Commit Graph

390 Commits

Author SHA1 Message Date
jacob1
ea38fc2d86 fix possible crash with LIGH 2013-01-23 21:54:15 -05:00
Simon Robertshaw
7475a49e0b Fix piston retraction 2013-01-23 19:52:45 +00:00
Simon Robertshaw
6c89c63a44 PSTN: Do not accept current from diagonals, increase distance for spark checks 2013-01-23 19:20:52 +00:00
Simon Robertshaw
0034dd654e Fix FRME limits 2013-01-23 19:17:11 +00:00
Simon Robertshaw
412e13a03e Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-01-23 12:39:08 +00:00
Simon Robertshaw
da12cc6d46 Change to pistons, piston push length is base-1 blocks 2013-01-23 12:38:53 +00:00
Simon Robertshaw
a7aa26fa1a Added FRME - A solid that keeps its simple structure when pushed by piston 2013-01-23 12:36:31 +00:00
Simon Robertshaw
00cf48b520 Fully functional pistons, retract+extend 2013-01-23 12:06:06 +00:00
jacob1
07aade6c4c fix crash when pressing enter to open a save, and not logged in. Fix CRAY description 2013-01-23 00:26:57 -05:00
Simon Robertshaw
28fdb32bfb Clean up some unused variables from PSTN.cpp 2013-01-22 22:42:52 +00:00
jacob1
392271a269 fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes 2013-01-21 20:19:34 -05:00
Simon Robertshaw
9fb3e75f93 PSTN.cpp - Remove unused code 2013-01-20 23:08:50 +00:00
Simon Robertshaw
fde0233ea8 Pistons - WIP, No retraction yet 2013-01-20 23:08:16 +00:00
Simon Robertshaw
87d6553413 C-RAY: Similar to A-RAY, creates particles 2013-01-20 14:34:07 +00:00
jacob1
226a85a18d attempt to fix random deletion bug (can't reproduce easily, so can't tell if it's fixed easily) 2013-01-19 23:02:12 -05:00
cracker64
b3037857f0 Detach soap before going into STOR, fixes 1065982 (mostly) 2013-01-11 23:06:42 -05:00
jacob1
986173af4c save signs in snapshots 2013-01-07 17:54:10 -05:00
jacob1
4aaf3b852e fix many more uninitialized variables 2013-01-06 19:41:18 -05:00
jacob1
8e09651990 fix element function replacement option 2013-01-06 12:25:13 -05:00
jacob1
0cf027c529 VOID, VACU, and BHOL eat LIGH as it moves 2013-01-05 22:29:33 -05:00
jacob1
bd3011959a fix GOL detection with DTEC 2013-01-05 19:34:51 -05:00
jacob1
1b2e7b3c70 fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.c 2013-01-04 13:54:25 -05:00
jacob1
9ecfbe5a18 Merge remote-tracking branch 'origin/master' 2012-12-23 18:17:34 -05:00
jacob1
312dd8c0ba revert stickmen CONV fix, and do it another way that doesn't crash 2012-12-23 18:17:04 -05:00
jacob1
b6e69e8126 Fix small mistake in TSNS 2012-12-21 00:18:10 -05:00
jacob1
e1440f48f6 use kill_part when creating a new particle over an index, fixes STKM not respawning after CONV and probably other stuff too 2012-12-18 16:26:24 -05:00
jacob1
dc0e47ac00 fix undo not allowing any more stickmen to be placed, save stickmen in snapshots 2012-12-18 16:17:13 -05:00
jacob1
9a2df6b824 fix sltw + liquid rubiduim explosion, make it work like water's 2012-12-18 15:17:57 -05:00
jacob1
b236c75209 make TSNS not detect METL, some other sensor and CONV fixes 2012-12-18 14:55:10 -05:00
jacob1
771d71ea46 make water equalization use flags, not tmp2 (fixes EXOT / BUBW) 2012-12-18 14:08:53 -05:00
jacob1
dbe78c342d initialize variables in air.cpp and simulation.cpp 2012-12-17 23:49:46 -05:00
jacob1
b5de23433d fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes 2012-12-17 21:11:33 -05:00
jacob1
2728cf852b fix WARP being invisible, make it visible in heat display mode though 2012-12-17 20:08:46 -05:00
jacob1
f08481a88e fix TRON ignoring GOO until the last moment 2012-12-17 18:42:41 -05:00
jacksonmj
e4907d1881 Copy dcolour when MERC expands, to let people make coloured mercury thermometers 2012-12-16 00:16:05 +00:00
jacob1
a623959a31 save stamps on 1 pixel grid (works exactly like in tpt now), delete signs with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases 2012-12-15 15:13:12 -05:00
Simon Robertshaw
a1af662b8f More accurate elementCount 2012-12-14 23:01:54 +00:00
jacob1
f03fb97620 Merge remote-tracking branch 'origin/master' 2012-12-14 13:51:44 -05:00
jacob1
5362c56f7e update gravity wall zones whether or not newtonian gravity is on. Fixes #92 2012-12-14 13:50:36 -05:00
Simon Robertshaw
e5feefa419 Update WIRE name and description, fixes #101 2012-12-14 18:50:25 +00:00
jacob1
002743ef08 make it easier to create new energy particles (like for mods), they would just disappear when hitting anything before 2012-12-12 22:05:39 -05:00
jacob1
226de5b6f8 add back element descriptions in some cpp files, fix minor TRON search problem. Also,
TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
2012-12-06 19:51:33 -05:00
jacob1
a15372afbf TRON_NORANDOM flag 2012-12-06 18:42:46 -05:00
jacob1
2881eeb1b3 allow TRON to plan ahead which particles will disappear by the time it gets there, and go on INVS too 2012-12-06 17:53:22 -05:00
jacob1
122599763e Merge remote-tracking branch 'origin/master' 2012-12-06 11:01:46 -05:00
jacob1
2d7ac84c1d give TRON the ability to go through activated SWCH 2012-12-06 10:56:24 -05:00
jacksonmj
9bf5eeeef9 Fix slight particle order issue with SWCH 2012-12-04 19:38:01 +00:00
jacob1
2a8811190c Fix infinite pressure glitch with CLST 2012-12-01 12:17:41 -05:00
jacob1
6a4040f2b7 Update src/simulation/elements/VIBR.cpp
fix EXOT destroying exploding VIBR
2012-11-23 21:28:10 -05:00
jacob1
7a21ae192f VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT 2012-11-16 23:35:34 -05:00