small fix so it goes at the right speed.
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@ -894,7 +894,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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}
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}
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if(ISGOL)
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if(CGOL==0)
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CGOL++;
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for(i=start; i<(NPART-starti); i+=inc)
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if(parts[i].type)
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