Use GameController::ClearSim in sim.clearSim

Unlike Simulation::clear_sim, this also resets the save info in GameModel, i.e. is equivalent to pressing the 'Erase everything' button.
This commit is contained in:
Tamás Bálint Misius 2021-06-19 21:55:08 +02:00
parent 6bd1289bdd
commit cb52495472
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GPG Key ID: 5B472A12F6ECA9F2

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@ -1669,8 +1669,7 @@ int LuaScriptInterface::simulation_decoColor(lua_State * l)
int LuaScriptInterface::simulation_clearSim(lua_State * l)
{
luacon_sim->clear_sim();
Client::Ref().ClearAuthorInfo();
luacon_controller->ClearSim();
return 0;
}