Commit Graph

1260 Commits

Author SHA1 Message Date
Cracker64
3a541dfcbb visual studio fixes 2011-04-24 20:04:16 +01:00
Cracker64
0ccd04b848 More decoration improvements. still TODO: text boxes that will change current color, as well as display current color. A menu with some basic color swatches. 2011-04-24 20:04:05 +01:00
Cracker64
88995a5910 line/box tool for decorations, some other things. 2011-04-24 20:04:01 +01:00
Simon Robertshaw
3acf9aae2a Asynchronous thread for gravity processing 2011-04-24 17:49:33 +01:00
Simon Robertshaw
db427e4cdd Dear PSTE
Nobody likes you
Sincerely, Everyone
2011-04-23 21:20:32 +01:00
Cracker64
085ea571b8 fix in RGB_to_HSV. 2011-04-23 14:01:03 +01:00
Cracker64
bd8de4c842 Decorations! ,still messing with it. It does not save currently. TODO: fix typing in boxes to update the color. Line/box tools. Some basic color selections like an element menu. 2011-04-23 14:00:51 +01:00
jacksonmj
aa3f475edc Stricter frame rate limiting 2011-04-23 07:52:59 +08:00
jacksonmj
3e1ff2094c Fix WTRV formed from burning firework dust 2011-04-23 07:52:59 +08:00
jacksonmj
3bfa39ecf3 Fix crash when setting fan direction with caps lock on 2011-04-23 07:52:59 +08:00
jacksonmj
f3b341c7b2 Remove limit on size of console scripts
Also fix regex to work with x,y instead of needing x+0,y+0
2011-04-23 07:52:59 +08:00
jacksonmj
9fb965f59d Restrict temperature in DEUT explosion 2011-04-23 07:52:58 +08:00
Simon Robertshaw
13ff21bb22 Gravitaaaay (Needs tweeking for performance) 2011-04-22 17:06:09 +01:00
Simon Robertshaw
31d76df948 Fix returns for Coal code 2011-04-21 14:15:15 +01:00
Cate
635be04c16 Added the same IF to COAL for consistency, seems to work. Changed Ctypes to PT_Names instead of equivilent numbers. 2011-04-19 18:10:03 +01:00
Simon
743b7dffce bcol Catelite merge 2011-04-19 18:09:36 +01:00
Simon
d37bd56eb6 'M' For selected element swap, 'dae' var for showing a selected element box upon element change (not implemented) 2011-04-17 20:34:54 +01:00
jacksonmj
8d8cc909bb Ensure invisible photons get killed 2011-04-16 17:27:25 +01:00
jacksonmj
96d2587f29 Make high life lcry, pcln, pump, hswc graphics more boring 2011-04-16 17:27:03 +01:00
jacksonmj
1c771d1ea4 Photons and neutrons through portal 2011-04-16 17:26:54 +01:00
jacksonmj
466a6b2ccb Whoops, missing header for exe_name 2011-04-16 17:26:29 +01:00
jacksonmj
24808344f4 Fix some memory leaks in save build/parse 2011-04-16 17:26:18 +01:00
jacksonmj
d6a28b6427 Use malloc in transform_save
Should fix crashes on Windows caused by stack overflow
2011-04-16 17:26:07 +01:00
Simon
605c957955 <.< >.> Nobody saw that... 2011-04-13 21:39:46 +01:00
Simon
f20bedd3de info_box for renderer 2011-04-12 12:51:43 +01:00
Simon
664b578d13 Fix segfault with renderer 2011-04-12 12:39:28 +01:00
Simon
67531c2434 Game save renderer 2011-04-12 12:19:21 +01:00
Simon
7be136ddee Distilled water instead of water from H2+O2 2011-04-10 11:47:49 +01:00
Simon
422fcc68ec Better Oxygen/Hydrogen burning 2011-04-10 11:38:29 +01:00
Simon
9216675f41 And that's the last of the warnings 2011-04-08 15:44:13 +01:00
Simon
6c3ac2af5c Remove more warnings 2011-04-08 15:39:55 +01:00
Simon
626cc8fa6a Remove a TON of warnings 2011-04-08 15:28:57 +01:00
Simon
60039b531e Bizarre solid uses Bizarre colour system 2011-04-08 15:13:19 +01:00
Simon
92b2cb70bd Revert "Portal orbital effects stop more smoothly"
This reverts commit 29e41a0a0c.
2011-04-08 14:33:13 +01:00
Simon
f8f8b71869 Re-add install hotkey, removed in astyle commit 2011-04-08 13:10:35 +01:00
jacksonmj
c36c90e800 Workaround for some argument parsing bugginess 2011-04-08 11:11:48 +01:00
jacksonmj
40c4dde34a Document icons for linux 2011-04-08 11:11:30 +01:00
jacksonmj
6ac508a5de Start register_extension support for linux
Also fix a limitation on the length of open: paths
2011-04-08 11:11:20 +01:00
jacksonmj
75f6ea610a More sensible types for path lengths
Now uses the types given in the path function declarations
2011-04-08 11:11:03 +01:00
jacksonmj
4aeac8b316 Also register .stm extension in Windows 2011-04-08 11:10:52 +01:00
jacksonmj
29e41a0a0c Portal orbital effects stop more smoothly
When fe==0, dots finish moving to destinations before disappearing
2011-04-08 11:10:41 +01:00
jacksonmj
63f3f90c55 Improve PRTI orbital effects
Prevent ugly positioning of orbital effects when PRTI is surrounded but still taking in particles
2011-04-08 11:10:28 +01:00
jacksonmj
cbbce662cc Electrolysis produces H2 2011-04-08 11:10:16 +01:00
jacksonmj
30f2b3217c More accurate H2O ratio when forming water 2011-04-08 11:10:01 +01:00
Simon
767d73c5fc astyle 2011-04-08 11:09:42 +01:00
jacksonmj
1bdf72be1a Some fixes for H2 2011-04-08 11:06:50 +01:00
Simon
a2edfa11b8 Installer 2011-04-06 13:48:41 +01:00
Simon
5e03aae7b3 Register extension 2011-04-06 13:37:28 +01:00
Simon
ca02640ebb Avoid potential overflow when pasting long text strings 2011-04-06 13:14:13 +01:00
Cracker64
1bc97fcc37 copy and paste functions for text boxes. 2011-04-06 13:08:59 +01:00
Simon
7663192174 Copy text box for save_name_ui 2011-04-04 20:46:27 +01:00
Simon
af76611a64 Add copytext box to the footer of open_ui 2011-04-04 20:27:00 +01:00
Simon
8872a1065b Move copybox into its own control 2011-04-04 20:02:11 +01:00
Simon
078db03a52 NULL Window handle for OpenClipboard 2011-04-04 17:22:17 +01:00
Simon
5c079443f9 clipboard_push_text implementation for WIN32, UNTESTED 2011-04-04 17:07:38 +01:00
Simon
922befd844 Fix O2 and H2 files, also fix zero life death 2011-04-04 16:40:22 +01:00
Simon
2f91bdb9bc Register extension now sets the correct icon 2011-04-04 16:28:43 +01:00
Simon
050f71fbab Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-04-04 16:26:29 +01:00
Simon
a1b1308039 Document icon 2011-04-04 16:25:48 +01:00
AntB
db406494bd Added H2:
Will reduce DESL to WATR and OIL under pressure
	Will fuse with O2 under pressure to make WATR
2011-04-04 23:18:26 +08:00
jacksonmj
4d80abc399 Fix neutrons crash
Also fix neutrons causing unwanted movement of parts[0]
2011-04-04 16:12:52 +01:00
jacksonmj
63089242a5 Successful deletion is not an error 2011-04-04 16:12:13 +01:00
jacksonmj
90f8c4f483 error_ui: wrap text and change message box height to fit
Stops banned user message overflowing out of message box
2011-04-04 16:11:37 +01:00
jacksonmj
45b1b2bc96 Fix banned user message
error_ui does not support separate title text
2011-04-04 16:11:16 +01:00
jacksonmj
bff7d73a64 Fix crashes when pasting on top of walls 2011-04-04 16:11:05 +01:00
jacksonmj
68f9b59f08 Use floats for temperature in both consoles (old and python) 2011-04-04 16:10:54 +01:00
jacksonmj
e18480006e Clear particle data in parse_save
Fixes QRTZ sometimes growing when copied and pasted
2011-04-04 16:10:41 +01:00
jacksonmj
0232fc9301 Use floats for vx,vy in old console 2011-04-04 16:10:28 +01:00
jacksonmj
d2d3956e72 Improved frame rate limiting 2011-04-04 16:10:20 +01:00
jacksonmj
592b923b66 Finish WIN32 register_extension, fix Visual Studio compile 2011-04-04 16:10:03 +01:00
Simon
651208c5fb Prevent dust residue from FWRK
Conflicts:

	src/powder.c
2011-04-04 16:09:05 +01:00
jacksonmj
cf00540303 Restore new stamp manipulation
Overwritten by: Python console 2e401babb7
2011-04-04 16:06:35 +01:00
jacksonmj
a5f01099d7 console2345 always evaluates to true, check string is not empty instead
Also, initialise to empty strings - if sscanf does not find something to
put in a string, it will leave it unchanged.
