snapshot-216
-----BEGIN PGP SIGNATURE----- iQIzBAABCgAdFiEEL1ZG5CrcaMThtrZgTlijLVEOGZUFAmC0Ji4ACgkQTlijLVEO GZVAKhAAw7DB+87+L2m8OXbqhI4t113OHq0oPvHhetFuORLs4Z6xMhzZQaaUJ2TM bNd/qZidf2KHq5kwkeqkC081fQbWdWZ/PlWJMNrNKGF0iKh82EJLXHICVTHTmiAU baYMnLPMl2RKO9OsA8vU1cUj8VuXddRAWyVLOYZnwWE/y+iNH5ifVpS/xNFpuUTA mv3NLoWilkKX7gKJ8BEg3MM3zIvCWMoaGOL1NNnLo23Q/x6IrKJH9R0roBs3k2E9 VCjhGXIxtGARkNFRfP87OfEFDmvqfdDP5ByZlvEdkRFtNxfdAHD7bVFEHBjRnYlh 5Gt0aEmXUg5jmg4cTeenog9lSUSNlWEhqF2QLvsio+jtDALgeCbX3PwauJ9OMaOH C9EteG3zJdUvTnjAnme3fkr61bbuh1dolTckJQPydDaEvD/Z2eUnv++jD+qG3F3U nczxYKBDUhRhPeBaQnQef18t/Sxqym1TFTdUQxBrMPQkYfLuJLvfOip5lxALe1zS ZcelFKsKTlQXsaHcW7gIKmUAwOuOoeZq0HrtqNhd30/Px2/5+knEc1omjqSzoDy5 1q0DVSFPj96vVtDuO0acuKhacKhY/rkjldAvrEEMLi7oYy6MyeCPKl2aPJhNLAT+ wMF1jQaGQHunQ5DtbrK1rd1UYpLoowHu8fkMQr22Jru3w7Vbp5k= =4goh -----END PGP SIGNATURE----- Merge tag 'snapshot-216' snapshot-216 # gpg: directory '/c/Users/Simon/.gnupg' created # gpg: keybox '/c/Users/Simon/.gnupg/pubring.kbx' created # gpg: Signature made Mon May 31 00:56:30 2021 GMTST # gpg: using RSA key 2F5646E42ADC68C4E1B6B6604E58A32D510E1995 # gpg: Can't check signature: No public key
This commit is contained in:
commit
5ec8baa406
@ -2,6 +2,37 @@
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#include "RequestManager.h"
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#ifndef NOHTTP
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void SetupCurlEasyCiphers(CURL *easy)
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{
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#ifdef SECURE_CIPHERS_ONLY
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curl_version_info_data *version_info = curl_version_info(CURLVERSION_NOW);
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ByteString ssl_type = version_info->ssl_version;
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if (ssl_type.Contains("OpenSSL"))
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{
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curl_easy_setopt(easy, CURLOPT_SSL_CIPHER_LIST, "ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-SHA384:DHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-SHA:ECDHE-ECDSA-AES128-SHA256:ECDHE-RSA-CHACHA20-POLY1305:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-ECDSA-CHACHA20-POLY1305:ECDHE-ECDSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES128-GCM-SHA256");
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#ifdef REQUEST_USE_CURL_TLSV13CL
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curl_easy_setopt(easy, CURLOPT_TLS13_CIPHERS, "TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:TLS_AES_128_GCM_SHA256:TLS_AES_128_CCM_8_SHA256:TLS_AES_128_CCM_SHA256");
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#endif
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}
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else if (ssl_type.Contains("Schannel"))
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{
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// TODO: add more cipher algorithms
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curl_easy_setopt(easy, CURLOPT_SSL_CIPHER_LIST, "CALG_ECDH_EPHEM");
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}
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#endif
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// TODO: Find out what TLS1.2 is supported on, might need to also allow TLS1.0
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curl_easy_setopt(easy, CURLOPT_SSLVERSION, CURL_SSLVERSION_TLSv1_2);
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#if defined(CURL_AT_LEAST_VERSION) && CURL_AT_LEAST_VERSION(7, 70, 0)
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curl_easy_setopt(easy, CURLOPT_SSL_OPTIONS, CURLSSLOPT_REVOKE_BEST_EFFORT);
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#elif defined(CURL_AT_LEAST_VERSION) && CURL_AT_LEAST_VERSION(7, 44, 0)
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curl_easy_setopt(easy, CURLOPT_SSL_OPTIONS, CURLSSLOPT_NO_REVOKE);
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#elif defined(WIN)
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# error "That's unfortunate."
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#endif
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}
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#endif
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namespace http
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{
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#ifndef NOHTTP
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@ -181,31 +212,8 @@ namespace http
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curl_easy_setopt(easy, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS | CURLPROTO_HTTP);
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#endif
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#ifdef SECURE_CIPHERS_ONLY
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curl_version_info_data* version_info = curl_version_info(CURLVERSION_NOW);
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ByteString ssl_type = version_info->ssl_version;
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if (ssl_type.Contains("OpenSSL"))
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{
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curl_easy_setopt(easy, CURLOPT_SSL_CIPHER_LIST, "ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-SHA384:DHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-SHA:ECDHE-ECDSA-AES128-SHA256:ECDHE-RSA-CHACHA20-POLY1305:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-ECDSA-CHACHA20-POLY1305:ECDHE-ECDSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES128-GCM-SHA256");
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#ifdef REQUEST_USE_CURL_TLSV13CL
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curl_easy_setopt(easy, CURLOPT_TLS13_CIPHERS, "TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:TLS_AES_128_GCM_SHA256:TLS_AES_128_CCM_8_SHA256:TLS_AES_128_CCM_SHA256");
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#endif
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}
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else if (ssl_type.Contains("Schannel"))
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{
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// TODO: add more cipher algorithms
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curl_easy_setopt(easy, CURLOPT_SSL_CIPHER_LIST, "CALG_ECDH_EPHEM");
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}
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#endif
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// TODO: Find out what TLS1.2 is supported on, might need to also allow TLS1.0
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curl_easy_setopt(easy, CURLOPT_SSLVERSION, CURL_SSLVERSION_TLSv1_2);
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#if defined(CURL_AT_LEAST_VERSION) && CURL_AT_LEAST_VERSION(7, 70, 0)
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curl_easy_setopt(easy, CURLOPT_SSL_OPTIONS, CURLSSLOPT_REVOKE_BEST_EFFORT);
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#elif defined(CURL_AT_LEAST_VERSION) && CURL_AT_LEAST_VERSION(7, 44, 0)
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curl_easy_setopt(easy, CURLOPT_SSL_OPTIONS, CURLSSLOPT_NO_REVOKE);
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#elif defined(WIN)
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# error "That's unfortunate."
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#endif
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SetupCurlEasyCiphers(easy);
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curl_easy_setopt(easy, CURLOPT_MAXREDIRS, 10L);
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curl_easy_setopt(easy, CURLOPT_ERRORBUFFER, error_buffer);
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@ -1,3 +1,9 @@
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subdir('powder')
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subdir('render')
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subdir('font')
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if get_option('build_powder')
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subdir('powder')
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endif
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if get_option('build_render')
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subdir('render')
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endif
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if get_option('build_font')
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subdir('font')
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endif
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|
@ -549,6 +549,7 @@ void GameController::CopyRegion(ui::Point point1, ui::Point point2)
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void GameController::CutRegion(ui::Point point1, ui::Point point2)
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{
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CopyRegion(point1, point2);
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HistorySnapshot();
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gameModel->GetSimulation()->clear_area(point1.X, point1.Y, point2.X-point1.X, point2.Y-point1.Y);
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}
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|
@ -2208,7 +2208,7 @@ void GameView::OnDraw()
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}
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// only elements that use .tmp2 show it in the debug HUD
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if (type == PT_CRAY || type == PT_DRAY || type == PT_EXOT || type == PT_LIGH || type == PT_SOAP || type == PT_TRON || type == PT_VIBR || type == PT_VIRS || type == PT_WARP || type == PT_LCRY || type == PT_CBNW || type == PT_TSNS || type == PT_DTEC || type == PT_LSNS || type == PT_PSTN || type == PT_LDTC)
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if (type == PT_CRAY || type == PT_DRAY || type == PT_EXOT || type == PT_LIGH || type == PT_SOAP || type == PT_TRON || type == PT_VIBR || type == PT_VIRS || type == PT_WARP || type == PT_LCRY || type == PT_CBNW || type == PT_TSNS || type == PT_DTEC || type == PT_LSNS || type == PT_PSTN || type == PT_LDTC || type == PT_VSNS)
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sampleInfo << ", Tmp2: " << sample.particle.tmp2;
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||||
sampleInfo << ", Pressure: " << sample.AirPressure;
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|
@ -6,12 +6,12 @@
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struct PreviewModelException: public std::exception
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{
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String message;
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||||
ByteString message;
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public:
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PreviewModelException(String message_): message(message_) {}
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PreviewModelException(String message_): message(message_.ToUtf8()) {}
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const char * what() const throw() override
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{
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return message.ToUtf8().c_str();
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return message.c_str();
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}
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~PreviewModelException() throw() {}
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};
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@ -818,47 +818,6 @@ int luatpt_set_property(lua_State* l)
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return 0;
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}
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int luatpt_set_wallmap(lua_State* l)
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{
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int nx, ny, acount;
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int x1, y1, width, height, wallType;
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acount = lua_gettop(l);
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x1 = abs(luaL_optint(l, 1, 0));
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y1 = abs(luaL_optint(l, 2, 0));
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width = abs(luaL_optint(l, 3, XRES/CELL));
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height = abs(luaL_optint(l, 4, YRES/CELL));
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wallType = luaL_optint(l, acount, 0);
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if (wallType < 0 || wallType >= UI_WALLCOUNT)
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return luaL_error(l, "Unrecognised wall number %d", wallType);
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if (acount == 5) //Draw rect
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{
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if(x1 > (XRES/CELL))
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x1 = (XRES/CELL);
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if(y1 > (YRES/CELL))
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y1 = (YRES/CELL);
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if(x1+width > (XRES/CELL))
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width = (XRES/CELL)-x1;
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if(y1+height > (YRES/CELL))
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height = (YRES/CELL)-y1;
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for (nx = x1; nx<x1+width; nx++)
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for (ny = y1; ny<y1+height; ny++)
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{
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luacon_sim->bmap[ny][nx] = wallType;
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}
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}
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else //Set point
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{
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if(x1 > (XRES/CELL))
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x1 = (XRES/CELL);
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if(y1 > (YRES/CELL))
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y1 = (YRES/CELL);
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luacon_sim->bmap[y1][x1] = wallType;
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}
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return 0;
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}
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int luatpt_get_wallmap(lua_State* l)
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{
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int x1 = abs(luaL_optint(l, 1, 0));
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@ -871,6 +830,54 @@ int luatpt_get_wallmap(lua_State* l)
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return 1;
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}
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int luatpt_set_wallmap(lua_State* l)
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{
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int args = lua_gettop(l);
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int x = luaL_optint(l, 1, 0);
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int y = luaL_optint(l, 2, 0);
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int w = luaL_optint(l, 3, 0);
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int h = luaL_optint(l, 4, 0);
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float fvx = float(luaL_optnumber(l, 5, 0));
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float fvy = float(luaL_optnumber(l, 6, 0));
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// * Absolute nonsense; combined with the optional arguments above, this evaluates calls
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// like tpt.set_wallmap(5) to x = 5, y = 0, wallType = 5, but I dare not fix
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// because Compatibility(tm). -- LBPHacker
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int wallType = luaL_optint(l, args, 0);
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if (wallType < 0 || wallType >= UI_WALLCOUNT)
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{
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return luaL_error(l, "Unrecognised wall number %d", wallType);
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}
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bool setFv = args >= 7;
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if (args < 5)
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{
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w = 1;
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h = 1;
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}
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if (x < 0 ) x = 0 ;
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if (y < 0 ) y = 0 ;
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if (x > XRES / CELL ) x = XRES / CELL ;
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if (y > YRES / CELL ) y = YRES / CELL ;
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if (w < 0 ) w = 0 ;
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if (h < 0 ) h = 0 ;
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if (w > XRES / CELL - x) w = XRES / CELL - x;
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if (h > YRES / CELL - y) h = YRES / CELL - y;
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for (int yy = y; yy < y + h; ++yy)
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{
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for (int xx = x; xx < x + w; ++xx)
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{
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luacon_sim->bmap[yy][xx] = wallType;
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if (setFv)
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{
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luacon_sim->fvx[yy][xx] = fvx;
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||||
luacon_sim->fvy[yy][xx] = fvy;
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||||
}
|
||||
}
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||||
}
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return 0;
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||||
}
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||||
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||||
int luatpt_set_elecmap(lua_State* l)
|
||||
{
|
||||
int nx, ny, acount;
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||||
|
@ -24,6 +24,8 @@
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||||
#include "LuaTextbox.h"
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||||
#include "LuaWindow.h"
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||||
|
||||
#include "LuaTCPSocket.h"
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||||
|
||||
#include "gui/interface/Window.h"
|
||||
#include "gui/interface/Engine.h"
|
||||
#include "gui/game/GameView.h"
|
||||
@ -60,9 +62,7 @@ extern "C"
|
||||
#endif
|
||||
#include <sys/stat.h>
|
||||
#include <dirent.h>
|
||||
#include "luasocket/luasocket.h"
|
||||
}
|
||||
#include "socket.lua.h"
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||||
#include "eventcompat.lua.h"
|
||||
|
||||
// idea from mniip, makes things much simpler
|
||||
@ -148,22 +148,6 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
|
||||
luaL_openlibs(l);
|
||||
luaopen_bit(l);
|
||||
|
||||
// load built-in luasocket and luasec
|
||||
lua_getglobal(l, "package");
|
||||
lua_getfield(l, -1, "preload");
|
||||
lua_pushcfunction(l, luaopen_socket_core);
|
||||
lua_setfield(l, -2, "socket.core");
|
||||
if (luaL_loadbuffer(l, (const char *)socket_lua, socket_lua_size, "@[built-in socket.lua]"))
|
||||
{
|
||||
throw std::runtime_error(ByteString("failed to load built-in luasocket: ") + lua_tostring(l, -1));
|
||||
}
|
||||
lua_setfield(l, -2, "socket");
|
||||
lua_pop(l, 2);
|
||||
if (luaL_dostring(l, "socket = require(\"socket\")"))
|
||||
{
|
||||
throw std::runtime_error(ByteString("failed to load built-in luasocket: ") + lua_tostring(l, -1));
|
||||
}
|
||||
|
||||
lua_pushstring(l, "Luacon_ci");
|
||||
lua_pushlightuserdata(l, this);
|
||||
lua_settable(l, LUA_REGISTRYINDEX);
|
||||
@ -178,6 +162,7 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
|
||||
initPlatformAPI();
|
||||
initEventAPI();
|
||||
initHttpAPI();
|
||||
initSocketAPI();
|
||||
|
||||
//Old TPT API
|
||||
int currentElementMeta, currentElement;
|
||||
@ -4010,21 +3995,24 @@ void LuaScriptInterface::initHttpAPI()
|
||||
lua_pushcfunction(l, http_request_gc);
|
||||
lua_setfield(l, -2, "__gc");
|
||||
lua_newtable(l);
|
||||
lua_pushcfunction(l, http_request_status);
|
||||
lua_setfield(l, -2, "status");
|
||||
lua_pushcfunction(l, http_request_progress);
|
||||
lua_setfield(l, -2, "progress");
|
||||
lua_pushcfunction(l, http_request_cancel);
|
||||
lua_setfield(l, -2, "cancel");
|
||||
lua_pushcfunction(l, http_request_finish);
|
||||
lua_setfield(l, -2, "finish");
|
||||
lua_setfield(l, -2, "__index");
|
||||
struct luaL_Reg httpAPIMethods [] = {
|
||||
{"get", http_get},
|
||||
{"post", http_post},
|
||||
{NULL, NULL}
|
||||
struct luaL_Reg httpRequestIndexMethods[] = {
|
||||
{ "status", http_request_status },
|
||||
{ "progress", http_request_progress },
|
||||
{ "cancel", http_request_cancel },
|
||||
{ "finish", http_request_finish },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
luaL_register(l, "http", httpAPIMethods);
|
||||
luaL_register(l, NULL, httpRequestIndexMethods);
|
||||
lua_setfield(l, -2, "__index");
|
||||
lua_pop(l, 1);
|
||||
lua_newtable(l);
|
||||
struct luaL_Reg httpMethods[] = {
|
||||
{ "get", http_get },
|
||||
{ "post", http_post },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
luaL_register(l, NULL, httpMethods);
|
||||
lua_setglobal(l, "http");
|
||||
}
|
||||
|
||||
bool LuaScriptInterface::HandleEvent(LuaEvents::EventTypes eventType, Event * event)
|
||||
@ -4333,4 +4321,10 @@ LuaScriptInterface::~LuaScriptInterface() {
|
||||
lua_close(l);
|
||||
delete legacy;
|
||||
}
|
||||
|
||||
void LuaScriptInterface::initSocketAPI()
|
||||
{
|
||||
LuaTCPSocket::Open(l);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -186,6 +186,8 @@ class LuaScriptInterface: public CommandInterface
|
||||
static int http_get(lua_State * l);
|
||||
static int http_post(lua_State * l);
|
||||
|
||||
void initSocketAPI();
|
||||
|
||||
std::vector<LuaSmartRef> lua_el_func_v, lua_gr_func_v, lua_cd_func_v;
|
||||
std::vector<int> lua_el_mode_v;
|
||||
|
||||
|
665
src/lua/LuaTCPSocket.cpp
Normal file
665
src/lua/LuaTCPSocket.cpp
Normal file
@ -0,0 +1,665 @@
|
||||
#include "LuaTCPSocket.h"
|
||||
|
||||
#ifndef NOHTTP
|
||||
# include "common/String.h"
|
||||
# include <curl/curl.h>
|
||||
# include <vector>
|
||||
# include <stdexcept>
|
||||
# include <cstring>
|
||||
#endif
|
||||
#include <stdint.h>
|
||||
#include <algorithm>
|
||||
#ifdef WIN
|
||||
# include <Windows.h>
|
||||
# include <float.h>
|
||||
#else
|
||||
# include <sys/time.h>
|
||||
# include <time.h>
|
||||
#endif
|
||||
|
||||
void SetupCurlEasyCiphers(CURL *easy);
|
||||
|
||||
namespace LuaTCPSocket
|
||||
{
|
||||
static double Now()
|
||||
{
|
||||
#ifdef WIN
|
||||
FILETIME rt;
|
||||
GetSystemTimeAsFileTime(&rt);
|
||||
return (rt.dwLowDateTime + (uint64_t(rt.dwHighDateTime) << 32) - uint64_t(116444736000000000ULL)) / 1e7;
|
||||
#else
|
||||
struct timeval rt;
|
||||
gettimeofday(&rt, (struct timezone *)NULL);
|
||||
return rt.tv_sec + rt.tv_usec / 1e6;
|
||||
#endif
|
||||
}
|
||||
|
||||
static int GetTime(lua_State *l)
|
||||
{
|
||||
lua_pushnumber(l, Now());
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void Timeout(double timeout)
|
||||
{
|
||||
#ifdef WIN
|
||||
if (timeout < 0.0) timeout = 0.0;
|
||||
if (timeout < DBL_MAX / 1000.0) timeout *= 1000.0;
|
||||
if (timeout > INT_MAX) timeout = INT_MAX;
|
||||
::Sleep(int(timeout));
|
||||
#else
|
||||
struct timespec req, rem;
|
||||
if (timeout < 0.0) timeout = 0.0;
|
||||
if (timeout > INT_MAX) timeout = INT_MAX;
|
||||
req.tv_sec = int(timeout);
|
||||
req.tv_nsec = int((timeout - req.tv_sec) * 1000000000);
|
||||
if (req.tv_nsec > 999999999) req.tv_nsec = 999999999;
|
||||
while (nanosleep(&req, &rem))
|
||||
{
|
||||
req.tv_sec = rem.tv_sec;
|
||||
req.tv_nsec = rem.tv_nsec;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static int Sleep(lua_State *l)
|
||||
{
|
||||
Timeout(luaL_checknumber(l, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifndef NOHTTP
|
||||
enum Status
|
||||
{
|
||||
StatusReady,
|
||||
StatusConnecting,
|
||||
StatusConnected,
|
||||
StatusDead,
|
||||
};
|
||||
|
||||
struct TCPSocket
|
||||
{
|
||||
CURL *easy;
|
||||
CURLM *multi;
|
||||
char errorBuf[CURL_ERROR_SIZE];
|
||||
Status status;
|
||||
bool timeoutIndefinite;
|
||||
bool blocking;
|
||||
double timeout;
|
||||
std::vector<char> recvBuf;
|
||||
size_t stashedLen;
|
||||
bool readClosed;
|
||||
bool writeClosed;
|
||||
};
|
||||
|
||||
static void Reset(TCPSocket *tcps)
|
||||
{
|
||||
if (tcps->multi)
|
||||
{
|
||||
curl_multi_remove_handle(tcps->multi, tcps->easy);
|
||||
curl_multi_cleanup(tcps->multi);
|
||||
tcps->multi = nullptr;
|
||||
}
|
||||
if (tcps->easy)
|
||||
{
|
||||
curl_easy_cleanup(tcps->easy);
|
||||
tcps->easy = nullptr;
|
||||
}
|
||||
tcps->status = StatusDead;
|
||||
}
|
||||
|
||||
static bool ConnectPerform(TCPSocket *tcps, CURLcode *res)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
int dontcare;
|
||||
auto mres = curl_multi_perform(tcps->multi, &dontcare);
|
||||
struct CURLMsg *msg;
|
||||
while ((msg = curl_multi_info_read(tcps->multi, &dontcare)))
|
||||
{
|
||||
if (msg->msg == CURLMSG_DONE)
|
||||
{
|
||||
*res = msg->data.result;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
if (mres != CURLM_CALL_MULTI_PERFORM)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static int New(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)lua_newuserdata(l, sizeof(TCPSocket));
|
||||
new (tcps) TCPSocket;
|
||||
tcps->errorBuf[0] = 0;
|
||||
tcps->easy = curl_easy_init();
|
||||
tcps->status = StatusReady;
|
||||
tcps->timeoutIndefinite = true;
|
||||
tcps->blocking = true;
|
||||
tcps->stashedLen = 0;
|
||||
tcps->readClosed = false;
|
||||
tcps->writeClosed = false;
|
||||
if (!tcps->easy)
|
||||
{
|
||||
Reset(tcps);
|
||||
return luaL_error(l, "curl_easy_init failed");
|
||||
}
|
||||
tcps->multi = curl_multi_init();
|
||||
if (!tcps->multi)
|
||||
{
|
||||
Reset(tcps);
|
||||
return luaL_error(l, "curl_multi_init failed");
|
||||
}
|
||||
curl_multi_add_handle(tcps->multi, tcps->easy);
|
||||
luaL_newmetatable(l, "TCPSocket");
|
||||
lua_setmetatable(l, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int GC(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
Reset(tcps);
|
||||
tcps->~TCPSocket();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Close(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
Reset(tcps);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Send(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
if (tcps->status != StatusConnected)
|
||||
{
|
||||
return luaL_error(l, "attempt to send on socket while not connected");
|
||||
}
|
||||
size_t dlenu;
|
||||
auto *data = luaL_checklstring(l, 2, &dlenu);
|
||||
auto dlen = int(dlenu);
|
||||
auto first = luaL_optinteger(l, 3, 1);
|
||||
auto last = luaL_optinteger(l, 4, -1);
|
||||
if (first < 0) first += dlen + 1;
|
||||
if (last < 0) last += dlen + 1;
|
||||
if (first < 1) first = 1;
|
||||
if (first > dlen) first = dlen;
|
||||
if (last < 1) last = 1;
|
||||
if (last > dlen) last = dlen;
|
||||
auto begin = first - 1;
|
||||
auto end = last;
|
||||
data += begin;
|
||||
auto len = size_t((end > begin) ? (end - begin) : 0);
|
||||
auto startedAt = Now();
|
||||
size_t writtenTotal = 0;
|
||||
while (true)
|
||||
{
|
||||
size_t writtenNow = 0;
|
||||
CURLcode res = CURLE_OK;
|
||||
if (!tcps->writeClosed)
|
||||
{
|
||||
curl_easy_send(tcps->easy, &data[writtenTotal], len - writtenTotal, &writtenNow);
|
||||
}
|
||||
writtenTotal += writtenNow;
|
||||
if (writtenTotal >= len)
|
||||
{
|
||||
break;
|
||||
}
|
||||
switch (res)
|
||||
{
|
||||
case CURLE_OK:
|
||||
case CURLE_AGAIN:
|
||||
break;
|
||||
|
||||
default:
|
||||
tcps->writeClosed = true;
|
||||
break;
|
||||
}
|
||||
if (tcps->writeClosed)
|
||||
{
|
||||
Reset(tcps);
|
||||
lua_pushnil(l);
|
||||
lua_pushliteral(l, "closed");
|
||||
lua_pushinteger(l, writtenTotal);
|
||||
return 3;
|
||||
}
|
||||
if (res == CURLE_AGAIN)
|
||||
{
|
||||
if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
|
||||
{
|
||||
// * Using a platform-dependent primitive to "wait" on the socket is
|
||||
// not worth the trouble: sockets shouldn't be used with timeouts
|
||||
// anyway because they freeze the game.
