soap lines, create_parts fix, compiling fixes
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d74e281003
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dc688470a6
@ -792,7 +792,7 @@ void create_box(int x1, int y1, int x2, int y2, int c, int flags);
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int flood_parts(int x, int y, int c, int cm, int bm, int flags);
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int create_parts(int x, int y, int rx, int ry, int c, int flags);
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int create_parts(int x, int y, int rx, int ry, int c, int flags, int fill);
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void create_line(int x1, int y1, int x2, int y2, int rx, int ry, int c, int flags);
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@ -257,7 +257,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
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{
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int np = -1;
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if (playerp->elem == SPC_AIR)
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create_parts(rx + 3*((((int)playerp->pcomm)&0x02) == 0x02) - 3*((((int)playerp->pcomm)&0x01) == 0x01), ry, 4, 4, SPC_AIR, 0);
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create_parts(rx + 3*((((int)playerp->pcomm)&0x02) == 0x02) - 3*((((int)playerp->pcomm)&0x01) == 0x01), ry, 4, 4, SPC_AIR, 0, 1);
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else if (playerp->elem==PT_LIGH && playerp->frames<30)//limit lightning creation rate
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np = -1;
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else
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@ -887,11 +887,7 @@ inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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return x + w;
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}
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int addchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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#else
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inline int addchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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#endif
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int addchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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{
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int i, j, w, bn = 0, ba = 0;
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char *rp = font_data + font_ptrs[c];
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@ -1934,6 +1930,11 @@ void render_parts(pixel *vid)
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#endif
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//Pixel rendering
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if (t==PT_SOAP)
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{
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if ((parts[i].ctype&7) == 7)
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draw_line(vid, nx, ny, (int)(parts[parts[i].tmp].x+0.5f), (int)(parts[parts[i].tmp].y+0.5f), 245, 245, 220, XRES+BARSIZE);
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}
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if(pixel_mode & PSPEC_STICKMAN)
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{
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char buff[20]; //Buffer for HP
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@ -1286,9 +1286,9 @@ int luatpt_set_property(lua_State* l)
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}
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i = r>>8;
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if(format==2){
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*((float*)(((void*)&parts[i])+offset)) = f;
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*((float*)(((char*)&parts[i])+offset)) = f;
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} else {
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*((int*)(((void*)&parts[i])+offset)) = t;
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*((int*)(((char*)&parts[i])+offset)) = t;
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}
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}
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} else {
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@ -1310,9 +1310,9 @@ int luatpt_set_property(lua_State* l)
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if (partsel && partsel != parts[i].type)
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return 0;
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if(format==2){
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*((float*)(((void*)&parts[i])+offset)) = f;
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*((float*)(((char*)&parts[i])+offset)) = f;
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} else {
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*((int*)(((void*)&parts[i])+offset)) = t;
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*((int*)(((char*)&parts[i])+offset)) = t;
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}
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}
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return 0;
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@ -2371,7 +2371,7 @@ int main(int argc, char *argv[])
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if (c!=WL_STREAM+100&&c!=SPC_AIR&&c!=SPC_HEAT&&c!=SPC_COOL&&c!=SPC_VACUUM&&!REPLACE_MODE&&c!=SPC_WIND&&c!=SPC_PGRV&&c!=SPC_NGRV)
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flood_parts(x, y, c, -1, -1, get_brush_flags());
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if (c==SPC_HEAT || c==SPC_COOL)
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create_parts(x, y, bsx, bsy, c, get_brush_flags());
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create_parts(x, y, bsx, bsy, c, get_brush_flags(), 1);
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lx = x;
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ly = y;
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lb = 0;
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@ -2424,7 +2424,7 @@ int main(int argc, char *argv[])
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cb_bmap[cby][cbx] = bmap[cby][cbx];
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cb_emap[cby][cbx] = emap[cby][cbx];
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}
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create_parts(x, y, bsx, bsy, c, get_brush_flags());
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create_parts(x, y, bsx, bsy, c, get_brush_flags(), 1);
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lx = x;
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ly = y;
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lb = b;
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@ -2724,7 +2724,7 @@ void create_box(int x1, int y1, int x2, int y2, int c, int flags)
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}
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for (j=y1; j<=y2; j++)
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for (i=x1; i<=x2; i++)
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create_parts(i, j, 0, 0, c, flags);
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create_parts(i, j, 0, 0, c, flags, 1);
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}
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int flood_prop_2(int x, int y, size_t propoffset, void * propvalue, int proptype, int parttype, char * bitmap)
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@ -2849,7 +2849,7 @@ int flood_parts(int x, int y, int fullc, int cm, int bm, int flags)
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if (create_part(-1,x, y, fullc)==-1)
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return 0;
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}
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else if (!create_parts(x, y, 0, 0, fullc, flags))
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else if (!create_parts(x, y, 0, 0, fullc, flags, 1))
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return 0;
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}
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// fill children
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