2011-04-04 16:06:23 +01:00
Simon
a5e07a787c Less glow for Portal 2011-04-02 16:00:39 +01:00
Simon
db2937ec79 More random explosion 2011-04-02 15:25:50 +01:00
Simon
f6b93f9ab6 Copy support for OS X 2011-04-02 00:00:19 +01:00
Simon
630ab09f63 Copy text UI 2011-04-01 22:26:29 +01:00
Simon
40abad4cca Fix Neutrons and clone types 2011-04-01 15:21:11 +01:00
Simon
a7d5239738 Added session check fallback 2011-04-01 10:41:09 +01:00
Simon
1dee7a8da2 Fixed console message 2011-04-01 10:37:27 +01:00
Simon
c7b441602f More PYCONSOLE macros 2011-04-01 10:19:44 +01:00
Simon
2f6bc8fe80 Move pygood and pyready outside of macro 2011-04-01 10:14:53 +01:00
Simon
9c44767e44 Move console_more declaration outside pythonconsole macro 2011-04-01 10:08:54 +01:00
Cracker64
96b93d0964 forgot to remove some EQVE stuff, wasn't working 2011-03-30 18:58:17 +01:00
Cracker64
8fc59be944 set_vx and vy fixes, float to int is not good. 2011-03-30 18:58:07 +01:00
Simon
b7a004986f A cracker commit with some nice comments 2011-03-30 18:57:49 +01:00
Simon
3863a75877 URHG 2011-03-30 18:04:51 +01:00
Simon
a496862154 import header for exe_name for use with file association 2011-03-30 17:35:47 +01:00
Simon
03e1582997 Windows header for registry functions 2011-03-30 17:22:11 +01:00
AntB
a0f61882de derp - added O2.c 2011-03-29 19:21:04 +01:00
AntB
f32dd71e0a AMTR updates, releases LESS pressure, generates MORE photons and lifes that little bit longer. 2011-03-29 19:12:53 +01:00
Cracker64
53bc3b817d QRTZ grow changes, uses ctype. 2011-03-29 18:25:11 +01:00
Cracker64
83590424b0 some keyword fixes, "from" is a reserved name. 2011-03-29 18:24:08 +01:00
Cracker64
ed244f42cb WIND works with line tool, BOMB shine affected by velocity and flickers 2011-03-29 18:23:34 +01:00
Simon
812798d70d 64bit fixes and other 2011-03-29 17:47:53 +01:00
Lieuwe
3d71ab5582 64bit fixes, thanks a ton jacksonmj :D 2011-03-26 16:45:38 +01:00
Lieuwe
05730797d8 misc stuff 2011-03-26 16:40:03 +01:00
Simon
d17694dcc6 Added Lieuwe 2011-03-25 12:03:51 +00:00
Simon
e69c6a4dd3 Typo 2011-03-25 11:57:04 +00:00
Simon
66edafa4fa Added some file association for Windows, NOT TESTED YET 2011-03-25 11:10:01 +00:00
Simon
bc58ff1479 Message box with save ID info on new save 2011-03-24 21:34:42 +00:00
Simon
35947b644a wtf 2011-03-24 21:21:21 +00:00
Simon
6e1e81464e Add outline for clipboard pushing/pulling 2011-03-24 21:18:58 +00:00
Cate
175fb60cf7 Fixed spacing and fixed "clumping" with quartz generating from life with Cracker help. console: set life qrtz 10000 is very lol 2011-03-24 20:10:04 +00:00
Cate
7bfe412e29 Cracker suggestion, fixed newly generated Quartz to always have color of previous particle it was created from. Makes cool patterns. Also increased speed. 2011-03-24 20:09:32 +00:00
Simon
bb0907bc96 Fix underflow/segfault from negative ctypes and debug text 2011-03-24 20:08:44 +00:00
Simon
82d0d63be9 Awesome QRTZ from Cate 2011-03-24 20:06:22 +00:00
Simon
b538a760d0 Fix text overflow for large life values 2011-03-24 19:57:33 +00:00
Simon
3ab47ae9d7 Effects for PRTO and PRTI 2011-03-24 19:41:45 +00:00
Simon
fe90c86fa1 SING pops when it runs out of life 2011-03-24 15:47:44 +00:00
Simon
df005748fc Open file command line 2011-03-23 11:54:47 +00:00
Simon
a7f028a62a Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-03-23 11:43:09 +00:00
jacksonmj
32e05a6adc Fix crashes when saving 2011-03-22 20:58:17 +00:00
Simon
2e401babb7 Python console 2011-03-22 17:58:52 +00:00
Simon
c096b2b14a More cracker fixes 2011-03-22 17:25:29 +00:00
Simon
7d56b33589 Fix some WIND bugs 2011-03-22 17:14:45 +00:00
Simon
cf4572ec5f Fixes from jacksonmj 2011-03-22 16:15:41 +00:00
jacksonmj
df27f8420d Fix crash when trying to move to invalid co-ordinates 2011-03-21 16:26:58 +00:00
Lieuwe
d7cfbed2cd cleanup :D 2011-03-19 15:49:36 +01:00
jacksonmj
993fb876c9 Fix stickmen photons and neutrons 2011-03-19 12:00:53 +00:00
Lieuwe
6c000478f2 changed zip filename 2011-03-18 23:10:38 +01:00
jacksonmj
f316b1fdb9 Remove redundant rotate/invert code and correct rotation direction 2011-03-18 20:14:19 +00:00
jacksonmj
d46a3bdcb0 Better rotation and inversion, also does single pixel translation 2011-03-18 19:33:38 +00:00
jacksonmj
d924a5554a Matrices and vectors, to make coding next commit more pleasant 2011-03-18 19:33:10 +00:00
Lieuwe
7e27282b92 you can now disable(tpt.disable_python) or enable(python) the python console :D 2011-03-18 19:42:23 +01:00
Lieuwe
96959503cd now warns about a disabled python console. 2011-03-18 19:02:09 +01:00
Lieuwe
8b22ca5064 no longer crashes on mangled console.py and other python initialisation errors. 2011-03-18 17:23:08 +01:00
Lieuwe
9c39875ef0 ... 2011-03-18 17:04:51 +01:00
jacksonmj
56f966b4db Add some arguments to save build/parse functions
To make clipboard manipulation easier.