|
||||
Timeout(0.01);
|
||||
continue;
|
||||
}
|
||||
lua_pushnil(l);
|
||||
lua_pushliteral(l, "timeout");
|
||||
lua_pushinteger(l, writtenTotal);
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
lua_pushinteger(l, writtenTotal);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int ReceiveNoPrefix(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
if (tcps->status != StatusConnected)
|
||||
{
|
||||
return luaL_error(l, "attempt to receive on socket while not connected");
|
||||
}
|
||||
enum
|
||||
{
|
||||
readN,
|
||||
readAll,
|
||||
readLine,
|
||||
} pattern = readN;
|
||||
size_t len = 4096;
|
||||
if (lua_isstring(l, 2) && !strcmp(lua_tostring(l, 2), "*a"))
|
||||
{
|
||||
pattern = readAll;
|
||||
}
|
||||
else if (lua_isstring(l, 2) && !strcmp(lua_tostring(l, 2), "*l"))
|
||||
{
|
||||
pattern = readLine;
|
||||
}
|
||||
else
|
||||
{
|
||||
len = size_t(luaL_checkinteger(l, 2));
|
||||
}
|
||||
if (pattern == readAll || pattern == readLine)
|
||||
{
|
||||
len += tcps->stashedLen;
|
||||
}
|
||||
if (tcps->recvBuf.size() < len)
|
||||
{
|
||||
tcps->recvBuf.resize(len);
|
||||
}
|
||||
auto startedAt = Now();
|
||||
size_t readTotal = 0;
|
||||
size_t returning = 0;
|
||||
int retn = 1;
|
||||
while (true)
|
||||
{
|
||||
size_t readNow = 0;
|
||||
CURLcode res = CURLE_OK;
|
||||
if (tcps->stashedLen)
|
||||
{
|
||||
readNow = tcps->stashedLen;
|
||||
tcps->stashedLen = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
res = curl_easy_recv(tcps->easy, &tcps->recvBuf[readTotal], len - readTotal, &readNow);
|
||||
}
|
||||
readTotal += readNow;
|
||||
returning = readTotal;
|
||||
if (pattern == readN && readTotal >= len)
|
||||
{
|
||||
returning = len;
|
||||
break;
|
||||
}
|
||||
if (pattern == readLine)
|
||||
{
|
||||
bool foundLF = false;
|
||||
for (size_t i = 0; i < readTotal; ++i)
|
||||
{
|
||||
if (tcps->recvBuf[i] == '\n')
|
||||
{
|
||||
returning = i + 1;
|
||||
foundLF = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (foundLF)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (res)
|
||||
{
|
||||
case CURLE_OK:
|
||||
if (!readNow)
|
||||
{
|
||||
tcps->readClosed = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case CURLE_AGAIN:
|
||||
break;
|
||||
|
||||
default:
|
||||
tcps->readClosed = true;
|
||||
break;
|
||||
}
|
||||
if (tcps->readClosed)
|
||||
{
|
||||
Reset(tcps);
|
||||
if (pattern == readAll)
|
||||
{
|
||||
// * Closed "*a" patterns don't return an error.
|
||||
break;
|
||||
}
|
||||
lua_pushnil(l);
|
||||
lua_pushliteral(l, "closed");
|
||||
if (pattern == readLine)
|
||||
{
|
||||
// * Closed "*l" patterns don't return partial lines.
|
||||
returning = 0;
|
||||
}
|
||||
retn = 3;
|
||||
break;
|
||||
}
|
||||
if (readTotal == len && (pattern == readAll || pattern == readLine))
|
||||
{
|
||||
len += len;
|
||||
if (tcps->recvBuf.size() < len)
|
||||
{
|
||||
tcps->recvBuf.resize(len);
|
||||
}
|
||||
}
|
||||
if (res == CURLE_AGAIN)
|
||||
{
|
||||
if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
|
||||
{
|
||||
// * Using a platform-dependent primitive to "wait" on the socket is
|
||||
// not worth the trouble: sockets shouldn't be used with timeouts
|
||||
// anyway because they freeze the game.
|
||||
Timeout(0.01);
|
||||
continue;
|
||||
}
|
||||
lua_pushnil(l);
|
||||
lua_pushliteral(l, "timeout");
|
||||
if (pattern == readLine)
|
||||
{
|
||||
// * Timed-out "*l" patterns don't return partial lines.
|
||||
returning = 0;
|
||||
}
|
||||
retn = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
tcps->stashedLen = readTotal - returning;
|
||||
if (pattern == readLine)
|
||||
{
|
||||
auto curOut = 0U;
|
||||
for (auto curIn = 0U; curIn < returning; ++curIn)
|
||||
{
|
||||
if (tcps->recvBuf[curIn] != '\r' && tcps->recvBuf[curIn] != '\n')
|
||||
{
|
||||
tcps->recvBuf[curOut] = tcps->recvBuf[curIn];
|
||||
curOut += 1;
|
||||
}
|
||||
}
|
||||
returning = curOut;
|
||||
}
|
||||
lua_pushlstring(l, &tcps->recvBuf[0], returning);
|
||||
// * This copy makes ReceiveNoPrefix quadratic if there's a lot of stuff in
|
||||
// the stash (as a result of a *very* long line being returned by an "*l"
|
||||
// pattern and then whatever was left being stashed) and it's all *very*
|
||||
// short lines (compared to the previous *very* long one, from the point
|
||||
// of view of an "*l" pattern). Handling this edge case in a special,
|
||||
// sub-quadratic way isn't worth the effort.
|
||||
std::copy(
|
||||
&tcps->recvBuf[readTotal - tcps->stashedLen],
|
||||
&tcps->recvBuf[readTotal],
|
||||
&tcps->recvBuf[0]
|
||||
);
|
||||
return retn;
|
||||
}
|
||||
|
||||
static int Receive(lua_State *l)
|
||||
{
|
||||
bool prefix = false;
|
||||
if (lua_gettop(l) >= 3)
|
||||
{
|
||||
prefix = true;
|
||||
lua_tostring(l, 3);
|
||||
}
|
||||
int ret = ReceiveNoPrefix(l);
|
||||
if (prefix)
|
||||
{
|
||||
lua_pushvalue(l, 3);
|
||||
lua_insert(l, -2);
|
||||
lua_concat(l, 2);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int Connect(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
if (tcps->status == StatusDead)
|
||||
{
|
||||
return luaL_error(l, "attempt to connect dead socket");
|
||||
}
|
||||
if (tcps->status == StatusConnected)
|
||||
{
|
||||
return luaL_error(l, "attempt to connect connected socket");
|
||||
}
|
||||
auto startedAt = Now();
|
||||
while (true)
|
||||
{
|
||||
if (tcps->status != StatusConnecting)
|
||||
{
|
||||
tcps->status = StatusConnecting;
|
||||
// * Using CURLPROTO_HTTPS and CURLPROTO_HTTP with CURL_HTTP_VERSION_1_0
|
||||
// because these really don't send anything while connecting if
|
||||
// CURLOPT_CONNECT_ONLY is 1 and there are no proxies involved. The
|
||||
// only ugly bit is that we have to prepend http:// or https:// to
|
||||
// the hostnames.
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_ERRORBUFFER, tcps->errorBuf);
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_CONNECT_ONLY, 1L);
|
||||
ByteString address = luaL_checkstring(l, 2);
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_PORT, long(luaL_checkinteger(l, 3)));
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_NOSIGNAL, 1L);
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_0);
|
||||
if (lua_toboolean(l, 4))
|
||||
{
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
SetupCurlEasyCiphers(tcps->easy);
|
||||
address = "https://" + address;
|
||||
}
|
||||
else
|
||||
{
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_PROTOCOLS, CURLPROTO_HTTP);
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTP);
|
||||
address = "http://" + address;
|
||||
}
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_URL, address.c_str());
|
||||
}
|
||||
CURLcode res;
|
||||
if (!ConnectPerform(tcps, &res))
|
||||
{
|
||||
if (tcps->blocking && (tcps->timeoutIndefinite || startedAt + tcps->timeout > Now()))
|
||||
{
|
||||
// * Using a platform-dependent primitive to "wait" on the socket is
|
||||
// not worth the trouble: sockets shouldn't be used with timeouts
|
||||
// anyway because they freeze the game.
|
||||
Timeout(0.01);
|
||||
continue;
|
||||
}
|
||||
lua_pushnil(l);
|
||||
lua_pushliteral(l, "timeout");
|
||||
return 2;
|
||||
}
|
||||
if (res != CURLE_OK)
|
||||
{
|
||||
Reset(tcps);
|
||||
lua_pushnil(l);
|
||||
lua_pushstring(l, tcps->errorBuf);
|
||||
return 2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
tcps->status = StatusConnected;
|
||||
lua_pushinteger(l, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int LastError(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
lua_pushstring(l, tcps->errorBuf);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int GetStatus(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
switch (tcps->status)
|
||||
{
|
||||
case StatusReady: lua_pushliteral(l, "ready"); break;
|
||||
case StatusConnecting: lua_pushliteral(l, "connecting"); break;
|
||||
case StatusConnected: lua_pushliteral(l, "connected"); break;
|
||||
case StatusDead: lua_pushliteral(l, "dead"); break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int GetPeerName(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
if (tcps->status != StatusConnected)
|
||||
{
|
||||
return luaL_error(l, "attempt to get remote socket info while not connected");
|
||||
}
|
||||
char *address;
|
||||
curl_easy_getinfo(tcps->easy, CURLINFO_PRIMARY_IP, &address);
|
||||
lua_pushstring(l, address);
|
||||
long port;
|
||||
curl_easy_getinfo(tcps->easy, CURLINFO_PRIMARY_PORT, &port);
|
||||
lua_pushinteger(l, port);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int SetTimeout(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
tcps->blocking = true;
|
||||
if (lua_isnoneornil(l, 2))
|
||||
{
|
||||
tcps->timeoutIndefinite = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
tcps->timeoutIndefinite = false;
|
||||
tcps->timeout = luaL_checknumber(l, 2);
|
||||
if (int(tcps->timeout) == 0)
|
||||
{
|
||||
tcps->blocking = false;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int GetSockName(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
if (tcps->status != StatusConnected)
|
||||
{
|
||||
return luaL_error(l, "attempt to get local socket info while not connected");
|
||||
}
|
||||
char *address;
|
||||
curl_easy_getinfo(tcps->easy, CURLINFO_LOCAL_IP, &address);
|
||||
lua_pushstring(l, address);
|
||||
long port;
|
||||
curl_easy_getinfo(tcps->easy, CURLINFO_LOCAL_PORT, &port);
|
||||
lua_pushinteger(l, port);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int SetOption(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
auto *option = luaL_checkstring(l, 2);
|
||||
if (!strcmp(option, "keepalive"))
|
||||
{
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_TCP_KEEPALIVE, long(lua_toboolean(l, 3)));
|
||||
return 0;
|
||||
}
|
||||
else if (!strcmp(option, "tcp-nodelay"))
|
||||
{
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_TCP_NODELAY, long(lua_toboolean(l, 3)));
|
||||
return 0;
|
||||
}
|
||||
else if (!strcmp(option, "verify-peer"))
|
||||
{
|
||||
curl_easy_setopt(tcps->easy, CURLOPT_SSL_VERIFYPEER, long(lua_toboolean(l, 3)));
|
||||
return 0;
|
||||
}
|
||||
return luaL_error(l, "unknown option");
|
||||
}
|
||||
|
||||
static int Shutdown(lua_State *l)
|
||||
{
|
||||
auto *tcps = (TCPSocket *)luaL_checkudata(l, 1, "TCPSocket");
|
||||
auto *direction = luaL_optstring(l, 2, "both");
|
||||
if (!strcmp(direction, "receive"))
|
||||
{
|
||||
tcps->readClosed = true;
|
||||
return 0;
|
||||
}
|
||||
else if (!strcmp(direction, "send"))
|
||||
{
|
||||
tcps->writeClosed = true;
|
||||
return 0;
|
||||
}
|
||||
else if (!strcmp(direction, "both"))
|
||||
{
|
||||
tcps->readClosed = true;
|
||||
tcps->writeClosed = true;
|
||||
return 0;
|
||||
}
|
||||
return luaL_error(l, "unknown direction");
|
||||
}
|
||||
#endif
|
||||
|
||||
void Open(lua_State *l)
|
||||
{
|
||||
#ifndef NOHTTP
|
||||
luaL_newmetatable(l, "TCPSocket");
|
||||
lua_pushcfunction(l, LuaTCPSocket::GC);
|
||||
lua_setfield(l, -2, "__gc");
|
||||
lua_newtable(l);
|
||||
struct luaL_Reg tcpSocketIndexMethods[] = {
|
||||
{ "connect", LuaTCPSocket::Connect },
|
||||
{ "close", LuaTCPSocket::Close },
|
||||
{ "send", LuaTCPSocket::Send },
|
||||
{ "receive", LuaTCPSocket::Receive },
|
||||
{ "lasterror", LuaTCPSocket::LastError },
|
||||
{ "status", LuaTCPSocket::GetStatus },
|
||||
{ "getpeername", LuaTCPSocket::GetPeerName },
|
||||
{ "getsockname", LuaTCPSocket::GetSockName },
|
||||
{ "settimeout", LuaTCPSocket::SetTimeout },
|
||||
{ "setoption", LuaTCPSocket::SetOption },
|
||||
{ "shutdown", LuaTCPSocket::Shutdown },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
luaL_register(l, NULL, tcpSocketIndexMethods);
|
||||
lua_setfield(l, -2, "__index");
|
||||
lua_pop(l, 1);
|
||||
#endif
|
||||
lua_newtable(l);
|
||||
struct luaL_Reg socketMethods[] = {
|
||||
#ifndef NOHTTP
|
||||
{ "tcp", LuaTCPSocket::New },
|
||||
#endif
|
||||
{ "sleep", LuaTCPSocket::Sleep },
|
||||
{ "gettime", LuaTCPSocket::GetTime },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
luaL_register(l, NULL, socketMethods);
|
||||
lua_setglobal(l, "socket");
|
||||
}
|
||||
}
|
10
src/lua/LuaTCPSocket.h
Normal file
10
src/lua/LuaTCPSocket.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include "Config.h"
|
||||
|
||||
#include "LuaCompat.h"
|
||||
|
||||
namespace LuaTCPSocket
|
||||
{
|
||||
void Open(lua_State *l);
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
LuaSocket 3.0 license
|
||||
Copyright © 2004-2013 Diego Nehab
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
@ -1,154 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Auxiliar routines for class hierarchy manipulation
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "auxiliar.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes the module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int auxiliar_open(lua_State *L) {
|
||||
(void) L;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a new class with given methods
|
||||
* Methods whose names start with __ are passed directly to the metatable.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
|
||||
luaL_newmetatable(L, classname); /* mt */
|
||||
/* create __index table to place methods */
|
||||
lua_pushstring(L, "__index"); /* mt,"__index" */
|
||||
lua_newtable(L); /* mt,"__index",it */
|
||||
/* put class name into class metatable */
|
||||
lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
|
||||
lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
|
||||
lua_rawset(L, -3); /* mt,"__index",it */
|
||||
/* pass all methods that start with _ to the metatable, and all others
|
||||
* to the index table */
|
||||
for (; func->name; func++) { /* mt,"__index",it */
|
||||
lua_pushstring(L, func->name);
|
||||
lua_pushcfunction(L, func->func);
|
||||
lua_rawset(L, func->name[0] == '_' ? -5: -3);
|
||||
}
|
||||
lua_rawset(L, -3); /* mt */
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Prints the value of a class in a nice way
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int auxiliar_tostring(lua_State *L) {
|
||||
char buf[32];
|
||||
if (!lua_getmetatable(L, 1)) goto error;
|
||||
lua_pushstring(L, "__index");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_istable(L, -1)) goto error;
|
||||
lua_pushstring(L, "class");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_isstring(L, -1)) goto error;
|
||||
sprintf(buf, "%p", lua_touserdata(L, 1));
|
||||
lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
|
||||
return 1;
|
||||
error:
|
||||
lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
|
||||
lua_error(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Insert class into group
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
|
||||
luaL_getmetatable(L, classname);
|
||||
lua_pushstring(L, groupname);
|
||||
lua_pushboolean(L, 1);
|
||||
lua_rawset(L, -3);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Make sure argument is a boolean
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int auxiliar_checkboolean(lua_State *L, int objidx) {
|
||||
if (!lua_isboolean(L, objidx))
|
||||
auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
|
||||
return lua_toboolean(L, objidx);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Return userdata pointer if object belongs to a given class, abort with
|
||||
* error otherwise
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
|
||||
void *data = auxiliar_getclassudata(L, classname, objidx);
|
||||
if (!data) {
|
||||
char msg[45];
|
||||
sprintf(msg, "%.35s expected", classname);
|
||||
luaL_argerror(L, objidx, msg);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Return userdata pointer if object belongs to a given group, abort with
|
||||
* error otherwise
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
|
||||
void *data = auxiliar_getgroupudata(L, groupname, objidx);
|
||||
if (!data) {
|
||||
char msg[45];
|
||||
sprintf(msg, "%.35s expected", groupname);
|
||||
luaL_argerror(L, objidx, msg);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Set object class
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
|
||||
luaL_getmetatable(L, classname);
|
||||
if (objidx < 0) objidx--;
|
||||
lua_setmetatable(L, objidx);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Get a userdata pointer if object belongs to a given group. Return NULL
|
||||
* otherwise
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
|
||||
if (!lua_getmetatable(L, objidx))
|
||||
return NULL;
|
||||
lua_pushstring(L, groupname);
|
||||
lua_rawget(L, -2);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return NULL;
|
||||
} else {
|
||||
lua_pop(L, 2);
|
||||
return lua_touserdata(L, objidx);
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Get a userdata pointer if object belongs to a given class. Return NULL
|
||||
* otherwise
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
|
||||
return luaL_testudata(L, objidx, classname);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Throws error when argument does not have correct type.
|
||||
* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
|
||||
const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
|
||||
luaL_typename(L, narg));
|
||||
return luaL_argerror(L, narg, msg);
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
#ifndef AUXILIAR_H
|
||||
#define AUXILIAR_H
|
||||
/*=========================================================================*\
|
||||
* Auxiliar routines for class hierarchy manipulation
|
||||
* LuaSocket toolkit (but completely independent of other LuaSocket modules)
|
||||
*
|
||||
* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
|
||||
* group is a name associated with a class. A class can belong to any number
|
||||
* of groups. This module provides the functionality to:
|
||||
*
|
||||
* - create new classes
|
||||
* - add classes to groups
|
||||
* - set the class of objects
|
||||
* - check if an object belongs to a given class or group
|
||||
* - get the userdata associated to objects
|
||||
* - print objects in a pretty way
|
||||
*
|
||||
* LuaSocket class names follow the convention <module>{<class>}. Modules
|
||||
* can define any number of classes and groups. The module tcp.c, for
|
||||
* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
|
||||
* the groups tcp{client,server} and tcp{any}. Module functions can then
|
||||
* perform type-checking on their arguments by either class or group.
|
||||
*
|
||||
* LuaSocket metatables define the __index metamethod as being a table. This
|
||||
* table has one field for each method supported by the class, and a field
|
||||
* "class" with the class name.
|
||||
*
|
||||
* The mapping from class name to the corresponding metatable and the
|
||||
* reverse mapping are done using lauxlib.
