some more compiling fixes
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parent
32fe184351
commit
3a640fee3f
@ -667,6 +667,7 @@ void BlueScreen(char * detailMessage){
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}
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}
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#ifndef WIN
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void SigHandler(int signal)
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{
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switch(signal){
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@ -684,6 +685,7 @@ void SigHandler(int signal)
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break;
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}
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}
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#endif
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int main(int argc, char * argv[])
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{
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@ -781,12 +783,13 @@ int main(int argc, char * argv[])
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engine->SetFastQuit(Client::Ref().GetPrefBool("FastQuit", true));
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#ifndef DEBUG
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#ifndef WIN
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//Get ready to catch any dodgy errors
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signal(SIGSEGV, SigHandler);
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signal(SIGFPE, SigHandler);
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signal(SIGILL, SigHandler);
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signal(SIGABRT, SigHandler);
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#endif
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#endif
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GameController * gameController = NULL;
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@ -1212,7 +1212,7 @@ void GameView::BeginStampSelection()
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{
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selectMode = SelectStamp;
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selectPoint1 = ui::Point(-1, -1);
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buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to create a stamp (right click = cancel)";
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buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to create a stamp (right click = cancel)";
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buttonTipShow = 120;
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}
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@ -1392,7 +1392,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
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{
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selectMode = SelectCopy;
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selectPoint1 = ui::Point(-1, -1);
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buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to copy (right click = cancel)";
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buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy (right click = cancel)";
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buttonTipShow = 120;
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}
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break;
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@ -1401,7 +1401,7 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
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{
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selectMode = SelectCut;
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selectPoint1 = ui::Point(-1, -1);
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buttonTip = "\x0F\xEF\xEF\x10\Click-and-drag to specify an area to copy then cut (right click = cancel)";
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buttonTip = "\x0F\xEF\xEF\020Click-and-drag to specify an area to copy then cut (right click = cancel)";
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buttonTipShow = 120;
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}
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break;
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