2011-03-18 12:41:36 +00:00
Cracker64
6ef9f0300e check bounds for wind, causes some funny glitches though. 2011-03-18 00:35:09 +00:00
jacksonmj
1802c160c4 Remove code to delete SPAWN when stickman produced
Code doesn't actually do anything in official source, due to operator
precedence and lack of brackets.
2011-03-18 00:26:12 +00:00
jacksonmj
b2252ce9b2 Fix incorrect pitch in sdl_seticon
Was causing garbled icon on linux. 16 pixels * 4 bytes per pixel = 64, not 128.
2011-03-17 22:08:36 +00:00
jacksonmj
3b3a173dc9 Remove neutrons from pmap 2011-03-17 21:42:07 +00:00
Lieuwe
bc8af4e210 fuck the wrong branch. also, particle delete function. 2011-03-17 18:59:42 +01:00
Lieuwe
295b384466 fixed keyrepeat api call 2011-03-17 16:35:00 +01:00
Cracker64
15deb1145b PRTO fix 2011-03-16 20:49:33 +00:00
jacksonmj
a6dabf2072 Visual Studio 2011-03-16 19:09:12 +00:00
Cracker64
ffc3e0a5ee PRTO fix 2011-03-16 14:58:58 -04:00
Lieuwe
b4a3b12d3d broke stuff 2011-03-16 16:53:20 +01:00
jacksonmj
0208410952 flood_parts uninitialised variable 2011-03-16 11:39:31 +00:00
Lieuwe
a7408b93c0 nother bugfix 2011-03-15 21:05:19 +01:00
Lieuwe
5066ecab0c small bugfix 2011-03-15 20:59:37 +01:00
Lieuwe
f7bd1198b1 MERGE 2011-03-15 20:48:23 +01:00
Lieuwe
fe5e4a6ddc 64bit really fixed now, does need PYEXT to be defined tho. 2011-03-15 20:09:23 +01:00
Lieuwe
34051303cf no need to include tpt_console.py on 64bit anymore. 2011-03-15 19:18:31 +01:00
jacksonmj
3b7cf24757 Display element contained by PIPE in debug mode 2011-03-15 15:57:12 +00:00
jacksonmj
db91bd37f0 Display photon wavelengths in HUD 2011-03-15 15:47:09 +00:00
Lieuwe
c073c73c56 another 64bit fix 2011-03-14 22:17:26 +01:00
Lieuwe
67b68e32ff this might fix the python console on 64bit without #define PYEXT 2011-03-14 21:37:02 +01:00
Lieuwe
c33f6adae7 added #define PYEXT so you can use an external tpt_console.py on 64bit OSes 2011-03-13 18:45:40 +01:00
jacksonmj
72a4490bb5 Save ID is useful, so display it! 2011-03-12 18:12:29 +00:00
jacksonmj
24e053ca62 Limit length of save title and username at bottom of screen 2011-03-12 17:08:35 +00:00
jacksonmj
0a3b44ee14 Update fancy mode to use the new GLOW graphics 2011-03-12 14:01:58 +00:00
Cracker64
a3cc010aae forgot some files, and a few fixes, set commands use 'setfrom' instead of 'from' as a keyword, wind brush fixes. 2011-03-11 20:58:43 -05:00
jacksonmj
fbae5fb16a Flashing BRAY fix
We should just be thankful that negative life will not save correctly...
2011-03-10 23:50:20 +00:00
Cracker64
3b048f8a06 merge merge merge 2011-03-10 15:43:27 -05:00
Simon
2339084d15 Remove some redundant code 2011-03-10 18:30:28 +00:00
Simon
4942cc14b0 Testing commit 2011-03-10 18:19:31 +00:00
Simon
9699477e9e Alter year, useless commit 2011-03-10 17:58:27 +00:00
Simon
0ded22493e Fix makefile for OS X 2011-03-09 18:01:53 +00:00
Lieuwe
db07c1ee0c added #define to disable PYCONSOLE 2011-03-09 15:41:50 +01:00
Cracker64
ca1cd0da06 check bounds for wind, causes some funny glitches though. 2011-03-07 00:32:04 -05:00
Lieuwe
51f994f8d5 COMMIT DAMNIT 2011-03-06 21:08:18 +01:00
Lieuwe
f599959efe more work on the chat client, it now supports nick changes 2011-03-06 15:39:50 +01:00
Lieuwe
11a7be5c68 added irc client extension, it only listens for now. 2011-03-05 21:41:11 +01:00
Lieuwe
d6d661c434 keyboard/mouse handling 2011-03-05 20:08:41 +01:00
Lieuwe
20b6a64228 moar graphics stuff 2011-03-05 17:50:05 +01:00
Lieuwe
5cb538f081 got draw_pixel and draw_text to work 2011-03-05 17:09:37 +01:00
Lieuwe
6596155c8a trying to get a putpixel command working but it segfaults atm 2011-03-05 15:54:47 +01:00
Lieuwe
85a2ba9a6e implemented a step hook and modified the makefile to call getheader.py 2011-03-05 15:09:15 +01:00
Simon
30462ec28d Python console changes 2011-03-04 11:14:34 +00:00
Lieuwe
04f4a0d9fe Merge branches 'pyconsole_internal' and 'master' into pyconsole_internal 2011-03-03 21:18:14 +01:00
Lieuwe
0a9ea3819f Merge branch 'master' of https://github.com/FacialTurd/The-Powder-Toy 2011-03-03 21:14:28 +01:00
Lieuwe
fc70b5bb78 tpt_console.py now internal 2011-03-03 21:12:57 +01:00
Lieuwe
eab871c774 getheader now compiles python files 2011-03-03 20:33:48 +01:00
Lieuwe
9f8811159c pulled some code by cracker which makes output even more awesome :P 2011-03-03 19:38:06 +01:00
Cracker64
9e8b7440ba a get_pmap and get_prop function for python so fancier scripts can be made. Made a demo of increasing element type by one, import example, example.increment() 2011-03-02 23:30:04 -05:00
Simon
920e589d62 Enable key repeat for console 2011-03-02 22:22:46 +00:00
Cracker64
57d24f3ffa update readme for console 2011-03-02 16:00:49 -05:00
Lieuwe
364759ff08 python console 2011-03-03 04:54:19 +08:00
Cracker64
9fffbb88da console things, set commands use keywords for arguments. 2011-03-02 15:43:20 -05:00
jacksonmj
647ff2bff0 Fix some potential crashes, better handling of empty server responses 2011-03-03 04:07:12 +08:00
jacksonmj
e055eb5893 Fix ETRD not conducting correctly to adjacent particles 2011-03-03 04:07:12 +08:00
Cracker64
20edfacae5 fix "water spark bounce" 2011-03-03 04:05:51 +08:00
Cracker64
4f4796b469 INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-03-03 04:05:51 +08:00
Cracker64
13e90886c1 fix "water spark bounce" 2011-03-01 13:33:10 -05:00
Cracker64
30ceffa46d INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-02-28 19:48:53 -05:00
jacksonmj
57630e561d Fix some potential crashes, better handling of empty server responses 2011-02-26 20:58:22 +00:00
jacksonmj
ded7bdf30d Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9 python console 2011-02-26 11:49:23 +01:00
jacksonmj
a972644c4f Fix ETRD not conducting correctly to adjacent particles 2011-02-24 19:24:37 +00:00
Simon
669a672b3d Pretty transparent console 2011-02-24 18:04:08 +00:00
Simon
fd6f6c5406 WIND from cracker! 2011-02-24 17:11:05 +00:00
Cracker64
83d89ad4cd rename drag to wind 2011-02-24 00:52:37 -05:00
Cracker64
bf24a26139 forgot powder.h, and renamed drag to wind 2011-02-24 00:51:09 -05:00
Cracker64
98a61e0e20 a drag tool! 2011-02-24 00:26:37 -05:00
Cracker64
a53d956d8d transparent console.... 2011-02-23 21:55:33 -05:00
Cracker64
879dd43e31 Fix GoL to not set gol2 on other things 2011-02-24 09:16:17 +08:00
jacksonmj
3011367eb0 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 09:15:39 +08:00
jacksonmj
a64c202834 Fix lava freezing point 2011-02-24 09:15:39 +08:00
jacksonmj
71a6654c03 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 00:57:13 +00:00
