statically linked, or better to say, builtin luasocket
This commit is contained in:
parent
2eaed9c9d4
commit
e7b29ab9b5
@ -267,6 +267,12 @@ sources+=Glob("src/gui/*/*.cpp")
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sources+=Glob("src/simulation/elements/*.cpp")
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sources+=Glob("src/simulation/tools/*.cpp")
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sources+=Glob("src/client/requestbroker/*.cpp")
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sources+=["src/socket/auxiliar.c","src/socket/buffer.c","src/socket/except.c","src/socket/inet.c","src/socket/io.c","src/socket/luasocket.c","src/socket/options.c","src/socket/select.c","src/socket/tcp.c","src/socket/timeout.c","src/socket/udp.c"]
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# looks better than lambdaing files out later
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if(GetOption('win')):
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sources+=["src/socket/wsocket.c"]
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else:
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sources+=["src/socket/usocket.c","src/socket/unix.c"]
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#for source in sources:
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# print str(source)
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@ -46,7 +46,9 @@ extern "C"
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#include <sys/stat.h>
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#include <dirent.h>
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#include <time.h>
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#include "socket/luasocket.h"
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}
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#include "socket/socket.lua.h"
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GameModel * luacon_model;
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GameController * luacon_controller;
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@ -91,6 +93,8 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
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l = lua_open();
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luaL_openlibs(l);
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luaopen_bit(l);
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luaopen_socket_core(l);
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luaopen_socket(l);
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lua_pushstring(l, "Luacon_ci");
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lua_pushlightuserdata(l, this);
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149
src/socket/auxiliar.c
Normal file
149
src/socket/auxiliar.c
Normal file
@ -0,0 +1,149 @@
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/*=========================================================================*\
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* Auxiliar routines for class hierarchy manipulation
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* LuaSocket toolkit
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*
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* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
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\*=========================================================================*/
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#include <string.h>
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#include <stdio.h>
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#include "auxiliar.h"
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes the module
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\*-------------------------------------------------------------------------*/
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int auxiliar_open(lua_State *L) {
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(void) L;
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return 0;
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}
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/*-------------------------------------------------------------------------*\
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* Creates a new class with given methods
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* Methods whose names start with __ are passed directly to the metatable.
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\*-------------------------------------------------------------------------*/
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void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func) {
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luaL_newmetatable(L, classname); /* mt */
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/* create __index table to place methods */
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lua_pushstring(L, "__index"); /* mt,"__index" */
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lua_newtable(L); /* mt,"__index",it */
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/* put class name into class metatable */
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lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
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lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
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lua_rawset(L, -3); /* mt,"__index",it */
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/* pass all methods that start with _ to the metatable, and all others
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* to the index table */
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for (; func->name; func++) { /* mt,"__index",it */
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lua_pushstring(L, func->name);
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lua_pushcfunction(L, func->func);
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lua_rawset(L, func->name[0] == '_' ? -5: -3);
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}
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lua_rawset(L, -3); /* mt */
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lua_pop(L, 1);
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}
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/*-------------------------------------------------------------------------*\
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* Prints the value of a class in a nice way
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\*-------------------------------------------------------------------------*/
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int auxiliar_tostring(lua_State *L) {
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char buf[32];
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if (!lua_getmetatable(L, 1)) goto error;
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lua_pushstring(L, "__index");
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lua_gettable(L, -2);
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if (!lua_istable(L, -1)) goto error;
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lua_pushstring(L, "class");
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lua_gettable(L, -2);
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if (!lua_isstring(L, -1)) goto error;
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sprintf(buf, "%p", lua_touserdata(L, 1));
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lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
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return 1;
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error:
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lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
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lua_error(L);
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* Insert class into group
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\*-------------------------------------------------------------------------*/
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void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
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luaL_getmetatable(L, classname);
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lua_pushstring(L, groupname);
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lua_pushboolean(L, 1);
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lua_rawset(L, -3);
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lua_pop(L, 1);
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}
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/*-------------------------------------------------------------------------*\
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* Make sure argument is a boolean
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\*-------------------------------------------------------------------------*/
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int auxiliar_checkboolean(lua_State *L, int objidx) {
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if (!lua_isboolean(L, objidx))
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luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
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return lua_toboolean(L, objidx);
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}
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/*-------------------------------------------------------------------------*\
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* Return userdata pointer if object belongs to a given class, abort with
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* error otherwise
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\*-------------------------------------------------------------------------*/
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void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
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void *data = auxiliar_getclassudata(L, classname, objidx);
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if (!data) {
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char msg[45];
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sprintf(msg, "%.35s expected", classname);
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luaL_argerror(L, objidx, msg);
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}
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return data;
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}
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/*-------------------------------------------------------------------------*\
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* Return userdata pointer if object belongs to a given group, abort with
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* error otherwise
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\*-------------------------------------------------------------------------*/
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void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
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void *data = auxiliar_getgroupudata(L, groupname, objidx);
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if (!data) {
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char msg[45];
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sprintf(msg, "%.35s expected", groupname);
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luaL_argerror(L, objidx, msg);
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}
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return data;
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}
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/*-------------------------------------------------------------------------*\
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* Set object class
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\*-------------------------------------------------------------------------*/
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void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
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luaL_getmetatable(L, classname);
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if (objidx < 0) objidx--;
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lua_setmetatable(L, objidx);
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}
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/*-------------------------------------------------------------------------*\
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* Get a userdata pointer if object belongs to a given group. Return NULL
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* otherwise
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\*-------------------------------------------------------------------------*/
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void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
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if (!lua_getmetatable(L, objidx))
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return NULL;
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lua_pushstring(L, groupname);
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lua_rawget(L, -2);
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2);
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return NULL;
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} else {
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lua_pop(L, 2);
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return lua_touserdata(L, objidx);
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}
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}
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/*-------------------------------------------------------------------------*\
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* Get a userdata pointer if object belongs to a given class. Return NULL
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* otherwise
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\*-------------------------------------------------------------------------*/
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void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
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return luaL_checkudata(L, objidx, classname);
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}
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48
src/socket/auxiliar.h
Normal file
48
src/socket/auxiliar.h
Normal file
@ -0,0 +1,48 @@
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#ifndef AUXILIAR_H
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#define AUXILIAR_H
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/*=========================================================================*\
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* Auxiliar routines for class hierarchy manipulation
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* LuaSocket toolkit (but completely independent of other LuaSocket modules)
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*
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* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
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* group is a name associated with a class. A class can belong to any number
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* of groups. This module provides the functionality to:
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*
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* - create new classes
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* - add classes to groups
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* - set the class of objects
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* - check if an object belongs to a given class or group
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* - get the userdata associated to objects
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* - print objects in a pretty way
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*
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* LuaSocket class names follow the convention <module>{<class>}. Modules
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* can define any number of classes and groups. The module tcp.c, for
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* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
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* the groups tcp{client,server} and tcp{any}. Module functions can then
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* perform type-checking on their arguments by either class or group.
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*
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* LuaSocket metatables define the __index metamethod as being a table. This
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* table has one field for each method supported by the class, and a field
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* "class" with the class name.
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*
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* The mapping from class name to the corresponding metatable and the
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* reverse mapping are done using lauxlib.
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*
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* RCS ID: $Id: auxiliar.h,v 1.9 2005/10/07 04:40:59 diego Exp $
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\*=========================================================================*/
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#include "lua.h"
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#include "lauxlib.h"
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int auxiliar_open(lua_State *L);
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void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func);
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void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
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void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
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void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
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void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
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void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
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void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
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int auxiliar_checkboolean(lua_State *L, int objidx);
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int auxiliar_tostring(lua_State *L);
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#endif /* AUXILIAR_H */
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268
src/socket/buffer.c
Normal file
268
src/socket/buffer.c
Normal file
@ -0,0 +1,268 @@
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/*=========================================================================*\
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* Input/Output interface for Lua programs
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* LuaSocket toolkit
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*
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* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
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\*=========================================================================*/
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#include "lua.h"
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#include "lauxlib.h"
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#include "buffer.h"
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/*=========================================================================*\
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* Internal function prototypes
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\*=========================================================================*/
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static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
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static int recvline(p_buffer buf, luaL_Buffer *b);
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static int recvall(p_buffer buf, luaL_Buffer *b);
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static int buffer_get(p_buffer buf, const char **data, size_t *count);
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static void buffer_skip(p_buffer buf, size_t count);
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static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
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/* min and max macros */
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#ifndef MIN
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#define MIN(x, y) ((x) < (y) ? x : y)
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#endif
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#ifndef MAX
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#define MAX(x, y) ((x) > (y) ? x : y)
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#endif
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes module
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\*-------------------------------------------------------------------------*/
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int buffer_open(lua_State *L) {
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(void) L;
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return 0;
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}
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/*-------------------------------------------------------------------------*\
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* Initializes C structure
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\*-------------------------------------------------------------------------*/
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void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
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buf->first = buf->last = 0;
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buf->io = io;
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buf->tm = tm;
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buf->received = buf->sent = 0;
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buf->birthday = timeout_gettime();
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}
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/*-------------------------------------------------------------------------*\
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* object:getstats() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_getstats(lua_State *L, p_buffer buf) {
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lua_pushnumber(L, buf->received);
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lua_pushnumber(L, buf->sent);
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lua_pushnumber(L, timeout_gettime() - buf->birthday);
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return 3;
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}
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/*-------------------------------------------------------------------------*\
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* object:setstats() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_setstats(lua_State *L, p_buffer buf) {
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buf->received = (long) luaL_optnumber(L, 2, buf->received);
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buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
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if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
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lua_pushnumber(L, 1);
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* object:send() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_send(lua_State *L, p_buffer buf) {
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int top = lua_gettop(L);
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int err = IO_DONE;
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size_t size = 0, sent = 0;
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const char *data = luaL_checklstring(L, 2, &size);
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long start = (long) luaL_optnumber(L, 3, 1);
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long end = (long) luaL_optnumber(L, 4, -1);
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p_timeout tm = timeout_markstart(buf->tm);
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if (start < 0) start = (long) (size+start+1);
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if (end < 0) end = (long) (size+end+1);
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if (start < 1) start = (long) 1;
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if (end > (long) size) end = (long) size;
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if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
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/* check if there was an error */
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if (err != IO_DONE) {
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lua_pushnil(L);
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lua_pushstring(L, buf->io->error(buf->io->ctx, err));
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lua_pushnumber(L, sent+start-1);
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} else {
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lua_pushnumber(L, sent+start-1);
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lua_pushnil(L);
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lua_pushnil(L);
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}
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#ifdef LUASOCKET_DEBUG
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/* push time elapsed during operation as the last return value */
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lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
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#endif
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return lua_gettop(L) - top;
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}
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||||
/*-------------------------------------------------------------------------*\
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* object:receive() interface
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\*-------------------------------------------------------------------------*/
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int buffer_meth_receive(lua_State *L, p_buffer buf) {
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int err = IO_DONE, top = lua_gettop(L);
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luaL_Buffer b;
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size_t size;
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const char *part = luaL_optlstring(L, 3, "", &size);
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p_timeout tm = timeout_markstart(buf->tm);
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/* initialize buffer with optional extra prefix
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* (useful for concatenating previous partial results) */
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luaL_buffinit(L, &b);
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luaL_addlstring(&b, part, size);
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/* receive new patterns */
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if (!lua_isnumber(L, 2)) {
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const char *p= luaL_optstring(L, 2, "*l");
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if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
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else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
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else luaL_argcheck(L, 0, 2, "invalid receive pattern");
|
||||
/* get a fixed number of bytes (minus what was already partially
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* received) */
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} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
|
||||
/* check if there was an error */
|
||||
if (err != IO_DONE) {
|
||||
/* we can't push anyting in the stack before pushing the
|
||||
* contents of the buffer. this is the reason for the complication */
|
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luaL_pushresult(&b);
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lua_pushstring(L, buf->io->error(buf->io->ctx, err));
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||||
lua_pushvalue(L, -2);
|
||||
lua_pushnil(L);
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||||
lua_replace(L, -4);
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||||
} else {
|
||||
luaL_pushresult(&b);
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||||
lua_pushnil(L);
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||||
lua_pushnil(L);
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||||
}
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
/* push time elapsed during operation as the last return value */
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||||
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
|
||||
#endif
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||||
return lua_gettop(L) - top;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines if there is any data in the read buffer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_isempty(p_buffer buf) {
|
||||
return buf->first >= buf->last;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sends a block of data (unbuffered)
|
||||
\*-------------------------------------------------------------------------*/
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||||
#define STEPSIZE 8192
|
||||
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
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p_io io = buf->io;
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p_timeout tm = buf->tm;
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||||
size_t total = 0;
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||||
int err = IO_DONE;
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||||
while (total < count && err == IO_DONE) {
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size_t done;
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size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
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err = io->send(io->ctx, data+total, step, &done, tm);
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total += done;
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||||
}
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*sent = total;
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buf->sent += total;
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return err;
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||||
}
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||||
|
||||
/*-------------------------------------------------------------------------*\
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||||
* Reads a fixed number of bytes (buffered)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
size_t total = 0;
|
||||
while (err == IO_DONE) {
|
||||
size_t count; const char *data;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
count = MIN(count, wanted - total);
|
||||
luaL_addlstring(b, data, count);
|
||||
buffer_skip(buf, count);
|
||||
total += count;
|
||||
if (total >= wanted) break;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Reads everything until the connection is closed (buffered)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvall(p_buffer buf, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
size_t total = 0;
|
||||
while (err == IO_DONE) {
|
||||
const char *data; size_t count;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
total += count;
|
||||
luaL_addlstring(b, data, count);
|
||||
buffer_skip(buf, count);
|
||||
}
|
||||
if (err == IO_CLOSED) {
|
||||
if (total > 0) return IO_DONE;
|
||||
else return IO_CLOSED;
|
||||
} else return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
|
||||
* are not returned by the function and are discarded from the buffer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvline(p_buffer buf, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
while (err == IO_DONE) {
|
||||
size_t count, pos; const char *data;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
pos = 0;
|
||||
while (pos < count && data[pos] != '\n') {
|
||||
/* we ignore all \r's */
|
||||
if (data[pos] != '\r') luaL_putchar(b, data[pos]);
|
||||
pos++;
|
||||
}
|
||||
if (pos < count) { /* found '\n' */
|
||||
buffer_skip(buf, pos+1); /* skip '\n' too */
|
||||
break; /* we are done */
|
||||
} else /* reached the end of the buffer */
|
||||
buffer_skip(buf, pos);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Skips a given number of bytes from read buffer. No data is read from the
|
||||
* transport layer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void buffer_skip(p_buffer buf, size_t count) {
|
||||
buf->received += count;
|
||||
buf->first += count;
|
||||
if (buffer_isempty(buf))
|
||||
buf->first = buf->last = 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Return any data available in buffer, or get more data from transport layer
|
||||
* if buffer is empty
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int buffer_get(p_buffer buf, const char **data, size_t *count) {
|
||||
int err = IO_DONE;
|
||||
p_io io = buf->io;
|
||||
p_timeout tm = buf->tm;
|
||||
if (buffer_isempty(buf)) {
|
||||
size_t got;
|
||||
err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
|
||||
buf->first = 0;
|
||||
buf->last = got;
|
||||
}
|
||||
*count = buf->last - buf->first;
|
||||
*data = buf->data + buf->first;
|
||||
return err;
|
||||
}
|
47
src/socket/buffer.h
Normal file
47
src/socket/buffer.h
Normal file
@ -0,0 +1,47 @@
|
||||
#ifndef BUF_H
|
||||
#define BUF_H
|
||||
/*=========================================================================*\
|
||||
* Input/Output interface for Lua programs
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* Line patterns require buffering. Reading one character at a time involves
|
||||
* too many system calls and is very slow. This module implements the
|
||||
* LuaSocket interface for input/output on connected objects, as seen by
|
||||
* Lua programs.
