jacob1
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43540eb7e4
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Add back replace mode and specific delete *
* only usable by Lua
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2013-06-22 22:48:51 -04:00 |
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jacob1
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688d82b4b9
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add back sim.partNeighbors + some alternate spellings
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2013-06-13 10:57:54 -04:00 |
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mniip
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a3056c86e6
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simulation.pmap()
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2013-06-13 00:38:58 +04:00 |
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mniip
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7c25baa9a9
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simulation.partNeighbours() iterator
// no one uses it yet, so it shouldn't break anythign really
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2013-06-12 21:42:15 +04:00 |
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mniip
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17de12dc8b
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simulation.parts() iterator
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2013-06-12 21:12:07 +04:00 |
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jacob1
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b699bb176f
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Add two new properties for CLNE-like elements
the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties
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2013-06-10 10:51:55 -04:00 |
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jacksonmj
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0f5d0859b4
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Possibly fix crash due to Lua running out of stack space
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2013-06-09 01:18:44 +01:00 |
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jacob1
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b594d68258
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WIND tool creates WIND just by holding down the line tool again
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2013-06-06 11:52:33 -04:00 |
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jacob1
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2119343b6a
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fix sim.NUM_PARTS, other small changes
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2013-06-05 23:17:34 -04:00 |
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jacob1
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c7ce3fa4b2
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make constants in the lua api's a lot easier to write
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2013-06-05 22:56:00 -04:00 |
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jacob1
|
8d7ab7f5e2
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allow creating WIND lines from lua
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2013-06-01 21:57:03 -04:00 |
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jacob1
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b16524292e
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fix bug where you had to start using a tool before setting it's strength
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2013-05-31 19:53:32 -04:00 |
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jacob1
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80380bbaa3
|
even more lua simulation api functions
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2013-05-30 22:28:42 -04:00 |
|
jacob1
|
cbc80de652
|
some new sim and ren lua api functions
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2013-05-29 20:35:46 -04:00 |
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jacob1
|
77bf649fb4
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new lua sim api functions to get/set deco color, load a save, and adjust coordinates to the screen / zoom window
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2013-05-16 23:12:33 -04:00 |
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jacob1
|
7b6ded50dc
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rename GRAV back to PGRV, fix formatting in generator, remove useless file
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2013-05-16 20:04:39 -04:00 |
|
jacob1
|
fd97e923f3
|
remove check in deco tools (that shouldn't be there)
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2013-05-16 19:36:41 -04:00 |
|
jacob1
|
027649e858
|
lua simulation api functions for drawing with tools / deco
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2013-05-16 19:33:30 -04:00 |
|
jacob1
|
242f4bcdf6
|
more minor fixes
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2013-05-16 01:04:49 -04:00 |
|
jacob1
|
ebe145b39f
|
soap lines show in nothing mode, some small changes to arguments for sim api drawing functions
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2013-05-16 00:55:44 -04:00 |
|
jacob1
|
81876a93a3
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redo some brush drawing stuff to remove useless checks, and to allow for replace mode in the future
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2013-05-16 00:20:07 -04:00 |
|
jacob1
|
5ad819efbd
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remove checks on location / element in the simulation drawing functions. fix drawing circles with an rx of 0. Probably fix compiling error
|
2013-05-15 21:10:22 -04:00 |
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jacob1
|
dfc33aaeea
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finish return values for the legacy api, add sim.saveStamp and sim.loadStamp
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2013-05-15 13:51:45 -04:00 |
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jacob1
|
94d21a1679
|
when called with no arguments, some tpt. functions will act as get functions (unfinished)
Also, redo some menu stuff to use int's instead of Menu *s, and fix bug with toggleable buttons being toggled without triggering their actions
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2013-05-14 23:50:26 -04:00 |
|
jacob1
|
ab3675d6ee
|
minor lua api fixes
|
2013-05-14 18:11:04 -04:00 |
|
jacob1
|
2e409f966c
|
gfx.draw/fillcircle
|
2013-05-14 16:39:20 -04:00 |
|
jacob1
|
431f5a0083
|
lua simulation api functions for creating particles, walls, boxes, and walls
|
2013-05-14 14:40:18 -04:00 |
|
mniip
|
4d9b9b17d7
|
D:
|
2013-05-11 15:08:32 +04:00 |
|
Simon Robertshaw
|
c2cdec9e62
|
Togglable lua scripting
|
2013-05-11 11:52:35 +01:00 |
|
jacob1
|
c0b4592839
|
fix PSCN BRAY (tmp = 2) not stopping normal BRAY from going through
also some other random things
|
2013-05-08 10:29:10 -04:00 |
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jacob1
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73fe68a3eb
|
Merge pull request #133 from mniip/lua
Fix the luaopen_socket_core loader
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2013-05-04 16:12:24 -07:00 |
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mniip
|
69bf9e1058
|
Fix the luaopen_socket_core loader; derp me
|
2013-05-05 03:09:08 +04:00 |
|
Simon Robertshaw
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66e21ce049
|
Merge pull request #131 from mniip/lua
builtin luasocket
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2013-05-04 14:26:49 -07:00 |
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jacob1
|
630216c253
|
change ">" to "..." (from mniip)
|
2013-05-04 00:20:33 -04:00 |
|
mniip
|
4cd12e8561
|
allow multiline code input, command will be executed when enough code given
|
2013-05-03 09:56:13 +04:00 |
|
mniip
|
0233d8db46
|
print returned values; implicit return in console; console source
|
2013-05-03 01:54:21 +04:00 |
|
mniip
|
e7b29ab9b5
|
statically linked, or better to say, builtin luasocket
|
2013-05-02 22:41:01 +04:00 |
|
mniip
|
a1cdef4c90
|
a major rewrite of event registration, it's fully compatible, yet has new advantages
|
2013-04-27 01:25:18 +04:00 |
|
Simon Robertshaw
|
9b5b85f9b0
|
Merge branch 'reorganisation' of github.com:FacialTurd/The-Powder-Toy
|
2013-03-24 12:24:17 +00:00 |
|
jacob1
|
c50e12df28
|
CFLM defusses VIBR, a few speed improvements to VIBR
|
2013-03-23 10:53:49 -04:00 |
|
Simon Robertshaw
|
9abe51526c
|
Move all GUI source files into gui/
|
2013-03-22 14:14:17 +00:00 |
|
jacob1
|
3a738846a3
|
add identifier constants based on the display name to the lua api
|
2013-03-16 13:23:19 -04:00 |
|
jacob1
|
037618e6f8
|
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
|
2013-03-06 12:05:59 -05:00 |
|
Simon Robertshaw
|
27a60e7b71
|
Particle position lookup with sim.partID
|
2013-02-17 15:53:34 +00:00 |
|
Simon Robertshaw
|
52d0bb918d
|
sim.partProperty API method, sim.partPosition API method
|
2013-02-17 15:24:56 +00:00 |
|
Simon Robertshaw
|
8d04b260a7
|
Add missing removeComponent for Lua API
|
2013-02-16 14:49:05 +00:00 |
|
jacob1
|
01cd146ee9
|
fix mac compiling, fix renderer, fix other minor compiling issues
|
2013-02-14 23:31:31 -05:00 |
|
jacob1
|
5807602cc1
|
fix modifiers from lua, fix right ctrl
|
2013-02-11 11:45:49 -05:00 |
|
jacob1
|
c5eecff131
|
fix "i" argument to graphics functions.
Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original.
|
2013-01-23 16:48:21 -05:00 |
|
jacob1
|
392271a269
|
fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
|
2013-01-21 20:19:34 -05:00 |
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