jacksonmj
7ecaa16362 Fix lava freezing point 2011-02-23 21:15:54 +00:00
Simon
1b9b1752a7 Switch life to ctype for, photons apparently use the GLOW ctype for something 2011-02-23 20:54:11 +00:00
Simon
5d4d815ad3 Fancier glow, now affected by Velocity, Pressure and Heat 2011-02-23 20:35:02 +00:00
Cracker64
cf80586ddc Fix GoL to not set gol2 on other things 2011-02-23 13:33:36 -05:00
Simon
0028dc8431 Increase debug coords string buffer to prevent crashes 2011-02-23 17:15:25 +00:00
Cracker64
9b3c25227a Reduce GoL lag 2011-02-24 01:04:43 +08:00
Cracker64
bdcc6e3fba Reduce GoL lag 2011-02-22 20:55:50 -05:00
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00
Simon
417b740d46 Make the help screen a bit cleaner 2011-02-22 17:51:51 +00:00
jacksonmj
c9725c6004 Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-22 15:18:04 +00:00
Simon
a84234dcd4 Improvement to scrolling menu 2011-02-22 00:51:01 +00:00
Simon
bb0b4e6802 UI improvements for elements menu 2011-02-21 17:57:17 +00:00
Simon
383eaff5b2 Sound and scripts are opt-in, to speed up loading and closing 2011-02-21 16:24:03 +00:00
Simon
064579c9e4 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-02-21 16:10:05 +00:00
jacksonmj
6f2965d0d0 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
1419337374 Reduce overlap of HUD text when in debug/beta mode
Also reduce duplication of some HUD code
2011-02-22 00:08:20 +08:00
jacksonmj
dc35feeac9 Fix console preventing window from closing 2011-02-22 00:05:52 +08:00
jacksonmj
ac7eda80a5 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
317ddab617 Reduce overlap of HUD text when in debug/beta mode
Also reduce duplication of some HUD code
2011-02-20 20:55:47 +00:00
jacksonmj
b3278cf888 Fix some compiler warnings 2011-02-20 20:46:26 +00:00
jacksonmj
1ae599d63e Fix console preventing window from closing 2011-02-20 19:08:50 +00:00
Simon
9002a87d61 Notication of authentication improvement 2011-02-19 19:28:39 +00:00
Simon
1307af5c57 Fix saving of display mode from keys and fix persistent display 2011-02-19 18:59:07 +00:00
jacksonmj
e640e2dd42 Always save last display mode 2011-02-19 15:51:10 +00:00
jacksonmj
a2091ede76 Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
72e6fdd9f6 Preventing creation of invalid types also prevented use of air/temp tools 2011-02-19 07:07:08 +08:00
jacksonmj
df8c13cc58 create_box improvements
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-19 07:06:22 +08:00
jacksonmj
81ce5d74cc Crash when element with invalid type is created
Generally due to an invalid ctype for clone.
2011-02-19 07:06:22 +08:00
jacksonmj
1b23302513 FLAG_STAGNANT usage lost during rewrite 2011-02-19 07:06:21 +08:00
jacksonmj
dab9f85024 Fix incorrect liquids movement 2011-02-19 07:06:21 +08:00
Cracker64
7c123cdb00 NEUT fixed to dust and fwrk reaction. 2011-02-19 07:04:54 +08:00
Cracker64
89b19bcbee NEUT fixed to dust and fwrk reaction. 2011-02-17 19:03:14 -05:00
Cracker64
b08c37342b Commands in signs, some don't fit 2011-02-14 20:32:01 -05:00
Simon
809289b13d ALL GLORY TO THE SAVASK 2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36 Fix Clickable signs 2011-02-13 14:03:06 +00:00
Simon
b0b736d49e Moved Gravity identifiers, added gravity mode and air mode to save format 2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0 Visual Studio compatibility
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9 update with latest 2011-02-10 19:46:34 -05:00
jacksonmj
457ceeff0a BCLN and GOO advection fix 2011-02-09 17:19:48 +00:00
Simon
3de4d163a5 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-02-09 15:56:30 +00:00
Cate
d5fe05d760 "Added Air modes using Gravitymode code" 2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0 gol2 not resetting properly
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
6bbc5328fc Sound device not compulsory 2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4 Prevent crashes in the event of ridiculous temperatures 2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf Improve console element parsing
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
29bd6e42f5 Correct some fancy mode graphics 2011-02-07 16:19:14 +00:00
jacksonmj
5fbb37ba60 Fix console particle number, coordinate parsing 2011-02-07 15:56:10 +00:00
jacksonmj
ee100cb4f0 Fix GoL deleting particle 0 2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960 More flood_parts fixes
kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
Cracker64
30d86813fc hidden menu shows up correctly 2011-02-06 13:29:37 -05:00
jacksonmj
e791e21c3e Fix x,y not always updating and particle # not showing when BETA defined 2011-02-06 17:52:35 +00:00
Cracker64
9844636593 particle # shows up again 2011-02-06 12:50:04 -05:00
jacksonmj
b7e50f521c Fix flood_parts crashes
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
FacialTurd
3a4b7f6983 Uninitialised pointer segfault if not previously logged in - jacksonmj 2011-02-06 04:41:48 -08:00
jacksonmj
21d0dd0ca2 Better text wrapping 2011-02-05 15:44:29 +00:00
jacksonmj
196ccd1e36 Uninitialised pointer segfault if not previously logged in 2011-02-04 20:53:15 +00:00
jacksonmj
2569d244d4 Merge branch 'upstream' into dev
Conflicts:
	src/powder.c
2011-02-04 19:59:50 +00:00
Simon
0d863dce94 Nobody likes extra line breaks] 2011-02-04 12:17:24 +00:00
Simon
aef66fbfe3 Session checking on startup and compatibility fixes 2011-02-04 12:16:45 +00:00
Simon
dd5ca12223 We don't want any buffer overflow, especially when reading file and user input 2011-02-04 11:42:11 +00:00
Simon
9469a3b46a Merge with cracker, also fix version 2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28 merge jacksonmj's and much better string parsing because of a function i found. 2011-02-04 01:00:03 -05:00
Cracker64
1755f08e44 variables and if statements for scripts, GoL is glitchy for me, i don't know why 2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5 Merge branch 'upstream' into dev 2011-02-03 18:47:23 +00:00
Simon
525a59e280 Fixes from cracker64, also lolsounds 2011-02-03 15:37:55 +00:00
jacksonmj
54caad7a69 Possible fix for liquids transferring spark through INSL 2011-02-03 12:04:11 +00:00
jacksonmj
8aaaae1daf Make PTCT/NTCT cool down even when covered with spark
Also fix typo in update_PHOT
2011-02-03 00:08:56 +00:00
jacksonmj
5b1210714d More fixes
Fix PHOT and FWRK.
Fix QRTZ conductivity (broken by removing PROP_CONDUCTS)
Add some things lost during rewrite: NTCT/PTCT not heated if INSL in the way;
boiling point varies with pressure.