|
||||
*
|
||||
* Input is buffered. Output is *not* buffered because there was no simple
|
||||
* way of making sure the buffered output data would ever be sent.
|
||||
*
|
||||
* The module is built on top of the I/O abstraction defined in io.h and the
|
||||
* timeout management is done with the timeout.h interface.
|
||||
*
|
||||
* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
#include "io.h"
|
||||
#include "timeout.h"
|
||||
|
||||
/* buffer size in bytes */
|
||||
#define BUF_SIZE 8192
|
||||
|
||||
/* buffer control structure */
|
||||
typedef struct t_buffer_ {
|
||||
double birthday; /* throttle support info: creation time, */
|
||||
size_t sent, received; /* bytes sent, and bytes received */
|
||||
p_io io; /* IO driver used for this buffer */
|
||||
p_timeout tm; /* timeout management for this buffer */
|
||||
size_t first, last; /* index of first and last bytes of stored data */
|
||||
char data[BUF_SIZE]; /* storage space for buffer data */
|
||||
} t_buffer;
|
||||
typedef t_buffer *p_buffer;
|
||||
|
||||
int buffer_open(lua_State *L);
|
||||
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
|
||||
int buffer_meth_send(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_receive(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_getstats(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_setstats(lua_State *L, p_buffer buf);
|
||||
int buffer_isempty(p_buffer buf);
|
||||
|
||||
#endif /* BUF_H */
|
99
src/socket/except.c
Normal file
99
src/socket/except.c
Normal file
@ -0,0 +1,99 @@
|
||||
/*=========================================================================*\
|
||||
* Simple exception support
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <stdio.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "except.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static int global_protect(lua_State *L);
|
||||
static int global_newtry(lua_State *L);
|
||||
static int protected_(lua_State *L);
|
||||
static int finalize(lua_State *L);
|
||||
static int do_nothing(lua_State *L);
|
||||
|
||||
/* except functions */
|
||||
static luaL_reg func[] = {
|
||||
{"newtry", global_newtry},
|
||||
{"protect", global_protect},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Try factory
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void wrap(lua_State *L) {
|
||||
lua_newtable(L);
|
||||
lua_pushnumber(L, 1);
|
||||
lua_pushvalue(L, -3);
|
||||
lua_settable(L, -3);
|
||||
lua_insert(L, -2);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
static int finalize(lua_State *L) {
|
||||
if (!lua_toboolean(L, 1)) {
|
||||
lua_pushvalue(L, lua_upvalueindex(1));
|
||||
lua_pcall(L, 0, 0, 0);
|
||||
lua_settop(L, 2);
|
||||
wrap(L);
|
||||
lua_error(L);
|
||||
return 0;
|
||||
} else return lua_gettop(L);
|
||||
}
|
||||
|
||||
static int do_nothing(lua_State *L) {
|
||||
(void) L;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int global_newtry(lua_State *L) {
|
||||
lua_settop(L, 1);
|
||||
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
|
||||
lua_pushcclosure(L, finalize, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Protect factory
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int unwrap(lua_State *L) {
|
||||
if (lua_istable(L, -1)) {
|
||||
lua_pushnumber(L, 1);
|
||||
lua_gettable(L, -2);
|
||||
lua_pushnil(L);
|
||||
lua_insert(L, -2);
|
||||
return 1;
|
||||
} else return 0;
|
||||
}
|
||||
|
||||
static int protected_(lua_State *L) {
|
||||
lua_pushvalue(L, lua_upvalueindex(1));
|
||||
lua_insert(L, 1);
|
||||
if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
|
||||
if (unwrap(L)) return 2;
|
||||
else lua_error(L);
|
||||
return 0;
|
||||
} else return lua_gettop(L);
|
||||
}
|
||||
|
||||
static int global_protect(lua_State *L) {
|
||||
lua_pushcclosure(L, protected_, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Init module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int except_open(lua_State *L) {
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
return 0;
|
||||
}
|
35
src/socket/except.h
Normal file
35
src/socket/except.h
Normal file
@ -0,0 +1,35 @@
|
||||
#ifndef EXCEPT_H
|
||||
#define EXCEPT_H
|
||||
/*=========================================================================*\
|
||||
* Exception control
|
||||
* LuaSocket toolkit (but completely independent from other modules)
|
||||
*
|
||||
* This provides support for simple exceptions in Lua. During the
|
||||
* development of the HTTP/FTP/SMTP support, it became aparent that
|
||||
* error checking was taking a substantial amount of the coding. These
|
||||
* function greatly simplify the task of checking errors.
|
||||
*
|
||||
* The main idea is that functions should return nil as its first return
|
||||
* value when it finds an error, and return an error message (or value)
|
||||
* following nil. In case of success, as long as the first value is not nil,
|
||||
* the other values don't matter.
|
||||
*
|
||||
* The idea is to nest function calls with the "try" function. This function
|
||||
* checks the first value, and calls "error" on the second if the first is
|
||||
* nil. Otherwise, it returns all values it received.
|
||||
*
|
||||
* The protect function returns a new function that behaves exactly like the
|
||||
* function it receives, but the new function doesn't throw exceptions: it
|
||||
* returns nil followed by the error message instead.
|
||||
*
|
||||
* With these two function, it's easy to write functions that throw
|
||||
* exceptions on error, but that don't interrupt the user script.
|
||||
*
|
||||
* RCS ID: $Id: except.h,v 1.2 2005/09/29 06:11:41 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
int except_open(lua_State *L);
|
||||
|
||||
#endif
|
281
src/socket/inet.c
Normal file
281
src/socket/inet.c
Normal file
@ -0,0 +1,281 @@
|
||||
/*=========================================================================*\
|
||||
* Internet domain functions
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "inet.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static int inet_global_toip(lua_State *L);
|
||||
static int inet_global_tohostname(lua_State *L);
|
||||
static void inet_pushresolved(lua_State *L, struct hostent *hp);
|
||||
static int inet_global_gethostname(lua_State *L);
|
||||
|
||||
/* DNS functions */
|
||||
static luaL_reg func[] = {
|
||||
{ "toip", inet_global_toip },
|
||||
{ "tohostname", inet_global_tohostname },
|
||||
{ "gethostname", inet_global_gethostname},
|
||||
{ NULL, NULL}
|
||||
};
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_open(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, "dns");
|
||||
lua_newtable(L);
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
lua_settable(L, -3);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Global Lua functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_gethost(const char *address, struct hostent **hp) {
|
||||
struct in_addr addr;
|
||||
if (inet_aton(address, &addr))
|
||||
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
|
||||
else
|
||||
return socket_gethostbyname(address, hp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_tohostname(lua_State *L) {
|
||||
const char *address = luaL_checkstring(L, 1);
|
||||
struct hostent *hp = NULL;
|
||||
int err = inet_gethost(address, &hp);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_hoststrerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, hp->h_name);
|
||||
inet_pushresolved(L, hp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_toip(lua_State *L)
|
||||
{
|
||||
const char *address = luaL_checkstring(L, 1);
|
||||
struct hostent *hp = NULL;
|
||||
int err = inet_gethost(address, &hp);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_hoststrerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
|
||||
inet_pushresolved(L, hp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets the host name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_gethostname(lua_State *L)
|
||||
{
|
||||
char name[257];
|
||||
name[256] = '\0';
|
||||
if (gethostname(name, 256) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "gethostname failed");
|
||||
return 2;
|
||||
} else {
|
||||
lua_pushstring(L, name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Retrieves socket peer name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_meth_getpeername(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct sockaddr_in peer;
|
||||
socklen_t peer_len = sizeof(peer);
|
||||
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "getpeername failed");
|
||||
} else {
|
||||
lua_pushstring(L, inet_ntoa(peer.sin_addr));
|
||||
lua_pushnumber(L, ntohs(peer.sin_port));
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Retrieves socket local name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_meth_getsockname(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct sockaddr_in local;
|
||||
socklen_t local_len = sizeof(local);
|
||||
if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "getsockname failed");
|
||||
} else {
|
||||
lua_pushstring(L, inet_ntoa(local.sin_addr));
|
||||
lua_pushnumber(L, ntohs(local.sin_port));
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Passes all resolver information to Lua as a table
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void inet_pushresolved(lua_State *L, struct hostent *hp)
|
||||
{
|
||||
char **alias;
|
||||
struct in_addr **addr;
|
||||
int i, resolved;
|
||||
lua_newtable(L); resolved = lua_gettop(L);
|
||||
lua_pushstring(L, "name");
|
||||
lua_pushstring(L, hp->h_name);
|
||||
lua_settable(L, resolved);
|
||||
lua_pushstring(L, "ip");
|
||||
lua_pushstring(L, "alias");
|
||||
i = 1;
|
||||
alias = hp->h_aliases;
|
||||
lua_newtable(L);
|
||||
if (alias) {
|
||||
while (*alias) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushstring(L, *alias);
|
||||
lua_settable(L, -3);
|
||||
i++; alias++;
|
||||
}
|
||||
}
|
||||
lua_settable(L, resolved);
|
||||
i = 1;
|
||||
lua_newtable(L);
|
||||
addr = (struct in_addr **) hp->h_addr_list;
|
||||
if (addr) {
|
||||
while (*addr) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushstring(L, inet_ntoa(**addr));
|
||||
lua_settable(L, -3);
|
||||
i++; addr++;
|
||||
}
|
||||
}
|
||||
lua_settable(L, resolved);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to create a new inet socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_trycreate(p_socket ps, int type) {
|
||||
return socket_strerror(socket_create(ps, AF_INET, type, 0));
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to connect to remote address (address, port)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_tryconnect(p_socket ps, const char *address,
|
||||
unsigned short port, p_timeout tm)
|
||||
{
|
||||
struct sockaddr_in remote;
|
||||
int err;
|
||||
memset(&remote, 0, sizeof(remote));
|
||||
remote.sin_family = AF_INET;
|
||||
remote.sin_port = htons(port);
|
||||
if (strcmp(address, "*")) {
|
||||
if (!inet_aton(address, &remote.sin_addr)) {
|
||||
struct hostent *hp = NULL;
|
||||
struct in_addr **addr;
|
||||
err = socket_gethostbyname(address, &hp);
|
||||
if (err != IO_DONE) return socket_hoststrerror(err);
|
||||
addr = (struct in_addr **) hp->h_addr_list;
|
||||
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
|
||||
}
|
||||
} else remote.sin_family = AF_UNSPEC;
|
||||
err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to bind socket to (address, port)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
|
||||
{
|
||||
struct sockaddr_in local;
|
||||
int err;
|
||||
memset(&local, 0, sizeof(local));
|
||||
/* address is either wildcard or a valid ip address */
|
||||
local.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
local.sin_port = htons(port);
|
||||
local.sin_family = AF_INET;
|
||||
if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
|
||||
struct hostent *hp = NULL;
|
||||
struct in_addr **addr;
|
||||
err = socket_gethostbyname(address, &hp);
|
||||
if (err != IO_DONE) return socket_hoststrerror(err);
|
||||
addr = (struct in_addr **) hp->h_addr_list;
|
||||
memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
|
||||
}
|
||||
err = socket_bind(ps, (SA *) &local, sizeof(local));
|
||||
if (err != IO_DONE) socket_destroy(ps);
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Some systems do not provide this so that we provide our own. It's not
|
||||
* marvelously fast, but it works just fine.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef INET_ATON
|
||||
int inet_aton(const char *cp, struct in_addr *inp)
|
||||
{
|
||||
unsigned int a = 0, b = 0, c = 0, d = 0;
|
||||
int n = 0, r;
|
||||
unsigned long int addr = 0;
|
||||
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
|
||||
if (r == 0 || n == 0) return 0;
|
||||
cp += n;
|
||||
if (*cp) return 0;
|
||||
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
|
||||
if (inp) {
|
||||
addr += a; addr <<= 8;
|
||||
addr += b; addr <<= 8;
|
||||
addr += c; addr <<= 8;
|
||||
addr += d;
|
||||
inp->s_addr = htonl(addr);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
42
src/socket/inet.h
Normal file
42
src/socket/inet.h
Normal file
@ -0,0 +1,42 @@
|
||||
#ifndef INET_H
|
||||
#define INET_H
|
||||
/*=========================================================================*\
|
||||
* Internet domain functions
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module implements the creation and connection of internet domain
|
||||
* sockets, on top of the socket.h interface, and the interface of with the
|
||||
* resolver.