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "luasocket.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int auxiliar_open(lua_State *L);
|
||||
void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
|
||||
int auxiliar_tostring(lua_State *L);
|
||||
void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
|
||||
int auxiliar_checkboolean(lua_State *L, int objidx);
|
||||
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
|
||||
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
|
||||
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
|
||||
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
|
||||
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
|
||||
int auxiliar_typeerror(lua_State *L, int narg, const char *tname);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* AUXILIAR_H */
|
@ -1,270 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Input/Output interface for Lua programs
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "buffer.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
|
||||
static int recvline(p_buffer buf, luaL_Buffer *b);
|
||||
static int recvall(p_buffer buf, luaL_Buffer *b);
|
||||
static int buffer_get(p_buffer buf, const char **data, size_t *count);
|
||||
static void buffer_skip(p_buffer buf, size_t count);
|
||||
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
|
||||
#define MIN(x, y) ((x) < (y) ? x : y)
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_open(lua_State *L) {
|
||||
(void) L;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes C structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
|
||||
buf->first = buf->last = 0;
|
||||
buf->io = io;
|
||||
buf->tm = tm;
|
||||
buf->received = buf->sent = 0;
|
||||
buf->birthday = timeout_gettime();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* object:getstats() interface
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_meth_getstats(lua_State *L, p_buffer buf) {
|
||||
lua_pushnumber(L, (lua_Number) buf->received);
|
||||
lua_pushnumber(L, (lua_Number) buf->sent);
|
||||
lua_pushnumber(L, timeout_gettime() - buf->birthday);
|
||||
return 3;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* object:setstats() interface
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_meth_setstats(lua_State *L, p_buffer buf) {
|
||||
buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
|
||||
buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
|
||||
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* object:send() interface
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_meth_send(lua_State *L, p_buffer buf) {
|
||||
int top = lua_gettop(L);
|
||||
int err = IO_DONE;
|
||||
size_t size = 0, sent = 0;
|
||||
const char *data = luaL_checklstring(L, 2, &size);
|
||||
long start = (long) luaL_optnumber(L, 3, 1);
|
||||
long end = (long) luaL_optnumber(L, 4, -1);
|
||||
timeout_markstart(buf->tm);
|
||||
if (start < 0) start = (long) (size+start+1);
|
||||
if (end < 0) end = (long) (size+end+1);
|
||||
if (start < 1) start = (long) 1;
|
||||
if (end > (long) size) end = (long) size;
|
||||
if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
|
||||
/* check if there was an error */
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
|
||||
lua_pushnumber(L, (lua_Number) (sent+start-1));
|
||||
} else {
|
||||
lua_pushnumber(L, (lua_Number) (sent+start-1));
|
||||
lua_pushnil(L);
|
||||
lua_pushnil(L);
|
||||
}
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
/* push time elapsed during operation as the last return value */
|
||||
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
|
||||
#endif
|
||||
return lua_gettop(L) - top;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* object:receive() interface
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_meth_receive(lua_State *L, p_buffer buf) {
|
||||
int err = IO_DONE, top = lua_gettop(L);
|
||||
luaL_Buffer b;
|
||||
size_t size;
|
||||
const char *part = luaL_optlstring(L, 3, "", &size);
|
||||
timeout_markstart(buf->tm);
|
||||
/* initialize buffer with optional extra prefix
|
||||
* (useful for concatenating previous partial results) */
|
||||
luaL_buffinit(L, &b);
|
||||
luaL_addlstring(&b, part, size);
|
||||
/* receive new patterns */
|
||||
if (!lua_isnumber(L, 2)) {
|
||||
const char *p= luaL_optstring(L, 2, "*l");
|
||||
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
|
||||
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
|
||||
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
|
||||
/* get a fixed number of bytes (minus what was already partially
|
||||
* received) */
|
||||
} else {
|
||||
double n = lua_tonumber(L, 2);
|
||||
size_t wanted = (size_t) n;
|
||||
luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
|
||||
if (size == 0 || wanted > size)
|
||||
err = recvraw(buf, wanted-size, &b);
|
||||
}
|
||||
/* check if there was an error */
|
||||
if (err != IO_DONE) {
|
||||
/* we can't push anyting in the stack before pushing the
|
||||
* contents of the buffer. this is the reason for the complication */
|
||||
luaL_pushresult(&b);
|
||||
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
|
||||
lua_pushvalue(L, -2);
|
||||
lua_pushnil(L);
|
||||
lua_replace(L, -4);
|
||||
} else {
|
||||
luaL_pushresult(&b);
|
||||
lua_pushnil(L);
|
||||
lua_pushnil(L);
|
||||
}
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
/* push time elapsed during operation as the last return value */
|
||||
lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
|
||||
#endif
|
||||
return lua_gettop(L) - top;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines if there is any data in the read buffer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int buffer_isempty(p_buffer buf) {
|
||||
return buf->first >= buf->last;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sends a block of data (unbuffered)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#define STEPSIZE 8192
|
||||
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
|
||||
p_io io = buf->io;
|
||||
p_timeout tm = buf->tm;
|
||||
size_t total = 0;
|
||||
int err = IO_DONE;
|
||||
while (total < count && err == IO_DONE) {
|
||||
size_t done = 0;
|
||||
size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
|
||||
err = io->send(io->ctx, data+total, step, &done, tm);
|
||||
total += done;
|
||||
}
|
||||
*sent = total;
|
||||
buf->sent += total;
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Reads a fixed number of bytes (buffered)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
size_t total = 0;
|
||||
while (err == IO_DONE) {
|
||||
size_t count; const char *data;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
count = MIN(count, wanted - total);
|
||||
luaL_addlstring(b, data, count);
|
||||
buffer_skip(buf, count);
|
||||
total += count;
|
||||
if (total >= wanted) break;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Reads everything until the connection is closed (buffered)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvall(p_buffer buf, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
size_t total = 0;
|
||||
while (err == IO_DONE) {
|
||||
const char *data; size_t count;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
total += count;
|
||||
luaL_addlstring(b, data, count);
|
||||
buffer_skip(buf, count);
|
||||
}
|
||||
if (err == IO_CLOSED) {
|
||||
if (total > 0) return IO_DONE;
|
||||
else return IO_CLOSED;
|
||||
} else return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
|
||||
* are not returned by the function and are discarded from the buffer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int recvline(p_buffer buf, luaL_Buffer *b) {
|
||||
int err = IO_DONE;
|
||||
while (err == IO_DONE) {
|
||||
size_t count, pos; const char *data;
|
||||
err = buffer_get(buf, &data, &count);
|
||||
pos = 0;
|
||||
while (pos < count && data[pos] != '\n') {
|
||||
/* we ignore all \r's */
|
||||
if (data[pos] != '\r') luaL_addchar(b, data[pos]);
|
||||
pos++;
|
||||
}
|
||||
if (pos < count) { /* found '\n' */
|
||||
buffer_skip(buf, pos+1); /* skip '\n' too */
|
||||
break; /* we are done */
|
||||
} else /* reached the end of the buffer */
|
||||
buffer_skip(buf, pos);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Skips a given number of bytes from read buffer. No data is read from the
|
||||
* transport layer
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void buffer_skip(p_buffer buf, size_t count) {
|
||||
buf->received += count;
|
||||
buf->first += count;
|
||||
if (buffer_isempty(buf))
|
||||
buf->first = buf->last = 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Return any data available in buffer, or get more data from transport layer
|
||||
* if buffer is empty
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int buffer_get(p_buffer buf, const char **data, size_t *count) {
|
||||
int err = IO_DONE;
|
||||
p_io io = buf->io;
|
||||
p_timeout tm = buf->tm;
|
||||
if (buffer_isempty(buf)) {
|
||||
size_t got;
|
||||
err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
|
||||
buf->first = 0;
|
||||
buf->last = got;
|
||||
}
|
||||
*count = buf->last - buf->first;
|
||||
*data = buf->data + buf->first;
|
||||
return err;
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
#ifndef BUF_H
|
||||
#define BUF_H
|
||||
/*=========================================================================*\
|
||||
* Input/Output interface for Lua programs
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* Line patterns require buffering. Reading one character at a time involves
|
||||
* too many system calls and is very slow. This module implements the
|
||||
* LuaSocket interface for input/output on connected objects, as seen by
|
||||
* Lua programs.
|
||||
*
|
||||
* Input is buffered. Output is *not* buffered because there was no simple
|
||||
* way of making sure the buffered output data would ever be sent.
|
||||
*
|
||||
* The module is built on top of the I/O abstraction defined in io.h and the
|
||||
* timeout management is done with the timeout.h interface.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "io.h"
|
||||
#include "timeout.h"
|
||||
|
||||
/* buffer size in bytes */
|
||||
#define BUF_SIZE 8192
|
||||
|
||||
/* buffer control structure */
|
||||
typedef struct t_buffer_ {
|
||||
double birthday; /* throttle support info: creation time, */
|
||||
size_t sent, received; /* bytes sent, and bytes received */
|
||||
p_io io; /* IO driver used for this buffer */
|
||||
p_timeout tm; /* timeout management for this buffer */
|
||||
size_t first, last; /* index of first and last bytes of stored data */
|
||||
char data[BUF_SIZE]; /* storage space for buffer data */
|
||||
} t_buffer;
|
||||
typedef t_buffer *p_buffer;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int buffer_open(lua_State *L);
|
||||
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
|
||||
int buffer_meth_getstats(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_setstats(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_send(lua_State *L, p_buffer buf);
|
||||
int buffer_meth_receive(lua_State *L, p_buffer buf);
|
||||
int buffer_isempty(p_buffer buf);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* BUF_H */
|
@ -1,39 +0,0 @@
|
||||
#include "luasocket.h"
|
||||
#include "compat.h"
|
||||
|
||||
#if LUA_VERSION_NUM==501
|
||||
|
||||
/*
|
||||
** Adapted from Lua 5.2
|
||||
*/
|
||||
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
|
||||
luaL_checkstack(L, nup+1, "too many upvalues");
|
||||
for (; l->name != NULL; l++) { /* fill the table with given functions */
|
||||
int i;
|
||||
lua_pushstring(L, l->name);
|
||||
for (i = 0; i < nup; i++) /* copy upvalues to the top */
|
||||
lua_pushvalue(L, -(nup+1));
|
||||
lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
|
||||
lua_settable(L, -(nup + 3));
|
||||
}
|
||||
lua_pop(L, nup); /* remove upvalues */
|
||||
}
|
||||
|
||||
/*
|
||||
** Duplicated from Lua 5.2
|
||||
*/
|
||||
void *luasocket_testudata (lua_State *L, int ud, const char *tname) {
|
||||
void *p = lua_touserdata(L, ud);
|
||||
if (p != NULL) { /* value is a userdata? */
|
||||
if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
|
||||
luaL_getmetatable(L, tname); /* get correct metatable */
|
||||
if (!lua_rawequal(L, -1, -2)) /* not the same? */
|
||||
p = NULL; /* value is a userdata with wrong metatable */
|
||||
lua_pop(L, 2); /* remove both metatables */
|
||||
return p;
|
||||
}
|
||||
}
|
||||
return NULL; /* value is not a userdata with a metatable */
|
||||
}
|
||||
|
||||
#endif
|
@ -1,22 +0,0 @@
|
||||
#ifndef COMPAT_H
|
||||
#define COMPAT_H
|
||||
|
||||
#if LUA_VERSION_NUM==501
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
|
||||
void *luasocket_testudata ( lua_State *L, int arg, const char *tname);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#define luaL_setfuncs luasocket_setfuncs
|
||||
#define luaL_testudata luasocket_testudata
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,129 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Simple exception support
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "except.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#if LUA_VERSION_NUM < 502
|
||||
#define lua_pcallk(L, na, nr, err, ctx, cont) \
|
||||
(((void)ctx),((void)cont),lua_pcall(L, na, nr, err))
|
||||
#endif
|
||||
|
||||
#if LUA_VERSION_NUM < 503
|
||||
typedef int lua_KContext;
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static int global_protect(lua_State *L);
|
||||
static int global_newtry(lua_State *L);
|
||||
static int protected_(lua_State *L);
|
||||
static int finalize(lua_State *L);
|
||||
static int do_nothing(lua_State *L);
|
||||
|
||||
/* except functions */
|
||||
static luaL_Reg func[] = {
|
||||
{"newtry", global_newtry},
|
||||
{"protect", global_protect},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Try factory
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void wrap(lua_State *L) {
|
||||
lua_createtable(L, 1, 0);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_rawseti(L, -2, 1);
|
||||
lua_pushvalue(L, lua_upvalueindex(1));
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int finalize(lua_State *L) {
|
||||
if (!lua_toboolean(L, 1)) {
|
||||
lua_pushvalue(L, lua_upvalueindex(2));
|
||||
lua_call(L, 0, 0);
|
||||
lua_settop(L, 2);
|
||||
wrap(L);
|
||||
lua_error(L);
|
||||
return 0;
|
||||
} else return lua_gettop(L);
|
||||
}
|
||||
|
||||
static int do_nothing(lua_State *L) {
|
||||
(void) L;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int global_newtry(lua_State *L) {
|
||||
lua_settop(L, 1);
|
||||
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
|
||||
lua_pushvalue(L, lua_upvalueindex(1));
|
||||
lua_insert(L, -2);
|
||||
lua_pushcclosure(L, finalize, 2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Protect factory
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int unwrap(lua_State *L) {
|
||||
if (lua_istable(L, -1) && lua_getmetatable(L, -1)) {
|
||||
int r = lua_rawequal(L, -1, lua_upvalueindex(1));
|
||||
lua_pop(L, 1);
|
||||
if (r) {
|
||||
lua_pushnil(L);
|
||||
lua_rawgeti(L, -2, 1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int protected_finish(lua_State *L, int status, lua_KContext ctx) {
|
||||
(void)ctx;
|
||||
if (status != 0 && status != LUA_YIELD) {
|
||||
if (unwrap(L)) return 2;
|
||||
else return lua_error(L);
|
||||
} else return lua_gettop(L);
|
||||
}
|
||||
|
||||
#if LUA_VERSION_NUM == 502
|
||||
static int protected_cont(lua_State *L) {
|
||||
int ctx = 0;
|
||||
int status = lua_getctx(L, &ctx);
|
||||
return protected_finish(L, status, ctx);
|
||||
}
|
||||
#else
|
||||
#define protected_cont protected_finish
|
||||
#endif
|
||||
|
||||
static int protected_(lua_State *L) {
|
||||
int status;
|
||||
lua_pushvalue(L, lua_upvalueindex(2));
|
||||
lua_insert(L, 1);
|
||||
status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont);
|
||||
return protected_finish(L, status, 0);
|
||||
}
|
||||
|
||||
static int global_protect(lua_State *L) {
|
||||
lua_settop(L, 1);
|
||||
lua_pushvalue(L, lua_upvalueindex(1));
|
||||
lua_insert(L, 1);
|
||||
lua_pushcclosure(L, protected_, 2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Init module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int except_open(lua_State *L) {
|
||||
lua_newtable(L); /* metatable for wrapped exceptions */
|
||||
lua_pushboolean(L, 0);
|
||||
lua_setfield(L, -2, "__metatable");
|
||||
luaL_setfuncs(L, func, 1);
|
||||
return 0;
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
#ifndef EXCEPT_H
|
||||
#define EXCEPT_H
|
||||
/*=========================================================================*\
|
||||
* Exception control
|
||||
* LuaSocket toolkit (but completely independent from other modules)
|
||||
*
|
||||
* This provides support for simple exceptions in Lua. During the
|
||||
* development of the HTTP/FTP/SMTP support, it became aparent that
|
||||
* error checking was taking a substantial amount of the coding. These
|
||||
* function greatly simplify the task of checking errors.
|
||||
*
|
||||
* The main idea is that functions should return nil as their first return
|
||||
* values when they find an error, and return an error message (or value)
|
||||
* following nil. In case of success, as long as the first value is not nil,
|
||||
* the other values don't matter.
|
||||
*
|
||||
* The idea is to nest function calls with the "try" function. This function
|
||||
* checks the first value, and, if it's falsy, wraps the second value in a
|
||||
* table with metatable and calls "error" on it. Otherwise, it returns all
|
||||
* values it received. Basically, it works like the Lua "assert" function,
|
||||
* but it creates errors targeted specifically at "protect".
|
||||
*
|
||||
* The "newtry" function is a factory for "try" functions that call a
|
||||
* finalizer in protected mode before calling "error".
|
||||
*
|
||||
* The "protect" function returns a new function that behaves exactly like
|
||||
* the function it receives, but the new function catches exceptions thrown
|
||||
* by "try" functions and returns nil followed by the error message instead.
|
||||
*
|
||||
* With these three functions, it's easy to write functions that throw
|
||||
* exceptions on error, but that don't interrupt the user script.