2011-02-02 17:49:56 +00:00
Cracker64
db038e9643 HERE are the doubled memsets 2011-02-02 00:18:22 -05:00
Cracker64
2fb7c944cd fix a few things, some memsets were doubled. 2011-02-02 00:15:57 -05:00
Cracker64
5383311cba testing playing .wav files. lol sounds 2011-02-01 20:35:41 -05:00
jacksonmj
77bcac1a56 Small fixes
Fix nearest_part distance calculation
Rename air constants to avoid PLOSS clash with math.h
Prevent crashes due to bad lava ctype.
2011-02-01 16:06:48 +00:00
Cracker64
c558df240b made set work with all of one type of a particle (set type dust deut) turns all dust into deut 2011-01-31 23:30:53 -05:00
Cracker64
fea297b2ac Update with simon, and drawing SPRK on walls crash fix. 2011-01-31 22:53:32 -05:00
Simon
c78d4203ee Small changes from cracker 2011-01-31 22:17:44 +00:00
Simon
b033a9655d Fix for liquids - jacksonmj 2011-01-31 22:10:34 +00:00
jacksonmj
d52fa30a45 Attempt fix for liquids 2011-01-31 22:00:12 +00:00
Simon
5ec884993f Fix login for non-elevated users 2011-01-31 20:25:27 +00:00
Cracker64
c1ca8bae29 merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them. 2011-01-31 13:12:29 -05:00
Simon
8363a21f23 ALL GLORY TO THE SAVASK 2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655 Console improvements
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
jacksonmj
363a3e38f1 Merge branch 'cracker64' into dev
Conflicts:
	src/interface.c
	src/main.c
2011-01-31 14:05:05 +00:00
Cracker64
3babc0586c stupid git, didn't take description change 2011-01-31 00:49:50 -05:00
Cracker64
b7f768e4b3 Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj. 2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1 Make console recognise element names 2011-01-31 02:42:34 +00:00
jacksonmj
f85ef31b1f Merge branch 'upstream' into dev 2011-01-31 02:25:55 +00:00
Simon
61292f5355 Fix bugs with console. 2011-01-30 23:20:12 +00:00
Cracker64
6aaa9e78cd possible fix from jacksonmj, cursor gets set to end while changing commands with up/down 2011-01-30 18:15:53 -05:00
jacksonmj
e2b916a91f Console segfault fix
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
2011-01-30 22:37:59 +00:00
jacksonmj
f97990fedd Merge branch 'upstream' into dev 2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c update with latest 2011-01-30 16:46:50 -05:00
Simon
bcbcb0063b Command buffer, limit is 9, I think 2011-01-30 21:38:24 +00:00
Simon
c6db32f829 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-01-30 20:11:10 +00:00
Simon
8510421b37 Merge with crackers console 2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21 added 'load' command, and a basic error message. 2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a Added a console! it is pretty self explanitory 2011-01-30 01:23:24 -05:00
FacialTurd
d61efca4e5 Missing header for CM_COUNT 2011-01-29 09:42:01 -08:00
Simon
7522e95a9d Missing file, also fix cmode saving 2011-01-29 12:19:48 +00:00
Simon
f391b896d4 Use Sessions instead of saving password 2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4 Consistent use of NGOL, better NSCN description 2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d Merge remote branch 'cracker64' into dev
Conflicts:
	includes/element.h
	includes/powder.h
	src/elements/firw.c
	src/elements/legacy.c
	src/elements/phot.c
	src/elements/sprk.c
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a finally fixed visual studio compiling, yay 2011-01-28 21:57:20 -05:00
Cracker64
01304db892 fix some visual studio issues. 2011-01-28 20:53:02 -05:00
Cracker64
964ecf2ecf Other things overwritten, and changes from jacksonmj 2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7 oops, silly copy file, and fixed the new GoL from simon's fail merging. 2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca update to latest 2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859 INWR should cool after being sparked; and correct function parameters
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5 Restore cracker64 changes overwritten by merge 2011-01-28 21:46:40 +00:00
Simon
079d35f1a0 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-01-28 19:56:44 +00:00
jacksonmj
bdfbc7c409 Change include file for element update functions 2011-01-28 19:36:26 +00:00
jacksonmj
2654996599 Fix disappearing WTRV
If water is sparked then quickly heated past 100C, the resulting
WTRV will disappear after a few frames.
2011-01-27 22:38:47 +00:00
Simon
e9ae32b0cc Merge with jacksonmj, Warning: potential for lot of bugs 2011-01-27 20:32:34 +00:00
jacksonmj
58a700fbb0 Fix SIGFPE when opening creations with exactly 50 up/down votes
Only occurs on optimised (using $(OFLAGS) in Makefile) builds
2011-01-23 15:40:01 +00:00
Cracker64
60d3f0047b quartz shouldn't have prop_conducts, and fixed visual studio compiling 2011-01-20 14:10:34 -05:00
Cracker64
e7f2eb92c5 ctrl-'=' will reset sparks 2011-01-19 17:56:55 -05:00
Cracker64
b25a6ecd59 some photon fixes, and better resets on reload/clear 2011-01-19 16:24:54 -05:00
Cracker64
1b35811bd4 revert all limit changes, a little too glitchy, can be done later when current limit is reached. 2011-01-19 14:25:56 -05:00
Cracker64
ff01973658 made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8. 2011-01-19 13:48:59 -05:00
Cracker64
5c65d69dac missed some bitshifts, which caused a few glitches. Everything seems normal 2011-01-18 00:45:14 -05:00
Cracker64
e1eeaf9e9a test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096 2011-01-17 19:11:30 -05:00
Cracker64
926450a9a3 more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu 2011-01-16 20:54:41 -05:00
Cracker64
db5bb618c1 fix loading of old GoL saves, and fix wall crash 2011-01-16 13:54:36 -05:00
Cracker64
b1e09d4216 Made GoL code work with more advanced rules with different life states, giving more interesting rules. 2011-01-16 01:29:49 -05:00
jacksonmj
c5670d39c1 Misc small fixes and tidyup 2011-01-15 20:21:22 +00:00
jacksonmj
de58e9a2e7 Fix E-hole
Was broken for powders by fixing fast moving particles going through obstacles.
For gasses, was broken in upstream.
2011-01-15 17:01:20 +00:00
jacksonmj
1833be451f Merge branch 'cracker64' into dev
Conflicts:
	includes/powder.h
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
c7213127e5 Temporarily undo photon reflection fix (causes inaccuracies). 2011-01-15 15:36:42 +00:00
jacksonmj
42d7b56602 Attempt fix for some cases of fast particles going through obstacles
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
2d79fa5cfe fix photon causing infinite sparks 2011-01-14 21:23:23 -05:00
Cracker64
e33fb40e2d oops, didn't need the floodfill thing there. 2011-01-14 11:05:08 -05:00
Cracker64
b673be0ac2 a fix so photons can be deleted and show up on HUD :) 2011-01-14 00:29:32 -05:00
jacksonmj
0221cdd355 Split elements/misc.c into separate functions 2011-01-13 22:51:55 +00:00
jacksonmj
7fb086065a Correct spelling 2011-01-13 21:56:17 +00:00
jacksonmj
9707443b24 Merge element state into ptypes.
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
a23138fbbe Fix permanent stickman death. 2011-01-13 20:17:05 +00:00
jacksonmj
def10c41ae Exaggerate convection, misc rearrangement + fixes 2011-01-13 15:24:01 +00:00
Cracker64
225dab24ea fix some rare SWCH problems 2011-01-12 19:11:46 -05:00
Cracker64
1c8df0f09e fix photon heating particle number 0 2011-01-12 16:36:08 -05:00
Cracker64
6083b64b72 portal was invisible in debug, oops 2011-01-12 13:22:27 -05:00
Cracker64
cc4489ff29 line for portals. wifi channels reset on reload. 2011-01-12 12:15:50 -05:00
jacksonmj
daa6af0cc2 Small fixes and cleanup 2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423 fix 1px brush replace mode 2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2 Merge branch 'upstream' into dev 2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584 Rearrange some code, make heat transfer run faster 2011-01-10 23:33:58 +00:00
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9 Finish update function cleanup 2011-01-10 14:41:03 +00:00
jacksonmj
855281295f More update functions cleanup. 2011-01-10 00:46:34 +00:00
Cracker64
d6837437f2 fix c-5 floodfill 2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a Better channel handling 2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1 Fix photon reflection (second attempt).