|
||||
*
|
||||
* The function inet_aton is provided for the platforms where it is not
|
||||
* available. The module also implements the interface of the internet
|
||||
* getpeername and getsockname functions as seen by Lua programs.
|
||||
*
|
||||
* The Lua functions toip and tohostname are also implemented here.
|
||||
*
|
||||
* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
#include "socket.h"
|
||||
#include "timeout.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define INET_ATON
|
||||
#endif
|
||||
|
||||
int inet_open(lua_State *L);
|
||||
|
||||
const char *inet_trycreate(p_socket ps, int type);
|
||||
const char *inet_tryconnect(p_socket ps, const char *address,
|
||||
unsigned short port, p_timeout tm);
|
||||
const char *inet_trybind(p_socket ps, const char *address,
|
||||
unsigned short port);
|
||||
|
||||
int inet_meth_getpeername(lua_State *L, p_socket ps);
|
||||
int inet_meth_getsockname(lua_State *L, p_socket ps);
|
||||
|
||||
#ifdef INET_ATON
|
||||
int inet_aton(const char *cp, struct in_addr *inp);
|
||||
#endif
|
||||
|
||||
#endif /* INET_H */
|
32
src/socket/io.c
Normal file
32
src/socket/io.c
Normal file
@ -0,0 +1,32 @@
|
||||
/*=========================================================================*\
|
||||
* Input/Output abstraction
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: io.c,v 1.6 2005/09/29 06:11:41 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "io.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes C structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
|
||||
io->send = send;
|
||||
io->recv = recv;
|
||||
io->error = error;
|
||||
io->ctx = ctx;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* I/O error strings
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *io_strerror(int err) {
|
||||
switch (err) {
|
||||
case IO_DONE: return NULL;
|
||||
case IO_CLOSED: return "closed";
|
||||
case IO_TIMEOUT: return "timeout";
|
||||
default: return "unknown error";
|
||||
}
|
||||
}
|
67
src/socket/io.h
Normal file
67
src/socket/io.h
Normal file
@ -0,0 +1,67 @@
|
||||
#ifndef IO_H
|
||||
#define IO_H
|
||||
/*=========================================================================*\
|
||||
* Input/Output abstraction
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module defines the interface that LuaSocket expects from the
|
||||
* transport layer for streamed input/output. The idea is that if any
|
||||
* transport implements this interface, then the buffer.c functions
|
||||
* automatically work on it.
|
||||
*
|
||||
* The module socket.h implements this interface, and thus the module tcp.h
|
||||
* is very simple.
|
||||
*
|
||||
* RCS ID: $Id: io.h,v 1.11 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <stdio.h>
|
||||
#include "lua.h"
|
||||
|
||||
#include "timeout.h"
|
||||
|
||||
/* IO error codes */
|
||||
enum {
|
||||
IO_DONE = 0, /* operation completed successfully */
|
||||
IO_TIMEOUT = -1, /* operation timed out */
|
||||
IO_CLOSED = -2, /* the connection has been closed */
|
||||
IO_UNKNOWN = -3
|
||||
};
|
||||
|
||||
/* interface to error message function */
|
||||
typedef const char *(*p_error) (
|
||||
void *ctx, /* context needed by send */
|
||||
int err /* error code */
|
||||
);
|
||||
|
||||
/* interface to send function */
|
||||
typedef int (*p_send) (
|
||||
void *ctx, /* context needed by send */
|
||||
const char *data, /* pointer to buffer with data to send */
|
||||
size_t count, /* number of bytes to send from buffer */
|
||||
size_t *sent, /* number of bytes sent uppon return */
|
||||
p_timeout tm /* timeout control */
|
||||
);
|
||||
|
||||
/* interface to recv function */
|
||||
typedef int (*p_recv) (
|
||||
void *ctx, /* context needed by recv */
|
||||
char *data, /* pointer to buffer where data will be writen */
|
||||
size_t count, /* number of bytes to receive into buffer */
|
||||
size_t *got, /* number of bytes received uppon return */
|
||||
p_timeout tm /* timeout control */
|
||||
);
|
||||
|
||||
/* IO driver definition */
|
||||
typedef struct t_io_ {
|
||||
void *ctx; /* context needed by send/recv */
|
||||
p_send send; /* send function pointer */
|
||||
p_recv recv; /* receive function pointer */
|
||||
p_error error; /* strerror function */
|
||||
} t_io;
|
||||
typedef t_io *p_io;
|
||||
|
||||
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
|
||||
const char *io_strerror(int err);
|
||||
|
||||
#endif /* IO_H */
|
||||
|
118
src/socket/luasocket.c
Normal file
118
src/socket/luasocket.c
Normal file
@ -0,0 +1,118 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket toolkit
|
||||
* Networking support for the Lua language
|
||||
* Diego Nehab
|
||||
* 26/11/1999
|
||||
*
|
||||
* This library is part of an effort to progressively increase the network
|
||||
* connectivity of the Lua language. The Lua interface to networking
|
||||
* functions follows the Sockets API closely, trying to simplify all tasks
|
||||
* involved in setting up both client and server connections. The provided
|
||||
* IO routines, however, follow the Lua style, being very similar to the
|
||||
* standard Lua read and write functions.
|
||||
*
|
||||
* RCS ID: $Id: luasocket.c,v 1.53 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* Standard include files
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
|
||||
#include "compat-5.1.h"
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* LuaSocket includes
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "auxiliar.h"
|
||||
#include "except.h"
|
||||
#include "timeout.h"
|
||||
#include "buffer.h"
|
||||
#include "inet.h"
|
||||
#include "tcp.h"
|
||||
#include "udp.h"
|
||||
#include "select.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Internal function prototypes
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L);
|
||||
static int global_unload(lua_State *L);
|
||||
static int base_open(lua_State *L);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Modules and functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static const luaL_reg mod[] = {
|
||||
{"auxiliar", auxiliar_open},
|
||||
{"except", except_open},
|
||||
{"timeout", timeout_open},
|
||||
{"buffer", buffer_open},
|
||||
{"inet", inet_open},
|
||||
{"tcp", tcp_open},
|
||||
{"udp", udp_open},
|
||||
{"select", select_open},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static luaL_reg func[] = {
|
||||
{"skip", global_skip},
|
||||
{"__unload", global_unload},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Skip a few arguments
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L) {
|
||||
int amount = luaL_checkint(L, 1);
|
||||
int ret = lua_gettop(L) - amount - 1;
|
||||
return ret >= 0 ? ret : 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Unloads the library
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_unload(lua_State *L) {
|
||||
(void) L;
|
||||
socket_close();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Setup basic stuff.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int base_open(lua_State *L) {
|
||||
if (socket_open()) {
|
||||
/* export functions (and leave namespace table on top of stack) */
|
||||
luaL_openlib(L, "socket", func, 0);
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
lua_pushstring(L, "_DEBUG");
|
||||
lua_pushboolean(L, 1);
|
||||
lua_rawset(L, -3);
|
||||
#endif
|
||||
/* make version string available to scripts */
|
||||
lua_pushstring(L, "_VERSION");
|
||||
lua_pushstring(L, LUASOCKET_VERSION);
|
||||
lua_rawset(L, -3);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushstring(L, "unable to initialize library");
|
||||
lua_error(L);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes all library modules.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
LUASOCKET_API int luaopen_socket_core(lua_State *L) {
|
||||
int i;
|
||||
base_open(L);
|
||||
for (i = 0; mod[i].name; i++) mod[i].func(L);
|
||||
return 1;
|
||||
}
|
32
src/socket/luasocket.h
Normal file
32
src/socket/luasocket.h
Normal file
@ -0,0 +1,32 @@
|
||||
#ifndef LUASOCKET_H
|
||||
#define LUASOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket toolkit
|
||||
* Networking support for the Lua language
|
||||
* Diego Nehab
|
||||
* 9/11/1999
|
||||
*
|
||||
* RCS ID: $Id: luasocket.h,v 1.25 2007/06/11 23:44:54 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Current socket library version
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#define LUASOCKET_VERSION "LuaSocket 2.0.2"
|
||||
#define LUASOCKET_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
|
||||
#define LUASOCKET_AUTHORS "Diego Nehab"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* This macro prefixes all exported API functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifndef LUASOCKET_API
|
||||
#define LUASOCKET_API extern
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes the library.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
LUASOCKET_API int luaopen_socket_core(lua_State *L);
|
||||
|
||||
#endif /* LUASOCKET_H */
|
149
src/socket/options.c
Normal file
149
src/socket/options.c
Normal file
@ -0,0 +1,149 @@
|
||||
/*=========================================================================*\
|
||||
* Common option interface
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: options.c,v 1.6 2005/11/20 07:20:23 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "options.h"
|
||||
#include "inet.h"
|
||||
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions prototypes
|
||||
\*=========================================================================*/
|
||||
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_set(lua_State *L, p_socket ps, int level, int name,
|
||||
void *val, int len);
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Calls appropriate option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
|
||||
{
|
||||
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
|
||||
while (opt->name && strcmp(name, opt->name))
|
||||
opt++;
|
||||
if (!opt->func) {
|
||||
char msg[45];
|
||||
sprintf(msg, "unsupported option `%.35s'", name);
|
||||
luaL_argerror(L, 2, msg);
|
||||
}
|
||||
return opt->func(L, ps);
|
||||
}
|
||||
|
||||
/* enables reuse of local address */
|
||||
int opt_reuseaddr(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
|
||||
}
|
||||
|
||||
/* disables the Naggle algorithm */
|
||||
int opt_tcp_nodelay(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
|
||||
}
|
||||
|
||||
int opt_keepalive(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
|
||||
}
|
||||
|
||||
int opt_dontroute(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
|
||||
}
|
||||
|
||||
int opt_broadcast(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
|
||||
}
|
||||
|
||||
int opt_ip_multicast_loop(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
|
||||
}
|
||||
|
||||
int opt_linger(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct linger li; /* obj, name, table */
|
||||
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
|
||||
lua_pushstring(L, "on");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isboolean(L, -1))
|
||||
luaL_argerror(L, 3, "boolean 'on' field expected");
|
||||
li.l_onoff = (u_short) lua_toboolean(L, -1);
|
||||
lua_pushstring(L, "timeout");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isnumber(L, -1))
|
||||
luaL_argerror(L, 3, "number 'timeout' field expected");
|
||||
li.l_linger = (u_short) lua_tonumber(L, -1);
|
||||
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
|
||||
}
|
||||
|
||||
int opt_ip_multicast_ttl(lua_State *L, p_socket ps)
|
||||
{
|
||||
int val = (int) luaL_checknumber(L, 3); /* obj, name, int */
|
||||
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
int opt_ip_add_membership(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
|
||||
}
|
||||
|
||||
int opt_ip_drop_membersip(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Auxiliar functions
|
||||
\*=========================================================================*/
|
||||
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
struct ip_mreq val; /* obj, name, table */
|
||||
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
|
||||
lua_pushstring(L, "multiaddr");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isstring(L, -1))
|
||||
luaL_argerror(L, 3, "string 'multiaddr' field expected");
|
||||
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
|
||||
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
|
||||
lua_pushstring(L, "interface");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isstring(L, -1))
|
||||
luaL_argerror(L, 3, "string 'interface' field expected");
|
||||
val.imr_interface.s_addr = htonl(INADDR_ANY);
|
||||
if (strcmp(lua_tostring(L, -1), "*") &&
|
||||
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
|
||||
luaL_argerror(L, 3, "invalid 'interface' ip address");
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
static
|
||||
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
|
||||
{
|
||||
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "setsockopt failed");
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
39
src/socket/options.h
Normal file
39
src/socket/options.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef OPTIONS_H
|
||||
#define OPTIONS_H
|
||||
/*=========================================================================*\
|
||||
* Common option interface
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module provides a common interface to socket options, used mainly by
|
||||
* modules UDP and TCP.
