Commit Graph

5318 Commits

Author SHA1 Message Date
jacob1
37dfe728d0
Update build number and readme 2021-07-04 15:37:46 -04:00
moonheart08
66c5287824
Adjust color of LITH (#787) 2021-07-04 14:55:20 -04:00
jacob1
fb3fcfcdb7
Fix local saves and migration process on Windows 2021-07-04 14:35:25 -04:00
jacob1
fe49e58de8
Make ROCK more resistant to DEST (like CNCT is) 2021-07-03 23:34:38 -04:00
Tamás Bálint Misius
fb506599c2
Bump version to 96.0.346 2021-06-30 22:44:37 +02:00
Tamás Bálint Misius
a77bf9342b
Add beta support to ghactions workflow 2021-06-30 22:29:26 +02:00
Tamás Bálint Misius
dba0bcd535
Freeze build step ubuntu runner at 20.04
This will hopefully also freeze the minimum required glibc version at 2.29.
2021-06-30 21:47:42 +02:00
jacob1
d45c73e9e5
No longer necessary to blame Simon 2021-06-28 21:33:03 -04:00
jacob1
86b48eb022
Fix github actions compile error (?)
Only added Platform.h because all the other common/ stuff was there. I have absolutely no idea what caused the failure if it's not this
2021-06-28 21:09:15 -04:00
jacob1
26327effd5
Compile fixes for renderer, no lua, and no gravfft options 2021-06-28 21:02:59 -04:00
jacob1
6dd7d9bd46
Add bounds checking to sim. tool APIs (crash fix) 2021-06-27 21:43:14 -04:00
catsoften
e97925f0fd
Change PTNM reactions to take pressure from reacting particle's coordinates (#784) 2021-06-27 20:27:02 -04:00
jacob1
91a1f19c52
Adjust LITH color slightly so that it isn't the same as CNCT 2021-06-27 18:47:09 -04:00
jacob1
f9d9951237
add extra failsafe in RequestManager when shutting down 2021-06-27 18:43:04 -04:00
jacob1
76699d2f7e
Make ROCK harder to get, greatly increase ACID resistance
This helps prevent ROCK from appearing in normal situations, which can easily get to pressure > 2 just from the movement of the falling LAVA.
2021-06-27 18:39:51 -04:00
jacob1
b3aa6252ce
Add button in options menu to migrate to shared data directory a18855301306
Summary of migrated files will be shown to user in a popup, and a log file with every moved file will be left in the original directory
stamps, saves, scripts, screenshots, and powder.pref will be migrated. Recordings are not.
2021-06-27 18:25:59 -04:00
jacob1
0292344328
Fix Windows compile error, switch std::string to ByteString 2021-06-26 01:05:56 -04:00
jacob1
d1016cf58d
move Platform.cpp to common/, seems to fit in a little better there 2021-06-26 00:58:37 -04:00
jacob1
6e0ace2e4d
Add / move some filesystem methods to Platform.cpp 2021-06-26 00:58:37 -04:00
Tamás Bálint Misius
72948978fa
Fix over-eager MSVCRT bounds checking crash in LuaTCPSocket
MSVCRT doesn't like .operator[](.size()), it's safer to just replace all &.operator[x] with &.operator[0]+x.
2021-06-24 07:10:02 +02:00
Tamás Bálint Misius
fb514ca9e3
Return index into range passed to :send rather than bytes written
This is what LuaSocket used to do.
2021-06-22 20:57:17 +02:00
Tamás Bálint Misius
dcf0764fd8
Return a reason for failure from sim.loadStamp 2021-06-21 08:04:32 +02:00
Tamás Bálint Misius
cb52495472
Use GameController::ClearSim in sim.clearSim
Unlike Simulation::clear_sim, this also resets the save info in GameModel, i.e. is equivalent to pressing the 'Erase everything' button.
2021-06-19 21:55:08 +02:00
jacob1
6bd1289bdd
restrict ambientAirTemp to valid limits when set from Lua 2021-06-18 23:37:04 -04:00
jacob1
3c9882598c
When air temp textbox is defocused, correct out of range temperatures 2021-06-18 23:07:17 -04:00
jacob1
b0e29c8c23
Fix crash when doing sim.ambientAirTemp(0/0) 2021-06-17 23:21:29 -04:00
jacob1
5eb2495d61
Ensure tpt.set_wallmap is called with 3, 5, or 7 arguments 2021-06-08 23:11:25 -04:00
jacob1
9775527123
Misc compile fix for the unsupported opengl configuration 2021-06-08 23:11:24 -04:00
Tamás Bálint Misius
1851677dbe
Return version (aka history index) from sim.getSaveID
Makes sense because sim.loadSave has a history argument.
2021-06-05 08:26:43 +02:00
Tamás Bálint Misius
788c9cf9fc
Restrict saves with ambient air temp set to v96.0 2021-06-04 22:54:31 +02:00
Tamás Bálint Misius
ffe730c615
Save ambient heat temperature and add it to options 2021-06-04 22:39:07 +02:00
Tamás Bálint Misius
7cfc5aa9f6
Actually store the return value of curl_easy_send, oops 2021-06-03 21:25:28 +02:00
Tamás Bálint Misius
1a06f5ba48
Only attempt a starcatcher upload if the relevant repo secrets are present
Also get rid of the release_url hack.
2021-06-03 19:23:30 +02:00
Simon Robertshaw
5ec8baa406 snapshot-216
-----BEGIN PGP SIGNATURE-----
 
