Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and BRAY + others

This commit is contained in:
Simon Robertshaw 2011-10-28 23:48:57 +01:00
parent 7413654b9f
commit e46f26684b
5 changed files with 107 additions and 55 deletions

View File

@ -75,7 +75,7 @@ struct gcache_item
{
int isready;
int pixel_mode;
int colr, colg, colb;
int cola, colr, colg, colb;
int firea, firer, fireg, fireb;
};
typedef struct gcache_item gcache_item;

View File

@ -246,8 +246,8 @@
#define FLAG_STAGNANT 1
#define GRAPHICS_FUNC_ARGS particle *cpart, int nx, int ny, int *pixel_mode, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
#define GRAPHICS_FUNC_SUBCALL_ARGS cpart, nx, ny, pixel_mode, colr, colg, colb, firea, firer, fireg, fireb
#define GRAPHICS_FUNC_ARGS particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
#define GRAPHICS_FUNC_SUBCALL_ARGS cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb
struct particle

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@ -218,6 +218,7 @@ int graphics_INVS(GRAPHICS_FUNC_ARGS)
{
if(pv[ny/CELL][nx/CELL]>4.0f || pv[ny/CELL][nx/CELL]<-4.0f)
{
*cola = 100;
*colr = 15;
*colg = 0;
*colb = 150;
@ -253,9 +254,12 @@ int graphics_FILT(GRAPHICS_FUNC_ARGS)
for (x=0; x<12; x++)
*colg += (cpart->ctype >> (x+9)) & 1;
x = 624/(*colr+*colg+*colb+1);
*cola = 127;
*colr *= x;
*colg *= x;
*colb *= x;
*pixel_mode &= ~PMODE;
*pixel_mode |= PMODE_BLEND;
return 0;
}
int graphics_BRAY(GRAPHICS_FUNC_ARGS)
@ -309,7 +313,7 @@ int graphics_BRAY(GRAPHICS_FUNC_ARGS)
*colr = 150;
*colr = 50;
}
//*cola = trans;
*cola = trans;
*pixel_mode &= ~PMODE;
*pixel_mode |= PMODE_BLEND;
return 0;

View File

@ -304,11 +304,11 @@ int graphics_PIPE(GRAPHICS_FUNC_ARGS)
{
if (ptypes[t].graphics_func)
{
(*(ptypes[t].graphics_func))(&tpart, nx, ny, pixel_mode, colr, colg, colb, firea, firer, fireg, fireb);
(*(ptypes[t].graphics_func))(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb);
}
else
{
graphics_DEFAULT(&tpart, nx, ny, pixel_mode, colr, colg, colb, firea, firer, fireg, fireb);
graphics_DEFAULT(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb);
}
}
//*colr = PIXR(ptypes[cpart->tmp&0xFF].pcolors);