|
||||
*
|
||||
* RCS ID: $Id: options.h,v 1.4 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "lua.h"
|
||||
#include "socket.h"
|
||||
|
||||
/* option registry */
|
||||
typedef struct t_opt {
|
||||
const char *name;
|
||||
int (*func)(lua_State *L, p_socket ps);
|
||||
} t_opt;
|
||||
typedef t_opt *p_opt;
|
||||
|
||||
/* supported options */
|
||||
int opt_dontroute(lua_State *L, p_socket ps);
|
||||
int opt_broadcast(lua_State *L, p_socket ps);
|
||||
int opt_reuseaddr(lua_State *L, p_socket ps);
|
||||
int opt_tcp_nodelay(lua_State *L, p_socket ps);
|
||||
int opt_keepalive(lua_State *L, p_socket ps);
|
||||
int opt_linger(lua_State *L, p_socket ps);
|
||||
int opt_reuseaddr(lua_State *L, p_socket ps);
|
||||
int opt_ip_multicast_ttl(lua_State *L, p_socket ps);
|
||||
int opt_ip_multicast_loop(lua_State *L, p_socket ps);
|
||||
int opt_ip_add_membership(lua_State *L, p_socket ps);
|
||||
int opt_ip_drop_membersip(lua_State *L, p_socket ps);
|
||||
|
||||
/* invokes the appropriate option handler */
|
||||
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
|
||||
|
||||
#endif
|
200
src/socket/select.c
Normal file
200
src/socket/select.c
Normal file
@ -0,0 +1,200 @@
|
||||
/*=========================================================================*\
|
||||
* Select implementation
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: select.c,v 1.22 2005/11/20 07:20:23 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "socket.h"
|
||||
#include "timeout.h"
|
||||
#include "select.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static t_socket getfd(lua_State *L);
|
||||
static int dirty(lua_State *L);
|
||||
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
|
||||
int itab, fd_set *set);
|
||||
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
|
||||
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
|
||||
int itab, int tab, int start);
|
||||
static void make_assoc(lua_State *L, int tab);
|
||||
static int global_select(lua_State *L);
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_reg func[] = {
|
||||
{"select", global_select},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int select_open(lua_State *L) {
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Global Lua functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Waits for a set of sockets until a condition is met or timeout.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_select(lua_State *L) {
|
||||
int rtab, wtab, itab, ret, ndirty;
|
||||
t_socket max_fd;
|
||||
fd_set rset, wset;
|
||||
t_timeout tm;
|
||||
double t = luaL_optnumber(L, 3, -1);
|
||||
FD_ZERO(&rset); FD_ZERO(&wset);
|
||||
lua_settop(L, 3);
|
||||
lua_newtable(L); itab = lua_gettop(L);
|
||||
lua_newtable(L); rtab = lua_gettop(L);
|
||||
lua_newtable(L); wtab = lua_gettop(L);
|
||||
max_fd = collect_fd(L, 1, SOCKET_INVALID, itab, &rset);
|
||||
ndirty = check_dirty(L, 1, rtab, &rset);
|
||||
t = ndirty > 0? 0.0: t;
|
||||
timeout_init(&tm, t, -1);
|
||||
timeout_markstart(&tm);
|
||||
max_fd = collect_fd(L, 2, max_fd, itab, &wset);
|
||||
ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
|
||||
if (ret > 0 || ndirty > 0) {
|
||||
return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
|
||||
return_fd(L, &wset, max_fd+1, itab, wtab, 0);
|
||||
make_assoc(L, rtab);
|
||||
make_assoc(L, wtab);
|
||||
return 2;
|
||||
} else if (ret == 0) {
|
||||
lua_pushstring(L, "timeout");
|
||||
return 3;
|
||||
} else {
|
||||
lua_pushstring(L, "error");
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
static t_socket getfd(lua_State *L) {
|
||||
t_socket fd = SOCKET_INVALID;
|
||||
lua_pushstring(L, "getfd");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
if (lua_isnumber(L, -1))
|
||||
fd = (t_socket) lua_tonumber(L, -1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return fd;
|
||||
}
|
||||
|
||||
static int dirty(lua_State *L) {
|
||||
int is = 0;
|
||||
lua_pushstring(L, "dirty");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
is = lua_toboolean(L, -1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return is;
|
||||
}
|
||||
|
||||
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
|
||||
int itab, fd_set *set) {
|
||||
int i = 1;
|
||||
if (lua_isnil(L, tab))
|
||||
return max_fd;
|
||||
while (1) {
|
||||
t_socket fd;
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
fd = getfd(L);
|
||||
if (fd != SOCKET_INVALID) {
|
||||
FD_SET(fd, set);
|
||||
if (max_fd == SOCKET_INVALID || max_fd < fd)
|
||||
max_fd = fd;
|
||||
lua_pushnumber(L, fd);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, itab);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
i = i + 1;
|
||||
}
|
||||
return max_fd;
|
||||
}
|
||||
|
||||
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
|
||||
int ndirty = 0, i = 1;
|
||||
if (lua_isnil(L, tab))
|
||||
return 0;
|
||||
while (1) {
|
||||
t_socket fd;
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
fd = getfd(L);
|
||||
if (fd != SOCKET_INVALID && dirty(L)) {
|
||||
lua_pushnumber(L, ++ndirty);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, dtab);
|
||||
FD_CLR(fd, set);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
i = i + 1;
|
||||
}
|
||||
return ndirty;
|
||||
}
|
||||
|
||||
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
|
||||
int itab, int tab, int start) {
|
||||
t_socket fd;
|
||||
for (fd = 0; fd < max_fd; fd++) {
|
||||
if (FD_ISSET(fd, set)) {
|
||||
lua_pushnumber(L, ++start);
|
||||
lua_pushnumber(L, fd);
|
||||
lua_gettable(L, itab);
|
||||
lua_settable(L, tab);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void make_assoc(lua_State *L, int tab) {
|
||||
int i = 1, atab;
|
||||
lua_newtable(L); atab = lua_gettop(L);
|
||||
while (1) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, atab);
|
||||
lua_pushnumber(L, i);
|
||||
lua_settable(L, atab);
|
||||
} else {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
i = i+1;
|
||||
}
|
||||
}
|
||||
|
17
src/socket/select.h
Normal file
17
src/socket/select.h
Normal file
@ -0,0 +1,17 @@
|
||||
#ifndef SELECT_H
|
||||
#define SELECT_H
|
||||
/*=========================================================================*\
|
||||
* Select implementation
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* Each object that can be passed to the select function has to export
|
||||
* method getfd() which returns the descriptor to be passed to the
|
||||
* underlying select function. Another method, dirty(), should return
|
||||
* true if there is data ready for reading (required for buffered input).
|
||||
*
|
||||
* RCS ID: $Id: select.h,v 1.7 2004/06/16 01:02:07 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
int select_open(lua_State *L);
|
||||
|
||||
#endif /* SELECT_H */
|
76
src/socket/socket.h
Normal file
76
src/socket/socket.h
Normal file
@ -0,0 +1,76 @@
|
||||
#ifndef SOCKET_H
|
||||
#define SOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* BSD Sockets and WinSock are similar, but there are a few irritating
|
||||
* differences. Also, not all *nix platforms behave the same. This module
|
||||
* (and the associated usocket.h and wsocket.h) factor these differences and
|
||||
* creates a interface compatible with the io.h module.
|
||||
*
|
||||
* RCS ID: $Id: socket.h,v 1.20 2005/11/20 07:20:23 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "io.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Platform specific compatibilization
|
||||
\*=========================================================================*/
|
||||
#ifdef _WIN32
|
||||
#include "wsocket.h"
|
||||
#else
|
||||
#include "usocket.h"
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* The connect and accept functions accept a timeout and their
|
||||
* implementations are somewhat complicated. We chose to move
|
||||
* the timeout control into this module for these functions in
|
||||
* order to simplify the modules that use them.
