Commit Graph

119 Commits

Author SHA1 Message Date
jacob1
43540eb7e4 Add back replace mode and specific delete *
* only usable by Lua
2013-06-22 22:48:51 -04:00
jacob1
688d82b4b9 add back sim.partNeighbors + some alternate spellings 2013-06-13 10:57:54 -04:00
mniip
a3056c86e6 simulation.pmap() 2013-06-13 00:38:58 +04:00
mniip
7c25baa9a9 simulation.partNeighbours() iterator
// no one uses it yet, so it shouldn't break anythign really
2013-06-12 21:42:15 +04:00
mniip
17de12dc8b simulation.parts() iterator 2013-06-12 21:12:07 +04:00
jacob1
b699bb176f Add two new properties for CLNE-like elements
the thing CLNE does, drawing upon it will set ctype; and what BCLN  does to CLNE - disables #1). Made use of the two new properties
2013-06-10 10:51:55 -04:00
jacksonmj
0f5d0859b4 Possibly fix crash due to Lua running out of stack space 2013-06-09 01:18:44 +01:00
jacob1
b594d68258 WIND tool creates WIND just by holding down the line tool again 2013-06-06 11:52:33 -04:00
jacob1
2119343b6a fix sim.NUM_PARTS, other small changes 2013-06-05 23:17:34 -04:00
jacob1
c7ce3fa4b2 make constants in the lua api's a lot easier to write 2013-06-05 22:56:00 -04:00
jacob1
8d7ab7f5e2 allow creating WIND lines from lua 2013-06-01 21:57:03 -04:00
jacob1
b16524292e fix bug where you had to start using a tool before setting it's strength 2013-05-31 19:53:32 -04:00
jacob1
80380bbaa3 even more lua simulation api functions 2013-05-30 22:28:42 -04:00
jacob1
cbc80de652 some new sim and ren lua api functions 2013-05-29 20:35:46 -04:00
jacob1
77bf649fb4 new lua sim api functions to get/set deco color, load a save, and adjust coordinates to the screen / zoom window 2013-05-16 23:12:33 -04:00
jacob1
7b6ded50dc rename GRAV back to PGRV, fix formatting in generator, remove useless file 2013-05-16 20:04:39 -04:00
jacob1
fd97e923f3 remove check in deco tools (that shouldn't be there) 2013-05-16 19:36:41 -04:00
jacob1
027649e858 lua simulation api functions for drawing with tools / deco 2013-05-16 19:33:30 -04:00
jacob1
242f4bcdf6 more minor fixes 2013-05-16 01:04:49 -04:00
jacob1
ebe145b39f soap lines show in nothing mode, some small changes to arguments for sim api drawing functions 2013-05-16 00:55:44 -04:00
jacob1
81876a93a3 redo some brush drawing stuff to remove useless checks, and to allow for replace mode in the future 2013-05-16 00:20:07 -04:00
jacob1
5ad819efbd remove checks on location / element in the simulation drawing functions. fix drawing circles with an rx of 0. Probably fix compiling error 2013-05-15 21:10:22 -04:00
jacob1
dfc33aaeea finish return values for the legacy api, add sim.saveStamp and sim.loadStamp 2013-05-15 13:51:45 -04:00
jacob1
94d21a1679 when called with no arguments, some tpt. functions will act as get functions (unfinished)
Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
2013-05-14 23:50:26 -04:00
jacob1
ab3675d6ee minor lua api fixes 2013-05-14 18:11:04 -04:00
jacob1
2e409f966c gfx.draw/fillcircle 2013-05-14 16:39:20 -04:00
jacob1
431f5a0083 lua simulation api functions for creating particles, walls, boxes, and walls 2013-05-14 14:40:18 -04:00
mniip
4d9b9b17d7 D: 2013-05-11 15:08:32 +04:00
Simon Robertshaw
c2cdec9e62 Togglable lua scripting 2013-05-11 11:52:35 +01:00
jacob1
c0b4592839 fix PSCN BRAY (tmp = 2) not stopping normal BRAY from going through
also some other random things
2013-05-08 10:29:10 -04:00
jacob1
73fe68a3eb Merge pull request #133 from mniip/lua
Fix the luaopen_socket_core loader
2013-05-04 16:12:24 -07:00
mniip
69bf9e1058 Fix the luaopen_socket_core loader; derp me 2013-05-05 03:09:08 +04:00
Simon Robertshaw
66e21ce049 Merge pull request #131 from mniip/lua
builtin luasocket
2013-05-04 14:26:49 -07:00
jacob1
630216c253 change ">" to "..." (from mniip) 2013-05-04 00:20:33 -04:00
mniip
4cd12e8561 allow multiline code input, command will be executed when enough code given 2013-05-03 09:56:13 +04:00
mniip
0233d8db46 print returned values; implicit return in console; console source 2013-05-03 01:54:21 +04:00
mniip
e7b29ab9b5 statically linked, or better to say, builtin luasocket 2013-05-02 22:41:01 +04:00
mniip
a1cdef4c90 a major rewrite of event registration, it's fully compatible, yet has new advantages 2013-04-27 01:25:18 +04:00
Simon Robertshaw
9b5b85f9b0 Merge branch 'reorganisation' of github.com:FacialTurd/The-Powder-Toy 2013-03-24 12:24:17 +00:00
jacob1
c50e12df28 CFLM defusses VIBR, a few speed improvements to VIBR 2013-03-23 10:53:49 -04:00
Simon Robertshaw
9abe51526c Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
jacob1
3a738846a3 add identifier constants based on the display name to the lua api 2013-03-16 13:23:19 -04:00
jacob1
037618e6f8 remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Simon Robertshaw
27a60e7b71 Particle position lookup with sim.partID 2013-02-17 15:53:34 +00:00
Simon Robertshaw
52d0bb918d sim.partProperty API method, sim.partPosition API method 2013-02-17 15:24:56 +00:00
Simon Robertshaw
8d04b260a7 Add missing removeComponent for Lua API 2013-02-16 14:49:05 +00:00
jacob1
01cd146ee9 fix mac compiling, fix renderer, fix other minor compiling issues 2013-02-14 23:31:31 -05:00
jacob1
5807602cc1 fix modifiers from lua, fix right ctrl 2013-02-11 11:45:49 -05:00
jacob1
c5eecff131 fix "i" argument to graphics functions.
Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original.
2013-01-23 16:48:21 -05:00
jacob1
392271a269 fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes 2013-01-21 20:19:34 -05:00