View File

@ -1626,7 +1626,7 @@ GLfloat lineC[(((YRES*XRES)*2)*6)];
void render_parts(pixel *vid)
{
//TODO: Replace cmode with a set of flags
int deca, decr, decg, decb, colr, colg, colb, firea, firer, fireg, fireb, pixel_mode, i, t, nx, ny, x, y, caddress;
int deca, decr, decg, decb, cola, colr, colg, colb, firea, firer, fireg, fireb, pixel_mode, q, i, t, nx, ny, x, y, caddress;
float gradv, flicker, fnx, fny;
#ifdef OGLR
int cfireV = 0, cfireC = 0, cfire = 0;
@ -1660,6 +1660,7 @@ void render_parts(pixel *vid)
//Defaults
pixel_mode = 0 | PMODE_FLAT;
cola = 255;
colr = PIXR(ptypes[t].pcolors);
colg = PIXG(ptypes[t].pcolors);
colb = PIXB(ptypes[t].pcolors);
@ -1673,6 +1674,7 @@ void render_parts(pixel *vid)
if (graphicscache[t].isready)
{
pixel_mode = graphicscache[t].pixel_mode;
cola = graphicscache[t].cola;
colr = graphicscache[t].colr;
colg = graphicscache[t].colg;
colb = graphicscache[t].colb;
@ -1685,10 +1687,11 @@ void render_parts(pixel *vid)
{
if (ptypes[t].graphics_func)
{
if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better
if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better
{
graphicscache[t].isready = 1;
graphicscache[t].pixel_mode = pixel_mode;
graphicscache[t].cola = cola;
graphicscache[t].colr = colr;
graphicscache[t].colg = colg;
graphicscache[t].colb = colb;
@ -1700,10 +1703,11 @@ void render_parts(pixel *vid)
}
else
{
if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb))
if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb))
{
graphicscache[t].isready = 1;
graphicscache[t].pixel_mode = pixel_mode;
graphicscache[t].cola = cola;
graphicscache[t].colr = colr;
graphicscache[t].colg = colg;
graphicscache[t].colb = colb;
@ -1722,6 +1726,68 @@ void render_parts(pixel *vid)
colg += sin(gradv*caddress*4.55 +3.14) * 34;
colb += sin(gradv*caddress*2.22 +3.14) * 64;
}
//Alter colour based on display mode
switch(cmode)
{
case CM_HEAT:
caddress = restrict_flt((int)( restrict_flt((float)(parts[i].temp+(-MIN_TEMP)), 0.0f, MAX_TEMP+(-MIN_TEMP)) / ((MAX_TEMP+(-MIN_TEMP))/1024) ) *3, 0.0f, (1024.0f*3)-3);
firea = 255;
firer = colr = (unsigned char)color_data[caddress];
fireg = colg = (unsigned char)color_data[caddress+1];
fireb = colb = (unsigned char)color_data[caddress+2];
cola = 255;
if(pixel_mode & (FIRE_ADD | FIRE_BLEND)) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_BLUR | PMODE_FLAT;
break;
case CM_LIFE:
gradv = 0.4f;
if (!(parts[i].life<5))
q = sqrt(parts[i].life);
else
q = parts[i].life;
colr = colg = colb = sin(gradv*q) * 100 + 128;
cola = 255;
if(pixel_mode & (FIRE_ADD | FIRE_BLEND)) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_BLUR | PMODE_FLAT;
break;
case CM_PERS:
case CM_CRACK:
case CM_VEL:
case CM_PRESS:
case CM_GRAD:
if(pixel_mode & FIRE_ADD) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_GLOW | PMODE_FLAT;
if(pixel_mode & FIRE_BLEND) pixel_mode = (pixel_mode & ~FIRE_BLEND) | PMODE_BLUR;
case CM_FIRE:
if(pixel_mode & PMODE_BLOB) pixel_mode = (pixel_mode & ~PMODE_BLOB) | PMODE_FLAT;
if(pixel_mode & PMODE_BLUR) pixel_mode = (pixel_mode & ~PMODE_BLUR) | PMODE_FLAT;
break;
case CM_BLOB:
if(pixel_mode & PMODE_FLAT) pixel_mode = (pixel_mode & ~PMODE_FLAT) | PMODE_BLOB;
break;
case CM_FANCY:
break;
default:
break;
}
//Apply decoration colour
if(cmode != CM_NOTHING && cmode != CM_HEAT && decorations_enable)
{
colr = (deca*decr + (255-deca)*colr) >> 8;
colg = (deca*decg + (255-deca)*colg) >> 8;
colb = (deca*decb + (255-deca)*colb) >> 8;
}
#ifndef OGLR
//All colours are now set, check ranges
if(colr>255) colr = 255;
else if(colr<0) colr = 0;
if(colg>255) colg = 255;
else if(colg<0) colg = 0;
if(colb>255) colb = 255;
else if(colb<0) colb = 0;
if(cola>255) cola = 255;
else if(cola<0) cola = 0;
#endif
if(cmode == CM_NOTHING)
{
#ifdef OGLR
@ -1738,52 +1804,6 @@ void render_parts(pixel *vid)
}
else
{
//Alter colour based on display mode
switch(cmode)
{
case CM_HEAT:
caddress = restrict_flt((int)( restrict_flt((float)(parts[i].temp+(-MIN_TEMP)), 0.0f, MAX_TEMP+(-MIN_TEMP)) / ((MAX_TEMP+(-MIN_TEMP))/1024) ) *3, 0.0f, (1024.0f*3)-3);
firea = 255;
firer = colr = (unsigned char)color_data[caddress];
fireg = colg = (unsigned char)color_data[caddress+1];
fireb = colb = (unsigned char)color_data[caddress+2];
case CM_PERS:
case CM_CRACK:
case CM_VEL:
case CM_PRESS:
case CM_LIFE:
case CM_GRAD:
if(pixel_mode & FIRE_ADD) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_GLOW | PMODE_FLAT;
if(pixel_mode & FIRE_BLEND) pixel_mode = (pixel_mode & ~FIRE_BLEND) | PMODE_BLUR;
case CM_FIRE:
if(pixel_mode & PMODE_BLOB) pixel_mode = (pixel_mode & ~PMODE_BLOB) | PMODE_FLAT;
if(pixel_mode & PMODE_BLUR) pixel_mode = (pixel_mode & ~PMODE_BLUR) | PMODE_FLAT;
break;
case CM_BLOB:
if(pixel_mode & PMODE_FLAT) pixel_mode = (pixel_mode & ~PMODE_FLAT) | PMODE_BLOB;
break;
case CM_FANCY:
break;
default:
break;
}
//Apply decoration colour
if(cmode != CM_NOTHING && decorations_enable)
{
colr = (deca*decr + (255-deca)*colr) >> 8;
colg = (deca*decg + (255-deca)*colg) >> 8;
colb = (deca*decb + (255-deca)*colb) >> 8;
}
//All colours are now set, check ranges
if(colr>255) colr = 255;
else if(colr<0) colr = 0;
if(colg>255) colg = 255;
else if(colg<0) colg = 0;
if(colb>255) colb = 255;
else if(colb<0) colb = 0;
//Pixel rendering
if(pixel_mode & PSPEC_STICKMAN)
{
@ -1863,6 +1883,34 @@ void render_parts(pixel *vid)
cflat++;
#else
vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(colr,colg,colb);
#endif
}
if(pixel_mode & PMODE_BLEND)
{
#ifdef OGLR
flatV[cflatV++] = nx;
flatV[cflatV++] = ny;
flatC[cflatC++] = ((float)colr)/255.0f;
flatC[cflatC++] = ((float)colg)/255.0f;
flatC[cflatC++] = ((float)colb)/255.0f;
flatC[cflatC++] = ((float)cola)/255.0f;
cflat++;
#else
addpixel(vid, nx, ny, colr, colg, colb, cola);
#endif
}
if(pixel_mode & PMODE_ADD)
{
#ifdef OGLR
flatV[cflatV++] = nx;
flatV[cflatV++] = ny;
flatC[cflatC++] = ((float)colr)/255.0f;
flatC[cflatC++] = ((float)colg)/255.0f;
flatC[cflatC++] = ((float)colb)/255.0f;
flatC[cflatC++] = ((float)cola)/255.0f;
cflat++;
#else
addpixel(vid, nx, ny, colr, colg, colb, cola);
#endif
}
if(pixel_mode & PMODE_BLOB)