|
||||
\*=========================================================================*/
|
||||
#include "timeout.h"
|
||||
|
||||
/* we are lazy... */
|
||||
typedef struct sockaddr SA;
|
||||
|
||||
/*=========================================================================*\
|
||||
* Functions bellow implement a comfortable platform independent
|
||||
* interface to sockets
|
||||
\*=========================================================================*/
|
||||
int socket_open(void);
|
||||
int socket_close(void);
|
||||
void socket_destroy(p_socket ps);
|
||||
void socket_shutdown(p_socket ps, int how);
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count,
|
||||
size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
|
||||
|
||||
void socket_setnonblocking(p_socket ps);
|
||||
void socket_setblocking(p_socket ps);
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm);
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm);
|
||||
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol);
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
|
||||
int socket_listen(p_socket ps, int backlog);
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr,
|
||||
socklen_t *addr_len, p_timeout tm);
|
||||
|
||||
const char *socket_hoststrerror(int err);
|
||||
const char *socket_strerror(int err);
|
||||
|
||||
/* these are perfect to use with the io abstraction module
|
||||
and the buffered input module */
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm);
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
|
||||
const char *socket_ioerror(p_socket ps, int err);
|
||||
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp);
|
||||
|
||||
#endif /* SOCKET_H */
|
133
src/socket/socket.lua
Normal file
133
src/socket/socket.lua
Normal file
@ -0,0 +1,133 @@
|
||||
-----------------------------------------------------------------------------
|
||||
-- LuaSocket helper module
|
||||
-- Author: Diego Nehab
|
||||
-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Declare module and import dependencies
|
||||
-----------------------------------------------------------------------------
|
||||
local base = _G
|
||||
local string = require("string")
|
||||
local math = require("math")
|
||||
local socket = require("socket.core")
|
||||
module("socket")
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Exported auxiliar functions
|
||||
-----------------------------------------------------------------------------
|
||||
function connect(address, port, laddress, lport)
|
||||
local sock, err = socket.tcp()
|
||||
if not sock then return nil, err end
|
||||
if laddress then
|
||||
local res, err = sock:bind(laddress, lport, -1)
|
||||
if not res then return nil, err end
|
||||
end
|
||||
local res, err = sock:connect(address, port)
|
||||
if not res then return nil, err end
|
||||
return sock
|
||||
end
|
||||
|
||||
function bind(host, port, backlog)
|
||||
local sock, err = socket.tcp()
|
||||
if not sock then return nil, err end
|
||||
sock:setoption("reuseaddr", true)
|
||||
local res, err = sock:bind(host, port)
|
||||
if not res then return nil, err end
|
||||
res, err = sock:listen(backlog)
|
||||
if not res then return nil, err end
|
||||
return sock
|
||||
end
|
||||
|
||||
try = newtry()
|
||||
|
||||
function choose(table)
|
||||
return function(name, opt1, opt2)
|
||||
if base.type(name) ~= "string" then
|
||||
name, opt1, opt2 = "default", name, opt1
|
||||
end
|
||||
local f = table[name or "nil"]
|
||||
if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
|
||||
else return f(opt1, opt2) end
|
||||
end
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Socket sources and sinks, conforming to LTN12
|
||||
-----------------------------------------------------------------------------
|
||||
-- create namespaces inside LuaSocket namespace
|
||||
sourcet = {}
|
||||
sinkt = {}
|
||||
|
||||
BLOCKSIZE = 2048
|
||||
|
||||
sinkt["close-when-done"] = function(sock)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function(self, chunk, err)
|
||||
if not chunk then
|
||||
sock:close()
|
||||
return 1
|
||||
else return sock:send(chunk) end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sinkt["keep-open"] = function(sock)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function(self, chunk, err)
|
||||
if chunk then return sock:send(chunk)
|
||||
else return 1 end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sinkt["default"] = sinkt["keep-open"]
|
||||
|
||||
sink = choose(sinkt)
|
||||
|
||||
sourcet["by-length"] = function(sock, length)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function()
|
||||
if length <= 0 then return nil end
|
||||
local size = math.min(socket.BLOCKSIZE, length)
|
||||
local chunk, err = sock:receive(size)
|
||||
if err then return nil, err end
|
||||
length = length - string.len(chunk)
|
||||
return chunk
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sourcet["until-closed"] = function(sock)
|
||||
local done
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function()
|
||||
if done then return nil end
|
||||
local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
|
||||
if not err then return chunk
|
||||
elseif err == "closed" then
|
||||
sock:close()
|
||||
done = 1
|
||||
return partial
|
||||
else return nil, err end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
sourcet["default"] = sourcet["until-closed"]
|
||||
|
||||
source = choose(sourcet)
|
||||
|
9
src/socket/socket.lua.cpp
Normal file
9
src/socket/socket.lua.cpp
Normal file
@ -0,0 +1,9 @@
|
||||
// socket.lua from luasocket compiled into a cpp file
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
void luaopen_socket(lua_State *l){
|
||||
int socket_luac_sz=4061;
|
||||
const char* socket_luac="-----------------------------------------------------------------------------\012-- LuaSocket helper module\012-- Author: Diego Nehab\012-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $\012-----------------------------------------------------------------------------\012\012-----------------------------------------------------------------------------\012-- Declare module and import dependencies\012-----------------------------------------------------------------------------\012local base = _G\012local string = require(\042string\042)\012local math = require(\042math\042)\012local socket = require(\042socket.core\042)\012module(\042socket\042)\012\012-----------------------------------------------------------------------------\012-- Exported auxiliar functions\012-----------------------------------------------------------------------------\012function connect(address, port, laddress, lport)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 if laddress then\012 local res, err = sock:bind(laddress, lport, -1)\012 if not res then return nil, err end\012 end\012 local res, err = sock:connect(address, port)\012 if not res then return nil, err end\012 return sock\012end\012\012function bind(host, port, backlog)\012 local sock, err = socket.tcp()\012 if not sock then return nil, err end\012 sock:setoption(\042reuseaddr\042, true)\012 local res, err = sock:bind(host, port)\012 if not res then return nil, err end\012 res, err = sock:listen(backlog)\012 if not res then return nil, err end\012 return sock\012end\012\012try = newtry()\012\012function choose(table)\012 return function(name, opt1, opt2)\012 if base.type(name) ~= \042string\042 then\012 name, opt1, opt2 = \042default\042, name, opt1\012 end\012 local f = table[name or \042nil\042]\012 if not f then base.error(\042unknown key (\042.. base.tostring(name) ..\042)\042, 3)\012 else return f(opt1, opt2) end\012 end\012end\012\012-----------------------------------------------------------------------------\012-- Socket sources and sinks, conforming to LTN12\012-----------------------------------------------------------------------------\012-- create namespaces inside LuaSocket namespace\012sourcet = {}\012sinkt = {}\012\012BLOCKSIZE = 2048\012\012sinkt[\042close-when-done\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if not chunk then\012 sock:close()\012 return 1\012 else return sock:send(chunk) end\012 end\012 })\012end\012\012sinkt[\042keep-open\042] = function(sock)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function(self, chunk, err)\012 if chunk then return sock:send(chunk)\012 else return 1 end\012 end\012 })\012end\012\012sinkt[\042default\042] = sinkt[\042keep-open\042]\012\012sink = choose(sinkt)\012\012sourcet[\042by-length\042] = function(sock, length)\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if length <= 0 then return nil end\012 local size = math.min(socket.BLOCKSIZE, length)\012 local chunk, err = sock:receive(size)\012 if err then return nil, err end\012 length = length - string.len(chunk)\012 return chunk\012 end\012 })\012end\012\012sourcet[\042until-closed\042] = function(sock)\012 local done\012 return base.setmetatable({\012 getfd = function() return sock:getfd() end,\012 dirty = function() return sock:dirty() end\012 }, {\012 __call = function()\012 if done then return nil end\012 local chunk, err, partial = sock:receive(socket.BLOCKSIZE)\012 if not err then return chunk\012 elseif err == \042closed\042 then\012 sock:close()\012 done = 1\012 return partial\012 else return nil, err end\012 end\012 })\012end\012\012\012sourcet[\042default\042] = sourcet[\042until-closed\042]\012\012source = choose(sourcet)\012\012";
|
||||
luaL_loadbuffer(l, socket_luac, socket_luac_sz, "@builtin socket.lua");
|
||||
lua_call(l, 0, 0);
|
||||
}
|
2
src/socket/socket.lua.h
Normal file
2
src/socket/socket.lua.h
Normal file
@ -0,0 +1,2 @@
|
||||
#include "lua.h"
|
||||
void luaopen_socket(lua_State *l);
|
339
src/socket/tcp.c
Normal file
339
src/socket/tcp.c
Normal file
@ -0,0 +1,339 @@
|
||||
/*=========================================================================*\
|
||||
* TCP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: tcp.c,v 1.41 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "socket.h"
|
||||
#include "inet.h"
|
||||
#include "options.h"
|
||||
#include "tcp.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int global_create(lua_State *L);
|
||||
static int meth_connect(lua_State *L);
|
||||
static int meth_listen(lua_State *L);
|
||||
static int meth_bind(lua_State *L);
|
||||
static int meth_send(lua_State *L);
|
||||
static int meth_getstats(lua_State *L);
|
||||
static int meth_setstats(lua_State *L);
|
||||
static int meth_getsockname(lua_State *L);
|
||||
static int meth_getpeername(lua_State *L);
|
||||
static int meth_shutdown(lua_State *L);
|
||||
static int meth_receive(lua_State *L);
|
||||
static int meth_accept(lua_State *L);
|
||||
static int meth_close(lua_State *L);
|
||||
static int meth_setoption(lua_State *L);
|
||||
static int meth_settimeout(lua_State *L);
|
||||
static int meth_getfd(lua_State *L);
|
||||
static int meth_setfd(lua_State *L);
|
||||
static int meth_dirty(lua_State *L);
|
||||
|
||||
/* tcp object methods */
|
||||
static luaL_reg tcp[] = {
|
||||
{"__gc", meth_close},
|
||||
{"__tostring", auxiliar_tostring},
|
||||
{"accept", meth_accept},
|
||||
{"bind", meth_bind},
|
||||
{"close", meth_close},
|
||||
{"connect", meth_connect},
|
||||
{"dirty", meth_dirty},
|
||||
{"getfd", meth_getfd},
|
||||
{"getpeername", meth_getpeername},
|
||||
{"getsockname", meth_getsockname},
|
||||
{"getstats", meth_getstats},
|
||||
{"setstats", meth_setstats},
|
||||
{"listen", meth_listen},
|
||||
{"receive", meth_receive},
|
||||
{"send", meth_send},
|
||||
{"setfd", meth_setfd},
|
||||
{"setoption", meth_setoption},
|
||||
{"setpeername", meth_connect},
|
||||
{"setsockname", meth_bind},
|
||||
{"settimeout", meth_settimeout},
|
||||
{"shutdown", meth_shutdown},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket option handlers */
|
||||
static t_opt opt[] = {
|
||||
{"keepalive", opt_keepalive},
|
||||
{"reuseaddr", opt_reuseaddr},
|
||||
{"tcp-nodelay", opt_tcp_nodelay},
|
||||
{"linger", opt_linger},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_reg func[] = {
|
||||
{"tcp", global_create},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int tcp_open(lua_State *L)
|
||||
{
|
||||
/* create classes */
|
||||
auxiliar_newclass(L, "tcp{master}", tcp);
|
||||
auxiliar_newclass(L, "tcp{client}", tcp);
|
||||
auxiliar_newclass(L, "tcp{server}", tcp);
|
||||
/* create class groups */
|
||||
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
|
||||
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
|
||||
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
|
||||
/* define library functions */
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call buffered IO methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_send(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_send(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_receive(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_receive(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_getstats(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_getstats(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_setstats(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_setstats(L, &tcp->buf);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setoption(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return opt_meth_setoption(L, opt, &tcp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select support methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfd(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
lua_pushnumber(L, (int) tcp->sock);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* this is very dangerous, but can be handy for those that are brave enough */
|
||||
static int meth_setfd(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
tcp->sock = (t_socket) luaL_checknumber(L, 2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int meth_dirty(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
lua_pushboolean(L, !buffer_isempty(&tcp->buf));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Waits for and returns a client object attempting connection to the
|
||||
* server object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_accept(lua_State *L)
|
||||
{
|
||||
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
|
||||
p_timeout tm = timeout_markstart(&server->tm);
|
||||
t_socket sock;
|
||||
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
|
||||
/* if successful, push client socket */
|
||||
if (err == IO_DONE) {
|
||||
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
|
||||
auxiliar_setclass(L, "tcp{client}", -1);
|
||||
/* initialize structure fields */
|
||||
socket_setnonblocking(&sock);
|
||||
clnt->sock = sock;
|
||||
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &clnt->sock);
|
||||
timeout_init(&clnt->tm, -1, -1);
|
||||
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds an object to an address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_bind(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
|
||||
const char *err = inet_trybind(&tcp->sock, address, port);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master tcp object into a client object.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_connect(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
|
||||
p_timeout tm = timeout_markstart(&tcp->tm);
|
||||
const char *err = inet_tryconnect(&tcp->sock, address, port, tm);
|
||||
/* have to set the class even if it failed due to non-blocking connects */
|
||||
auxiliar_setclass(L, "tcp{client}", 1);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
/* turn master object into a client object */
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Closes socket used by object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_close(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
socket_destroy(&tcp->sock);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Puts the sockt in listen mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_listen(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
|
||||
int backlog = (int) luaL_optnumber(L, 2, 32);
|
||||
int err = socket_listen(&tcp->sock, backlog);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
/* turn master object into a server object */
|
||||
auxiliar_setclass(L, "tcp{server}", 1);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Shuts the connection down partially
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_shutdown(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
const char *how = luaL_optstring(L, 2, "both");
|
||||
switch (how[0]) {
|
||||
case 'b':
|
||||
if (strcmp(how, "both")) goto error;
|
||||
socket_shutdown(&tcp->sock, 2);
|
||||
break;
|
||||
case 's':
|
||||
if (strcmp(how, "send")) goto error;
|
||||
socket_shutdown(&tcp->sock, 1);
|
||||
break;
|
||||
case 'r':
|
||||
if (strcmp(how, "receive")) goto error;
|
||||
socket_shutdown(&tcp->sock, 0);
|
||||
break;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
error:
|
||||
luaL_argerror(L, 2, "invalid shutdown method");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call inet methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getpeername(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return inet_meth_getpeername(L, &tcp->sock);
|
||||
}
|
||||
|
||||
static int meth_getsockname(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return inet_meth_getsockname(L, &tcp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call tm methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_settimeout(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return timeout_meth_settimeout(L, &tcp->tm);
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Library functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a master tcp object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_create(lua_State *L)
|
||||
{
|
||||
t_socket sock;
|
||||
const char *err = inet_trycreate(&sock, SOCK_STREAM);
|
||||
/* try to allocate a system socket */
|
||||
if (!err) {
|
||||
/* allocate tcp object */
|
||||
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
|
||||
/* set its type as master object */
|
||||
auxiliar_setclass(L, "tcp{master}", -1);
|
||||
/* initialize remaining structure fields */
|
||||
socket_setnonblocking(&sock);
|
||||
tcp->sock = sock;
|
||||
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &tcp->sock);
|
||||
timeout_init(&tcp->tm, -1, -1);
|
||||
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
}
|
36
src/socket/tcp.h
Normal file
36
src/socket/tcp.h
Normal file
@ -0,0 +1,36 @@
|
||||
#ifndef TCP_H
|
||||
#define TCP_H
|
||||
/*=========================================================================*\
|
||||
* TCP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The tcp.h module is basicly a glue that puts together modules buffer.h,
|
||||
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
|
||||
* SOCK_STREAM) support.
