Commit Graph

4444 Commits

Author SHA1 Message Date
jacob1
efaa32363f page textbox in browser (go to any page)
also fix page count (add one for front page), and make page count invisible until the saves actually load
2014-11-11 17:25:50 -05:00
jacksonmj
b3b852249b Deco off (except black deco) for LCRY in save thumbnails 2014-11-09 21:33:08 +00:00
jacksonmj
beff8e73ba Fix renderer compiling 2014-11-09 21:32:06 +00:00
jacob1
a31f4df0a1 fix being unable to draw METL/PSCN/INST ctype on CRAY 2014-11-07 12:28:49 -05:00
jacob1
46eda12479 lua logs fade out individually 2014-11-06 20:24:42 -05:00
jacob1
a801f0a0b4 allow lua mousepress event to cancel drawing, fixes #229 2014-11-06 20:06:45 -05:00
jacob1
5bb1d484d0 fix crash when taking screenshot, fixes #193 2014-11-05 20:40:09 -05:00
jacksonmj
1eeed277a0 Fix initialisation of transitionOccurred 2014-11-06 00:46:15 +00:00
jacksonmj
829e2cca7d Flatter surface when liquids solidify 2014-11-06 00:32:25 +00:00
jacob1
43bab359db fixes to ELEC (missed from 6dc7eaf43e), FUSE (changed in 27e3e12518), and IRON (changed in 0d70547cf0) 2014-11-05 19:15:57 -05:00
jacksonmj
66a530f5a3 FRZZ and FRZW changes/fixes
Fix FRZW low temperature transition (accidentally turned into a high temperature transition in b661418d).
FRZZ now melts into FRZW, so that single pixels "form ice that always cools" as in FRZZ description.
ICE update function: was meant to be checking not setting parts[i].ctype. However, turning FRZZ into self-cooling ice seems a logical thing to do, so set ctype of parts[r>>8].ctype, and make all types of ice cause this reaction (not just ICE(FRZW) as was apparently the original intention of the ctype check).
2014-11-05 23:38:22 +00:00
jacksonmj
9e7ead9bcc Change melting point for snow with wrong ctype back to 273.15 2014-11-05 23:32:49 +00:00
jacksonmj
fb796c873b PSTN: allow movement amount to be set by temperature. Requires major version increment. 2014-11-04 15:38:41 +00:00
jacksonmj
57409b0b41 Change order in which particles are created by the rectangle and brush tools
to make liquid movement look less weird in normal gravity
2014-11-01 15:38:39 +00:00
jacob1
377a99294f this should allow you to place the zoom window while selecting an area to stamp 2014-10-31 14:09:02 -04:00
jacob1
5654425637 placing zoom window cancels shift-lines 2014-10-31 12:47:37 -04:00
jacksonmj
02e1969ef2 Fix SNOW(WATR) melting temperature
Broken by fixing SNOW(SLTW) melting temperature in a78bd78bfc
2014-10-31 16:39:30 +00:00
jacob1
2fc1dcbe29 fix bug with placing zoom window while saving a stamp 2014-10-31 12:17:33 -04:00
jacob1
c7bb60559e generator.py warns when two elements have the same ID 2014-10-31 01:24:26 -04:00
jacksonmj
f7b53d0231 Prevent fast particles from skipping over DESTROYALL wall 2014-10-27 17:50:58 +00:00
jacob1
ca0eecee80 pavg0 / pavg1 properties can be set through the console and prop 2014-10-26 18:11:46 -04:00
jacob1
7582acfb5c add sim.photons (like sim.pmap but for photons), sim.(part)neighbors also checks photons, fix sim.gravMap 2014-10-26 16:52:42 -04:00
jacob1
12f00db240 loop edge mode from my mod (also works with stickmen) 2014-10-24 00:18:51 -04:00
jacob1
6463d04f6c fix a few of the most spammy warnings (there are still hundreds of warnings though)
TODO: actually fix all the warnings
2014-10-23 00:42:13 -04:00
jacob1
16522056fb fix bug where !set arguments would be cast to float then back to int 2014-10-08 00:35:50 -04:00
jacob1
c16caed5dd fix level 1 msvc compiling warnings + initialize debugFlags 2014-10-08 00:15:51 -04:00
jacksonmj
a78bd78bfc Fix SNOW(SLTW) melting temperature, and change ACID hardness value to make more sense on the wiki 2014-10-06 12:57:32 +01:00
jacksonmj
74dcd4074e Merge branch 'develop' of github.com:simtr/The-Powder-Toy into develop 2014-09-28 14:34:44 +01:00
jacob1
717408c9d0 also add back DebugParts 2014-09-27 23:27:41 -04:00
jacob1
32328ad4fe re-implement tpt.setdebug 2014-09-27 22:25:15 -04:00
jacob1
507ba35ce0 new DebugInfo thing: the old debug lines 2014-09-27 21:49:00 -04:00
jacob1
6beafc354d fix "open data folder" on windows 2014-09-23 17:06:52 -04:00
jacob1
a78129adb9 Fix spelling mistake 2014-09-08 16:06:12 -04:00
jacob1
28516c24e9 msvc compiling fixes 2014-09-04 17:21:39 -04:00
jacksonmj
ba31457701 No black BIZR except by deco 2014-09-02 19:20:57 +01:00
jacob1
7d70c1f8d7 Merge remote-tracking branch 'origin/develop' 2014-08-30 21:39:32 -04:00
jacob1
84f3f3cdba Update version number (90.1.320 -> 90.2.322) 2014-08-30 21:33:31 -04:00
jacob1
e91a7f1ec4 prevent setting invalid element numbers in the old console 2014-08-29 18:11:00 -04:00
jacob1
2140beb9cc make sure soap doesn't crash when messed with in the console 2014-08-25 19:05:32 -04:00
jacob1
b20db5fb8a add a no install check define 2014-08-25 14:55:18 -04:00
jacob1
a3d594c603 command key can be used instead of ctrl on OS X 2014-08-24 00:43:52 -04:00
jacob1
d29c2cb2a5 fix tags button being too long 2014-08-23 20:05:01 -04:00
jacob1
925ff1da3c add lua5.2 support for no particular reason 2014-08-22 01:25:34 -04:00
jacob1
f8782338d7 make tpt.selected* and tpt.brushx/y writable (replaces simstate branch) 2014-08-19 02:01:31 -04:00
jacob1
5ab1aa6989 fix RPEL internal name 2014-08-15 21:52:17 -04:00
jacob1
1314567c13 fix DRAY 2014-08-15 20:19:30 -04:00
Simon Robertshaw
08dcc19cc7 Update version number -> v90.1.320 2014-08-15 23:21:08 +01:00
Simon Robertshaw
0d617ace7b Decorate thread entry points in headers 2014-08-15 22:50:28 +01:00
Simon Robertshaw
fc787cee9a Include Config.h in Task.cpp for windows threading fix 2014-08-15 21:50:31 +01:00
Simon Robertshaw
8eedaf9e26 Fix Config.h syntax error from previous commit 2014-08-15 21:43:29 +01:00