FRZZ and FRZW changes/fixes

Fix FRZW low temperature transition (accidentally turned into a high temperature transition in b661418d).
FRZZ now melts into FRZW, so that single pixels "form ice that always cools" as in FRZZ description.
ICE update function: was meant to be checking not setting parts[i].ctype. However, turning FRZZ into self-cooling ice seems a logical thing to do, so set ctype of parts[r>>8].ctype, and make all types of ice cause this reaction (not just ICE(FRZW) as was apparently the original intention of the ctype check).
This commit is contained in:
jacksonmj 2014-11-05 23:38:22 +00:00
parent 9e7ead9bcc
commit 66a530f5a3
3 changed files with 9 additions and 6 deletions

View File

@ -37,10 +37,10 @@ Element_FRZW::Element_FRZW()
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 53.0f;
HighTemperatureTransition = PT_ICEI;
LowTemperature = 53.0f;
LowTemperatureTransition = PT_ICEI;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_FRZW::update;

View File

@ -40,7 +40,7 @@ Element_FRZZ::Element_FRZZ()
LowTemperature = 50.0f;
LowTemperatureTransition = PT_ICEI;
HighTemperature = 273.15;
HighTemperatureTransition = PT_WATR;
HighTemperatureTransition = PT_FRZW;
Update = &Element_FRZZ::update;

View File

@ -70,8 +70,11 @@ int Element_ICEI::update(UPDATE_FUNC_ARGS)
return 0;
}
}
else if (((r&0xFF)==PT_FRZZ) && (parts[i].ctype=PT_FRZW) && !(rand()%200))
else if (((r&0xFF)==PT_FRZZ) && !(rand()%200))
{
sim->part_change_type(r>>8,x+rx,y+ry,PT_ICEI);
parts[r>>8].ctype = PT_FRZW;
}
}
return 0;
}