|
||||
*
|
||||
* Three classes are defined: master, client and server. The master class is
|
||||
* a newly created tcp object, that has not been bound or connected. Server
|
||||
* objects are tcp objects bound to some local address. Client objects are
|
||||
* tcp objects either connected to some address or returned by the accept
|
||||
* method of a server object.
|
||||
*
|
||||
* RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
#include "buffer.h"
|
||||
#include "timeout.h"
|
||||
#include "socket.h"
|
||||
|
||||
typedef struct t_tcp_ {
|
||||
t_socket sock;
|
||||
t_io io;
|
||||
t_buffer buf;
|
||||
t_timeout tm;
|
||||
} t_tcp;
|
||||
|
||||
typedef t_tcp *p_tcp;
|
||||
|
||||
int tcp_open(lua_State *L);
|
||||
|
||||
#endif /* TCP_H */
|
207
src/socket/timeout.c
Normal file
207
src/socket/timeout.c
Normal file
@ -0,0 +1,207 @@
|
||||
/*=========================================================================*\
|
||||
* Timeout management functions
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <stdio.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "timeout.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
|
||||
#define MIN(x, y) ((x) < (y) ? x : y)
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int timeout_lua_gettime(lua_State *L);
|
||||
static int timeout_lua_sleep(lua_State *L);
|
||||
|
||||
static luaL_reg func[] = {
|
||||
{ "gettime", timeout_lua_gettime },
|
||||
{ "sleep", timeout_lua_sleep },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions.
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initialize structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void timeout_init(p_timeout tm, double block, double total) {
|
||||
tm->block = block;
|
||||
tm->total = total;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was successful
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_get(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
return tm->block;
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns time since start of operation
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* start field of structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getstart(p_timeout tm) {
|
||||
return tm->start;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was a failure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getretry(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
double t = tm->block - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Marks the operation start time in structure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
p_timeout timeout_markstart(p_timeout tm) {
|
||||
tm->start = timeout_gettime();
|
||||
return tm;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets time in s, relative to January 1, 1970 (UTC)
|
||||
* Returns
|
||||
* time in s.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef _WIN32
|
||||
double timeout_gettime(void) {
|
||||
FILETIME ft;
|
||||
double t;
|
||||
GetSystemTimeAsFileTime(&ft);
|
||||
/* Windows file time (time since January 1, 1601 (UTC)) */
|
||||
t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
|
||||
/* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return (t - 11644473600.0);
|
||||
}
|
||||
#else
|
||||
double timeout_gettime(void) {
|
||||
struct timeval v;
|
||||
gettimeofday(&v, (struct timezone *) NULL);
|
||||
/* Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return v.tv_sec + v.tv_usec/1.0e6;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_open(lua_State *L) {
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sets timeout values for IO operations
|
||||
* Lua Input: base, time [, mode]
|
||||
* time: time out value in seconds
|
||||
* mode: "b" for block timeout, "t" for total timeout. (default: b)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
|
||||
double t = luaL_optnumber(L, 2, -1);
|
||||
const char *mode = luaL_optstring(L, 3, "b");
|
||||
switch (*mode) {
|
||||
case 'b':
|
||||
tm->block = t;
|
||||
break;
|
||||
case 'r': case 't':
|
||||
tm->total = t;
|
||||
break;
|
||||
default:
|
||||
luaL_argcheck(L, 0, 3, "invalid timeout mode");
|
||||
break;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Test support functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns the time the system has been up, in secconds.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int timeout_lua_gettime(lua_State *L)
|
||||
{
|
||||
lua_pushnumber(L, timeout_gettime());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sleep for n seconds.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_lua_sleep(lua_State *L)
|
||||
{
|
||||
double n = luaL_checknumber(L, 1);
|
||||
#ifdef _WIN32
|
||||
Sleep((int)(n*1000));
|
||||
#else
|
||||
struct timespec t, r;
|
||||
t.tv_sec = (int) n;
|
||||
n -= t.tv_sec;
|
||||
t.tv_nsec = (int) (n * 1000000000);
|
||||
if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
|
||||
while (nanosleep(&t, &r) != 0) {
|
||||
t.tv_sec = r.tv_sec;
|
||||
t.tv_nsec = r.tv_nsec;
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
30
src/socket/timeout.h
Normal file
30
src/socket/timeout.h
Normal file
@ -0,0 +1,30 @@
|
||||
#ifndef TIMEOUT_H
|
||||
#define TIMEOUT_H
|
||||
/*=========================================================================*\
|
||||
* Timeout management functions
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: timeout.h,v 1.14 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
/* timeout control structure */
|
||||
typedef struct t_timeout_ {
|
||||
double block; /* maximum time for blocking calls */
|
||||
double total; /* total number of miliseconds for operation */
|
||||
double start; /* time of start of operation */
|
||||
} t_timeout;
|
||||
typedef t_timeout *p_timeout;
|
||||
|
||||
int timeout_open(lua_State *L);
|
||||
void timeout_init(p_timeout tm, double block, double total);
|
||||
double timeout_get(p_timeout tm);
|
||||
double timeout_getretry(p_timeout tm);
|
||||
p_timeout timeout_markstart(p_timeout tm);
|
||||
double timeout_getstart(p_timeout tm);
|
||||
double timeout_gettime(void);
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
|
||||
|
||||
#define timeout_iszero(tm) ((tm)->block == 0.0)
|
||||
|
||||
#endif /* TIMEOUT_H */
|
336
src/socket/udp.c
Normal file
336
src/socket/udp.c
Normal file
@ -0,0 +1,336 @@
|
||||
/*=========================================================================*\
|
||||
* UDP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: udp.c,v 1.29 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "socket.h"
|
||||
#include "inet.h"
|
||||
#include "options.h"
|
||||
#include "udp.h"
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
|
||||
#define MIN(x, y) ((x) < (y) ? x : y)
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int global_create(lua_State *L);
|
||||
static int meth_send(lua_State *L);
|
||||
static int meth_sendto(lua_State *L);
|
||||
static int meth_receive(lua_State *L);
|
||||
static int meth_receivefrom(lua_State *L);
|
||||
static int meth_getsockname(lua_State *L);
|
||||
static int meth_getpeername(lua_State *L);
|
||||
static int meth_setsockname(lua_State *L);
|
||||
static int meth_setpeername(lua_State *L);
|
||||
static int meth_close(lua_State *L);
|
||||
static int meth_setoption(lua_State *L);
|
||||
static int meth_settimeout(lua_State *L);
|
||||
static int meth_getfd(lua_State *L);
|
||||
static int meth_setfd(lua_State *L);
|
||||
static int meth_dirty(lua_State *L);
|
||||
|
||||
/* udp object methods */
|
||||
static luaL_reg udp[] = {
|
||||
{"__gc", meth_close},
|
||||
{"__tostring", auxiliar_tostring},
|
||||
{"close", meth_close},
|
||||
{"dirty", meth_dirty},
|
||||
{"getfd", meth_getfd},
|
||||
{"getpeername", meth_getpeername},
|
||||
{"getsockname", meth_getsockname},
|
||||
{"receive", meth_receive},
|
||||
{"receivefrom", meth_receivefrom},
|
||||
{"send", meth_send},
|
||||
{"sendto", meth_sendto},
|
||||
{"setfd", meth_setfd},
|
||||
{"setoption", meth_setoption},
|
||||
{"setpeername", meth_setpeername},
|
||||
{"setsockname", meth_setsockname},
|
||||
{"settimeout", meth_settimeout},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket options */
|
||||
static t_opt opt[] = {
|
||||
{"dontroute", opt_dontroute},
|
||||
{"broadcast", opt_broadcast},
|
||||
{"reuseaddr", opt_reuseaddr},
|
||||
{"ip-multicast-ttl", opt_ip_multicast_ttl},
|
||||
{"ip-multicast-loop", opt_ip_multicast_loop},
|
||||
{"ip-add-membership", opt_ip_add_membership},
|
||||
{"ip-drop-membership", opt_ip_drop_membersip},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_reg func[] = {
|
||||
{"udp", global_create},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int udp_open(lua_State *L)
|
||||
{
|
||||
/* create classes */
|
||||
auxiliar_newclass(L, "udp{connected}", udp);
|
||||
auxiliar_newclass(L, "udp{unconnected}", udp);
|
||||
/* create class groups */
|
||||
auxiliar_add2group(L, "udp{connected}", "udp{any}");
|
||||
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
|
||||
auxiliar_add2group(L, "udp{connected}", "select{able}");
|
||||
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
|
||||
/* define library functions */
|
||||
luaL_openlib(L, NULL, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
const char *udp_strerror(int err) {
|
||||
/* a 'closed' error on an unconnected means the target address was not
|
||||
* accepted by the transport layer */
|
||||
if (err == IO_CLOSED) return "refused";
|
||||
else return socket_strerror(err);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send data through connected udp socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_send(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
|
||||
p_timeout tm = &udp->tm;
|
||||
size_t count, sent = 0;
|
||||
int err;
|
||||
const char *data = luaL_checklstring(L, 2, &count);
|
||||
timeout_markstart(tm);
|
||||
err = socket_send(&udp->sock, data, count, &sent, tm);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, sent);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send data through unconnected udp socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_sendto(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
size_t count, sent = 0;
|
||||
const char *data = luaL_checklstring(L, 2, &count);
|
||||
const char *ip = luaL_checkstring(L, 3);
|
||||
unsigned short port = (unsigned short) luaL_checknumber(L, 4);
|
||||
p_timeout tm = &udp->tm;
|
||||
struct sockaddr_in addr;
|
||||
int err;
|
||||
memset(&addr, 0, sizeof(addr));
|
||||
if (!inet_aton(ip, &addr.sin_addr))
|
||||
luaL_argerror(L, 3, "invalid ip address");
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
timeout_markstart(tm);
|
||||
err = socket_sendto(&udp->sock, data, count, &sent,
|
||||
(SA *) &addr, sizeof(addr), tm);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, sent);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receives data from a UDP socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_receive(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
char buffer[UDP_DATAGRAMSIZE];
|
||||
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
|
||||
int err;
|
||||
p_timeout tm = &udp->tm;
|
||||
count = MIN(count, sizeof(buffer));
|
||||
timeout_markstart(tm);
|
||||
err = socket_recv(&udp->sock, buffer, count, &got, tm);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushlstring(L, buffer, got);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receives data and sender from a UDP socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_receivefrom(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
struct sockaddr_in addr;
|
||||
socklen_t addr_len = sizeof(addr);
|
||||
char buffer[UDP_DATAGRAMSIZE];
|
||||
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
|
||||
int err;
|
||||
p_timeout tm = &udp->tm;
|
||||
timeout_markstart(tm);
|
||||
count = MIN(count, sizeof(buffer));
|
||||
err = socket_recvfrom(&udp->sock, buffer, count, &got,
|
||||
(SA *) &addr, &addr_len, tm);
|
||||
if (err == IO_DONE) {
|
||||
lua_pushlstring(L, buffer, got);
|
||||
lua_pushstring(L, inet_ntoa(addr.sin_addr));
|
||||
lua_pushnumber(L, ntohs(addr.sin_port));
|
||||
return 3;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select support methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfd(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
lua_pushnumber(L, (int) udp->sock);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* this is very dangerous, but can be handy for those that are brave enough */
|
||||
static int meth_setfd(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
udp->sock = (t_socket) luaL_checknumber(L, 2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int meth_dirty(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
(void) udp;
|
||||
lua_pushboolean(L, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call inet methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getpeername(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
|
||||
return inet_meth_getpeername(L, &udp->sock);
|
||||
}
|
||||
|
||||
static int meth_getsockname(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return inet_meth_getsockname(L, &udp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setoption(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return opt_meth_setoption(L, opt, &udp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call tm methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_settimeout(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return timeout_meth_settimeout(L, &udp->tm);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master udp object into a client object.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setpeername(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
p_timeout tm = &udp->tm;
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
int connecting = strcmp(address, "*");
|
||||
unsigned short port = connecting ?