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "luasocket.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int except_open(lua_State *L);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,537 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Internet domain functions
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "inet.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static int inet_global_toip(lua_State *L);
|
||||
static int inet_global_getaddrinfo(lua_State *L);
|
||||
static int inet_global_tohostname(lua_State *L);
|
||||
static int inet_global_getnameinfo(lua_State *L);
|
||||
static void inet_pushresolved(lua_State *L, struct hostent *hp);
|
||||
static int inet_global_gethostname(lua_State *L);
|
||||
|
||||
/* DNS functions */
|
||||
static luaL_Reg func[] = {
|
||||
{ "toip", inet_global_toip},
|
||||
{ "getaddrinfo", inet_global_getaddrinfo},
|
||||
{ "tohostname", inet_global_tohostname},
|
||||
{ "getnameinfo", inet_global_getnameinfo},
|
||||
{ "gethostname", inet_global_gethostname},
|
||||
{ NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_open(lua_State *L)
|
||||
{
|
||||
lua_pushstring(L, "dns");
|
||||
lua_newtable(L);
|
||||
luaL_setfuncs(L, func, 0);
|
||||
lua_settable(L, -3);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Global Lua functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_gethost(const char *address, struct hostent **hp) {
|
||||
struct in_addr addr;
|
||||
if (inet_aton(address, &addr))
|
||||
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
|
||||
else
|
||||
return socket_gethostbyname(address, hp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_tohostname(lua_State *L) {
|
||||
const char *address = luaL_checkstring(L, 1);
|
||||
struct hostent *hp = NULL;
|
||||
int err = inet_gethost(address, &hp);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_hoststrerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, hp->h_name);
|
||||
inet_pushresolved(L, hp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int inet_global_getnameinfo(lua_State *L) {
|
||||
char hbuf[NI_MAXHOST];
|
||||
char sbuf[NI_MAXSERV];
|
||||
int i, ret;
|
||||
struct addrinfo hints;
|
||||
struct addrinfo *resolved, *iter;
|
||||
const char *host = luaL_optstring(L, 1, NULL);
|
||||
const char *serv = luaL_optstring(L, 2, NULL);
|
||||
|
||||
if (!(host || serv))
|
||||
luaL_error(L, "host and serv cannot be both nil");
|
||||
|
||||
memset(&hints, 0, sizeof(hints));
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
hints.ai_family = AF_UNSPEC;
|
||||
|
||||
ret = getaddrinfo(host, serv, &hints, &resolved);
|
||||
if (ret != 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_gaistrerror(ret));
|
||||
return 2;
|
||||
}
|
||||
|
||||
lua_newtable(L);
|
||||
for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
|
||||
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
|
||||
hbuf, host? (socklen_t) sizeof(hbuf): 0,
|
||||
sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
|
||||
if (host) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushstring(L, hbuf);
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
}
|
||||
freeaddrinfo(resolved);
|
||||
|
||||
if (serv) {
|
||||
lua_pushstring(L, sbuf);
|
||||
return 2;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns all information provided by the resolver given a host name
|
||||
* or ip address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_toip(lua_State *L)
|
||||
{
|
||||
const char *address = luaL_checkstring(L, 1);
|
||||
struct hostent *hp = NULL;
|
||||
int err = inet_gethost(address, &hp);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_hoststrerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
|
||||
inet_pushresolved(L, hp);
|
||||
return 2;
|
||||
}
|
||||
|
||||
int inet_optfamily(lua_State* L, int narg, const char* def)
|
||||
{
|
||||
static const char* optname[] = { "unspec", "inet", "inet6", NULL };
|
||||
static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
|
||||
|
||||
return optvalue[luaL_checkoption(L, narg, def, optname)];
|
||||
}
|
||||
|
||||
int inet_optsocktype(lua_State* L, int narg, const char* def)
|
||||
{
|
||||
static const char* optname[] = { "stream", "dgram", NULL };
|
||||
static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 };
|
||||
|
||||
return optvalue[luaL_checkoption(L, narg, def, optname)];
|
||||
}
|
||||
|
||||
static int inet_global_getaddrinfo(lua_State *L)
|
||||
{
|
||||
const char *hostname = luaL_checkstring(L, 1);
|
||||
struct addrinfo *iterator = NULL, *resolved = NULL;
|
||||
struct addrinfo hints;
|
||||
int i = 1, ret = 0;
|
||||
memset(&hints, 0, sizeof(hints));
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
hints.ai_family = AF_UNSPEC;
|
||||
ret = getaddrinfo(hostname, NULL, &hints, &resolved);
|
||||
if (ret != 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_gaistrerror(ret));
|
||||
return 2;
|
||||
}
|
||||
lua_newtable(L);
|
||||
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
|
||||
char hbuf[NI_MAXHOST];
|
||||
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
|
||||
hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
|
||||
if (ret){
|
||||
freeaddrinfo(resolved);
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_gaistrerror(ret));
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, i);
|
||||
lua_newtable(L);
|
||||
switch (iterator->ai_family) {
|
||||
case AF_INET:
|
||||
lua_pushliteral(L, "family");
|
||||
lua_pushliteral(L, "inet");
|
||||
lua_settable(L, -3);
|
||||
break;
|
||||
case AF_INET6:
|
||||
lua_pushliteral(L, "family");
|
||||
lua_pushliteral(L, "inet6");
|
||||
lua_settable(L, -3);
|
||||
break;
|
||||
case AF_UNSPEC:
|
||||
lua_pushliteral(L, "family");
|
||||
lua_pushliteral(L, "unspec");
|
||||
lua_settable(L, -3);
|
||||
break;
|
||||
default:
|
||||
lua_pushliteral(L, "family");
|
||||
lua_pushliteral(L, "unknown");
|
||||
lua_settable(L, -3);
|
||||
break;
|
||||
}
|
||||
lua_pushliteral(L, "addr");
|
||||
lua_pushstring(L, hbuf);
|
||||
lua_settable(L, -3);
|
||||
lua_settable(L, -3);
|
||||
i++;
|
||||
}
|
||||
freeaddrinfo(resolved);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets the host name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int inet_global_gethostname(lua_State *L)
|
||||
{
|
||||
char name[257];
|
||||
name[256] = '\0';
|
||||
if (gethostname(name, 256) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(errno));
|
||||
return 2;
|
||||
} else {
|
||||
lua_pushstring(L, name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Retrieves socket peer name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
|
||||
{
|
||||
int err;
|
||||
struct sockaddr_storage peer;
|
||||
socklen_t peer_len = sizeof(peer);
|
||||
char name[INET6_ADDRSTRLEN];
|
||||
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
|
||||
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
err = getnameinfo((struct sockaddr *) &peer, peer_len,
|
||||
name, INET6_ADDRSTRLEN,
|
||||
port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, gai_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, name);
|
||||
lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
|
||||
switch (family) {
|
||||
case AF_INET: lua_pushliteral(L, "inet"); break;
|
||||
case AF_INET6: lua_pushliteral(L, "inet6"); break;
|
||||
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
|
||||
default: lua_pushliteral(L, "unknown"); break;
|
||||
}
|
||||
return 3;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Retrieves socket local name
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
|
||||
{
|
||||
int err;
|
||||
struct sockaddr_storage peer;
|
||||
socklen_t peer_len = sizeof(peer);
|
||||
char name[INET6_ADDRSTRLEN];
|
||||
char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
|
||||
if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
err=getnameinfo((struct sockaddr *)&peer, peer_len,
|
||||
name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, gai_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, name);
|
||||
lua_pushstring(L, port);
|
||||
switch (family) {
|
||||
case AF_INET: lua_pushliteral(L, "inet"); break;
|
||||
case AF_INET6: lua_pushliteral(L, "inet6"); break;
|
||||
case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
|
||||
default: lua_pushliteral(L, "unknown"); break;
|
||||
}
|
||||
return 3;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Passes all resolver information to Lua as a table
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static void inet_pushresolved(lua_State *L, struct hostent *hp)
|
||||
{
|
||||
char **alias;
|
||||
struct in_addr **addr;
|
||||
int i, resolved;
|
||||
lua_newtable(L); resolved = lua_gettop(L);
|
||||
lua_pushstring(L, "name");
|
||||
lua_pushstring(L, hp->h_name);
|
||||
lua_settable(L, resolved);
|
||||
lua_pushstring(L, "ip");
|
||||
lua_pushstring(L, "alias");
|
||||
i = 1;
|
||||
alias = hp->h_aliases;
|
||||
lua_newtable(L);
|
||||
if (alias) {
|
||||
while (*alias) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushstring(L, *alias);
|
||||
lua_settable(L, -3);
|
||||
i++; alias++;
|
||||
}
|
||||
}
|
||||
lua_settable(L, resolved);
|
||||
i = 1;
|
||||
lua_newtable(L);
|
||||
addr = (struct in_addr **) hp->h_addr_list;
|
||||
if (addr) {
|
||||
while (*addr) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushstring(L, inet_ntoa(**addr));
|
||||
lua_settable(L, -3);
|
||||
i++; addr++;
|
||||
}
|
||||
}
|
||||
lua_settable(L, resolved);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to create a new inet socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
|
||||
const char *err = socket_strerror(socket_create(ps, family, type, protocol));
|
||||
if (err == NULL && family == AF_INET6) {
|
||||
int yes = 1;
|
||||
setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* "Disconnects" a DGRAM socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
|
||||
{
|
||||
switch (family) {
|
||||
case AF_INET: {
|
||||
struct sockaddr_in sin;
|
||||
memset((char *) &sin, 0, sizeof(sin));
|
||||
sin.sin_family = AF_UNSPEC;
|
||||
sin.sin_addr.s_addr = INADDR_ANY;
|
||||
return socket_strerror(socket_connect(ps, (SA *) &sin,
|
||||
sizeof(sin), tm));
|
||||
}
|
||||
case AF_INET6: {
|
||||
struct sockaddr_in6 sin6;
|
||||
struct in6_addr addrany = IN6ADDR_ANY_INIT;
|
||||
memset((char *) &sin6, 0, sizeof(sin6));
|
||||
sin6.sin6_family = AF_UNSPEC;
|
||||
sin6.sin6_addr = addrany;
|
||||
return socket_strerror(socket_connect(ps, (SA *) &sin6,
|
||||
sizeof(sin6), tm));
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to connect to remote address (address, port)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
|
||||
const char *serv, p_timeout tm, struct addrinfo *connecthints)
|
||||
{
|
||||
struct addrinfo *iterator = NULL, *resolved = NULL;
|
||||
const char *err = NULL;
|
||||
int current_family = *family;
|
||||
/* try resolving */
|
||||
err = socket_gaistrerror(getaddrinfo(address, serv,
|
||||
connecthints, &resolved));
|
||||
if (err != NULL) {
|
||||
if (resolved) freeaddrinfo(resolved);
|
||||
return err;
|
||||
}
|
||||
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
|
||||
timeout_markstart(tm);
|
||||
/* create new socket if necessary. if there was no
|
||||
* bind, we need to create one for every new family
|
||||
* that shows up while iterating. if there was a
|
||||
* bind, all families will be the same and we will
|
||||
* not enter this branch. */
|
||||
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
|
||||
socket_destroy(ps);
|
||||
err = inet_trycreate(ps, iterator->ai_family,
|
||||
iterator->ai_socktype, iterator->ai_protocol);
|
||||
if (err) continue;
|
||||
current_family = iterator->ai_family;
|
||||
/* set non-blocking before connect */
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
/* try connecting to remote address */
|
||||
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
|
||||
(socklen_t) iterator->ai_addrlen, tm));
|
||||
/* if success or timeout is zero, break out of loop */
|
||||
if (err == NULL || timeout_iszero(tm)) {
|
||||
*family = current_family;
|
||||
break;
|
||||
}
|
||||
}
|
||||
freeaddrinfo(resolved);
|
||||
/* here, if err is set, we failed */
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to accept a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_tryaccept(p_socket server, int family, p_socket client,
|
||||
p_timeout tm) {
|
||||
socklen_t len;
|
||||
t_sockaddr_storage addr;
|
||||
switch (family) {
|
||||
case AF_INET6: len = sizeof(struct sockaddr_in6); break;
|
||||
case AF_INET: len = sizeof(struct sockaddr_in); break;
|
||||
default: len = sizeof(addr); break;
|
||||
}
|
||||
return socket_strerror(socket_accept(server, client, (SA *) &addr,
|
||||
&len, tm));
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Tries to bind socket to (address, port)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *inet_trybind(p_socket ps, int *family, const char *address,
|
||||
const char *serv, struct addrinfo *bindhints) {
|
||||
struct addrinfo *iterator = NULL, *resolved = NULL;
|
||||
const char *err = NULL;
|
||||
int current_family = *family;
|
||||
/* translate luasocket special values to C */
|
||||
if (strcmp(address, "*") == 0) address = NULL;
|
||||
if (!serv) serv = "0";
|
||||
/* try resolving */
|
||||
err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
|
||||
if (err) {
|
||||
if (resolved) freeaddrinfo(resolved);
|
||||
return err;
|
||||
}
|
||||
/* iterate over resolved addresses until one is good */
|
||||
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
|
||||
if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
|
||||
socket_destroy(ps);
|
||||
err = inet_trycreate(ps, iterator->ai_family,
|
||||
iterator->ai_socktype, iterator->ai_protocol);
|
||||
if (err) continue;
|
||||
current_family = iterator->ai_family;
|
||||
}
|
||||
/* try binding to local address */
|
||||
err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
|
||||
(socklen_t) iterator->ai_addrlen));
|
||||
/* keep trying unless bind succeeded */
|
||||
if (err == NULL) {
|
||||
*family = current_family;
|
||||
/* set to non-blocking after bind */
|
||||
socket_setnonblocking(ps);
|
||||
break;
|
||||
}
|
||||
}
|
||||
/* cleanup and return error */
|
||||
freeaddrinfo(resolved);
|
||||
/* here, if err is set, we failed */
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Some systems do not provide these so that we provide our own.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef LUASOCKET_INET_ATON
|
||||
int inet_aton(const char *cp, struct in_addr *inp)
|
||||
{
|
||||
unsigned int a = 0, b = 0, c = 0, d = 0;
|
||||
int n = 0, r;
|
||||
unsigned long int addr = 0;
|
||||
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
|
||||
if (r == 0 || n == 0) return 0;
|
||||
cp += n;
|
||||
if (*cp) return 0;
|
||||
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
|
||||
if (inp) {
|
||||
addr += a; addr <<= 8;
|
||||
addr += b; addr <<= 8;
|
||||
addr += c; addr <<= 8;
|
||||
addr += d;
|
||||
inp->s_addr = htonl(addr);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef LUASOCKET_INET_PTON
|
||||
int inet_pton(int af, const char *src, void *dst)
|
||||
{
|
||||
struct addrinfo hints, *res;
|
||||
int ret = 1;
|
||||
memset(&hints, 0, sizeof(struct addrinfo));
|
||||
hints.ai_family = af;
|
||||
hints.ai_flags = AI_NUMERICHOST;
|
||||
if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1;
|
||||
if (af == AF_INET) {
|
||||
struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr;
|
||||
memcpy(dst, &in->sin_addr, sizeof(in->sin_addr));
|
||||
} else if (af == AF_INET6) {
|
||||
struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr;
|
||||
memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr));
|
||||
} else {
|
||||
ret = -1;
|
||||
}
|
||||
freeaddrinfo(res);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endif
|
@ -1,56 +0,0 @@
|
||||
#ifndef INET_H
|
||||
#define INET_H
|
||||
/*=========================================================================*\
|
||||
* Internet domain functions
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module implements the creation and connection of internet domain
|
||||
* sockets, on top of the socket.h interface, and the interface of with the
|
||||
* resolver.
|
||||
*
|
||||
* The function inet_aton is provided for the platforms where it is not
|
||||
* available. The module also implements the interface of the internet
|
||||
* getpeername and getsockname functions as seen by Lua programs.
|
||||
*
|
||||
* The Lua functions toip and tohostname are also implemented here.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "socket.h"
|
||||
#include "timeout.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define LUASOCKET_INET_ATON
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int inet_open(lua_State *L);
|
||||
|
||||
int inet_optfamily(lua_State* L, int narg, const char* def);
|
||||
int inet_optsocktype(lua_State* L, int narg, const char* def);
|
||||
|
||||
int inet_meth_getpeername(lua_State *L, p_socket ps, int family);
|
||||
int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
|
||||
|
||||
const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
|
||||
const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
|
||||
const char *inet_tryconnect(p_socket ps, int *family, const char *address, const char *serv, p_timeout tm, struct addrinfo *connecthints);
|
||||
const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);
|
||||
const char *inet_trybind(p_socket ps, int *family, const char *address, const char *serv, struct addrinfo *bindhints);
|
||||
|
||||
#ifdef LUASOCKET_INET_ATON
|
||||
int inet_aton(const char *cp, struct in_addr *inp);
|
||||
#endif
|
||||
|
||||
#ifdef LUASOCKET_INET_PTON
|
||||
const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
|
||||
int inet_pton(int af, const char *src, void *dst);
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* INET_H */
|
@ -1,28 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Input/Output abstraction
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "io.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes C structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
|
||||
io->send = send;
|
||||
io->recv = recv;
|
||||
io->error = error;
|
||||
io->ctx = ctx;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* I/O error strings
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *io_strerror(int err) {
|
||||
switch (err) {
|
||||
case IO_DONE: return NULL;
|
||||
case IO_CLOSED: return "closed";
|
||||
case IO_TIMEOUT: return "timeout";
|
||||
default: return "unknown error";
|
||||
}
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
#ifndef IO_H
|
||||
#define IO_H
|
||||
/*=========================================================================*\
|
||||
* Input/Output abstraction
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module defines the interface that LuaSocket expects from the
|
||||
* transport layer for streamed input/output. The idea is that if any
|
||||
* transport implements this interface, then the buffer.c functions
|
||||
* automatically work on it.
|
||||
*
|
||||
* The module socket.h implements this interface, and thus the module tcp.h
|
||||
* is very simple.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "timeout.h"
|
||||
|
||||
/* IO error codes */
|
||||
enum {
|
||||
IO_DONE = 0, /* operation completed successfully */
|
||||
IO_TIMEOUT = -1, /* operation timed out */
|
||||
IO_CLOSED = -2, /* the connection has been closed */
|
||||
IO_UNKNOWN = -3
|
||||
};
|
||||
|
||||
/* interface to error message function */
|
||||
typedef const char *(*p_error) (
|
||||
void *ctx, /* context needed by send */
|
||||
int err /* error code */
|
||||
);
|
||||
|
||||
/* interface to send function */
|
||||
typedef int (*p_send) (
|
||||
void *ctx, /* context needed by send */
|
||||
const char *data, /* pointer to buffer with data to send */
|
||||
size_t count, /* number of bytes to send from buffer */
|
||||
size_t *sent, /* number of bytes sent uppon return */
|
||||
p_timeout tm /* timeout control */
|
||||
);
|
||||
|
||||
/* interface to recv function */
|
||||
typedef int (*p_recv) (
|
||||
void *ctx, /* context needed by recv */
|
||||
char *data, /* pointer to buffer where data will be writen */
|
||||
size_t count, /* number of bytes to receive into buffer */
|
||||
size_t *got, /* number of bytes received uppon return */
|
||||
p_timeout tm /* timeout control */
|
||||
);
|
||||
|
||||
/* IO driver definition */
|
||||
typedef struct t_io_ {
|
||||
void *ctx; /* context needed by send/recv */
|
||||
p_send send; /* send function pointer */
|
||||
p_recv recv; /* receive function pointer */
|
||||
p_error error; /* strerror function */
|
||||
} t_io;
|
||||
typedef t_io *p_io;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
|
||||
const char *io_strerror(int err);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* IO_H */
|
@ -1,104 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* LuaSocket toolkit
|
||||
* Networking support for the Lua language
|
||||
* Diego Nehab
|
||||
* 26/11/1999
|
||||
*
|
||||
* This library is part of an effort to progressively increase the network
|
||||
* connectivity of the Lua language. The Lua interface to networking
|
||||
* functions follows the Sockets API closely, trying to simplify all tasks
|
||||
* involved in setting up both client and server connections. The provided
|
||||
* IO routines, however, follow the Lua style, being very similar to the
|
||||
* standard Lua read and write functions.