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874 Prevent cloning PSCN/NSCN by PCLN. 2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69 Begin cleanup of update functions 2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c Fix photon reflection.
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.

Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
a6fe456cd0 only add .15 to PUMP, so that things at absolute 0 load at 0. 2011-01-08 18:12:26 -05:00
Cracker64
164681f4e6 GoL speed improvements from jacksonmj (thank you very much) 2011-01-08 17:55:14 -05:00
Simon
75e898e45b Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-08 21:05:52 +00:00
Simon
764e3966bb Improvements to fancy display 2011-01-08 21:03:43 +00:00
Cracker64
0958a6e6da add ctype transfer to portal 2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061 Function pointers + minor adjustments. 2011-01-08 19:39:17 +00:00
Simon
548d052018 New Element from cracker - BOYL 2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2 Fix 2 stickman bug 2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future? 2011-01-08 13:16:14 -05:00
Simon
cd08a7102c Changes from cracker 2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27 Convection 2011-01-08 17:38:36 +00:00
jacksonmj
692e2ba86d Revert PCLN switching to original version.
For compatibility with some saves relying on the exact time
taken for a switch on/off to spread through adjacent PCLN dots.
2011-01-08 11:17:44 +00:00
jacksonmj
f53826b150 Speed up heat transfer calculations. 2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08 Yet more function pointers. 2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21 Further function pointers. 2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643 More electricity rewrite. 2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5 Oops, fix INWR conductivity. 2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b Tidy up. 2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb Some more function pointers 2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c Shrink GOL wrapping code. GSPEED now works. 2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9 two red BRAYS will toggle SWCH, could be used for something... 2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21 Rewrite electricity code. 2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4 Use PROP_CONDUCTS more. 2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c More function pointers. 2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e Replace pstates and some pressure ifs with array. 2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6 Start function pointers 2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4 Astyle. 2011-01-06 22:26:31 +00:00
Simon
6eafb157de Kiosk mode improvements 2011-01-06 08:56:28 +00:00
Simon
2a3af54e92 Kiosk mode, full screen. requested by dante3rd 2011-01-06 08:55:10 +00:00
Cracker64
45078b5933 update, and another small ARAY feature, goes through SWCH. 2011-01-05 18:34:39 -05:00
Simon
a46a484f2e Fix acid drawing and 'purple acid' 2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763 Damn it git, WHAT ARE YOU DOING? 2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f Changes by cracker 2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300 2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1 INST enabled. INST modifier for ARAY - makes it not stop 2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w. 2011-01-04 20:53:24 -05:00
Simon
0eb4089b08 Easier fancy effects, by Mur 2011-01-04 19:42:50 +00:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Simon
43065ba94c Fixes crappiness 2011-01-04 18:05:31 +00:00
Simon
85138b970d Make frame-capture a little more noob-friendly 2011-01-04 18:00:28 +00:00
Simon
3a2bc76643 Gravity control by Moach 2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-01 12:43:44 +00:00
Cracker64
5b86cd5c21 QRTZ and powder will have heat glow, also changed heat glow code a bit. 2011-01-01 01:31:25 -05:00
Cracker64
28f1b88ea0 fix INST crash, forgot to change PCLN to work with all GoL. 2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9 Merged new life types from cracker 2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Simon
c98099f8df Small changes to SING from cracker 2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5 oops, was testing 2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c simon update and small SING change to make it betterer. 2010-12-30 16:55:02 -05:00
Simon
265b360078 Less laggy SDEUT 2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a simon updates, and SING improvements 2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321 Whoops 2010-12-30 04:26:48 -08:00
Simon
99e8ce0542 Testing Some DEUT 2010-12-30 11:48:32 +00:00
Simon
e8c6b37550 Bit of readability 2010-12-30 10:04:20 +00:00
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Cracker64
081ad28435 updated with simons small changes 2010-12-29 17:55:14 -05:00
Simon
b57b017907 Disable key repeat, this breaks Zoom and other things 2010-12-29 22:30:20 +00:00
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
b2129bd129 Fix a bit of code readability 2010-12-29 21:33:21 +00:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e 'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake 2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2 slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling 2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-24 18:13:13 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
1983512b3d Hot metal glow for more views 2010-12-24 13:51:09 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f oops, that wasn't needed 2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2 a fix for 1 pixel brush and flood fill crashing in certain builds. 2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
24e662bc2d BRAY is not blocked by INWR or ARAY 2010-12-19 15:46:02 +00:00
Simon
49a1baffe2 Correct file 2010-12-19 14:32:40 +00:00
Simon
92d22ac590 Nibble is a noob, also fix for persistent mode bug 2010-12-19 14:20:38 +00:00
Cracker64
ee4bb84395 missed some parenthesis, caused some creating problems 2010-12-19 00:51:25 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825 improved rotate, no longer deletes particles, and works with walls. 2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
FacialTurd
6f928009ed Possible crash, fix from cracker64. 2010-12-13 04:34:57 -08:00
FacialTurd
cd8ec28e18 Added missing ui_edit->multiline to older textboxes to fix text edit bug. 2010-12-13 04:10:36 -08:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Simon
dc25b3a811 Added glyphs for GOL, Heat gradient view and alternate pressure view 2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a Merge latest cracker changes 2010-12-12 12:24:38 +00:00
Cracker64
af72702434 few thingies before i go 2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Simon
2bdb662825 Fix merging errors 2010-12-11 03:49:32 +00:00
Simon
be7acfd99b Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-12-11 03:46:34 +00:00
Simon
d8cd71f912 cracker merge 2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d compiles for vilsual studio now 2010-12-10 20:45:33 -05:00
Cracker64
137b96244d forgot to add channel resets for higher than 25 2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00
Felix Wallin
c9f852085b Revert "function pointers, not doing anything yet"
This reverts commit 048a0672c7.
2010-12-08 17:34:18 +01:00
Felix Wallin
d0732c1f92 Revert "Fix delete button in the search screen"
This reverts commit b4f2ddf585.
