfaa3a29b add defines for window resolution
--amend
2013-12-29 20:12:50 +04:00
jacob1
138cb4d757 exception bluescreens print what the exception was, some (probably unnecessary) fixes to fusion that were never merged in, and probably a compiling fix 2013-12-03 22:05:35 -05:00
Simon Robertshaw
a32af1679a Fix Mac OSX readUserPreferences missing off last char of pref data, add clipboard implementations for Mac OS X 2013-11-19 21:23:04 +00:00
mniip
9183fa1755 apparently Ximon hates const; a lot;
added a bunch of const everywhere, had to modify a few functions to be const-compliant
2013-10-30 04:38:13 +04:00
mniip
5d3520d18c fix copy and paste in the same tpt window on SDL/Linux/X11 2013-10-25 00:46:41 +04:00
jacob1
332aa25bf6 save pavg[] in saves, for VIRS, PIPE, and STOR 2013-09-11 20:41:43 -04:00
mniip
8a27363c76 implement X11 clipboard pull 2013-08-29 00:57:08 +04:00
jacob1
5518a6bcd6 fix right modifier keys 2013-07-27 11:21:42 -04:00
jacob1
cc887995c0 fix openGL compiling (most likely), fixes #146 2013-07-17 18:20:50 -04:00
jacob1
3203e597b9 fix piston bugs, fix crashes, don't use bluescreens when compiled with debug mode in visual studio 2013-07-10 16:59:10 -04:00
jacob1
60b1bf5066 forgot to push this commit, SDL should only be included in 1 type of way 2013-06-22 09:36:50 -04:00
jacob1
1588226120 move frameStart to right after the fps is limited (counts everything, including mouse/key functions now) 2013-05-21 23:23:57 -04:00
cracker64
4e9ee3a3a3 Fix incorrect FPS counter, need to count blit too.
2x scale gets a massive *real* fps boost, the fps lied before.
2013-05-21 23:05:27 -04:00
mniip
3979395e65 reenable sighandlers for winderp 2013-05-19 10:02:42 +04:00
mniip
3a640fee3f some more compiling fixes 2013-05-17 18:32:41 +04:00
mniip
9f33cbf79e well, fuck you too, simon 2013-05-05 08:49:36 +04:00
Simon Robertshaw
8ef266c08e Fix compiling with new BSOD in debug mode 2013-05-04 22:41:08 +01:00
Simon Robertshaw
2d8c5a7747 TPT Blue screen of death - try its best to catch some signals (SIGSEGV) and unhandled exception in the game loop 2013-05-04 21:39:43 +01:00
Simon Robertshaw
1575d93d48 Fix compilation issues on Windows with Window Position Loader 2013-05-04 15:00:45 +01:00
jacob1
d4391cc19e set window position before displaying it 2013-05-03 19:11:44 -04:00
mmbob
df14a77124 LoadWindowPosition has a better default position
LoadWindowPosition now positions the window on the nearest monitor if
the window is not inside a monitor.
2013-05-02 13:00:13 -04:00
mmbob
63050715ee Replace __ImageBase. Save + load window position.
Instead of using the __ImageBase global variable, use the
GetModuleHandle(NULL) function to get the exe's HMODULE/HINSTANCE.
Save the window position when the game is closed and restore it when it
is opened.  Defaults to being centered on the desktop.
2013-04-22 13:04:43 -04:00
Simon Robertshaw
9abe51526c Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
jacob1
01cd146ee9 fix mac compiling, fix renderer, fix other minor compiling issues 2013-02-14 23:31:31 -05:00
jacob1
b493788b26 fix missing #ifdef statement breaking compiling when not on linux 2013-01-19 11:46:21 -05:00
jacob1
ded94b475d move clipboard functions out of misc.cpp without creating errors 2013-01-18 14:37:24 -05:00
jacob1
73fdfd411c copy support in linux 2013-01-13 15:24:52 -05:00
jacob1
6b846c6339 add (slightly updated) README from tpt
added new contributers, description from main page, and removed key combos and arguments that don't work
2012-11-16 18:20:48 -05:00
Bryan Hoyle
fec50a2a8e Opengl fix 2012-11-16 16:50:02 -05:00
jacob1
97cea273e5 Fast quit option (disable to make "X" act like in tpt) 2012-10-05 16:31:04 +01:00
Simon Robertshaw
4bb402f4fd Fix stuttering issue with FPS cap 2012-10-05 14:21:38 +01:00
jacob1
5a91b83875 revert changing the lua/sdl includes and min/max changes 2012-09-07 00:53:29 +01:00
jacob1
f8f70a3f77 Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00
Simon Robertshaw
d61690bc09 Prevent setting double scale on smaller screens. Fixes #166 2012-09-05 17:31:49 +01:00
Simon Robertshaw
4c63a6f593 Fix the Lua EngineProcess bug, not sure how either (needs further investigation) I suspect that stacking Lua calls upon each other (which will happen in engine->Tick()/engine->Draw()) is causing some unusual behaviour, checking for an engine break just before this fixes it. fixes #129 2012-08-19 12:16:51 +01:00
Simon Robertshaw
93afe0a1ea More robust EngineProcess (still doesn't fix lua bug) 2012-08-19 00:40:20 +01:00
Simon Robertshaw
740f0d30c3 Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop which can be broken out of with Engine::Break()) 2012-08-18 22:08:20 +01:00
Simon Robertshaw
706bd0fa97 Tick client more frequently and remove *pyc files from git 2012-08-17 17:20:09 +01:00
Simon Robertshaw
614a90cfc6 RichText label (used for MOTD), fixes #123 2012-08-17 16:08:03 +01:00
Simon Robertshaw
074dcd0b42 Precompile some headers. Fix sconscript to prevent recompiling everything 2012-08-13 15:43:57 +01:00
Simon Robertshaw
8ca27520a4 Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Bryan Hoyle
530e093d8b now opengl and opengl renderer run and compile, but renderer has a segfault, will fix 2012-08-12 14:29:27 -04:00
Bryan Hoyle
e7b653a0c7 more fixes 2012-08-12 11:55:59 -04:00
Simon Robertshaw
0e67fe028b Use Left modifier keys 2012-08-10 12:43:21 +01:00