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "luasocket.h"
|
||||
#include "auxiliar.h"
|
||||
#include "except.h"
|
||||
#include "timeout.h"
|
||||
#include "buffer.h"
|
||||
#include "inet.h"
|
||||
#include "tcp.h"
|
||||
#include "udp.h"
|
||||
#include "select.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Internal function prototypes
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L);
|
||||
static int global_unload(lua_State *L);
|
||||
static int base_open(lua_State *L);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Modules and functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static const luaL_Reg mod[] = {
|
||||
{"auxiliar", auxiliar_open},
|
||||
{"except", except_open},
|
||||
{"timeout", timeout_open},
|
||||
{"buffer", buffer_open},
|
||||
{"inet", inet_open},
|
||||
{"tcp", tcp_open},
|
||||
{"udp", udp_open},
|
||||
{"select", select_open},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static luaL_Reg func[] = {
|
||||
{"skip", global_skip},
|
||||
{"__unload", global_unload},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Skip a few arguments
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_skip(lua_State *L) {
|
||||
int amount = (int) luaL_checkinteger(L, 1);
|
||||
int ret = lua_gettop(L) - amount - 1;
|
||||
return ret >= 0 ? ret : 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Unloads the library
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_unload(lua_State *L) {
|
||||
(void) L;
|
||||
socket_close();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Setup basic stuff.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int base_open(lua_State *L) {
|
||||
if (socket_open()) {
|
||||
/* export functions (and leave namespace table on top of stack) */
|
||||
lua_newtable(L);
|
||||
luaL_setfuncs(L, func, 0);
|
||||
#ifdef LUASOCKET_DEBUG
|
||||
lua_pushstring(L, "_DEBUG");
|
||||
lua_pushboolean(L, 1);
|
||||
lua_rawset(L, -3);
|
||||
#endif
|
||||
/* make version string available to scripts */
|
||||
lua_pushstring(L, "_VERSION");
|
||||
lua_pushstring(L, LUASOCKET_VERSION);
|
||||
lua_rawset(L, -3);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushstring(L, "unable to initialize library");
|
||||
lua_error(L);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes all library modules.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
LUASOCKET_API int luaopen_socket_core(lua_State *L) {
|
||||
int i;
|
||||
base_open(L);
|
||||
for (i = 0; mod[i].name; i++) mod[i].func(L);
|
||||
return 1;
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
#ifndef LUASOCKET_H
|
||||
#define LUASOCKET_H
|
||||
/*=========================================================================*\
|
||||
* LuaSocket toolkit
|
||||
* Networking support for the Lua language
|
||||
* Diego Nehab
|
||||
* 9/11/1999
|
||||
\*=========================================================================*/
|
||||
|
||||
/*-------------------------------------------------------------------------* \
|
||||
* Current socket library version
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#define LUASOCKET_VERSION "LuaSocket 3.0-rc1"
|
||||
#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* This macro prefixes all exported API functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifndef LUASOCKET_API
|
||||
#ifdef _WIN32
|
||||
#define LUASOCKET_API __declspec(dllexport)
|
||||
#else
|
||||
#define LUASOCKET_API __attribute__ ((visibility ("default")))
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
#include "compat.h"
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes the library.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
LUASOCKET_API int luaopen_socket_core(lua_State *L);
|
||||
|
||||
#endif /* LUASOCKET_H */
|
@ -1,25 +0,0 @@
|
||||
luaconsole_files += files(
|
||||
'auxiliar.c',
|
||||
'buffer.c',
|
||||
'compat.c',
|
||||
'except.c',
|
||||
'inet.c',
|
||||
'io.c',
|
||||
'luasocket.c',
|
||||
'options.c',
|
||||
'select.c',
|
||||
'tcp.c',
|
||||
'timeout.c',
|
||||
'udp.c',
|
||||
)
|
||||
luaconsole_files += to_array.process('socket.lua', extra_args: 'socket_lua')
|
||||
|
||||
if copt_platform == 'win'
|
||||
luaconsole_files += files(
|
||||
'wsocket.c',
|
||||
)
|
||||
else
|
||||
luaconsole_files += files(
|
||||
'usocket.c',
|
||||
)
|
||||
endif
|
@ -1,456 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Common option interface
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
#include "auxiliar.h"
|
||||
#include "options.h"
|
||||
#include "inet.h"
|
||||
#include <string.h>
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions prototypes
|
||||
\*=========================================================================*/
|
||||
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_setint(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_getint(lua_State *L, p_socket ps, int level, int name);
|
||||
static int opt_set(lua_State *L, p_socket ps, int level, int name,
|
||||
void *val, int len);
|
||||
static int opt_get(lua_State *L, p_socket ps, int level, int name,
|
||||
void *val, int* len);
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Calls appropriate option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
|
||||
{
|
||||
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
|
||||
while (opt->name && strcmp(name, opt->name))
|
||||
opt++;
|
||||
if (!opt->func) {
|
||||
char msg[57];
|
||||
sprintf(msg, "unsupported option `%.35s'", name);
|
||||
luaL_argerror(L, 2, msg);
|
||||
}
|
||||
return opt->func(L, ps);
|
||||
}
|
||||
|
||||
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
|
||||
{
|
||||
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
|
||||
while (opt->name && strcmp(name, opt->name))
|
||||
opt++;
|
||||
if (!opt->func) {
|
||||
char msg[57];
|
||||
sprintf(msg, "unsupported option `%.35s'", name);
|
||||
luaL_argerror(L, 2, msg);
|
||||
}
|
||||
return opt->func(L, ps);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
/* enables reuse of local address */
|
||||
int opt_set_reuseaddr(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
|
||||
}
|
||||
|
||||
int opt_get_reuseaddr(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
/* enables reuse of local port */
|
||||
int opt_set_reuseport(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
|
||||
}
|
||||
|
||||
int opt_get_reuseport(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
/* disables the Nagle algorithm */
|
||||
int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
|
||||
}
|
||||
|
||||
int opt_get_tcp_nodelay(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
#ifdef TCP_KEEPIDLE
|
||||
|
||||
int opt_get_tcp_keepidle(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
|
||||
}
|
||||
|
||||
int opt_set_tcp_keepidle(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------
|
||||
#ifdef TCP_KEEPCNT
|
||||
|
||||
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
|
||||
}
|
||||
|
||||
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------
|
||||
#ifdef TCP_KEEPINTVL
|
||||
|
||||
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
|
||||
}
|
||||
|
||||
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_keepalive(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
|
||||
}
|
||||
|
||||
int opt_get_keepalive(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_dontroute(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
|
||||
}
|
||||
|
||||
int opt_get_dontroute(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_broadcast(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
|
||||
}
|
||||
|
||||
int opt_get_broadcast(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_recv_buf_size(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, SOL_SOCKET, SO_RCVBUF);
|
||||
}
|
||||
|
||||
int opt_get_recv_buf_size(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, SOL_SOCKET, SO_RCVBUF);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_get_send_buf_size(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, SOL_SOCKET, SO_SNDBUF);
|
||||
}
|
||||
|
||||
int opt_set_send_buf_size(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, SOL_SOCKET, SO_SNDBUF);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
|
||||
}
|
||||
|
||||
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
|
||||
}
|
||||
|
||||
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
|
||||
}
|
||||
|
||||
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
|
||||
}
|
||||
|
||||
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_linger(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct linger li; /* obj, name, table */
|
||||
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
|
||||
lua_pushstring(L, "on");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isboolean(L, -1))
|
||||
luaL_argerror(L, 3, "boolean 'on' field expected");
|
||||
li.l_onoff = (u_short) lua_toboolean(L, -1);
|
||||
lua_pushstring(L, "timeout");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isnumber(L, -1))
|
||||
luaL_argerror(L, 3, "number 'timeout' field expected");
|
||||
li.l_linger = (u_short) lua_tonumber(L, -1);
|
||||
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
|
||||
}
|
||||
|
||||
int opt_get_linger(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct linger li; /* obj, name */
|
||||
int len = sizeof(li);
|
||||
int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len);
|
||||
if (err)
|
||||
return err;
|
||||
lua_newtable(L);
|
||||
lua_pushboolean(L, li.l_onoff);
|
||||
lua_setfield(L, -2, "on");
|
||||
lua_pushinteger(L, li.l_linger);
|
||||
lua_setfield(L, -2, "timeout");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
|
||||
{
|
||||
const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
|
||||
struct in_addr val;
|
||||
val.s_addr = htonl(INADDR_ANY);
|
||||
if (strcmp(address, "*") && !inet_aton(address, &val))
|
||||
luaL_argerror(L, 3, "ip expected");
|
||||
return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
|
||||
(char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
|
||||
{
|
||||
struct in_addr val;
|
||||
socklen_t len = sizeof(val);
|
||||
if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "getsockopt failed");
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, inet_ntoa(val));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip_add_membership(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
|
||||
}
|
||||
|
||||
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_set_ip6_add_membership(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP);
|
||||
}
|
||||
|
||||
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP);
|
||||
}
|
||||
// -------------------------------------------------------
|
||||
int opt_get_ip6_v6only(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
|
||||
}
|
||||
|
||||
int opt_set_ip6_v6only(lua_State *L, p_socket ps)
|
||||
{
|
||||
return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
int opt_get_error(lua_State *L, p_socket ps)
|
||||
{
|
||||
int val = 0;
|
||||
socklen_t len = sizeof(val);
|
||||
if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "getsockopt failed");
|
||||
return 2;
|
||||
}
|
||||
lua_pushstring(L, socket_strerror(val));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Auxiliar functions
|
||||
\*=========================================================================*/
|
||||
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
struct ip_mreq val; /* obj, name, table */
|
||||
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
|
||||
lua_pushstring(L, "multiaddr");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isstring(L, -1))
|
||||
luaL_argerror(L, 3, "string 'multiaddr' field expected");
|
||||
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
|
||||
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
|
||||
lua_pushstring(L, "interface");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isstring(L, -1))
|
||||
luaL_argerror(L, 3, "string 'interface' field expected");
|
||||
val.imr_interface.s_addr = htonl(INADDR_ANY);
|
||||
if (strcmp(lua_tostring(L, -1), "*") &&
|
||||
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
|
||||
luaL_argerror(L, 3, "invalid 'interface' ip address");
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
struct ipv6_mreq val; /* obj, opt-name, table */
|
||||
memset(&val, 0, sizeof(val));
|
||||
if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
|
||||
lua_pushstring(L, "multiaddr");
|
||||
lua_gettable(L, 3);
|
||||
if (!lua_isstring(L, -1))
|
||||
luaL_argerror(L, 3, "string 'multiaddr' field expected");
|
||||
#ifndef _WIN32 // for some reason, this just doesn't seem to want to exist in ws2_32 on win32 but works fine on win64 -- LBPHacker
|
||||
if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr))
|
||||
#endif
|
||||
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
|
||||
lua_pushstring(L, "interface");
|
||||
lua_gettable(L, 3);
|
||||
/* By default we listen to interface on default route
|
||||
* (sigh). However, interface= can override it. We should
|
||||
* support either number, or name for it. Waiting for
|
||||
* windows port of if_nametoindex */
|
||||
if (!lua_isnil(L, -1)) {
|
||||
if (lua_isnumber(L, -1)) {
|
||||
val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1);
|
||||
} else
|
||||
luaL_argerror(L, -1, "number 'interface' field expected");
|
||||
}
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
static
|
||||
int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len)
|
||||
{
|
||||
socklen_t socklen = *len;
|
||||
if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "getsockopt failed");
|
||||
return 2;
|
||||
}
|
||||
*len = socklen;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static
|
||||
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
|
||||
{
|
||||
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, "setsockopt failed");
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
int val = 0;
|
||||
int len = sizeof(val);
|
||||
int err = opt_get(L, ps, level, name, (char *) &val, &len);
|
||||
if (err)
|
||||
return err;
|
||||
lua_pushboolean(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
||||
|
||||
static int opt_getint(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
int val = 0;
|
||||
int len = sizeof(val);
|
||||
int err = opt_get(L, ps, level, name, (char *) &val, &len);
|
||||
if (err)
|
||||
return err;
|
||||
lua_pushnumber(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int opt_setint(lua_State *L, p_socket ps, int level, int name)
|
||||
{
|
||||
int val = (int) lua_tonumber(L, 3); /* obj, name, int */
|
||||
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
|
||||
}
|
@ -1,102 +0,0 @@
|
||||
#ifndef OPTIONS_H
|
||||
#define OPTIONS_H
|
||||
/*=========================================================================*\
|
||||
* Common option interface
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* This module provides a common interface to socket options, used mainly by
|
||||
* modules UDP and TCP.
|
||||
\*=========================================================================*/
|
||||
|
||||
#include "luasocket.h"
|
||||
#include "socket.h"
|
||||
|
||||
/* option registry */
|
||||
typedef struct t_opt {
|
||||
const char *name;
|
||||
int (*func)(lua_State *L, p_socket ps);
|
||||
} t_opt;
|
||||
typedef t_opt *p_opt;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
|
||||
int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
|
||||
|
||||
int opt_set_reuseaddr(lua_State *L, p_socket ps);
|
||||
int opt_get_reuseaddr(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_reuseport(lua_State *L, p_socket ps);
|
||||
int opt_get_reuseport(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
|
||||
int opt_get_tcp_nodelay(lua_State *L, p_socket ps);
|
||||
|
||||
#ifdef TCP_KEEPIDLE
|
||||
int opt_set_tcp_keepidle(lua_State *L, p_socket ps);
|
||||
int opt_get_tcp_keepidle(lua_State *L, p_socket ps);
|
||||
#endif
|
||||
|
||||
#ifdef TCP_KEEPCNT
|
||||
int opt_set_tcp_keepcnt(lua_State *L, p_socket ps);
|
||||
int opt_get_tcp_keepcnt(lua_State *L, p_socket ps);
|
||||
#endif
|
||||
|
||||
#ifdef TCP_KEEPINTVL
|
||||
int opt_set_tcp_keepintvl(lua_State *L, p_socket ps);
|
||||
int opt_get_tcp_keepintvl(lua_State *L, p_socket ps);
|
||||
#endif
|
||||
|
||||
int opt_set_keepalive(lua_State *L, p_socket ps);
|
||||
int opt_get_keepalive(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_dontroute(lua_State *L, p_socket ps);
|
||||
int opt_get_dontroute(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_broadcast(lua_State *L, p_socket ps);
|
||||
int opt_get_broadcast(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_recv_buf_size(lua_State *L, p_socket ps);
|
||||
int opt_get_recv_buf_size(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_send_buf_size(lua_State *L, p_socket ps);
|
||||
int opt_get_send_buf_size(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps);
|
||||
int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps);
|
||||
int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
|
||||
int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps);
|
||||
int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_linger(lua_State *L, p_socket ps);
|
||||
int opt_get_linger(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
|
||||
int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip_add_membership(lua_State *L, p_socket ps);
|
||||
int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip6_add_membership(lua_State *L, p_socket ps);
|
||||
int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_set_ip6_v6only(lua_State *L, p_socket ps);
|
||||
int opt_get_ip6_v6only(lua_State *L, p_socket ps);
|
||||
|
||||
int opt_get_error(lua_State *L, p_socket ps);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,28 +0,0 @@
|
||||
#ifndef PIERROR_H
|
||||
#define PIERROR_H
|
||||
/*=========================================================================*\
|
||||
* Error messages
|
||||
* Defines platform independent error messages
|
||||
\*=========================================================================*/
|
||||
|
||||
#define PIE_HOST_NOT_FOUND "host not found"
|
||||
#define PIE_ADDRINUSE "address already in use"
|
||||
#define PIE_ISCONN "already connected"
|
||||
#define PIE_ACCESS "permission denied"
|
||||
#define PIE_CONNREFUSED "connection refused"
|
||||
#define PIE_CONNABORTED "closed"
|
||||
#define PIE_CONNRESET "closed"
|
||||
#define PIE_TIMEDOUT "timeout"
|
||||
#define PIE_AGAIN "temporary failure in name resolution"
|
||||
#define PIE_BADFLAGS "invalid value for ai_flags"
|
||||
#define PIE_BADHINTS "invalid value for hints"
|
||||
#define PIE_FAIL "non-recoverable failure in name resolution"
|
||||
#define PIE_FAMILY "ai_family not supported"
|
||||
#define PIE_MEMORY "memory allocation failure"
|
||||
#define PIE_NONAME "host or service not provided, or not known"
|
||||
#define PIE_OVERFLOW "argument buffer overflow"
|
||||
#define PIE_PROTOCOL "resolved protocol is unknown"
|
||||
#define PIE_SERVICE "service not supported for socket type"
|
||||
#define PIE_SOCKTYPE "ai_socktype not supported"
|
||||
|
||||
#endif
|
@ -1,214 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Select implementation
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "socket.h"
|
||||
#include "timeout.h"
|
||||
#include "select.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes.
|
||||
\*=========================================================================*/
|
||||
static t_socket getfd(lua_State *L);
|
||||
static int dirty(lua_State *L);
|
||||
static void collect_fd(lua_State *L, int tab, int itab,
|
||||
fd_set *set, t_socket *max_fd);
|
||||
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
|
||||
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
|
||||
int itab, int tab, int start);
|
||||
static void make_assoc(lua_State *L, int tab);
|
||||
static int global_select(lua_State *L);
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_Reg func[] = {
|
||||
{"select", global_select},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int select_open(lua_State *L) {
|
||||
lua_pushstring(L, "_SETSIZE");
|
||||
lua_pushinteger(L, FD_SETSIZE);
|
||||
lua_rawset(L, -3);
|
||||
lua_pushstring(L, "_SOCKETINVALID");
|
||||
lua_pushinteger(L, SOCKET_INVALID);
|
||||
lua_rawset(L, -3);
|
||||
luaL_setfuncs(L, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Global Lua functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Waits for a set of sockets until a condition is met or timeout.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int global_select(lua_State *L) {
|
||||
int rtab, wtab, itab, ret, ndirty;
|
||||
t_socket max_fd = SOCKET_INVALID;
|
||||
fd_set rset, wset;
|
||||
t_timeout tm;
|
||||
double t = luaL_optnumber(L, 3, -1);
|
||||
FD_ZERO(&rset); FD_ZERO(&wset);
|
||||
lua_settop(L, 3);
|
||||
lua_newtable(L); itab = lua_gettop(L);
|
||||
lua_newtable(L); rtab = lua_gettop(L);
|
||||
lua_newtable(L); wtab = lua_gettop(L);
|
||||
collect_fd(L, 1, itab, &rset, &max_fd);
|
||||
collect_fd(L, 2, itab, &wset, &max_fd);
|
||||
ndirty = check_dirty(L, 1, rtab, &rset);
|
||||
t = ndirty > 0? 0.0: t;
|
||||
timeout_init(&tm, t, -1);
|
||||
timeout_markstart(&tm);
|
||||
ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
|
||||
if (ret > 0 || ndirty > 0) {
|
||||
return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
|
||||
return_fd(L, &wset, max_fd+1, itab, wtab, 0);
|
||||
make_assoc(L, rtab);
|
||||
make_assoc(L, wtab);
|
||||
return 2;
|
||||
} else if (ret == 0) {
|
||||
lua_pushstring(L, "timeout");
|
||||
return 3;
|
||||
} else {
|
||||
luaL_error(L, "select failed");
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal functions
|
||||
\*=========================================================================*/
|
||||
static t_socket getfd(lua_State *L) {
|
||||
t_socket fd = SOCKET_INVALID;
|
||||
lua_pushstring(L, "getfd");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
if (lua_isnumber(L, -1)) {
|
||||
double numfd = lua_tonumber(L, -1);
|
||||
fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return fd;
|
||||
}
|
||||
|
||||
static int dirty(lua_State *L) {
|
||||
int is = 0;
|
||||
lua_pushstring(L, "dirty");
|
||||
lua_gettable(L, -2);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
is = lua_toboolean(L, -1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return is;
|
||||
}
|
||||
|
||||
static void collect_fd(lua_State *L, int tab, int itab,
|
||||
fd_set *set, t_socket *max_fd) {
|
||||
int i = 1, n = 0;
|
||||
/* nil is the same as an empty table */
|
||||
if (lua_isnil(L, tab)) return;
|
||||
/* otherwise we need it to be a table */
|
||||
luaL_checktype(L, tab, LUA_TTABLE);
|
||||
for ( ;; ) {
|
||||
t_socket fd;
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
/* getfd figures out if this is a socket */
|
||||
fd = getfd(L);
|
||||
if (fd != SOCKET_INVALID) {
|
||||
/* make sure we don't overflow the fd_set */
|
||||
#ifdef _WIN32
|
||||
if (n >= FD_SETSIZE)
|
||||
luaL_argerror(L, tab, "too many sockets");
|
||||
#else
|
||||
if (fd >= FD_SETSIZE)
|
||||
luaL_argerror(L, tab, "descriptor too large for set size");
|
||||
#endif
|
||||
FD_SET(fd, set);
|
||||
n++;
|
||||
/* keep track of the largest descriptor so far */
|
||||
if (*max_fd == SOCKET_INVALID || *max_fd < fd)
|
||||
*max_fd = fd;
|
||||
/* make sure we can map back from descriptor to the object */
|
||||
lua_pushnumber(L, (lua_Number) fd);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, itab);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
i = i + 1;
|
||||
}
|
||||
}
|
||||
|
||||
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
|
||||
int ndirty = 0, i = 1;
|
||||
if (lua_isnil(L, tab))
|
||||
return 0;
|
||||
for ( ;; ) {
|
||||
t_socket fd;
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
fd = getfd(L);
|
||||
if (fd != SOCKET_INVALID && dirty(L)) {
|
||||
lua_pushnumber(L, ++ndirty);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, dtab);
|
||||
FD_CLR(fd, set);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
i = i + 1;
|
||||
}
|
||||
return ndirty;
|
||||
}
|
||||
|
||||
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
|
||||
int itab, int tab, int start) {
|
||||
t_socket fd;
|
||||
for (fd = 0; fd < max_fd; fd++) {
|
||||
if (FD_ISSET(fd, set)) {
|
||||
lua_pushnumber(L, ++start);
|
||||
lua_pushnumber(L, (lua_Number) fd);
|
||||
lua_gettable(L, itab);
|
||||
lua_settable(L, tab);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void make_assoc(lua_State *L, int tab) {
|
||||
int i = 1, atab;
|
||||
lua_newtable(L); atab = lua_gettop(L);
|
||||
for ( ;; ) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_gettable(L, tab);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
lua_pushnumber(L, i);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_settable(L, atab);
|
||||
lua_pushnumber(L, i);
|
||||
lua_settable(L, atab);
|
||||
} else {
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
i = i+1;
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
#ifndef SELECT_H
|
||||
#define SELECT_H
|
||||
/*=========================================================================*\
|
||||
* Select implementation
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* Each object that can be passed to the select function has to export
|
||||
* method getfd() which returns the descriptor to be passed to the
|
||||
* underlying select function. Another method, dirty(), should return
|
||||
* true if there is data ready for reading (required for buffered input).
|
||||
\*=========================================================================*/
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int select_open(lua_State *L);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* SELECT_H */
|
@ -1,78 +0,0 @@
|
||||
#ifndef SOCKET_H
|
||||
#define SOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* BSD Sockets and WinSock are similar, but there are a few irritating
|
||||
* differences. Also, not all *nix platforms behave the same. This module
|
||||
* (and the associated usocket.h and wsocket.h) factor these differences and
|
||||
* creates a interface compatible with the io.h module.
