Remove pastel glow on "inactive" GLOW, fix FIRE_ADD variables.
FIRE_ADD, firea/r/g/b variables adjusted to work similar to v51.1. Use RNG to assist with smooth(er) transition from PMODE_FLAT to PMODE_ADD
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@ -75,17 +75,25 @@ static int update(UPDATE_FUNC_ARGS)
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static int graphics(GRAPHICS_FUNC_ARGS)
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{
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*firea = int(restrict_flt(64.0f+cpart->ctype, 0, 255));
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*firer = int(restrict_flt(cpart->temp-(275.13f+32.0f), 0, 128)/50.0f);
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*fireg = int(restrict_flt(float(cpart->ctype), 0, 128)/50.0f);
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*fireb = int(restrict_flt(float(cpart->tmp), 0, 128)/50.0f);
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*firer = 16+int(restrict_flt(cpart->temp-(275.13f+32.0f), 0, 128)/2.0f);
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*fireg = 16+int(restrict_flt(float(cpart->ctype), 0, 128)/2.0f);
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*fireb = 16+int(restrict_flt(float(cpart->tmp), 0, 128)/2.0f);
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*firea = 64;
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*colr = int(restrict_flt(64.0f+cpart->temp-(275.13f+32.0f), 0, 255));
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*colg = int(restrict_flt(64.0f+cpart->ctype, 0, 255));
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*colb = int(restrict_flt(64.0f+cpart->tmp, 0, 255));
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*pixel_mode |= FIRE_ADD;
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*pixel_mode |= PMODE_GLOW | PMODE_ADD;
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*pixel_mode &= ~PMODE_FLAT;
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int rng = RNG::Ref().between(1, 32); //
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if(((*colr) + (*colg) + (*colb)) > (256 + rng)) {
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*colr -= 54;
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*colg -= 54;
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*colb -= 54;
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*pixel_mode |= FIRE_ADD;
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*pixel_mode |= PMODE_GLOW | PMODE_ADD;
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*pixel_mode &= ~PMODE_FLAT;
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} else {
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*pixel_mode |= PMODE_BLUR;
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}
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return 0;
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}
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