 iQIzBAABCgAdFiEEL1ZG5CrcaMThtrZgTlijLVEOGZUFAmC0Ji4ACgkQTlijLVEO
 GZVAKhAAw7DB+87+L2m8OXbqhI4t113OHq0oPvHhetFuORLs4Z6xMhzZQaaUJ2TM
 bNd/qZidf2KHq5kwkeqkC081fQbWdWZ/PlWJMNrNKGF0iKh82EJLXHICVTHTmiAU
 baYMnLPMl2RKO9OsA8vU1cUj8VuXddRAWyVLOYZnwWE/y+iNH5ifVpS/xNFpuUTA
 mv3NLoWilkKX7gKJ8BEg3MM3zIvCWMoaGOL1NNnLo23Q/x6IrKJH9R0roBs3k2E9
 VCjhGXIxtGARkNFRfP87OfEFDmvqfdDP5ByZlvEdkRFtNxfdAHD7bVFEHBjRnYlh
 5Gt0aEmXUg5jmg4cTeenog9lSUSNlWEhqF2QLvsio+jtDALgeCbX3PwauJ9OMaOH
 C9EteG3zJdUvTnjAnme3fkr61bbuh1dolTckJQPydDaEvD/Z2eUnv++jD+qG3F3U
 nczxYKBDUhRhPeBaQnQef18t/Sxqym1TFTdUQxBrMPQkYfLuJLvfOip5lxALe1zS
 ZcelFKsKTlQXsaHcW7gIKmUAwOuOoeZq0HrtqNhd30/Px2/5+knEc1omjqSzoDy5
 1q0DVSFPj96vVtDuO0acuKhacKhY/rkjldAvrEEMLi7oYy6MyeCPKl2aPJhNLAT+
 wMF1jQaGQHunQ5DtbrK1rd1UYpLoowHu8fkMQr22Jru3w7Vbp5k=
 =4goh
 -----END PGP SIGNATURE-----

Merge tag 'snapshot-216'

snapshot-216

# gpg: directory '/c/Users/Simon/.gnupg' created
# gpg: keybox '/c/Users/Simon/.gnupg/pubring.kbx' created
# gpg: Signature made Mon May 31 00:56:30 2021 GMTST
# gpg:                using RSA key 2F5646E42ADC68C4E1B6B6604E58A32D510E1995
# gpg: Can't check signature: No public key
2021-06-02 16:35:23 +01:00
Cracker1000
7be888ccf1 Make debug mode show .tmp2 for VSNS too. 2021-05-30 19:54:10 -04:00
jacob1
076be894d1
Take snapshot when using ctrl+x 2021-05-30 19:45:31 -04:00
Tamás Bálint Misius
48d1226f59
Rewrite tpt.set_wallmap, it can now set WL_FAN velocity 2021-05-28 11:58:25 +02:00
Tamás Bálint Misius
ed29794fb8
Remove LuaSocket, add new socket API backed by libcurl 2021-05-27 15:13:43 +02:00
Simon Robertshaw
10a6bb7120 Remove pastel glow on "inactive" GLOW, fix FIRE_ADD variables.
FIRE_ADD, firea/r/g/b variables adjusted to work similar to v51.1.
Use RNG to assist with smooth(er) transition from PMODE_FLAT to PMODE_ADD
2021-05-22 21:48:06 +01:00
Tamás Bálint Misius
d8e641b977
Fix dangling pointer smuggling in PreviewModelException 2021-05-22 14:53:45 +02:00
Sam Robertson
2c207a934e
Makes GLOW element glow under pressure. Fixes #774
Co-authored-by: Tamás Bálint Misius <lbphacker@gmail.com>
2021-05-22 11:18:31 +02:00
Tamás Bálint Misius
6a07a89480
Moving to Libera
Also add a space to REALISTIC so it's in line with the other indicators, and move spaces to the front so there's no trailing space. Not that anyone would ever see a trailing space.
2021-05-20 09:34:32 +02:00
jacob1
14be92c013
Prop tool - only check GoL rulestings / names for ctype
They are meaningless when applied to any other property, even .type
2021-05-19 00:04:23 -04:00
Maddy Miller
e26ec36fe9
Update name in readme & intro text (#775) 2021-05-18 11:56:26 +02:00
jacob1
a25fa700e2
Don't show GoL .tmp in HUD, check if create_part was successful while simulating GoL 2021-05-11 23:40:31 -04:00
jacob1
829c0bced5
Fix issue allowing drawing unlimited LIGH with 1x1 cursor
Also fix warnings from a previous commit
2021-05-10 21:04:08 -04:00
jacob1
fca0c62cd7
Remove "Auto Draw Rate" option, there is no reason to turn this off
It can still be turned off or adjusted via Lua, though
2021-05-10 00:07:52 -04:00
jacob1
aac6b7258c
Improve stack pasting behavior
It will now clear all particles in positions being pasted over
2021-05-10 00:02:27 -04:00
jacob1
0e530dc0ca
Fix "NONE" showing in HUD in many cases 2021-05-02 23:58:19 -04:00
jacob1
4e2e054c50 Make username case-insensitive when logging in
Username will be fixed automatically if not in the right casing
Logins are always sent over https
Logins are stored and salted using bcrypt on the server-side (wraps around original md5), fixes #294
2021-04-24 22:39:56 -04:00