|
||||
\*=========================================================================*/
|
||||
#include "io.h"
|
||||
|
||||
/*=========================================================================*\
|
||||
* Platform specific compatibilization
|
||||
\*=========================================================================*/
|
||||
#ifdef _WIN32
|
||||
#include "wsocket.h"
|
||||
#else
|
||||
#include "usocket.h"
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* The connect and accept functions accept a timeout and their
|
||||
* implementations are somewhat complicated. We chose to move
|
||||
* the timeout control into this module for these functions in
|
||||
* order to simplify the modules that use them.
|
||||
\*=========================================================================*/
|
||||
#include "timeout.h"
|
||||
|
||||
/* we are lazy... */
|
||||
typedef struct sockaddr SA;
|
||||
|
||||
/*=========================================================================*\
|
||||
* Functions bellow implement a comfortable platform independent
|
||||
* interface to sockets
|
||||
\*=========================================================================*/
|
||||
int socket_open(void);
|
||||
int socket_close(void);
|
||||
void socket_destroy(p_socket ps);
|
||||
void socket_shutdown(p_socket ps, int how);
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count,
|
||||
size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
|
||||
|
||||
void socket_setnonblocking(p_socket ps);
|
||||
void socket_setblocking(p_socket ps);
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm);
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm);
|
||||
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol);
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
|
||||
int socket_listen(p_socket ps, int backlog);
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr,
|
||||
socklen_t *addr_len, p_timeout tm);
|
||||
|
||||
const char *socket_hoststrerror(int err);
|
||||
const char *socket_gaistrerror(int err);
|
||||
const char *socket_strerror(int err);
|
||||
|
||||
/* these are perfect to use with the io abstraction module
|
||||
and the buffered input module */
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm);
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
|
||||
int socket_write(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm);
|
||||
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
|
||||
const char *socket_ioerror(p_socket ps, int err);
|
||||
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp);
|
||||
|
||||
#endif /* SOCKET_H */
|
@ -1,149 +0,0 @@
|
||||
-----------------------------------------------------------------------------
|
||||
-- LuaSocket helper module
|
||||
-- Author: Diego Nehab
|
||||
-----------------------------------------------------------------------------
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Declare module and import dependencies
|
||||
-----------------------------------------------------------------------------
|
||||
local base = _G
|
||||
local string = require("string")
|
||||
local math = require("math")
|
||||
local socket = require("socket.core")
|
||||
|
||||
local _M = socket
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Exported auxiliar functions
|
||||
-----------------------------------------------------------------------------
|
||||
function _M.connect4(address, port, laddress, lport)
|
||||
return socket.connect(address, port, laddress, lport, "inet")
|
||||
end
|
||||
|
||||
function _M.connect6(address, port, laddress, lport)
|
||||
return socket.connect(address, port, laddress, lport, "inet6")
|
||||
end
|
||||
|
||||
function _M.bind(host, port, backlog)
|
||||
if host == "*" then host = "0.0.0.0" end
|
||||
local addrinfo, err = socket.dns.getaddrinfo(host);
|
||||
if not addrinfo then return nil, err end
|
||||
local sock, res
|
||||
err = "no info on address"
|
||||
for i, alt in base.ipairs(addrinfo) do
|
||||
if alt.family == "inet" then
|
||||
sock, err = socket.tcp4()
|
||||
else
|
||||
sock, err = socket.tcp6()
|
||||
end
|
||||
if not sock then return nil, err end
|
||||
sock:setoption("reuseaddr", true)
|
||||
res, err = sock:bind(alt.addr, port)
|
||||
if not res then
|
||||
sock:close()
|
||||
else
|
||||
res, err = sock:listen(backlog)
|
||||
if not res then
|
||||
sock:close()
|
||||
else
|
||||
return sock
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil, err
|
||||
end
|
||||
|
||||
_M.try = _M.newtry()
|
||||
|
||||
function _M.choose(table)
|
||||
return function(name, opt1, opt2)
|
||||
if base.type(name) ~= "string" then
|
||||
name, opt1, opt2 = "default", name, opt1
|
||||
end
|
||||
local f = table[name or "nil"]
|
||||
if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
|
||||
else return f(opt1, opt2) end
|
||||
end
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Socket sources and sinks, conforming to LTN12
|
||||
-----------------------------------------------------------------------------
|
||||
-- create namespaces inside LuaSocket namespace
|
||||
local sourcet, sinkt = {}, {}
|
||||
_M.sourcet = sourcet
|
||||
_M.sinkt = sinkt
|
||||
|
||||
_M.BLOCKSIZE = 2048
|
||||
|
||||
sinkt["close-when-done"] = function(sock)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function(self, chunk, err)
|
||||
if not chunk then
|
||||
sock:close()
|
||||
return 1
|
||||
else return sock:send(chunk) end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sinkt["keep-open"] = function(sock)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function(self, chunk, err)
|
||||
if chunk then return sock:send(chunk)
|
||||
else return 1 end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sinkt["default"] = sinkt["keep-open"]
|
||||
|
||||
_M.sink = _M.choose(sinkt)
|
||||
|
||||
sourcet["by-length"] = function(sock, length)
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function()
|
||||
if length <= 0 then return nil end
|
||||
local size = math.min(socket.BLOCKSIZE, length)
|
||||
local chunk, err = sock:receive(size)
|
||||
if err then return nil, err end
|
||||
length = length - string.len(chunk)
|
||||
return chunk
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
sourcet["until-closed"] = function(sock)
|
||||
local done
|
||||
return base.setmetatable({
|
||||
getfd = function() return sock:getfd() end,
|
||||
dirty = function() return sock:dirty() end
|
||||
}, {
|
||||
__call = function()
|
||||
if done then return nil end
|
||||
local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
|
||||
if not err then return chunk
|
||||
elseif err == "closed" then
|
||||
sock:close()
|
||||
done = 1
|
||||
return partial
|
||||
else return nil, err end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
sourcet["default"] = sourcet["until-closed"]
|
||||
|
||||
_M.source = _M.choose(sourcet)
|
||||
|
||||
return _M
|
@ -1,471 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* TCP object
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "socket.h"
|
||||
#include "inet.h"
|
||||
#include "options.h"
|
||||
#include "tcp.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int global_create(lua_State *L);
|
||||
static int global_create4(lua_State *L);
|
||||
static int global_create6(lua_State *L);
|
||||
static int global_connect(lua_State *L);
|
||||
static int meth_connect(lua_State *L);
|
||||
static int meth_listen(lua_State *L);
|
||||
static int meth_getfamily(lua_State *L);
|
||||
static int meth_bind(lua_State *L);
|
||||
static int meth_send(lua_State *L);
|
||||
static int meth_getstats(lua_State *L);
|
||||
static int meth_setstats(lua_State *L);
|
||||
static int meth_getsockname(lua_State *L);
|
||||
static int meth_getpeername(lua_State *L);
|
||||
static int meth_shutdown(lua_State *L);
|
||||
static int meth_receive(lua_State *L);
|
||||
static int meth_accept(lua_State *L);
|
||||
static int meth_close(lua_State *L);
|
||||
static int meth_getoption(lua_State *L);
|
||||
static int meth_setoption(lua_State *L);
|
||||
static int meth_gettimeout(lua_State *L);
|
||||
static int meth_settimeout(lua_State *L);
|
||||
static int meth_getfd(lua_State *L);
|
||||
static int meth_setfd(lua_State *L);
|
||||
static int meth_dirty(lua_State *L);
|
||||
|
||||
/* tcp object methods */
|
||||
static luaL_Reg tcp_methods[] = {
|
||||
{"__gc", meth_close},
|
||||
{"__tostring", auxiliar_tostring},
|
||||
{"accept", meth_accept},
|
||||
{"bind", meth_bind},
|
||||
{"close", meth_close},
|
||||
{"connect", meth_connect},
|
||||
{"dirty", meth_dirty},
|
||||
{"getfamily", meth_getfamily},
|
||||
{"getfd", meth_getfd},
|
||||
{"getoption", meth_getoption},
|
||||
{"getpeername", meth_getpeername},
|
||||
{"getsockname", meth_getsockname},
|
||||
{"getstats", meth_getstats},
|
||||
{"setstats", meth_setstats},
|
||||
{"listen", meth_listen},
|
||||
{"receive", meth_receive},
|
||||
{"send", meth_send},
|
||||
{"setfd", meth_setfd},
|
||||
{"setoption", meth_setoption},
|
||||
{"setpeername", meth_connect},
|
||||
{"setsockname", meth_bind},
|
||||
{"settimeout", meth_settimeout},
|
||||
{"gettimeout", meth_gettimeout},
|
||||
{"shutdown", meth_shutdown},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket option handlers */
|
||||
static t_opt optget[] = {
|
||||
{"keepalive", opt_get_keepalive},
|
||||
{"reuseaddr", opt_get_reuseaddr},
|
||||
{"reuseport", opt_get_reuseport},
|
||||
{"tcp-nodelay", opt_get_tcp_nodelay},
|
||||
#ifdef TCP_KEEPIDLE
|
||||
{"tcp-keepidle", opt_get_tcp_keepidle},
|
||||
#endif
|
||||
#ifdef TCP_KEEPCNT
|
||||
{"tcp-keepcnt", opt_get_tcp_keepcnt},
|
||||
#endif
|
||||
#ifdef TCP_KEEPINTVL
|
||||
{"tcp-keepintvl", opt_get_tcp_keepintvl},
|
||||
#endif
|
||||
{"linger", opt_get_linger},
|
||||
{"error", opt_get_error},
|
||||
{"recv-buffer-size", opt_get_recv_buf_size},
|
||||
{"send-buffer-size", opt_get_send_buf_size},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static t_opt optset[] = {
|
||||
{"keepalive", opt_set_keepalive},
|
||||
{"reuseaddr", opt_set_reuseaddr},
|
||||
{"reuseport", opt_set_reuseport},
|
||||
{"tcp-nodelay", opt_set_tcp_nodelay},
|
||||
#ifdef TCP_KEEPIDLE
|
||||
{"tcp-keepidle", opt_set_tcp_keepidle},
|
||||
#endif
|
||||
#ifdef TCP_KEEPCNT
|
||||
{"tcp-keepcnt", opt_set_tcp_keepcnt},
|
||||
#endif
|
||||
#ifdef TCP_KEEPINTVL
|
||||
{"tcp-keepintvl", opt_set_tcp_keepintvl},
|
||||
#endif
|
||||
{"ipv6-v6only", opt_set_ip6_v6only},
|
||||
{"linger", opt_set_linger},
|
||||
{"recv-buffer-size", opt_set_recv_buf_size},
|
||||
{"send-buffer-size", opt_set_send_buf_size},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_Reg func[] = {
|
||||
{"tcp", global_create},
|
||||
{"tcp4", global_create4},
|
||||
{"tcp6", global_create6},
|
||||
{"connect", global_connect},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int tcp_open(lua_State *L)
|
||||
{
|
||||
/* create classes */
|
||||
auxiliar_newclass(L, "tcp{master}", tcp_methods);
|
||||
auxiliar_newclass(L, "tcp{client}", tcp_methods);
|
||||
auxiliar_newclass(L, "tcp{server}", tcp_methods);
|
||||
/* create class groups */
|
||||
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
|
||||
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
|
||||
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
|
||||
/* define library functions */
|
||||
luaL_setfuncs(L, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call buffered IO methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_send(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_send(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_receive(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_receive(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_getstats(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_getstats(L, &tcp->buf);
|
||||
}
|
||||
|
||||
static int meth_setstats(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
return buffer_meth_setstats(L, &tcp->buf);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getoption(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return opt_meth_getoption(L, optget, &tcp->sock);
|
||||
}
|
||||
|
||||
static int meth_setoption(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return opt_meth_setoption(L, optset, &tcp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select support methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfd(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
lua_pushnumber(L, (int) tcp->sock);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* this is very dangerous, but can be handy for those that are brave enough */
|
||||
static int meth_setfd(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
tcp->sock = (t_socket) luaL_checknumber(L, 2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int meth_dirty(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
lua_pushboolean(L, !buffer_isempty(&tcp->buf));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Waits for and returns a client object attempting connection to the
|
||||
* server object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_accept(lua_State *L)
|
||||
{
|
||||
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
|
||||
p_timeout tm = timeout_markstart(&server->tm);
|
||||
t_socket sock;
|
||||
const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
|
||||
/* if successful, push client socket */
|
||||
if (err == NULL) {
|
||||
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
|
||||
auxiliar_setclass(L, "tcp{client}", -1);
|
||||
/* initialize structure fields */
|
||||
memset(clnt, 0, sizeof(t_tcp));
|
||||
socket_setnonblocking(&sock);
|
||||
clnt->sock = sock;
|
||||
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &clnt->sock);
|
||||
timeout_init(&clnt->tm, -1, -1);
|
||||
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
|
||||
clnt->family = server->family;
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds an object to an address
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_bind(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
const char *port = luaL_checkstring(L, 3);
|
||||
const char *err;
|
||||
struct addrinfo bindhints;
|
||||
memset(&bindhints, 0, sizeof(bindhints));
|
||||
bindhints.ai_socktype = SOCK_STREAM;
|
||||
bindhints.ai_family = tcp->family;
|
||||
bindhints.ai_flags = AI_PASSIVE;
|
||||
err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master tcp object into a client object.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_connect(lua_State *L) {
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
const char *port = luaL_checkstring(L, 3);
|
||||
struct addrinfo connecthints;
|
||||
const char *err;
|
||||
memset(&connecthints, 0, sizeof(connecthints));
|
||||
connecthints.ai_socktype = SOCK_STREAM;
|
||||
/* make sure we try to connect only to the same family */
|
||||
connecthints.ai_family = tcp->family;
|
||||
timeout_markstart(&tcp->tm);
|
||||
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
|
||||
&tcp->tm, &connecthints);
|
||||
/* have to set the class even if it failed due to non-blocking connects */
|
||||
auxiliar_setclass(L, "tcp{client}", 1);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Closes socket used by object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_close(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
socket_destroy(&tcp->sock);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns family as string
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfamily(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
if (tcp->family == AF_INET6) {
|
||||
lua_pushliteral(L, "inet6");
|
||||
return 1;
|
||||
} else if (tcp->family == AF_INET) {
|
||||
lua_pushliteral(L, "inet4");
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushliteral(L, "inet4");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Puts the sockt in listen mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_listen(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
|
||||
int backlog = (int) luaL_optnumber(L, 2, 32);
|
||||
int err = socket_listen(&tcp->sock, backlog);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, socket_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
/* turn master object into a server object */
|
||||
auxiliar_setclass(L, "tcp{server}", 1);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Shuts the connection down partially
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_shutdown(lua_State *L)
|
||||
{
|
||||
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
|
||||
static const char* methods[] = { "receive", "send", "both", NULL };
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
|
||||
int how = luaL_checkoption(L, 2, "both", methods);
|
||||
socket_shutdown(&tcp->sock, how);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call inet methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getpeername(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return inet_meth_getpeername(L, &tcp->sock, tcp->family);
|
||||
}
|
||||
|
||||
static int meth_getsockname(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return inet_meth_getsockname(L, &tcp->sock, tcp->family);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call tm methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_settimeout(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return timeout_meth_settimeout(L, &tcp->tm);
|
||||
}
|
||||
|
||||
static int meth_gettimeout(lua_State *L)
|
||||
{
|
||||
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
|
||||
return timeout_meth_gettimeout(L, &tcp->tm);
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Library functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a master tcp object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int tcp_create(lua_State *L, int family) {
|
||||
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
|
||||
memset(tcp, 0, sizeof(t_tcp));
|
||||
/* set its type as master object */
|
||||
auxiliar_setclass(L, "tcp{master}", -1);
|
||||
/* if family is AF_UNSPEC, we leave the socket invalid and
|
||||
* store AF_UNSPEC into family. This will allow it to later be
|
||||
* replaced with an AF_INET6 or AF_INET socket upon first use. */
|
||||
tcp->sock = SOCKET_INVALID;
|
||||
tcp->family = family;
|
||||
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &tcp->sock);
|
||||
timeout_init(&tcp->tm, -1, -1);
|
||||
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
|
||||
if (family != AF_UNSPEC) {
|
||||
const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
|
||||
if (err != NULL) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
socket_setnonblocking(&tcp->sock);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int global_create(lua_State *L) {
|
||||
return tcp_create(L, AF_UNSPEC);
|
||||
}
|
||||
|
||||
static int global_create4(lua_State *L) {
|
||||
return tcp_create(L, AF_INET);
|
||||
}
|
||||
|
||||
static int global_create6(lua_State *L) {
|
||||
return tcp_create(L, AF_INET6);
|
||||
}
|
||||
|
||||
static int global_connect(lua_State *L) {
|
||||
const char *remoteaddr = luaL_checkstring(L, 1);
|
||||
const char *remoteserv = luaL_checkstring(L, 2);
|
||||
const char *localaddr = luaL_optstring(L, 3, NULL);
|
||||
const char *localserv = luaL_optstring(L, 4, "0");
|
||||
int family = inet_optfamily(L, 5, "unspec");
|
||||
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
|
||||
struct addrinfo bindhints, connecthints;
|
||||
const char *err = NULL;
|
||||
/* initialize tcp structure */
|
||||
memset(tcp, 0, sizeof(t_tcp));
|
||||
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
|
||||
(p_error) socket_ioerror, &tcp->sock);
|
||||
timeout_init(&tcp->tm, -1, -1);
|
||||
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
|
||||
tcp->sock = SOCKET_INVALID;
|
||||
tcp->family = AF_UNSPEC;
|
||||
/* allow user to pick local address and port */
|
||||
memset(&bindhints, 0, sizeof(bindhints));
|
||||
bindhints.ai_socktype = SOCK_STREAM;
|
||||
bindhints.ai_family = family;
|
||||
bindhints.ai_flags = AI_PASSIVE;
|
||||
if (localaddr) {
|
||||
err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
|
||||
localserv, &bindhints);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
/* try to connect to remote address and port */
|
||||
memset(&connecthints, 0, sizeof(connecthints));
|
||||
connecthints.ai_socktype = SOCK_STREAM;
|
||||
/* make sure we try to connect only to the same family */
|
||||
connecthints.ai_family = tcp->family;
|
||||
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
|
||||
&tcp->tm, &connecthints);
|
||||
if (err) {
|
||||
socket_destroy(&tcp->sock);
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
auxiliar_setclass(L, "tcp{client}", -1);
|
||||
return 1;
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
#ifndef TCP_H
|
||||
#define TCP_H
|
||||
/*=========================================================================*\
|
||||
* TCP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The tcp.h module is basicly a glue that puts together modules buffer.h,
|
||||
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
|
||||
* SOCK_STREAM) support.
|
||||
*
|
||||
* Three classes are defined: master, client and server. The master class is
|
||||
* a newly created tcp object, that has not been bound or connected. Server
|
||||
* objects are tcp objects bound to some local address. Client objects are
|
||||
* tcp objects either connected to some address or returned by the accept
|
||||
* method of a server object.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "buffer.h"
|
||||
#include "timeout.h"
|
||||
#include "socket.h"
|
||||
|
||||
typedef struct t_tcp_ {
|
||||
t_socket sock;
|
||||
t_io io;
|
||||
t_buffer buf;
|
||||
t_timeout tm;
|
||||
int family;
|
||||
} t_tcp;
|
||||
|
||||
typedef t_tcp *p_tcp;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int tcp_open(lua_State *L);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* TCP_H */
|
@ -1,226 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Timeout management functions
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "timeout.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <limits.h>
|
||||
#include <float.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
|
||||
#define MIN(x, y) ((x) < (y) ? x : y)
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int timeout_lua_gettime(lua_State *L);
|
||||
static int timeout_lua_sleep(lua_State *L);
|
||||
|
||||
static luaL_Reg func[] = {
|
||||
{ "gettime", timeout_lua_gettime },
|
||||
{ "sleep", timeout_lua_sleep },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
/*=========================================================================*\
|
||||
* Exported functions.
