Simon Robertshaw
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5e30c0c668
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No "min" and "max" in stdlib :(
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2012-03-15 02:26:12 +00:00 |
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Jacob1
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51c8dfcef4
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ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix render_ui position
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2012-03-14 21:03:00 -04:00 |
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Jacob1
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a27d97124c
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wifi/portal lines
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2012-03-14 20:44:17 -04:00 |
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Jacob1
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94b8ed193f
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Fix portals being ugly and PRTO effects not being random at first
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2012-03-14 19:51:13 -04:00 |
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Jacob1
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4f176ba7c3
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cursor changes to correct shape as soon as you click element/wall
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2012-03-14 19:26:08 -04:00 |
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Jacob1
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dc688470a6
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soap lines, create_parts fix, compiling fixes
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2012-03-14 19:20:27 -04:00 |
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Jacob1
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d74e281003
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change smudge tool + make it use alpha layer
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2012-03-14 19:08:13 -04:00 |
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Jacob1
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afbe8cf38e
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Added smudge tool
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2012-03-14 19:06:37 -04:00 |
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Jacob1
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134869d5e2
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Fix rx = 0 crash
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2012-03-14 18:58:52 -04:00 |
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Jacob1
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7742586639
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large cursor size doesn't cause any lag at all
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2012-03-14 18:51:31 -04:00 |
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jacksonmj
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e83a1a21ae
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Display decor in heat gradient view
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2012-03-10 18:27:01 +00:00 |
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Simon Robertshaw
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fe82685257
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Old nothing display mode in the form of Basic colour mode
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2012-02-25 22:29:43 +00:00 |
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jacksonmj
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9001508623
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Draw pixels for the entire fire_alpha array
Makes fire glow look slightly less blocky
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2012-02-16 21:28:43 +00:00 |
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jacksonmj
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8a11b6b31d
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Check coordinates of signs before using them to read pmap or pressure
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2012-01-25 21:33:21 +08:00 |
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Simon Robertshaw
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a27074fc47
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Revert "Some fixes for compiling with Visual Studio - void* and inline"
This reverts commit ea619f5542 .
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2012-01-25 13:26:10 +00:00 |
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jacksonmj
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ea619f5542
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Some fixes for compiling with Visual Studio - void* and inline
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2012-01-25 13:25:44 +00:00 |
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Simon Robertshaw
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b4b4a90f00
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Almost finished new save format, just signs and thumbnail rendering needed
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2011-12-30 19:48:11 +00:00 |
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Simon Robertshaw
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810adc81fe
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Use reduced resolution gravity maps for improved performance
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2011-12-19 21:35:40 +00:00 |
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jacksonmj
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2015499ff1
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Fix grav wall
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2011-12-18 22:04:47 +08:00 |
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jacksonmj
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934d1da66e
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Move Newtonian gravity into a new file
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2011-12-18 22:04:47 +08:00 |
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savask
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92e72e004b
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Fixes for stick man drawing in heat and normal colormodes.
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2011-11-20 00:35:17 +07:00 |
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Simon Robertshaw
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8c6e7caaff
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Fix draw_other effects logic
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2011-11-18 22:22:02 +00:00 |
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Simon Robertshaw
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f508013332
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New tables in lua API: el and version: element ids and version info respectively. New lua functions: element (get element id from name) and element_func for hooking/overriding element update functions
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2011-11-18 19:38:08 +00:00 |
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Simon Robertshaw
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d94914040b
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Portal In/Out effects
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2011-11-18 14:57:49 +00:00 |
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Jacob1
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f135dbb734
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Added back heat gradient display
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2011-11-18 14:44:58 +00:00 |
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Jacob1
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8f493b62c3
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Add blob display back. Also fix small nothing mode bug.
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2011-11-18 14:15:49 +00:00 |
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Simon Robertshaw
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dd10e780d6
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Fix decorations
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2011-11-14 17:38:08 +00:00 |
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Simon Robertshaw
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cef8dfa517
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Colour mode and display mode added to render_ui
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2011-11-14 11:11:25 +00:00 |
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Simon Robertshaw
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c63dff45e4
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Basic render modes for Render_ui
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2011-11-13 21:02:46 +00:00 |
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Simon Robertshaw
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0f4c0915d9
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Replace cmode with more flexible render options, TODO: Saving and render options UI
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2011-11-12 20:44:15 +00:00 |
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Simon Robertshaw
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1b984200f3
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Grid Mode
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2011-11-12 17:25:21 +00:00 |
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Simon Robertshaw
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c983de144d
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Cursor in ZooM
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2011-11-08 12:35:07 +00:00 |
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Simon Robertshaw
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bc2b5e7945
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Pixel grid for Zoom
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2011-11-08 12:16:13 +00:00 |
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Simon Robertshaw
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b71214b8cf
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MSVC compatibility
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2011-11-04 21:33:44 +00:00 |
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Simon Robertshaw
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6615fbca03
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Fix shader compilation for ATi and Intel
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2011-11-04 20:07:51 +00:00 |
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Simon Robertshaw
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cfb8ec7af5
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Error logging for shader compilation
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2011-11-02 20:24:04 +00:00 |
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Simon Robertshaw
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640d4e9e3a
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Fix Air inversion
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2011-11-02 19:37:52 +00:00 |
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Simon Robertshaw
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9c26ef45b6
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OpenGL headers for OS X in graphics.c
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2011-11-02 10:39:48 +00:00 |
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Simon Robertshaw
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b0458bd5fa
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OpenGL on Windows
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2011-11-01 19:29:13 +00:00 |
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savask
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98e23875c8
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Fixes for stick mans in heat mode.
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2011-11-01 23:44:44 +07:00 |
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savask
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9ac04e2c18
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Right color for air stick man.
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2011-11-01 23:44:31 +07:00 |
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Simon Robertshaw
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241a12104b
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Fix scaling, no runtime scale switching yet :(
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2011-11-01 13:21:47 +00:00 |
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Simon Robertshaw
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a9046fe7a6
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OpenGl Improvements
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2011-11-01 11:42:44 +00:00 |
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Simon Robertshaw
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ec3fdfed1c
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Deco apply to fire mode
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2011-10-31 21:57:13 +00:00 |
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Simon Robertshaw
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3daf9e1e29
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Fix nothing display and LCRY with decoration
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2011-10-29 21:21:30 +01:00 |
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Simon Robertshaw
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f4b6cbf34d
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Fix passing of PMODE_GLOW into Heat display
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2011-10-29 15:55:42 +01:00 |
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Simon Robertshaw
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52fd083db4
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Persistent display for OpenGL
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2011-10-29 13:46:14 +01:00 |
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Simon Robertshaw
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a2d1ed0bac
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Diamond head for Fighter
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2011-10-29 12:25:40 +01:00 |
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Simon Robertshaw
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a7191ce9e7
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Whoops, fix PMODE_BLEND to use correct function, also fix BRAY del mode
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2011-10-29 00:11:27 +01:00 |
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Simon Robertshaw
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e46f26684b
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Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and BRAY + others
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2011-10-28 23:48:57 +01:00 |
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