|
||||
(unsigned short) luaL_checknumber(L, 3) :
|
||||
(unsigned short) luaL_optnumber(L, 3, 0);
|
||||
const char *err = inet_tryconnect(&udp->sock, address, port, tm);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
/* change class to connected or unconnected depending on address */
|
||||
if (connecting) auxiliar_setclass(L, "udp{connected}", 1);
|
||||
else auxiliar_setclass(L, "udp{unconnected}", 1);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Closes socket used by object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_close(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
socket_destroy(&udp->sock);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master object into a server object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setsockname(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
|
||||
const char *err = inet_trybind(&udp->sock, address, port);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Library functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a master udp object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_create(lua_State *L) {
|
||||
t_socket sock;
|
||||
const char *err = inet_trycreate(&sock, SOCK_DGRAM);
|
||||
/* try to allocate a system socket */
|
||||
if (!err) {
|
||||
/* allocate tcp object */
|
||||
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
|
||||
auxiliar_setclass(L, "udp{unconnected}", -1);
|
||||
/* initialize remaining structure fields */
|
||||
socket_setnonblocking(&sock);
|
||||
udp->sock = sock;
|
||||
timeout_init(&udp->tm, -1, -1);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
}
|
33
src/socket/udp.h
Normal file
33
src/socket/udp.h
Normal file
@ -0,0 +1,33 @@
|
||||
#ifndef UDP_H
|
||||
#define UDP_H
|
||||
/*=========================================================================*\
|
||||
* UDP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The udp.h module provides LuaSocket with support for UDP protocol
|
||||
* (AF_INET, SOCK_DGRAM).
|
||||
*
|
||||
* Two classes are defined: connected and unconnected. UDP objects are
|
||||
* originally unconnected. They can be "connected" to a given address
|
||||
* with a call to the setpeername function. The same function can be used to
|
||||
* break the connection.
|
||||
*
|
||||
* RCS ID: $Id: udp.h,v 1.10 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
#include "timeout.h"
|
||||
#include "socket.h"
|
||||
|
||||
/* can't be larger than wsocket.c MAXCHUNK!!! */
|
||||
#define UDP_DATAGRAMSIZE 8192
|
||||
|
||||
typedef struct t_udp_ {
|
||||
t_socket sock;
|
||||
t_timeout tm;
|
||||
} t_udp;
|
||||
typedef t_udp *p_udp;
|
||||
|
||||
int udp_open(lua_State *L);
|
||||
|
||||
#endif /* UDP_H */
|
356
src/socket/unix.c
Normal file
356
src/socket/unix.c
Normal file
@ -0,0 +1,356 @@
|
||||
/*=========================================================================*\
|
||||
* Unix domain socket
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: unix.c,v 1.13 2006/03/13 07:16:39 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "socket.h"
|
||||
#include "options.h"
|
||||
#include "unix.h"
|
||||
#include <sys/un.h>
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int global_create(lua_State *L);
|
||||
static int meth_connect(lua_State *L);
|
||||
static int meth_listen(lua_State *L);
|
||||
static int meth_bind(lua_State *L);
|
||||
static int meth_send(lua_State *L);
|
||||
static int meth_shutdown(lua_State *L);
|
||||
static int meth_receive(lua_State *L);
|
||||
static int meth_accept(lua_State *L);
|
||||
static int meth_close(lua_State *L);
|
||||
static int meth_setoption(lua_State *L);
|
||||
static int meth_settimeout(lua_State *L);
|
||||
static int meth_getfd(lua_State *L);
|
||||
static int meth_setfd(lua_State *L);
|
||||
static int meth_dirty(lua_State *L);
|
||||
static int meth_getstats(lua_State *L);
|
||||
static int meth_setstats(lua_State *L);
|
||||
|
||||
static const char *unix_tryconnect(p_unix un, const char *path);
|
||||
static const char *unix_trybind(p_unix un, const char *path);
|
||||
|
||||
/* unix object methods */
|
||||
static luaL_reg un[] = {
|
||||
{"__gc", meth_close},
|
||||
{"__tostring", auxiliar_tostring},
|
||||
{"accept", meth_accept},
|
||||
{"bind", meth_bind},
|
||||
{"close", meth_close},
|
||||
{"connect", meth_connect},
|
||||
{"dirty", meth_dirty},
|
||||
{"getfd", meth_getfd},
|
||||
{"getstats", meth_getstats},
|
||||
{"setstats", meth_setstats},
|
||||
{"listen", meth_listen},
|
||||
{"receive", meth_receive},
|
||||
{"send", meth_send},
|
||||
{"setfd", meth_setfd},
|
||||
{"setoption", meth_setoption},
|
||||
{"setpeername", meth_connect},
|
||||
{"setsockname", meth_bind},
|
||||
{"settimeout", meth_settimeout},
|
||||
{"shutdown", meth_shutdown},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket option handlers */
|
||||
static t_opt opt[] = {
|
||||
{"keepalive", opt_keepalive},
|
||||
{"reuseaddr", opt_reuseaddr},
|
||||
{"linger", opt_linger},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* our socket creation function */
|
||||
static luaL_reg func[] = {
|
||||
{"unix", global_create},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int luaopen_socket_unix(lua_State *L) {
|
||||
/* create classes */
|
||||
auxiliar_newclass(L, "unix{master}", un);
|
||||
auxiliar_newclass(L, "unix{client}", un);
|
||||
auxiliar_newclass(L, "unix{server}", un);
|
||||
/* create class groups */
|
||||
auxiliar_add2group(L, "unix{master}", "unix{any}");
|
||||
auxiliar_add2group(L, "unix{client}", "unix{any}");
|
||||
auxiliar_add2group(L, "unix{server}", "unix{any}");
|
||||
/* make sure the function ends up in the package table */
|
||||
luaL_openlib(L, "socket", func, 0);
|
||||
/* return the function instead of the 'socket' table */
|
||||
lua_pushstring(L, "unix");
|
||||
lua_gettable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call buffered IO methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_send(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
|
||||
return buffer_meth_send(L, &un->buf);
|
||||
}
|
||||
|
||||
static int meth_receive(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
|
||||
return buffer_meth_receive(L, &un->buf);
|
||||
}
|
||||
|
||||
static int meth_getstats(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
|
||||
return buffer_meth_getstats(L, &un->buf);
|
||||
}
|
||||
|
||||
static int meth_setstats(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
|
||||
return buffer_meth_setstats(L, &un->buf);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setoption(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
return opt_meth_setoption(L, opt, &un->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select support methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfd(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
lua_pushnumber(L, (int) un->sock);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* this is very dangerous, but can be handy for those that are brave enough */
|
||||
static int meth_setfd(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
un->sock = (t_socket) luaL_checknumber(L, 2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int meth_dirty(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
lua_pushboolean(L, !buffer_isempty(&un->buf));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Waits for and returns a client object attempting connection to the
|
||||
* server object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_accept(lua_State *L) {
|
||||
p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
|
||||
p_timeout tm = timeout_markstart(&server->tm);
|
||||
t_socket sock;
|
||||
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
|
||||
/* if successful, push client socket */
|
||||
if (err == IO_DONE) {
|
||||
p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
|
||||
auxiliar_setclass(L, "unix{client}", -1);
|
||||
/* initialize structure fields */
|
||||
socket_setnonblocking(&sock);
|
||||
clnt->sock = sock;
|
||||
io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
|
||||
(p_error) socket_ioerror, &clnt->sock);
|
||||
timeout_init(&clnt->tm, -1, -1);
|
||||
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds an object to an address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static const char *unix_trybind(p_unix un, const char *path) {
|
||||
struct sockaddr_un local;
|
||||
size_t len = strlen(path);
|
||||
int err;
|
||||
if (len >= sizeof(local.sun_path)) return "path too long";
|
||||
memset(&local, 0, sizeof(local));
|
||||
strcpy(local.sun_path, path);
|
||||
local.sun_family = AF_UNIX;
|
||||
#ifdef UNIX_HAS_SUN_LEN
|
||||
local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
|
||||
+ len + 1;
|
||||
err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
|
||||
|
||||
#else
|
||||
err = socket_bind(&un->sock, (SA *) &local,
|
||||
sizeof(local.sun_family) + len);
|
||||
#endif
|
||||
if (err != IO_DONE) socket_destroy(&un->sock);
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
static int meth_bind(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
|
||||
const char *path = luaL_checkstring(L, 2);
|
||||
const char *err = unix_trybind(un, path);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master unix object into a client object.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static const char *unix_tryconnect(p_unix un, const char *path)
|
||||
{
|
||||
struct sockaddr_un remote;
|
||||
int err;
|
||||
size_t len = strlen(path);
|
||||
if (len >= sizeof(remote.sun_path)) return "path too long";
|
||||
memset(&remote, 0, sizeof(remote));
|
||||
strcpy(remote.sun_path, path);
|
||||
remote.sun_family = AF_UNIX;
|
||||
timeout_markstart(&un->tm);
|
||||
#ifdef UNIX_HAS_SUN_LEN
|
||||
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
|
||||
+ len + 1;
|
||||
err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
|
||||
#else
|
||||
err = socket_connect(&un->sock, (SA *) &remote,
|
||||
sizeof(remote.sun_family) + len, &un->tm);
|
||||
#endif
|
||||
if (err != IO_DONE) socket_destroy(&un->sock);
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
static int meth_connect(lua_State *L)
|
||||
{
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
|
||||
const char *path = luaL_checkstring(L, 2);
|
||||
const char *err = unix_tryconnect(un, path);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
/* turn master object into a client object */
|
||||
auxiliar_setclass(L, "unix{client}", 1);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Closes socket used by object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_close(lua_State *L)
|
||||
{
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
socket_destroy(&un->sock);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Puts the sockt in listen mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_listen(lua_State *L)
|
||||
{
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
|
||||
int backlog = (int) luaL_optnumber(L, 2, 32);
|
||||
int err = socket_listen(&un->sock, backlog);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
/* turn master object into a server object */
|
||||
auxiliar_setclass(L, "unix{server}", 1);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Shuts the connection down partially
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_shutdown(lua_State *L)
|
||||
{
|
||||
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
|
||||
const char *how = luaL_optstring(L, 2, "both");
|
||||
switch (how[0]) {
|
||||
case 'b':
|
||||
if (strcmp(how, "both")) goto error;
|
||||
socket_shutdown(&un->sock, 2);
|
||||
break;
|
||||
case 's':
|
||||
if (strcmp(how, "send")) goto error;
|
||||
socket_shutdown(&un->sock, 1);
|
||||
break;
|
||||
case 'r':
|
||||
if (strcmp(how, "receive")) goto error;
|
||||
socket_shutdown(&un->sock, 0);
|
||||
break;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
error:
|
||||
luaL_argerror(L, 2, "invalid shutdown method");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call tm methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_settimeout(lua_State *L) {
|
||||
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
|
||||
return timeout_meth_settimeout(L, &un->tm);
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Library functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a master unix object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_create(lua_State *L) {
|
||||
t_socket sock;
|
||||
int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
|
||||
/* try to allocate a system socket */
|
||||
if (err == IO_DONE) {
|
||||
/* allocate unix object */
|
||||
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
|
||||
/* set its type as master object */
|
||||
auxiliar_setclass(L, "unix{master}", -1);
|
||||
/* initialize remaining structure fields */
|
||||
socket_setnonblocking(&sock);
|
||||
un->sock = sock;
|
||||
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &un->sock);
|
||||
timeout_init(&un->tm, -1, -1);
|
||||
buffer_init(&un->buf, &un->io, &un->tm);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
}
|
28
src/socket/unix.h
Normal file
28
src/socket/unix.h
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef UNIX_H
|
||||
#define UNIX_H
|
||||
/*=========================================================================*\
|
||||
* Unix domain object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module is just an example of how to extend LuaSocket with a new
|
||||
* domain.
|
||||
*
|
||||
* RCS ID: $Id: unix.h,v 1.9 2006/03/13 07:16:39 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include "lua.h"
|
||||
|
||||
#include "buffer.h"
|
||||
#include "timeout.h"
|
||||
#include "socket.h"
|
||||
|
||||
typedef struct t_unix_ {
|
||||
t_socket sock;
|
||||
t_io io;
|
||||
t_buffer buf;
|
||||
t_timeout tm;
|
||||
} t_unix;
|
||||
typedef t_unix *p_unix;
|
||||
|
||||
int luaopen_socket_unix(lua_State *L);
|
||||
|
||||
#endif /* UNIX_H */
|
370
src/socket/usocket.c
Normal file
370
src/socket/usocket.c
Normal file
@ -0,0 +1,370 @@
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Unix
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The code is now interrupt-safe.
