fix right modifier keys
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parent
3d16253319
commit
5518a6bcd6
@ -394,10 +394,10 @@ void EngineProcess()
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engine->Exit();
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break;
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case SDL_KEYDOWN:
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engine->onKeyPress(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KEY_MOD_LSHIFT, event.key.keysym.mod&KEY_MOD_LCONTROL, event.key.keysym.mod&KEY_MOD_LALT);
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engine->onKeyPress(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KEY_MOD_SHIFT, event.key.keysym.mod&KEY_MOD_CONTROL, event.key.keysym.mod&KEY_MOD_ALT);
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break;
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case SDL_KEYUP:
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engine->onKeyRelease(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KEY_MOD_LSHIFT, event.key.keysym.mod&KEY_MOD_LCONTROL, event.key.keysym.mod&KEY_MOD_LALT);
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engine->onKeyRelease(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod&KEY_MOD_SHIFT, event.key.keysym.mod&KEY_MOD_CONTROL, event.key.keysym.mod&KEY_MOD_ALT);
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break;
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case SDL_MOUSEMOTION:
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engine->onMouseMove(event.motion.x*inputScale, event.motion.y*inputScale);
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@ -1279,11 +1279,13 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
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}
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switch(key)
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{
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case KEY_ALT:
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case KEY_LALT:
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case KEY_RALT:
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drawSnap = true;
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enableAltBehaviour();
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break;
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case KEY_CTRL:
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case KEY_LCTRL:
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case KEY_RCTRL:
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if(!isMouseDown)
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{
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if(drawModeReset)
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@ -1302,7 +1304,8 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
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}
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enableCtrlBehaviour();
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break;
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case KEY_SHIFT:
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case KEY_LSHIFT:
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case KEY_RSHIFT:
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if(!isMouseDown)
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{
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if(drawModeReset)
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@ -1500,14 +1503,17 @@ void GameView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bo
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drawModeReset = true;
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switch(key)
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{
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case KEY_ALT:
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case KEY_LALT:
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case KEY_RALT:
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drawSnap = false;
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disableAltBehaviour();
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break;
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case KEY_CTRL:
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case KEY_LCTRL:
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case KEY_RCTRL:
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disableCtrlBehaviour();
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break;
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case KEY_SHIFT:
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case KEY_LSHIFT:
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case KEY_RSHIFT:
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disableShiftBehaviour();
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break;
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case 'z':
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@ -14,9 +14,12 @@
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#define KEY_ENTER SDLK_KP_ENTER
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#define KEY_ESCAPE SDLK_ESCAPE
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#define KEY_CTRL SDLK_LCTRL
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#define KEY_ALT SDLK_LALT
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#define KEY_SHIFT SDLK_LSHIFT
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#define KEY_LCTRL SDLK_LCTRL
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#define KEY_LALT SDLK_LALT
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#define KEY_LSHIFT SDLK_LSHIFT
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#define KEY_RCTRL SDLK_RCTRL
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#define KEY_RALT SDLK_RALT
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#define KEY_RSHIFT SDLK_RSHIFT
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#define KEY_MOD_NONE KMOD_NONE
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#define KEY_MOD_LSHIFT KMOD_LSHIFT
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@ -32,9 +35,9 @@
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#define KEY_MOD_MODE KMOD_MODE
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#define KEY_MOD_RESERVED KMOD_RESERVED
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#define KEY_MOD_CONTROL KEY_MOD_RCONTROL | KEY_MOD_LCONTROL
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#define KEY_MOD_ALT KEY_MOD_RALT | KEY_MOD_LALT
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#define KEY_MOD_SHIFT KEY_MOD_RSHIFT | KEY_MOD_LSHIFT
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#define KEY_MOD_CONTROL (KEY_MOD_RCONTROL | KEY_MOD_LCONTROL)
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#define KEY_MOD_ALT (KEY_MOD_RALT | KEY_MOD_LALT)
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#define KEY_MOD_SHIFT (KEY_MOD_RSHIFT | KEY_MOD_LSHIFT)
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#define KEY_a SDLK_a
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#define KEY_d SDLK_d
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@ -206,13 +206,13 @@ void LocalBrowserView::OnKeyPress(int key, Uint16 character, bool shift, bool ct
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{
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if(key == KEY_ESCAPE)
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c->Exit();
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else if (key == KEY_CTRL)
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else if (key == KEY_LCTRL || key == KEY_RCTRL)
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c->SetMoveToFront(false);
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}
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void LocalBrowserView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt)
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{
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if (key == KEY_CTRL)
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if (key == KEY_LCTRL || key == KEY_RCTRL)
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c->SetMoveToFront(true);
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}
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@ -714,12 +714,12 @@ void SearchView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bo
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{
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if (key == KEY_ESCAPE)
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c->Exit();
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if (key == KEY_CTRL)
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else if (key == KEY_LCTRL || key == KEY_RCTRL)
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c->InstantOpen(true);
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}
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void SearchView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt)
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{
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if (key == KEY_CTRL)
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if (key == KEY_LCTRL || key == KEY_RCTRL)
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c->InstantOpen(false);
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}
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