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initialize structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void timeout_init(p_timeout tm, double block, double total) {
|
||||
tm->block = block;
|
||||
tm->total = total;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was successful
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_get(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
return tm->block;
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns time since start of operation
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* start field of structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getstart(p_timeout tm) {
|
||||
return tm->start;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Determines how much time we have left for the next system call,
|
||||
* if the previous call was a failure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
* Returns
|
||||
* the number of ms left or -1 if there is no time limit
|
||||
\*-------------------------------------------------------------------------*/
|
||||
double timeout_getretry(p_timeout tm) {
|
||||
if (tm->block < 0.0 && tm->total < 0.0) {
|
||||
return -1;
|
||||
} else if (tm->block < 0.0) {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else if (tm->total < 0.0) {
|
||||
double t = tm->block - timeout_gettime() + tm->start;
|
||||
return MAX(t, 0.0);
|
||||
} else {
|
||||
double t = tm->total - timeout_gettime() + tm->start;
|
||||
return MIN(tm->block, MAX(t, 0.0));
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Marks the operation start time in structure
|
||||
* Input
|
||||
* tm: timeout control structure
|
||||
\*-------------------------------------------------------------------------*/
|
||||
p_timeout timeout_markstart(p_timeout tm) {
|
||||
tm->start = timeout_gettime();
|
||||
return tm;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets time in s, relative to January 1, 1970 (UTC)
|
||||
* Returns
|
||||
* time in s.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef _WIN32
|
||||
double timeout_gettime(void) {
|
||||
FILETIME ft;
|
||||
double t;
|
||||
GetSystemTimeAsFileTime(&ft);
|
||||
/* Windows file time (time since January 1, 1601 (UTC)) */
|
||||
t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
|
||||
/* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return (t - 11644473600.0);
|
||||
}
|
||||
#else
|
||||
double timeout_gettime(void) {
|
||||
struct timeval v;
|
||||
gettimeofday(&v, (struct timezone *) NULL);
|
||||
/* Unix Epoch time (time since January 1, 1970 (UTC)) */
|
||||
return v.tv_sec + v.tv_usec/1.0e6;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_open(lua_State *L) {
|
||||
luaL_setfuncs(L, func, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sets timeout values for IO operations
|
||||
* Lua Input: base, time [, mode]
|
||||
* time: time out value in seconds
|
||||
* mode: "b" for block timeout, "t" for total timeout. (default: b)
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
|
||||
double t = luaL_optnumber(L, 2, -1);
|
||||
const char *mode = luaL_optstring(L, 3, "b");
|
||||
switch (*mode) {
|
||||
case 'b':
|
||||
tm->block = t;
|
||||
break;
|
||||
case 'r': case 't':
|
||||
tm->total = t;
|
||||
break;
|
||||
default:
|
||||
luaL_argcheck(L, 0, 3, "invalid timeout mode");
|
||||
break;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Gets timeout values for IO operations
|
||||
* Lua Output: block, total
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int timeout_meth_gettimeout(lua_State *L, p_timeout tm) {
|
||||
lua_pushnumber(L, tm->block);
|
||||
lua_pushnumber(L, tm->total);
|
||||
return 2;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Test support functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns the time the system has been up, in secconds.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int timeout_lua_gettime(lua_State *L)
|
||||
{
|
||||
lua_pushnumber(L, timeout_gettime());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sleep for n seconds.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifdef _WIN32
|
||||
int timeout_lua_sleep(lua_State *L)
|
||||
{
|
||||
double n = luaL_checknumber(L, 1);
|
||||
if (n < 0.0) n = 0.0;
|
||||
if (n < DBL_MAX/1000.0) n *= 1000.0;
|
||||
if (n > INT_MAX) n = INT_MAX;
|
||||
Sleep((int)n);
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
int timeout_lua_sleep(lua_State *L)
|
||||
{
|
||||
double n = luaL_checknumber(L, 1);
|
||||
struct timespec t, r;
|
||||
if (n < 0.0) n = 0.0;
|
||||
if (n > INT_MAX) n = INT_MAX;
|
||||
t.tv_sec = (int) n;
|
||||
n -= t.tv_sec;
|
||||
t.tv_nsec = (int) (n * 1000000000);
|
||||
if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
|
||||
while (nanosleep(&t, &r) != 0) {
|
||||
t.tv_sec = r.tv_sec;
|
||||
t.tv_nsec = r.tv_nsec;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
@ -1,40 +0,0 @@
|
||||
#ifndef TIMEOUT_H
|
||||
#define TIMEOUT_H
|
||||
/*=========================================================================*\
|
||||
* Timeout management functions
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
/* timeout control structure */
|
||||
typedef struct t_timeout_ {
|
||||
double block; /* maximum time for blocking calls */
|
||||
double total; /* total number of miliseconds for operation */
|
||||
double start; /* time of start of operation */
|
||||
} t_timeout;
|
||||
typedef t_timeout *p_timeout;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
void timeout_init(p_timeout tm, double block, double total);
|
||||
double timeout_get(p_timeout tm);
|
||||
double timeout_getstart(p_timeout tm);
|
||||
double timeout_getretry(p_timeout tm);
|
||||
p_timeout timeout_markstart(p_timeout tm);
|
||||
|
||||
double timeout_gettime(void);
|
||||
|
||||
int timeout_open(lua_State *L);
|
||||
|
||||
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
|
||||
int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#define timeout_iszero(tm) ((tm)->block == 0.0)
|
||||
|
||||
#endif /* TIMEOUT_H */
|
@ -1,488 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* UDP object
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "auxiliar.h"
|
||||
#include "socket.h"
|
||||
#include "inet.h"
|
||||
#include "options.h"
|
||||
#include "udp.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* min and max macros */
|
||||
#ifndef MIN
|
||||
#define MIN(x, y) ((x) < (y) ? x : y)
|
||||
#endif
|
||||
#ifndef MAX
|
||||
#define MAX(x, y) ((x) > (y) ? x : y)
|
||||
#endif
|
||||
|
||||
/*=========================================================================*\
|
||||
* Internal function prototypes
|
||||
\*=========================================================================*/
|
||||
static int global_create(lua_State *L);
|
||||
static int global_create4(lua_State *L);
|
||||
static int global_create6(lua_State *L);
|
||||
static int meth_send(lua_State *L);
|
||||
static int meth_sendto(lua_State *L);
|
||||
static int meth_receive(lua_State *L);
|
||||
static int meth_receivefrom(lua_State *L);
|
||||
static int meth_getfamily(lua_State *L);
|
||||
static int meth_getsockname(lua_State *L);
|
||||
static int meth_getpeername(lua_State *L);
|
||||
static int meth_gettimeout(lua_State *L);
|
||||
static int meth_setsockname(lua_State *L);
|
||||
static int meth_setpeername(lua_State *L);
|
||||
static int meth_close(lua_State *L);
|
||||
static int meth_setoption(lua_State *L);
|
||||
static int meth_getoption(lua_State *L);
|
||||
static int meth_settimeout(lua_State *L);
|
||||
static int meth_getfd(lua_State *L);
|
||||
static int meth_setfd(lua_State *L);
|
||||
static int meth_dirty(lua_State *L);
|
||||
|
||||
/* udp object methods */
|
||||
static luaL_Reg udp_methods[] = {
|
||||
{"__gc", meth_close},
|
||||
{"__tostring", auxiliar_tostring},
|
||||
{"close", meth_close},
|
||||
{"dirty", meth_dirty},
|
||||
{"getfamily", meth_getfamily},
|
||||
{"getfd", meth_getfd},
|
||||
{"getpeername", meth_getpeername},
|
||||
{"getsockname", meth_getsockname},
|
||||
{"receive", meth_receive},
|
||||
{"receivefrom", meth_receivefrom},
|
||||
{"send", meth_send},
|
||||
{"sendto", meth_sendto},
|
||||
{"setfd", meth_setfd},
|
||||
{"setoption", meth_setoption},
|
||||
{"getoption", meth_getoption},
|
||||
{"setpeername", meth_setpeername},
|
||||
{"setsockname", meth_setsockname},
|
||||
{"settimeout", meth_settimeout},
|
||||
{"gettimeout", meth_gettimeout},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket options for setoption */
|
||||
static t_opt optset[] = {
|
||||
{"dontroute", opt_set_dontroute},
|
||||
{"broadcast", opt_set_broadcast},
|
||||
{"reuseaddr", opt_set_reuseaddr},
|
||||
{"reuseport", opt_set_reuseport},
|
||||
{"ip-multicast-if", opt_set_ip_multicast_if},
|
||||
{"ip-multicast-ttl", opt_set_ip_multicast_ttl},
|
||||
{"ip-multicast-loop", opt_set_ip_multicast_loop},
|
||||
{"ip-add-membership", opt_set_ip_add_membership},
|
||||
{"ip-drop-membership", opt_set_ip_drop_membersip},
|
||||
{"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
|
||||
{"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
|
||||
{"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
|
||||
{"ipv6-add-membership", opt_set_ip6_add_membership},
|
||||
{"ipv6-drop-membership", opt_set_ip6_drop_membersip},
|
||||
{"ipv6-v6only", opt_set_ip6_v6only},
|
||||
{"recv-buffer-size", opt_set_recv_buf_size},
|
||||
{"send-buffer-size", opt_set_send_buf_size},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* socket options for getoption */
|
||||
static t_opt optget[] = {
|
||||
{"dontroute", opt_get_dontroute},
|
||||
{"broadcast", opt_get_broadcast},
|
||||
{"reuseaddr", opt_get_reuseaddr},
|
||||
{"reuseport", opt_get_reuseport},
|
||||
{"ip-multicast-if", opt_get_ip_multicast_if},
|
||||
{"ip-multicast-loop", opt_get_ip_multicast_loop},
|
||||
{"error", opt_get_error},
|
||||
{"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
|
||||
{"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
|
||||
{"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
|
||||
{"ipv6-v6only", opt_get_ip6_v6only},
|
||||
{"recv-buffer-size", opt_get_recv_buf_size},
|
||||
{"send-buffer-size", opt_get_send_buf_size},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* functions in library namespace */
|
||||
static luaL_Reg func[] = {
|
||||
{"udp", global_create},
|
||||
{"udp4", global_create4},
|
||||
{"udp6", global_create6},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int udp_open(lua_State *L) {
|
||||
/* create classes */
|
||||
auxiliar_newclass(L, "udp{connected}", udp_methods);
|
||||
auxiliar_newclass(L, "udp{unconnected}", udp_methods);
|
||||
/* create class groups */
|
||||
auxiliar_add2group(L, "udp{connected}", "udp{any}");
|
||||
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
|
||||
auxiliar_add2group(L, "udp{connected}", "select{able}");
|
||||
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
|
||||
/* define library functions */
|
||||
luaL_setfuncs(L, func, 0);
|
||||
/* export default UDP size */
|
||||
lua_pushliteral(L, "_DATAGRAMSIZE");
|
||||
lua_pushinteger(L, UDP_DATAGRAMSIZE);
|
||||
lua_rawset(L, -3);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Lua methods
|
||||
\*=========================================================================*/
|
||||
static const char *udp_strerror(int err) {
|
||||
/* a 'closed' error on an unconnected means the target address was not
|
||||
* accepted by the transport layer */
|
||||
if (err == IO_CLOSED) return "refused";
|
||||
else return socket_strerror(err);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send data through connected udp socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_send(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
|
||||
p_timeout tm = &udp->tm;
|
||||
size_t count, sent = 0;
|
||||
int err;
|
||||
const char *data = luaL_checklstring(L, 2, &count);
|
||||
timeout_markstart(tm);
|
||||
err = socket_send(&udp->sock, data, count, &sent, tm);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, (lua_Number) sent);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send data through unconnected udp socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_sendto(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
size_t count, sent = 0;
|
||||
const char *data = luaL_checklstring(L, 2, &count);
|
||||
const char *ip = luaL_checkstring(L, 3);
|
||||
const char *port = luaL_checkstring(L, 4);
|
||||
p_timeout tm = &udp->tm;
|
||||
int err;
|
||||
struct addrinfo aihint;
|
||||
struct addrinfo *ai;
|
||||
memset(&aihint, 0, sizeof(aihint));
|
||||
aihint.ai_family = udp->family;
|
||||
aihint.ai_socktype = SOCK_DGRAM;
|
||||
aihint.ai_flags = AI_NUMERICHOST;
|
||||
#ifdef AI_NUMERICSERV
|
||||
aihint.ai_flags |= AI_NUMERICSERV;
|
||||
#endif
|
||||
err = getaddrinfo(ip, port, &aihint, &ai);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, gai_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
|
||||
/* create socket if on first sendto if AF_UNSPEC was set */
|
||||
if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
|
||||
struct addrinfo *ap;
|
||||
const char *errstr = NULL;
|
||||
for (ap = ai; ap != NULL; ap = ap->ai_next) {
|
||||
errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
|
||||
if (errstr == NULL) {
|
||||
socket_setnonblocking(&udp->sock);
|
||||
udp->family = ap->ai_family;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (errstr != NULL) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, errstr);
|
||||
freeaddrinfo(ai);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
timeout_markstart(tm);
|
||||
err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
|
||||
(socklen_t) ai->ai_addrlen, tm);
|
||||
freeaddrinfo(ai);
|
||||
if (err != IO_DONE) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, (lua_Number) sent);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receives data from a UDP socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_receive(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
char buf[UDP_DATAGRAMSIZE];
|
||||
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
|
||||
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
|
||||
int err;
|
||||
p_timeout tm = &udp->tm;
|
||||
timeout_markstart(tm);
|
||||
if (!dgram) {
|
||||
lua_pushnil(L);
|
||||
lua_pushliteral(L, "out of memory");
|
||||
return 2;
|
||||
}
|
||||
err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
|
||||
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
|
||||
if (err != IO_DONE && err != IO_CLOSED) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
if (wanted > sizeof(buf)) free(dgram);
|
||||
return 2;
|
||||
}
|
||||
lua_pushlstring(L, dgram, got);
|
||||
if (wanted > sizeof(buf)) free(dgram);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receives data and sender from a UDP socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_receivefrom(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
char buf[UDP_DATAGRAMSIZE];
|
||||
size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
|
||||
char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
|
||||
struct sockaddr_storage addr;
|
||||
socklen_t addr_len = sizeof(addr);
|
||||
char addrstr[INET6_ADDRSTRLEN];
|
||||
char portstr[6];
|
||||
int err;
|
||||
p_timeout tm = &udp->tm;
|
||||
timeout_markstart(tm);
|
||||
if (!dgram) {
|
||||
lua_pushnil(L);
|
||||
lua_pushliteral(L, "out of memory");
|
||||
return 2;
|
||||
}
|
||||
err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
|
||||
&addr_len, tm);
|
||||
/* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
|
||||
if (err != IO_DONE && err != IO_CLOSED) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, udp_strerror(err));
|
||||
if (wanted > sizeof(buf)) free(dgram);
|
||||
return 2;
|
||||
}
|
||||
err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
|
||||
INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, gai_strerror(err));
|
||||
if (wanted > sizeof(buf)) free(dgram);
|
||||
return 2;
|
||||
}
|
||||
lua_pushlstring(L, dgram, got);
|
||||
lua_pushstring(L, addrstr);
|
||||
lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
|
||||
if (wanted > sizeof(buf)) free(dgram);
|
||||
return 3;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Returns family as string
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfamily(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
if (udp->family == AF_INET6) {
|
||||
lua_pushliteral(L, "inet6");
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushliteral(L, "inet4");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select support methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getfd(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
lua_pushnumber(L, (int) udp->sock);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* this is very dangerous, but can be handy for those that are brave enough */
|
||||
static int meth_setfd(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
udp->sock = (t_socket) luaL_checknumber(L, 2);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int meth_dirty(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
(void) udp;
|
||||
lua_pushboolean(L, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call inet methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getpeername(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
|
||||
return inet_meth_getpeername(L, &udp->sock, udp->family);
|
||||
}
|
||||
|
||||
static int meth_getsockname(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return inet_meth_getsockname(L, &udp->sock, udp->family);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setoption(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return opt_meth_setoption(L, optset, &udp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call option handler
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_getoption(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return opt_meth_getoption(L, optget, &udp->sock);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Just call tm methods
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_settimeout(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return timeout_meth_settimeout(L, &udp->tm);
|
||||
}
|
||||
|
||||
static int meth_gettimeout(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
return timeout_meth_gettimeout(L, &udp->tm);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master udp object into a client object.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setpeername(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
p_timeout tm = &udp->tm;
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
int connecting = strcmp(address, "*");
|
||||
const char *port = connecting? luaL_checkstring(L, 3): "0";
|
||||
struct addrinfo connecthints;
|
||||
const char *err;
|
||||
memset(&connecthints, 0, sizeof(connecthints));
|
||||
connecthints.ai_socktype = SOCK_DGRAM;
|
||||
/* make sure we try to connect only to the same family */
|
||||
connecthints.ai_family = udp->family;
|
||||
if (connecting) {
|
||||
err = inet_tryconnect(&udp->sock, &udp->family, address,
|
||||
port, tm, &connecthints);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
auxiliar_setclass(L, "udp{connected}", 1);
|
||||
} else {
|
||||
/* we ignore possible errors because Mac OS X always
|
||||
* returns EAFNOSUPPORT */
|
||||
inet_trydisconnect(&udp->sock, udp->family, tm);
|
||||
auxiliar_setclass(L, "udp{unconnected}", 1);
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Closes socket used by object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_close(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
|
||||
socket_destroy(&udp->sock);
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Turns a master object into a server object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int meth_setsockname(lua_State *L) {
|
||||
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
|
||||
const char *address = luaL_checkstring(L, 2);
|
||||
const char *port = luaL_checkstring(L, 3);
|
||||
const char *err;
|
||||
struct addrinfo bindhints;
|
||||
memset(&bindhints, 0, sizeof(bindhints));
|
||||
bindhints.ai_socktype = SOCK_DGRAM;
|
||||
bindhints.ai_family = udp->family;
|
||||
bindhints.ai_flags = AI_PASSIVE;
|
||||
err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
|
||||
if (err) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
lua_pushnumber(L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*=========================================================================*\
|
||||
* Library functions
|
||||
\*=========================================================================*/
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates a master udp object
|
||||
\*-------------------------------------------------------------------------*/
|
||||
static int udp_create(lua_State *L, int family) {
|
||||
/* allocate udp object */
|
||||
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
|
||||
auxiliar_setclass(L, "udp{unconnected}", -1);
|
||||
/* if family is AF_UNSPEC, we leave the socket invalid and
|
||||
* store AF_UNSPEC into family. This will allow it to later be
|
||||
* replaced with an AF_INET6 or AF_INET socket upon first use. */
|
||||
udp->sock = SOCKET_INVALID;
|
||||
timeout_init(&udp->tm, -1, -1);
|
||||
udp->family = family;
|
||||
if (family != AF_UNSPEC) {
|
||||
const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
|
||||
if (err != NULL) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, err);
|
||||
return 2;
|
||||
}
|
||||
socket_setnonblocking(&udp->sock);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int global_create(lua_State *L) {
|
||||
return udp_create(L, AF_UNSPEC);
|
||||
}
|
||||
|
||||
static int global_create4(lua_State *L) {
|
||||
return udp_create(L, AF_INET);
|
||||
}
|
||||
|
||||
static int global_create6(lua_State *L) {
|
||||
return udp_create(L, AF_INET6);
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
#ifndef UDP_H
|
||||
#define UDP_H
|
||||
/*=========================================================================*\
|
||||
* UDP object
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The udp.h module provides LuaSocket with support for UDP protocol
|
||||
* (AF_INET, SOCK_DGRAM).
|
||||
*
|
||||
* Two classes are defined: connected and unconnected. UDP objects are
|
||||
* originally unconnected. They can be "connected" to a given address
|
||||
* with a call to the setpeername function. The same function can be used to
|
||||
* break the connection.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "timeout.h"
|
||||
#include "socket.h"
|
||||
|
||||
#define UDP_DATAGRAMSIZE 8192
|
||||
|
||||
typedef struct t_udp_ {
|
||||
t_socket sock;
|
||||
t_timeout tm;
|
||||
int family;
|
||||
} t_udp;
|
||||
typedef t_udp *p_udp;
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility push(hidden)
|
||||
#endif
|
||||
|
||||
int udp_open(lua_State *L);
|
||||
|
||||
#ifndef _WIN32
|
||||
#pragma GCC visibility pop
|
||||
#endif
|
||||
|
||||
#endif /* UDP_H */
|
@ -1,454 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Unix
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The code is now interrupt-safe.
