this should allow you to place the zoom window while selecting an area to stamp

This commit is contained in:
jacob1 2014-10-31 14:09:02 -04:00
parent 5654425637
commit 377a99294f

View File

@ -1063,7 +1063,7 @@ void GameView::OnMouseDown(int x, int y, unsigned button)
{
if (selectMode != SelectNone)
{
if (button == BUTTON_LEFT)
if (button == BUTTON_LEFT && selectPoint1.X == -1)
{
selectPoint1 = c->PointTranslate(ui::Point(x, y));
selectPoint2 = selectPoint1;