jacksonmj
|
828623f9ec
|
Change freezing point of VIBR lava, and make sure VIBR always absorbs energy particles
|
2012-11-04 21:10:27 +00:00 |
|
jacksonmj
|
fea55f9ac9
|
Add PLSM to stacking exclusion list, and fix some cases of stacked EMBR causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
|
2012-11-01 00:28:45 +00:00 |
|
jacksonmj
|
9a0ca32372
|
Make conversion of PHOT to ELEC using BIZR, and enrichment of DEUT with ELEC, work better
|
2012-10-27 00:56:02 +01:00 |
|
jacob1
|
6d1c7be740
|
initialize all stickmen variables, not just legs
|
2012-10-26 15:13:27 +01:00 |
|
jacob1
|
ccd9284e61
|
improve the GOL menu descriptions
|
2012-10-26 15:12:05 +01:00 |
|
jacob1
|
c58a3fb2dc
|
TSNS doesn't detect things with an equal temp (fixes detecting wires)
|
2012-10-26 15:11:59 +01:00 |
|
Simon Robertshaw
|
0b09d2e0f3
|
Allow TSNS and DTEC to detect photons and other energy particles. Set default TSNS radius to 1 to make it easier to avoid detecting the wire connections
|
2012-10-10 21:27:36 +01:00 |
|
Simon Robertshaw
|
da07c22ee4
|
new elements: DMG (Force bomb) and TSNS (Temperature sensor)
|
2012-10-10 19:29:11 +01:00 |
|
jacob1
|
774bc08c2c
|
Move LOLZ/LOVE Rule tables into more appropriate location (element file)
|
2012-10-05 16:52:53 +01:00 |
|
jacob1
|
d159467b63
|
LOLZ and LOVE work again
|
2012-10-05 16:33:54 +01:00 |
|
jacob1
|
d2af4470a5
|
show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUD
|
2012-10-05 16:33:12 +01:00 |
|
jacob1
|
e600c20ba9
|
undo ambient heat in snapshots
|
2012-10-05 16:32:06 +01:00 |
|
Simon Robertshaw
|
98faf2b192
|
Don't reset tick counter when loading saves, fixes issue with LIGH tool
|
2012-10-01 12:32:56 +01:00 |
|
jacob1
|
be1b9112e8
|
Fix some uninitialized variables, add back sandcolor changing
|
2012-09-30 20:43:38 +01:00 |
|
jacob1
|
2a4298047c
|
Fix smudge issue
|
2012-09-25 22:57:11 +01:00 |
|
Simon Robertshaw
|
5b9032fb3f
|
Correct initialisation of FIGH
|
2012-09-14 22:23:35 +01:00 |
|
jacob1
|
5a91b83875
|
revert changing the lua/sdl includes and min/max changes
|
2012-09-07 00:53:29 +01:00 |
|
jacob1
|
f8f70a3f77
|
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
|
2012-09-07 00:52:56 +01:00 |
|
jacob1
|
1391de2e3a
|
Wall names in HUD
Conflicts:
src/game/GameView.cpp
|
2012-09-07 00:35:33 +01:00 |
|
Simon Robertshaw
|
b0158e2f60
|
Changes to Smudge and blending modes (make them a little slower and easier to handle)
|
2012-09-05 21:49:34 +01:00 |
|
Simon Robertshaw
|
0a67e560f4
|
Fix Simulation Tool brush issue (misalignment/didn't work with small brushes). Fixes #167
|
2012-09-01 17:17:15 +01:00 |
|
Simon Robertshaw
|
a9fba97c36
|
Fix streamline placement
|
2012-08-30 01:50:18 +01:00 |
|
Simon Robertshaw
|
4263e3aab7
|
DTEC, generates a spark when something with it's ctype is nearby
|
2012-08-28 14:17:01 +01:00 |
|
Simon Robertshaw
|
072cfe67aa
|
Missing part of TPT commit 04a09d997 , for TTAN, nt and surround_space is now from 0 to 8
|
2012-08-27 15:11:45 +01:00 |
|
Simon Robertshaw
|
dd2fc64793
|
Fix bug in history restoring where the lastActiveIndex is not updated leading to incomplete restoring
|
2012-08-27 13:33:15 +01:00 |
|
Simon Robertshaw
|
0ca680f4c8
|
Enable decorations in renderer for local save items, disable for server save previews.