2010-12-08 17:34:12 +01:00
Felix Wallin
048a0672c7 function pointers, not doing anything yet 2010-12-08 17:08:15 +01:00
Simon
96da331601 Improved pause flag, will now only pause, not unpause the game 2010-12-08 01:15:00 +00:00
Simon
b4f2ddf585 Fix delete button in the search screen 2010-12-07 22:22:11 +00:00
Simon
4355b8b2d5 Fix for prerender save and fan drawing 2010-12-07 21:48:03 +00:00
Simon
9486b96368 Mystery bug, just to make sure 2010-12-07 21:45:12 +00:00
Simon
918e5ab4ee Guh, typos 2010-12-07 21:42:05 +00:00
Simon
ac8701eb30 Fix fan loading and remove delete button on favourite view 2010-12-07 21:40:17 +00:00
Simon
2bd851e148 Fixes for potential crashes 2010-12-07 21:16:04 +00:00
Simon
76b6a886b3 Fix BCLN saving 2010-12-07 21:05:26 +00:00
Simon
7968e37b4e Fix 'Nothing' display' 2010-12-07 18:00:55 +00:00
Simon
58b85e19b4 Change version number 2010-12-07 17:47:48 +00:00
Simon
46940a8e4f Added saving of pause state and particle tmp value, removed INST from the menu 2010-12-07 16:26:53 +00:00
Cracker64
fff7ecedf8 removed battery from INST wire, some other small fixes 2010-12-06 18:54:09 -05:00
Simon
0dee48278f Upped uitext buffer to 255 chars to allow for longer messages, buffer overflow sometimes occurs with combinations of CAP-LOCKS and grid. 2010-12-06 23:12:49 +00:00
Simon
1a7ff13d61 Fix ARAY destroy mode 2010-12-06 23:08:40 +00:00
Simon
3cf8bb93c7 Fix ARAYs scanning off screen, also removed warnings from makefile 2010-12-06 20:25:13 +00:00
Simon
e629908945 Potential Fix for PSCN an A-RAY 2010-12-06 19:51:49 +00:00
Simon
ae828393ce Fix open_ui bug where client will crash with a null pointer exception if the prerender_save function returns null due to newer save or other 2010-12-06 19:45:01 +00:00
Simon
122babe356 Added ARAY, a instant ray that can create holograms and transfer electrical energy 2010-12-06 19:32:33 +00:00
Cracker64
efb7c6bc9c updated with simon's changes 2010-12-05 21:56:46 -05:00
Simon
40ab51d79f Cracker64 merge 2010-12-05 15:49:48 +00:00
Cracker64
2cf25c8a6a FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes 2010-12-04 23:29:41 -05:00
Simon
b54c0b6934 Particle life now saved as 16bit integer, increases limit and fixes saving of wire and other elements. Version 44 to reflect save format change 2010-12-04 22:17:01 +00:00
Simon
5d843e398c Fix for OpenUI: Prevent comments from being drawn off the edge of the Window 2010-12-04 19:28:26 +00:00
Simon
bd08a3b607 Fixes to Open_UI: Comment is cleared after being submitted, Mouse click in comment box no longer exists Open_UI 2010-12-04 18:48:46 +00:00
Cracker64
d56684312d WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes. 2010-12-04 12:24:54 -05:00
Cracker64
01a2dcaf41 lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work. 2010-12-03 00:13:00 -05:00
Cracker64
25ac5e7a66 woops, didn't test INST, works now 2010-12-01 16:35:34 -05:00
Cracker64
656b5ff496 SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced. 2010-12-01 15:27:13 -05:00
Cracker64
491016eaf4 Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9. 2010-11-30 14:43:42 -05:00
Cracker64
bb16ffa2bb PUMP is now powered and blue, fixed some wall probems, portals are more random, maybe fixed love for mac? 2010-11-29 22:42:36 -05:00
Cracker64
77a17ecaee VINE, plant grows up the side of WOOD. INST wire is now also a battery and will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure. 2010-11-28 16:58:57 -05:00
Cracker64
3b4caf409d INST wire now can cross itself like walls, so it can be used exactly like them in a MUCH smaller space. 2010-11-26 00:57:55 -05:00
Simon
1dc6552fc0 Fix crash where line for comment form is drawn off the screen edge, improvements indicate loading, fix 'rate bars' 2010-11-25 21:24:55 +00:00
Cracker64
1eeda3f5cc ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons. 2010-11-25 01:01:28 -05:00
Philip
f02d504656 Added PSTE, a colloid element that turns solid under pressure. WTF is now radioactive with neutrons. boom. 2010-11-24 00:42:20 -05:00
Philip
d89e7e4abe added ISOZ, isotope z, radioactive liquid, reacts with photons, not neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot. 2010-11-23 13:28:57 -05:00
Philip
50f4da5996 plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind of 2010-11-22 15:54:35 -05:00
Philip
60e4c076cb floodfill fix, @_@ elements, grav changes color 2010-11-22 15:36:24 -05:00
Simon
9684fdc377 Small changes 2010-11-22 20:06:20 +00:00
Simon
b45d028585 Concrete fix 2010-11-22 19:48:37 +00:00
Philip
3d2292890b Fixed ehole, made wall code use defines, wall specific deletion. 2010-11-21 01:08:33 -05:00
Philip
a38dddaf5a Made wall code use #defines. small fix for adjustabl brush. 2010-11-19 22:03:52 -05:00
Philip
c1182db42d Fixed SWCH for real. Fix repeating spark while creating it. Adjustable x and y for brushes. 2010-11-19 18:01:56 -05:00
Philip
435f71c781 Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pipe ctype saves. 2010-11-18 23:27:24 -05:00
Philip
5e56850682 Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes 2010-11-18 16:23:24 -05:00
Philip
5d0da4b138 Added PIPE, yay. Added whole menu sections to be able to be specifically deleted. 2010-11-18 00:01:46 -05:00
Philip
9383c1ca4c Added a different velocity/pressure display. Added old fireworks i made. 2010-11-16 19:47:18 -05:00
Philip
245628a7fd added WARP PUMP fix alt-click select. 2010-11-16 12:15:34 -05:00
Philip
663db5374f Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5). 2010-11-15 11:57:37 -05:00
Philip
02067b1587 Fix movement of fog and fixed life exchange. 2010-11-12 21:14:47 -05:00
Philip
ebcded767e First release of the mod 2010-11-12 12:46:02 -05:00
Philip
383b2ad709 oops 2010-11-11 22:14:24 -05:00
Philip
7aeb8020ba moved nothing display after stickman. 2010-11-11 22:09:23 -05:00
Philip
ac6fdb49e8 stupid git, no icon for nothing display, why would there be one 2010-11-11 21:42:56 -05:00
Philip
c23938eb6a Nothing display, for pilojo, called it cracker display for lulz, also won the race against antb, which didnt last long, he went on a baloon trip. 2010-11-11 21:38:43 -05:00
Philip
bf1d90d7c3 CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall errors. 2010-11-11 11:02:02 -05:00
Philip
179a9f731a Updating with all new changes 2010-11-10 19:42:42 -05:00
Philip
673eb2437e fixed tiny bug where it wouldnt diffuse 2010-11-10 18:02:40 -05:00
Philip
e47c60c07a CRAC has real diffusion and gets darker with more water. you can see the water moving around. 2010-11-10 16:33:44 -05:00
FacialTurd
887d410440 Fix for Antimatter 2010-11-10 12:58:51 -08:00
Philip
bd8a9f4931 made myself for AntB because he is a bad coder, here you go 2010-11-10 14:28:05 -05:00
Philip
83cd8c7979 Slight changes, added some comments 2010-11-09 17:41:54 -05:00
Simon
16e9968d2f Fixed particle delete bug 2010-11-09 10:17:39 +00:00
Philip
febd9be627 Added 3 more life types 2010-11-09 01:04:59 -05:00
Philip
16265e3736 made faster 2010-11-08 19:59:03 -05:00
Philip
