fix missing #ifdef statement breaking compiling when not on linux

This commit is contained in:
jacob1 2013-01-19 11:46:21 -05:00
parent 7d5cb361f0
commit b493788b26

View File

@ -612,6 +612,7 @@ int main(int argc, char * argv[])
exit(-1);
}
#endif
#if defined (USE_SDL) && defined(LIN) && defined(SDL_VIDEO_DRIVER_X11)
SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
SDL_VERSION(&sdl_wminfo.version);
SDL_GetWMInfo(&sdl_wminfo);
@ -619,6 +620,7 @@ int main(int argc, char * argv[])
XA_CLIPBOARD = XInternAtom(sdl_wminfo.info.x11.display, "CLIPBOARD", 1);
XA_TARGETS = XInternAtom(sdl_wminfo.info.x11.display, "TARGETS", 1);
sdl_wminfo.info.x11.unlock_func();
#endif
ui::Engine::Ref().g = new Graphics();
ui::Engine::Ref().Scale = scale;
inputScale = 1.0f/float(scale);