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include "socket.h"
|
||||
#include "pierror.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <signal.h>
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#ifndef SOCKET_SELECT
|
||||
#include <sys/poll.h>
|
||||
|
||||
#define WAITFD_R POLLIN
|
||||
#define WAITFD_W POLLOUT
|
||||
#define WAITFD_C (POLLIN|POLLOUT)
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
struct pollfd pfd;
|
||||
pfd.fd = *ps;
|
||||
pfd.events = sw;
|
||||
pfd.revents = 0;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
int t = (int)(timeout_getretry(tm)*1e3);
|
||||
ret = poll(&pfd, 1, t >= 0? t: -1);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#else
|
||||
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_C (WAITFD_R|WAITFD_W)
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, *rp, *wp;
|
||||
struct timeval tv, *tp;
|
||||
double t;
|
||||
if (*ps >= FD_SETSIZE) return EINVAL;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
do {
|
||||
/* must set bits within loop, because select may have modifed them */
|
||||
rp = wp = NULL;
|
||||
if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
t = timeout_getretry(tm);
|
||||
tp = NULL;
|
||||
if (t >= 0.0) {
|
||||
tv.tv_sec = (int)t;
|
||||
tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(*ps+1, rp, wp, NULL, tp);
|
||||
} while (ret == -1 && errno == EINTR);
|
||||
if (ret == -1) return errno;
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
/* installs a handler to ignore sigpipe or it will crash us */
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
close(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with timeout control
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
int ret;
|
||||
do {
|
||||
struct timeval tv;
|
||||
double t = timeout_getretry(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
/* timeout = 0 means no wait */
|
||||
ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
|
||||
} while (ret < 0 && errno == EINTR);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return errno;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = errno;
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
if (listen(*ps, backlog)) err = errno;
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
shutdown(*ps, how);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* avoid calling on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* call connect until done or failed without being interrupted */
|
||||
do if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
while ((err = errno) == EINTR);
|
||||
/* if connection failed immediately, return error code */
|
||||
if (err != EINPROGRESS && err != EAGAIN) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* wait until we have the result of the connection attempt or timeout */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
|
||||
else return errno;
|
||||
} else return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
err = errno;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN && err != ECONNABORTED) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
long put = (long) send(*ps, data, count, 0);
|
||||
/* if we sent anything, we are done */
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
/* EPIPE means the connection was closed */
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
|
||||
if (err == EPROTOTYPE) continue;
|
||||
/* we call was interrupted, just try again */
|
||||
if (err == EINTR) continue;
|
||||
/* if failed fatal reason, report error */
|
||||
if (err != EAGAIN) return err;
|
||||
/* wait until we can send something or we timeout */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long put = (long) sendto(*ps, data, count, 0, addr, len);
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
if (err == EPROTOTYPE) continue;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recv(*ps, data, count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Write with timeout
|
||||
*
|
||||
* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
|
||||
* with send/recv replaced with write/read. We can't just use write/read
|
||||
* in the socket version, because behaviour when size is zero is different.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_write(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
long put = (long) write(*ps, data, count);
|
||||
/* if we sent anything, we are done */
|
||||
if (put >= 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
/* EPIPE means the connection was closed */
|
||||
if (err == EPIPE) return IO_CLOSED;
|
||||
/* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
|
||||
if (err == EPROTOTYPE) continue;
|
||||
/* we call was interrupted, just try again */
|
||||
if (err == EINTR) continue;
|
||||
/* if failed fatal reason, report error */
|
||||
if (err != EAGAIN) return err;
|
||||
/* wait until we can send something or we timeout */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
/* can't reach here */
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Read with timeout
|
||||
* See note for socket_write
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
|
||||
int err;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
long taken = (long) read(*ps, data, count);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = errno;
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
if (err == EINTR) continue;
|
||||
if (err != EAGAIN) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags &= (~(O_NONBLOCK));
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
int flags = fcntl(*ps, F_GETFL, 0);
|
||||
flags |= O_NONBLOCK;
|
||||
fcntl(*ps, F_SETFL, flags);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else if (h_errno) return h_errno;
|
||||
else if (errno) return errno;
|
||||
else return IO_UNKNOWN;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
* Make sure important error messages are standard
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
|
||||
default: return hstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case EADDRINUSE: return PIE_ADDRINUSE;
|
||||
case EISCONN: return PIE_ISCONN;
|
||||
case EACCES: return PIE_ACCESS;
|
||||
case ECONNREFUSED: return PIE_CONNREFUSED;
|
||||
case ECONNABORTED: return PIE_CONNABORTED;
|
||||
case ECONNRESET: return PIE_CONNRESET;
|
||||
case ETIMEDOUT: return PIE_TIMEDOUT;
|
||||
default: {
|
||||
return strerror(err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
const char *socket_gaistrerror(int err) {
|
||||
if (err == 0) return NULL;
|
||||
switch (err) {
|
||||
case EAI_AGAIN: return PIE_AGAIN;
|
||||
case EAI_BADFLAGS: return PIE_BADFLAGS;
|
||||
#ifdef EAI_BADHINTS
|
||||
case EAI_BADHINTS: return PIE_BADHINTS;
|
||||
#endif
|
||||
case EAI_FAIL: return PIE_FAIL;
|
||||
case EAI_FAMILY: return PIE_FAMILY;
|
||||
case EAI_MEMORY: return PIE_MEMORY;
|
||||
case EAI_NONAME: return PIE_NONAME;
|
||||
#ifdef EAI_OVERFLOW
|
||||
case EAI_OVERFLOW: return PIE_OVERFLOW;
|
||||
#endif
|
||||
#ifdef EAI_PROTOCOL
|
||||
case EAI_PROTOCOL: return PIE_PROTOCOL;
|
||||
#endif
|
||||
case EAI_SERVICE: return PIE_SERVICE;
|
||||
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
|
||||
case EAI_SYSTEM: return strerror(errno);
|
||||
default: return gai_strerror(err);
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
#ifndef USOCKET_H
|
||||
#define USOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Unix
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* BSD include files
|
||||
\*=========================================================================*/
|
||||
/* error codes */
|
||||
#include <errno.h>
|
||||
/* close function */
|
||||
#include <unistd.h>
|
||||
/* fnctnl function and associated constants */
|
||||
#include <fcntl.h>
|
||||
/* struct sockaddr */
|
||||
#include <sys/types.h>
|
||||
/* socket function */
|
||||
#include <sys/socket.h>
|
||||
/* struct timeval */
|
||||
#include <sys/time.h>
|
||||
/* gethostbyname and gethostbyaddr functions */
|
||||
#include <netdb.h>
|
||||
/* sigpipe handling */
|
||||
#include <signal.h>
|
||||
/* IP stuff*/
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
/* TCP options (nagle algorithm disable) */
|
||||
#include <netinet/tcp.h>
|
||||
#include <net/if.h>
|
||||
|
||||
#ifndef SO_REUSEPORT
|
||||
#define SO_REUSEPORT SO_REUSEADDR
|
||||
#endif
|
||||
|
||||
/* Some platforms use IPV6_JOIN_GROUP instead if
|
||||
* IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
|
||||
#ifndef IPV6_ADD_MEMBERSHIP
|
||||
#ifdef IPV6_JOIN_GROUP
|
||||
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
|
||||
#endif /* IPV6_JOIN_GROUP */
|
||||
#endif /* !IPV6_ADD_MEMBERSHIP */
|
||||
|
||||
/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
|
||||
#ifndef IPV6_DROP_MEMBERSHIP
|
||||
#ifdef IPV6_LEAVE_GROUP
|
||||
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
|
||||
#endif /* IPV6_LEAVE_GROUP */
|
||||
#endif /* !IPV6_DROP_MEMBERSHIP */
|
||||
|
||||
typedef int t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
typedef struct sockaddr_storage t_sockaddr_storage;
|
||||
|
||||
#define SOCKET_INVALID (-1)
|
||||
|
||||
#endif /* USOCKET_H */
|
@ -1,434 +0,0 @@
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Win32
|
||||
* LuaSocket toolkit
|
||||
*
|
||||
* The penalty of calling select to avoid busy-wait is only paid when
|
||||
* the I/O call fail in the first place.
|
||||
\*=========================================================================*/
|
||||
#include "luasocket.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "socket.h"
|
||||
#include "pierror.h"
|
||||
|
||||
/* WinSock doesn't have a strerror... */
|
||||
static const char *wstrerror(int err);
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Initializes module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_open(void) {
|
||||
WSADATA wsaData;
|
||||
WORD wVersionRequested = MAKEWORD(2, 0);
|
||||
int err = WSAStartup(wVersionRequested, &wsaData );
|
||||
if (err != 0) return 0;
|
||||
if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
|
||||
(LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
|
||||
WSACleanup();
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close module
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_close(void) {
|
||||
WSACleanup();
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Wait for readable/writable/connected socket with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
#define WAITFD_R 1
|
||||
#define WAITFD_W 2
|
||||
#define WAITFD_E 4
|
||||
#define WAITFD_C (WAITFD_E|WAITFD_W)
|
||||
|
||||
int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
|
||||
int ret;
|
||||
fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
|
||||
struct timeval tv, *tp = NULL;
|
||||
double t;
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
|
||||
if (sw & WAITFD_R) {
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(*ps, &rfds);
|
||||
rp = &rfds;
|
||||
}
|
||||
if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
|
||||
if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
|
||||
if ((t = timeout_get(tm)) >= 0.0) {
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
|
||||
tp = &tv;
|
||||
}
|
||||
ret = select(0, rp, wp, ep, tp);
|
||||
if (ret == -1) return WSAGetLastError();
|
||||
if (ret == 0) return IO_TIMEOUT;
|
||||
if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
|
||||
return IO_DONE;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Select with int timeout in ms
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
|
||||
p_timeout tm) {
|
||||
struct timeval tv;
|
||||
double t = timeout_get(tm);
|
||||
tv.tv_sec = (int) t;
|
||||
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
|
||||
if (n <= 0) {
|
||||
Sleep((DWORD) (1000*t));
|
||||
return 0;
|
||||
} else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Close and inutilize socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_destroy(p_socket ps) {
|
||||
if (*ps != SOCKET_INVALID) {
|
||||
socket_setblocking(ps); /* close can take a long time on WIN32 */
|
||||
closesocket(*ps);
|
||||
*ps = SOCKET_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_shutdown(p_socket ps, int how) {
|
||||
socket_setblocking(ps);
|
||||
shutdown(*ps, how);
|
||||
socket_setnonblocking(ps);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Creates and sets up a socket
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_create(p_socket ps, int domain, int type, int protocol) {
|
||||
*ps = socket(domain, type, protocol);
|
||||
if (*ps != SOCKET_INVALID) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Connects or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
|
||||
int err;
|
||||
/* don't call on closed socket */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* ask system to connect */
|
||||
if (connect(*ps, addr, len) == 0) return IO_DONE;
|
||||
/* make sure the system is trying to connect */
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
|
||||
/* zero timeout case optimization */
|
||||
if (timeout_iszero(tm)) return IO_TIMEOUT;
|
||||
/* we wait until something happens */
|
||||
err = socket_waitfd(ps, WAITFD_C, tm);
|
||||
if (err == IO_CLOSED) {
|
||||
int elen = sizeof(err);
|
||||
/* give windows time to set the error (yes, disgusting) */
|
||||
Sleep(10);
|
||||
/* find out why we failed */
|
||||
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen);
|
||||
/* we KNOW there was an error. if 'why' is 0, we will return
|
||||
* "unknown error", but it's not really our fault */
|
||||
return err > 0? err: IO_UNKNOWN;
|
||||
} else return err;
|
||||
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Binds or returns error message
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
*
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_listen(p_socket ps, int backlog) {
|
||||
int err = IO_DONE;
|
||||
socket_setblocking(ps);
|
||||
if (listen(*ps, backlog) < 0) err = WSAGetLastError();
|
||||
socket_setnonblocking(ps);
|
||||
return err;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Accept with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
|
||||
p_timeout tm) {
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int err;
|
||||
/* try to get client socket */
|
||||
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
|
||||
/* find out why we failed */
|
||||
err = WSAGetLastError();
|
||||
/* if we failed because there was no connectoin, keep trying */
|
||||
if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
|
||||
/* call select to avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Send with timeout
|
||||
* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
|
||||
* this can take an awful lot of time and we will end up blocked.
|
||||
* Therefore, whoever calls this function should not pass a huge buffer.
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_send(p_socket ps, const char *data, size_t count,
|
||||
size_t *sent, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
/* avoid making system calls on closed sockets */
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
/* loop until we send something or we give up on error */
|
||||
for ( ;; ) {
|
||||
/* try to send something */
|
||||
int put = send(*ps, data, (int) count, 0);
|
||||
/* if we sent something, we are done */
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
/* deal with failure */
|
||||
err = WSAGetLastError();
|
||||
/* we can only proceed if there was no serious error */
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
/* avoid busy wait */
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Sendto with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
|
||||
SA *addr, socklen_t len, p_timeout tm)
|
||||
{
|
||||
int err;
|
||||
*sent = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int put = sendto(*ps, data, (int) count, 0, addr, len);
|
||||
if (put > 0) {
|
||||
*sent = put;
|
||||
return IO_DONE;
|
||||
}
|
||||
err = WSAGetLastError();
|
||||
if (err != WSAEWOULDBLOCK) return err;
|
||||
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Receive with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
|
||||
p_timeout tm)
|
||||
{
|
||||
int err, prev = IO_DONE;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recv(*ps, data, (int) count, 0);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
/* On UDP, a connreset simply means the previous send failed.
|
||||
* So we try again.
|
||||
* On TCP, it means our socket is now useless, so the error passes.
|
||||
* (We will loop again, exiting because the same error will happen) */
|
||||
if (err != WSAEWOULDBLOCK) {
|
||||
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
|
||||
prev = err;
|
||||
}
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Recvfrom with timeout
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
|
||||
SA *addr, socklen_t *len, p_timeout tm)
|
||||
{
|
||||
int err, prev = IO_DONE;
|
||||
*got = 0;
|
||||
if (*ps == SOCKET_INVALID) return IO_CLOSED;
|
||||
for ( ;; ) {
|
||||
int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
|
||||
if (taken > 0) {
|
||||
*got = taken;
|
||||
return IO_DONE;
|
||||
}
|
||||
if (taken == 0) return IO_CLOSED;
|
||||
err = WSAGetLastError();
|
||||
/* On UDP, a connreset simply means the previous send failed.
|
||||
* So we try again.
|
||||
* On TCP, it means our socket is now useless, so the error passes.
|
||||
* (We will loop again, exiting because the same error will happen) */
|
||||
if (err != WSAEWOULDBLOCK) {
|
||||
if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
|
||||
prev = err;
|
||||
}
|
||||
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
|
||||
}
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setblocking(p_socket ps) {
|
||||
u_long argp = 0;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Put socket into non-blocking mode
|
||||
\*-------------------------------------------------------------------------*/
|
||||
void socket_setnonblocking(p_socket ps) {
|
||||
u_long argp = 1;
|
||||
ioctlsocket(*ps, FIONBIO, &argp);
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* DNS helpers
|
||||
\*-------------------------------------------------------------------------*/
|
||||
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
|
||||
*hp = gethostbyaddr(addr, len, AF_INET);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
int socket_gethostbyname(const char *addr, struct hostent **hp) {
|
||||
*hp = gethostbyname(addr);
|
||||
if (*hp) return IO_DONE;
|
||||
else return WSAGetLastError();
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------------*\
|
||||
* Error translation functions
|
||||
\*-------------------------------------------------------------------------*/
|
||||
const char *socket_hoststrerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_strerror(int err) {
|
||||
if (err <= 0) return io_strerror(err);
|
||||
switch (err) {
|
||||
case WSAEADDRINUSE: return PIE_ADDRINUSE;
|
||||
case WSAECONNREFUSED : return PIE_CONNREFUSED;
|
||||
case WSAEISCONN: return PIE_ISCONN;
|
||||
case WSAEACCES: return PIE_ACCESS;
|
||||
case WSAECONNABORTED: return PIE_CONNABORTED;
|
||||
case WSAECONNRESET: return PIE_CONNRESET;
|
||||
case WSAETIMEDOUT: return PIE_TIMEDOUT;
|
||||
default: return wstrerror(err);
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_ioerror(p_socket ps, int err) {
|
||||
(void) ps;
|
||||
return socket_strerror(err);
|
||||
}
|
||||
|
||||
static const char *wstrerror(int err) {
|
||||
switch (err) {
|
||||
case WSAEINTR: return "Interrupted function call";
|
||||
case WSAEACCES: return PIE_ACCESS; // "Permission denied";
|
||||
case WSAEFAULT: return "Bad address";
|
||||
case WSAEINVAL: return "Invalid argument";
|
||||
case WSAEMFILE: return "Too many open files";
|
||||
case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
|
||||
case WSAEINPROGRESS: return "Operation now in progress";
|
||||
case WSAEALREADY: return "Operation already in progress";
|
||||
case WSAENOTSOCK: return "Socket operation on nonsocket";
|
||||
case WSAEDESTADDRREQ: return "Destination address required";
|
||||
case WSAEMSGSIZE: return "Message too long";
|
||||
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
|
||||
case WSAENOPROTOOPT: return "Bad protocol option";
|
||||
case WSAEPROTONOSUPPORT: return "Protocol not supported";
|
||||
case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; // "Socket type not supported";
|
||||
case WSAEOPNOTSUPP: return "Operation not supported";
|
||||
case WSAEPFNOSUPPORT: return "Protocol family not supported";
|
||||
case WSAEAFNOSUPPORT: return PIE_FAMILY; // "Address family not supported by protocol family";
|
||||
case WSAEADDRINUSE: return PIE_ADDRINUSE; // "Address already in use";
|
||||
case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
|
||||
case WSAENETDOWN: return "Network is down";
|
||||
case WSAENETUNREACH: return "Network is unreachable";
|
||||
case WSAENETRESET: return "Network dropped connection on reset";
|
||||
case WSAECONNABORTED: return "Software caused connection abort";
|
||||
case WSAECONNRESET: return PIE_CONNRESET; // "Connection reset by peer";
|
||||
case WSAENOBUFS: return "No buffer space available";
|
||||
case WSAEISCONN: return PIE_ISCONN; // "Socket is already connected";
|
||||
case WSAENOTCONN: return "Socket is not connected";
|
||||
case WSAESHUTDOWN: return "Cannot send after socket shutdown";
|
||||
case WSAETIMEDOUT: return PIE_TIMEDOUT; // "Connection timed out";
|
||||
case WSAECONNREFUSED: return PIE_CONNREFUSED; // "Connection refused";
|
||||
case WSAEHOSTDOWN: return "Host is down";
|
||||
case WSAEHOSTUNREACH: return "No route to host";
|
||||
case WSAEPROCLIM: return "Too many processes";
|
||||
case WSASYSNOTREADY: return "Network subsystem is unavailable";
|
||||
case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
|
||||
case WSANOTINITIALISED:
|
||||
return "Successful WSAStartup not yet performed";
|
||||
case WSAEDISCON: return "Graceful shutdown in progress";
|
||||
case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; // "Host not found";
|
||||
case WSATRY_AGAIN: return "Nonauthoritative host not found";
|
||||
case WSANO_RECOVERY: return PIE_FAIL; // "Nonrecoverable name lookup error";
|
||||
case WSANO_DATA: return "Valid name, no data record of requested type";
|
||||
default: return "Unknown error";
|
||||
}
|
||||
}
|
||||
|
||||
const char *socket_gaistrerror(int err) {
|
||||
if (err == 0) return NULL;
|
||||
switch (err) {
|
||||
case EAI_AGAIN: return PIE_AGAIN;
|
||||
case EAI_BADFLAGS: return PIE_BADFLAGS;
|
||||
#ifdef EAI_BADHINTS
|
||||
case EAI_BADHINTS: return PIE_BADHINTS;
|
||||
#endif
|
||||
case EAI_FAIL: return PIE_FAIL;
|
||||
case EAI_FAMILY: return PIE_FAMILY;
|
||||
case EAI_MEMORY: return PIE_MEMORY;
|
||||
case EAI_NONAME: return PIE_NONAME;
|
||||
#ifdef EAI_OVERFLOW
|
||||
case EAI_OVERFLOW: return PIE_OVERFLOW;
|
||||
#endif
|
||||
#ifdef EAI_PROTOCOL
|
||||
case EAI_PROTOCOL: return PIE_PROTOCOL;
|
||||
#endif
|
||||
case EAI_SERVICE: return PIE_SERVICE;
|
||||
case EAI_SOCKTYPE: return PIE_SOCKTYPE;
|
||||
#ifdef EAI_SYSTEM
|
||||
case EAI_SYSTEM: return strerror(errno);
|
||||
#endif
|
||||
default: return gai_strerror(err);
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
#ifndef WSOCKET_H
|
||||
#define WSOCKET_H
|
||||
/*=========================================================================*\
|
||||
* Socket compatibilization module for Win32
|
||||
* LuaSocket toolkit
|
||||
\*=========================================================================*/
|
||||
|
||||
/*=========================================================================*\
|
||||
* WinSock include files
|
||||
\*=========================================================================*/
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
typedef int socklen_t;
|
||||
typedef SOCKADDR_STORAGE t_sockaddr_storage;
|
||||
typedef SOCKET t_socket;
|
||||
typedef t_socket *p_socket;
|
||||
|
||||
#ifndef IPV6_V6ONLY
|
||||
#define IPV6_V6ONLY 27
|
||||
#endif
|
||||
|
||||
#define SOCKET_INVALID (INVALID_SOCKET)
|
||||
|
||||
#ifndef SO_REUSEPORT
|
||||
#define SO_REUSEPORT SO_REUSEADDR
|
||||
#endif
|
||||
|
||||
#ifndef AI_NUMERICSERV
|
||||
#define AI_NUMERICSERV (0)
|
||||
#endif
|
||||
|
||||
#endif /* WSOCKET_H */
|
@ -10,11 +10,11 @@ luaconsole_files = files(
|
||||
'LuaScriptInterface.cpp',
|
||||
'LuaSlider.cpp',
|
||||
'LuaSmartRef.cpp',
|
||||
'LuaTCPSocket.cpp',
|
||||
'LuaTextbox.cpp',
|
||||
'LuaWindow.cpp',
|
||||
)
|
||||
|
||||
subdir('luasocket')
|
||||
subdir('luascripts')
|
||||
|
||||
powder_files += luaconsole_files
|
||||
|
Loading…
Reference in New Issue
Block a user