|
2012-08-27 13:32:17 +01:00 |
|
Simon Robertshaw
|
5c293ba9bf
|
Fix messed up revert
|
2012-08-25 16:41:34 +01:00 |
|
Simon Robertshaw
|
59a78621d9
|
Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC revert
|
2012-08-25 16:36:01 +01:00 |
|
Simon Robertshaw
|
082072a05e
|
OPS: Fix byte order when unpacking 4 byte tmp fields
|
2012-08-25 16:29:27 +01:00 |
|
Simon Robertshaw
|
b6736f967e
|
Add EMP flash, fixes #137
|
2012-08-21 13:00:31 +01:00 |
|
Simon Robertshaw
|
4b8ebe4abd
|
Air heat simulation now knows about gravity mode. fixes #142
|
2012-08-21 12:26:39 +01:00 |
|
Simon Robertshaw
|
b318c3721a
|
TPT: Powered pipe, based on jacob1's commits
|
2012-08-20 16:48:03 +01:00 |
|
Simon Robertshaw
|
9c599a7b9f
|
TPT: fix enegery particles going into PIPE
|
2012-08-20 14:26:08 +01:00 |
|
Simon Robertshaw
|
29283b038c
|
TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)
|
2012-08-20 13:55:11 +01:00 |
|
Simon Robertshaw
|
7fc8d5f388
|
Add missing legacy update function
|
2012-08-20 13:41:03 +01:00 |
|
Savely Skresanov
|
d6fe7fa2c8
|
Basic realistic heat and latent heat support.
|
2012-08-19 20:06:10 +07:00 |
|
Simon Robertshaw
|
0092229132
|
Don't delete Simulation::Elements now that it's not runtime allocated
|
2012-08-19 00:49:24 +01:00 |
|
Simon Robertshaw
|
63da7a4afe
|
Initialise stickman legs correctly
|
2012-08-18 17:31:31 +01:00 |
|
Simon Robertshaw
|
ce3bb6f755
|
Element slots default to disabled
|
2012-08-18 17:19:39 +01:00 |
|
Simon Robertshaw
|
9b2433f912
|
Fix typo
|
2012-08-18 17:13:13 +01:00 |
|
Simon Robertshaw
|
7018e46fac
|
Remove disabled elements when simulating. Fix crash when kill_part is run on elements with invalid types
|
2012-08-18 17:08:24 +01:00 |
|
Simon Robertshaw
|
edad8f46af
|
Undo/Snapshots, fixes #118
|
2012-08-16 22:03:40 +01:00 |
|
Simon Robertshaw
|
a7711668b7
|
Strings.h for strcasecmp in Simulation
|
2012-08-14 18:06:18 +01:00 |
|
Simon Robertshaw
|
074dcd0b42
|
Precompile some headers. Fix sconscript to prevent recompiling everything
|
2012-08-13 15:43:57 +01:00 |
|
Simon Robertshaw
|
3499cb3035
|
Wall brush, fixes #63
|
2012-08-10 18:59:05 +01:00 |
|
Simon Robertshaw
|
a45ca0363e
|
Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)
|
2012-08-10 14:12:56 +01:00 |
|
Simon Robertshaw
|
810ea42f99
|
Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
|
2012-08-10 14:03:23 +01:00 |
|
Simon Robertshaw
|
b01b0e422a
|
HUD verbose sample info with 'd', fixes #71
|
2012-08-09 21:28:43 +01:00 |
|
Simon Robertshaw
|
9971ea63b7
|
Slow LIGH creation speed, fixes #86
|
2012-08-09 21:05:20 +01:00 |
|
Simon Robertshaw
|
4ce22e4e77
|
Wall Edge option, fixes #70
|
2012-08-05 18:35:12 +01:00 |
|