b8ed9035f7 small fix so it goes at the right speed. 2010-11-07 19:05:33 -05:00
Philip
3de06dea86 Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55. 2010-11-07 17:55:25 -05:00
Philip
cbe3ed49c4 Removed old fix, not needed. And fixed loading of other saves with GoL particles on screen 2010-11-07 13:34:09 -05:00
Philip
ea1c44aba4 slight change 2010-11-07 01:03:57 -05:00
Philip
fd79639c5d compressed code, yay and a grid for rule sets. 2010-11-07 00:15:45 -04:00
Philip
3ad216f953 added amoeba, move, pseudo life, and diamoeba particles 2010-11-06 20:45:36 -04:00
Philip
75922ae31d added Day&Night life particles 2010-11-06 19:03:35 -04:00
Philip
a2c8443c36 Added high life, assimilation, and 2x2 to life particles, and put it in its own menu section. 2010-11-06 17:13:43 -04:00
Simon
a805093ad3 One last thing 2010-11-06 19:27:25 +00:00
Simon
43cbb294ef Visual Studio and MinGW comapatbility 2010-11-06 17:42:22 +00:00
Philip
5c91fde92e GOL wraps around the edges 2010-11-05 23:17:46 -04:00
Philip
76bfb3cc8a git is weird... 2010-11-05 21:31:06 -04:00
Philip
a23d46a9f6 GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation. 2010-11-05 21:25:02 -04:00
JoJoBond
c5df30d90b fixed SWCH bug 2010-11-05 22:45:48 +01:00
JoJoBond
e2d4431b46 fixed SWCH bug 2010-11-05 22:40:02 +01:00
Philip
068076a4ae Made it go faster, once per frame, and cool heat colors. 2010-11-05 01:22:43 -04:00
Philip
4ed5b47bff LOL GOL WORKS 2010-11-04 22:12:51 -04:00
Simon
6124922b9f Gah, another attempt 2010-11-03 18:40:57 +00:00
Simon
53eaaec77a Another possible fix for the search bug 2010-11-03 18:18:53 +00:00
Simon
2dbf7a35f0 Dem vote bars 2010-11-03 18:10:59 +00:00
Simon
9067564650 2 bug fixes 2010-11-03 16:13:00 +00:00
Simon
9a40e4924e Major improvements to text wrapping, acceptible but still character based 2010-11-03 15:51:02 +00:00
Simon
d1ce8e55df A Comment 2010-11-03 14:29:01 +00:00
Felix Wallin
c3a0a9262c how did that get in there? 2010-11-03 11:51:53 +01:00
Felix Wallin
175b37d239 added debug flag 2010-11-03 11:50:48 +01:00
Philip
443a861eaf forgot parentheses... 2010-11-02 23:20:56 -04:00
Philip
6c747bb350 Fix for ctrl-shift-alt click crash incase someone did it for some reason. 2010-11-02 21:39:06 -04:00
Philip
4e46f51bcf changed moving sign code so it doesn't modify the sign itself. 2010-11-01 23:56:06 -04:00
Philip
176ecb1197 eraser uses shift-alt instead of alt because linux alt-click is normally move window 2010-11-01 17:37:27 -04:00
Simon Robertshaw
103af8d544 Browser opening working 2010-10-31 10:50:43 +00:00
Simon Robertshaw
457c049f95 Functionality finished, tweeks needed 2010-10-30 20:50:36 +01:00
Simon Robertshaw
de9171c1eb FINALLY NEUTRONS ARE FIXED 2010-10-30 14:36:13 +01:00
Simon Robertshaw
813c4dbc46 Increased nuke heat, and fixed gas bug caused by overlapping flags 2010-10-30 13:39:05 +01:00
Simon Robertshaw
b902572251 open_ui imrovements, almost ready 2010-10-30 12:33:33 +01:00
Philip
8f397f3a03 moving signs! i think everything still works, click the weird random extra button, someone can add an icon later. 2010-10-29 23:37:15 -04:00
Philip
bb3b1a52ac added specific element eraser again for my own uses sinces everyone else thinks its useless. alt-click to pick and then alt-click in the game to erase the picked element. you could then have right and left click be two different elements and alt-click on the eraser to keep two elements selected and an easy to use eraser as well 2010-10-28 19:31:06 -04:00
Philip
bff5961d60 updating 2010-10-28 19:18:06 -04:00
Simon Robertshaw
ba1b9f7584 More functionality and improvements to open_ui 2010-10-25 12:13:34 +01:00
Felix Wallin
a2491b0348 removed LOLOLOLOLOLOL comment.. what the ...? 2010-10-23 10:14:49 +02:00
Simon
1b03d85d09 Fix neutrons, add properties, fix photons 2010-10-22 13:33:56 +01:00
Simon
17c0b3d56c Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-10-22 00:01:57 +01:00
Simon
f88bb0f246 Changes for open_ui 2010-10-21 23:59:56 +01:00
Felix Wallin
b015b636b2 I am not sure what to make of this, neutrons still can not pass through plut. 2010-10-21 18:45:14 +02:00
Felix Wallin
fdd3d24031 some 'fixes', better solution: change to what it was before the neutron fix. 2010-10-21 18:14:09 +02:00
Felix Wallin
24d5ca7d4e added simple description for eval_move 2010-10-21 17:33:14 +02:00
Simon
e711060cb9 Neutrons fixed somewhat 2010-10-21 11:48:21 +01:00
Simon
92b28b7879 New Open UI - Half Complete 2010-10-20 22:31:19 +01:00
Simon Robertshaw
3b4d2b9406 Few fixes for potential problems 2010-10-17 11:46:42 +01:00
Felix Wallin
c4368bf8af moved defines 2010-10-16 23:35:33 +02:00
Felix Wallin
d192483764 no more can_move 2010-10-16 21:47:49 +02:00
AntB
1d167e1054 Manual merge - UI changes 2010-10-15 17:36:05 +01:00
AntB
a03b1f7e56 Physics fix 2010-10-15 13:11:27 +01:00
AntB
a49f81decb Photon fix >.< getting the right weight helps 2010-10-15 00:07:02 +01:00
Simon
79767f4ceb Client Side 'Favourites' UI stuff 2010-10-14 18:33:47 +01:00
AntB
01dcfe5a1a As good as its gettin for now 2010-10-14 02:42:37 +01:00
AntB
53ed480afc First release. it is buggy but stable. 2010-10-14 01:53:24 +01:00
Simon
5d1bc373d2 Some IRON stuff and photon rendering 2010-10-12 23:44:26 +01:00
Simon
24a3b5919f IRON 2010-10-12 16:59:49 +01:00
FacialTurd
640b00c68e fix the search memory corruption bug 2010-10-11 10:44:09 -07:00
Simon
5040b80717 Attempt at fixing fuse crashes 2010-10-07 19:12:01 +01:00
Simon
38742f08ba Fixed Powered clone saving and suitibility as a light emitter. Fixed Photons igniting Insulator 2010-10-05 18:48:40 +01:00
Simon
6627e418b2 Fix Powered Clone and Photon bug 2010-10-05 18:00:02 +01:00
Simon
8b55113abc Some more fire improvements 2010-10-05 17:56:09 +01:00
Simon
f2fbd1728f fixes saves for photons & makes GLOW a laser gain medium - Skylark 2010-10-04 10:52:27 +01:00
Philip
e4f9f77de9 Updating 2010-10-04 00:29:37 -04:00
Simon
83c7521193 Photoelectrics - Skylark 2010-10-03 18:26:20 +01:00
Simon
67d263d108 Dispersion fix, Skylark 2010-10-03 16:19:03 +01:00
Simon
5591a7346c Firework improvements and Fire changes 2010-10-03 14:56:30 +01:00
Felix Wallin
d80f3e346b fixed temperature transfers, Skylark 2010-10-02 20:46:17 +02:00
Felix Wallin
7692ee51fc fixes, thanks to Mr. Stanislaw 2010-10-02 20:19:43 +02:00
Felix Wallin
769dbfeedd fixes to photons, thanks to skylark 2010-10-02 20:03:00 +02:00
Felix Wallin
b501e45705 supposed fix for photon heat 2010-10-02 19:47:43 +02:00
Felix Wallin
b7f8fd4ba6 fixed indention 2010-10-02 19:45:55 +02:00
Felix Wallin
ad3fa82329 added refraction, thanks to Skylark 2010-10-02 18:43:42 +02:00
Felix Wallin
52098f806b removed diff file 2010-10-02 17:59:42 +02:00
Felix Wallin
6e81c2a88c Added reflection, thanks to Skylark 2010-10-02 17:59:24 +02:00
FacialTurd
0a9d6adca4 Makes insulator block electrodes 2010-09-27 12:34:04 -07:00
Felix Wallin
9ca6983e35 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-09-27 12:56:23 +02:00
Felix Wallin
58d710b224 layout change 2010-09-27 12:53:05 +02:00