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include "socket.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef SOCKET_POLL
|
||||
#include <sys/poll.h>
|
||||
|
||||
#define WAITFD_R POLLIN
|
||||
#define WAITFD_W POLLOUT
|
||||
#define WAITFD_C (POLLIN|POLLOUT)
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
struct pollfd pfd;
|
||||
pfd.fd = *ps;
|
||||
pfd.events = sw;
|
||||
pfd.revents = 0;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
int t = (int)(timeout_getretry(tm)*1e3);
|
||||
ret = poll(&pfd, 1, t >= 0? t: -1);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#else
|
||||
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_C (WAITFD_R|WAITFD_W)
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, *rp, *wp;
|
||||
struct timeval tv, *tp;
|
||||
double t;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
/* must set bits within loop, because select may have modifed them */
|
||||
rp = wp = NULL;
|
||||
if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
t = timeout_getretry(tm);
|
||||
tp = NULL;
|
||||
if (t >= 0.0) {
|
||||
tv.tv_sec = (int)t;
|
||||
tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(*ps+1, rp, wp, NULL, tp);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
/* instals a handler to ignore sigpipe or it will crash us */
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
socket_setblocking(ps);
|
||||
close(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with timeout control
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
int ret;
|
||||
do {
|
||||
struct timeval tv;
|
||||
double t = timeout_getretry(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
/* timeout = 0 means no wait */
|
||||
ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
|
||||
} while (ret < 0 && errno == EINTR);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return errno;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = errno;
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (listen(*ps, backlog)) err = errno;
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
socket_setblocking(ps);
|
||||
shutdown(*ps, how);
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* avoid calling on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* call connect until done or failed without being interrupted */
|
||||
do if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
while ((err = errno) == EINTR);
|
||||
/* if connection failed immediately, return error code */
|
||||
if (err != EINPROGRESS && err != EAGAIN) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* wait until we have the result of the connection attempt or timeout */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
|
||||
else return errno;
|
||||
} else return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
|
||||
SA daddr;
|
||||
socklen_t dlen = sizeof(daddr);
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
if (!addr) addr = &daddr;
|
||||
if (!len) len = &dlen;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
err = errno;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN && err != ECONNABORTED) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
long put = (long) send(*ps, data, count, 0);
|
||||
/* if we sent anything, we are done */
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
/* send can't really return 0, but EPIPE means the connection was
|
||||
closed */
|
||||
if (put == 0 || err == EPIPE) return IO_CLOSED;
|
||||
/* we call was interrupted, just try again */
|
||||
if (err == EINTR) continue;
|
||||
/* if failed fatal reason, report error */
|
||||
if (err != EAGAIN) return err;
|
||||
/* wait until we can send something or we timeout */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long put = (long) sendto(*ps, data, count, 0, addr, len);
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (put == 0 || err == EPIPE) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recv(*ps, data, count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags &= (~(O_NONBLOCK));
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags |= O_NONBLOCK;
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
* Make sure important error messages are standard
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case HOST_NOT_FOUND: return "host not found";
|
||||
default: return hstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case EADDRINUSE: return "address already in use";
|
||||
case EISCONN: return "already connected";
|
||||
case EACCES: return "permission denied";
|
||||
case ECONNREFUSED: return "connection refused";
|
||||
case ECONNABORTED: return "closed";
|
||||
case ECONNRESET: return "closed";
|
||||
case ETIMEDOUT: return "timeout";
|
||||
default: return strerror(errno);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
40
src/socket/usocket.h
Normal file
40
src/socket/usocket.h
Normal file
@ -0,0 +1,40 @@
|
||||
#ifndef USOCKET_H
|
||||
#define USOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Unix
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: usocket.h,v 1.7 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* BSD include files
|
||||
\*=========================================================================*/
|
||||
/* error codes */
|
||||
#include <errno.h>
|
||||
/* close function */
|
||||
#include <unistd.h>
|
||||
/* fnctnl function and associated constants */
|
||||
#include <fcntl.h>
|
||||
/* struct sockaddr */
|
||||
#include <sys/types.h>
|
||||
/* socket function */
|
||||
#include <sys/socket.h>
|
||||
/* struct timeval */
|
||||
#include <sys/time.h>
|
||||
/* gethostbyname and gethostbyaddr functions */
|
||||
#include <netdb.h>
|
||||
/* sigpipe handling */
|
||||
#include <signal.h>
|
||||
/* IP stuff*/
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
/* TCP options (nagle algorithm disable) */
|
||||
#include <netinet/tcp.h>
|
||||
|
||||
typedef int t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#define SOCKET_INVALID (-1)
|
||||
|
||||
#endif /* USOCKET_H */
|
401
src/socket/wsocket.c
Normal file
401
src/socket/wsocket.c
Normal file
@ -0,0 +1,401 @@
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Win32
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
*
|
||||
* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
|
||||
\*=========================================================================*/
|
||||
#include <string.h>
|
||||
|
||||
#include "socket.h"
|
||||
|
||||
/* WinSock doesn't have a strerror... */
|
||||
static const char *wstrerror(int err);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
WSADATA wsaData;
|
||||
WORD wVersionRequested = MAKEWORD(2, 0);
|
||||
int err = WSAStartup(wVersionRequested, &wsaData );
|
||||
if (err != 0) return 0;
|
||||
if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
|
||||
(LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
|
||||
WSACleanup();
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
WSACleanup();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_E 4
|
||||
#define WAITFD_C (WAITFD_E|WAITFD_W)
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
|
||||
struct timeval tv, *tp = NULL;
|
||||
double t;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
if (sw & WAITFD_R) {
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(*ps, &rfds);
|
||||
rp = &rfds;
|
||||
}
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
|
||||
if ((t = timeout_get(tm)) >= 0.0) {
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(0, rp, wp, ep, tp);
|
||||
if (ret == -1) return WSAGetLastError();
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with int timeout in ms
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
struct timeval tv;
|
||||
double t = timeout_get(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
if (n <= 0) {
|
||||
Sleep((DWORD) (1000*t));
|
||||
return 0;
|
||||
} else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
socket_setblocking(ps); /* close can take a long time on WIN32 */
|
||||
closesocket(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
socket_setblocking(ps);
|
||||
shutdown(*ps, how);
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* don't call on closed socket */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* ask system to connect */
|
||||
if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
/* make sure the system is trying to connect */
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* we wait until something happens */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
int len = sizeof(err);
|
||||
/* give windows time to set the error (yes, disgusting) */
|
||||
Sleep(10);
|
||||
/* find out why we failed */
|
||||
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
|
||||
/* we KNOW there was an error. if 'why' is 0, we will return
|
||||
* "unknown error", but it's not really our fault */
|
||||
return err > 0? err: IO_UNKNOWN;
|
||||
} else return err;
|
||||
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (listen(*ps, backlog) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
|
||||
p_timeout tm) {
|
||||
SA daddr;
|
||||
socklen_t dlen = sizeof(daddr);
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
if (!addr) addr = &daddr;
|
||||
if (!len) len = &dlen;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
/* try to get client socket */
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
/* find out why we failed */
|
||||
err = WSAGetLastError();
|
||||
/* if we failed because there was no connectoin, keep trying */
|
||||
if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
|
||||
/* call select to avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
|
||||
* this can take an awful lot of time and we will end up blocked.
|
||||
* Therefore, whoever calls this function should not pass a huge buffer.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
/* try to send something */
|
||||
int put = send(*ps, data, (int) count, 0);
|
||||
/* if we sent something, we are done */
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
/* deal with failure */
|
||||
err = WSAGetLastError();
|
||||
/* we can only proceed if there was no serious error */
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
/* avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int put = sendto(*ps, data, (int) count, 0, addr, len);
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recv(*ps, data, (int) count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
u_long argp = 0;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
u_long argp = 1;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAHOST_NOT_FOUND: return "host not found";
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAEADDRINUSE: return "address already in use";
|
||||
case WSAECONNREFUSED: return "connection refused";
|
||||
case WSAEISCONN: return "already connected";
|
||||
case WSAEACCES: return "permission denied";
|
||||
case WSAECONNABORTED: return "closed";
|
||||
case WSAECONNRESET: return "closed";
|
||||
case WSAETIMEDOUT: return "timeout";
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
static const char *wstrerror(int err) {
|
||||
switch (err) {
|
||||
case WSAEINTR: return "Interrupted function call";
|
||||
case WSAEACCES: return "Permission denied";
|
||||
case WSAEFAULT: return "Bad address";
|
||||
case WSAEINVAL: return "Invalid argument";
|
||||
case WSAEMFILE: return "Too many open files";
|
||||
case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
|
||||
case WSAEINPROGRESS: return "Operation now in progress";
|
||||
case WSAEALREADY: return "Operation already in progress";
|
||||
case WSAENOTSOCK: return "Socket operation on nonsocket";
|
||||
case WSAEDESTADDRREQ: return "Destination address required";
|
||||
case WSAEMSGSIZE: return "Message too long";
|
||||
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
|
||||
case WSAENOPROTOOPT: return "Bad protocol option";
|
||||
case WSAEPROTONOSUPPORT: return "Protocol not supported";
|
||||
case WSAESOCKTNOSUPPORT: return "Socket type not supported";
|
||||
case WSAEOPNOTSUPP: return "Operation not supported";
|
||||
case WSAEPFNOSUPPORT: return "Protocol family not supported";
|
||||
case WSAEAFNOSUPPORT:
|
||||
return "Address family not supported by protocol family";
|
||||
case WSAEADDRINUSE: return "Address already in use";
|
||||
case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
|
||||
case WSAENETDOWN: return "Network is down";
|
||||
case WSAENETUNREACH: return "Network is unreachable";
|
||||
case WSAENETRESET: return "Network dropped connection on reset";
|
||||
case WSAECONNABORTED: return "Software caused connection abort";
|
||||
case WSAECONNRESET: return "Connection reset by peer";
|
||||
case WSAENOBUFS: return "No buffer space available";
|
||||
case WSAEISCONN: return "Socket is already connected";
|
||||
case WSAENOTCONN: return "Socket is not connected";
|
||||
case WSAESHUTDOWN: return "Cannot send after socket shutdown";
|
||||
case WSAETIMEDOUT: return "Connection timed out";
|
||||
case WSAECONNREFUSED: return "Connection refused";
|
||||
case WSAEHOSTDOWN: return "Host is down";
|
||||
case WSAEHOSTUNREACH: return "No route to host";
|
||||
case WSAEPROCLIM: return "Too many processes";
|
||||
case WSASYSNOTREADY: return "Network subsystem is unavailable";
|
||||
case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
|
||||
case WSANOTINITIALISED:
|
||||
return "Successful WSAStartup not yet performed";
|
||||
case WSAEDISCON: return "Graceful shutdown in progress";
|
||||
case WSAHOST_NOT_FOUND: return "Host not found";
|
||||
case WSATRY_AGAIN: return "Nonauthoritative host not found";
|
||||
case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
|
||||
case WSANO_DATA: return "Valid name, no data record of requested type";
|
||||
default: return "Unknown error";
|
||||
}
|
||||
}
|
21
src/socket/wsocket.h
Normal file
21
src/socket/wsocket.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef WSOCKET_H
|
||||
#define WSOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Win32
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* RCS ID: $Id: wsocket.h,v 1.4 2005/10/07 04:40:59 diego Exp $
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* WinSock include files
|
||||
\*=========================================================================*/
|
||||
#include <winsock.h>
|
||||
|
||||
typedef int socklen_t;
|
||||
typedef SOCKET t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#define SOCKET_INVALID (INVALID_SOCKET)
|
||||
|
||||
#endif /* WSOCKET_H */
|
Reference in New Issue
Block a user