Fix nothing display and LCRY with decoration
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f4b6cbf34d
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3daf9e1e29
@ -356,17 +356,17 @@ int graphics_GLOW(GRAPHICS_FUNC_ARGS)
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int graphics_LCRY(GRAPHICS_FUNC_ARGS)
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{
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int lifemod = ((cpart->life>10?10:cpart->life)*10);
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*colr += lifemod;
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*colg += lifemod;
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*colb += lifemod;
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if(cpart->dcolour && cpart->dcolour&0xFF000000)
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{
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*colr += (lifemod * (255-(cpart->dcolour>>16)&0xFF))>>8;
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*colg += (lifemod * (255-(cpart->dcolour>>8)&0xFF))>>8;
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*colb += (lifemod * (255-(cpart->dcolour)&0xFF))>>8;
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}
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else
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{
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*colr += lifemod;
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*colg += lifemod;
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*colb += lifemod;
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lifemod *= 2.5f;
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if(lifemod < 40)
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lifemod = 40;
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*colr = (lifemod*((cpart->dcolour>>16)&0xFF) + (255-lifemod)**colr) >> 8;
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*colg = (lifemod*((cpart->dcolour>>8)&0xFF) + (255-lifemod)**colg) >> 8;
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*colb = (lifemod*((cpart->dcolour)&0xFF) + (255-lifemod)**colb) >> 8;
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}
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*pixel_mode |= NO_DECO;
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return 0;
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242
src/graphics.c
242
src/graphics.c
@ -1673,125 +1673,14 @@ void render_parts(pixel *vid)
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decg = (parts[i].dcolour>>8)&0xFF;
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decb = (parts[i].dcolour)&0xFF;
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if (graphicscache[t].isready)
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{
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pixel_mode = graphicscache[t].pixel_mode;
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cola = graphicscache[t].cola;
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colr = graphicscache[t].colr;
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colg = graphicscache[t].colg;
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colb = graphicscache[t].colb;
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firea = graphicscache[t].firea;
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firer = graphicscache[t].firer;
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fireg = graphicscache[t].fireg;
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fireb = graphicscache[t].fireb;
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}
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else
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{
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if (ptypes[t].graphics_func)
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{
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if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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graphicscache[t].cola = cola;
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graphicscache[t].colr = colr;
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graphicscache[t].colg = colg;
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graphicscache[t].colb = colb;
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graphicscache[t].firea = firea;
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graphicscache[t].firer = firer;
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graphicscache[t].fireg = fireg;
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graphicscache[t].fireb = fireb;
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}
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}
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else
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{
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if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb))
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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graphicscache[t].cola = cola;
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graphicscache[t].colr = colr;
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graphicscache[t].colg = colg;
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graphicscache[t].colb = colb;
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graphicscache[t].firea = firea;
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graphicscache[t].firer = firer;
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graphicscache[t].fireg = fireg;
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graphicscache[t].fireb = fireb;
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}
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}
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}
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if(ptypes[t].properties & PROP_HOT_GLOW && parts[i].temp>(ptransitions[t].thv-800.0f))
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{
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gradv = 3.1415/(2*ptransitions[t].thv-(ptransitions[t].thv-800.0f));
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caddress = (parts[i].temp>ptransitions[t].thv)?ptransitions[t].thv-(ptransitions[t].thv-800.0f):parts[i].temp-(ptransitions[t].thv-800.0f);
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colr += sin(gradv*caddress) * 226;;
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colg += sin(gradv*caddress*4.55 +3.14) * 34;
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colb += sin(gradv*caddress*2.22 +3.14) * 64;
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}
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//Alter colour based on display mode
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switch(cmode)
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{
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case CM_HEAT:
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caddress = restrict_flt((int)( restrict_flt((float)(parts[i].temp+(-MIN_TEMP)), 0.0f, MAX_TEMP+(-MIN_TEMP)) / ((MAX_TEMP+(-MIN_TEMP))/1024) ) *3, 0.0f, (1024.0f*3)-3);
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firea = 255;
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firer = colr = (unsigned char)color_data[caddress];
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fireg = colg = (unsigned char)color_data[caddress+1];
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fireb = colb = (unsigned char)color_data[caddress+2];
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cola = 255;
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if(pixel_mode & (FIRE_ADD | FIRE_BLEND | PMODE_GLOW)) pixel_mode = (pixel_mode & ~(FIRE_ADD|FIRE_BLEND|PMODE_GLOW)) | PMODE_BLUR | PMODE_FLAT;
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break;
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case CM_LIFE:
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gradv = 0.4f;
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if (!(parts[i].life<5))
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q = sqrt(parts[i].life);
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else
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q = parts[i].life;
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colr = colg = colb = sin(gradv*q) * 100 + 128;
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cola = 255;
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if(pixel_mode & (FIRE_ADD | FIRE_BLEND)) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_BLUR | PMODE_FLAT;
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break;
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case CM_PERS:
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case CM_CRACK:
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case CM_VEL:
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case CM_PRESS:
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case CM_GRAD:
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if(pixel_mode & FIRE_ADD) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_GLOW | PMODE_FLAT;
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if(pixel_mode & FIRE_BLEND) pixel_mode = (pixel_mode & ~FIRE_BLEND) | PMODE_BLUR;
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case CM_FIRE:
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if(pixel_mode & PMODE_BLOB) pixel_mode = (pixel_mode & ~PMODE_BLOB) | PMODE_FLAT;
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if(pixel_mode & PMODE_BLUR) pixel_mode = (pixel_mode & ~PMODE_BLUR) | PMODE_FLAT;
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break;
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case CM_BLOB:
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if(pixel_mode & PMODE_FLAT) pixel_mode = (pixel_mode & ~PMODE_FLAT) | PMODE_BLOB;
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break;
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case CM_FANCY:
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break;
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default:
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break;
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}
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//Apply decoration colour
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if(cmode != CM_NOTHING && cmode != CM_HEAT && decorations_enable)
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{
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colr = (deca*decr + (255-deca)*colr) >> 8;
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colg = (deca*decg + (255-deca)*colg) >> 8;
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colb = (deca*decb + (255-deca)*colb) >> 8;
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}
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#ifndef OGLR
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//All colours are now set, check ranges
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if(colr>255) colr = 255;
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else if(colr<0) colr = 0;
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if(colg>255) colg = 255;
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else if(colg<0) colg = 0;
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if(colb>255) colb = 255;
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else if(colb<0) colb = 0;
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if(cola>255) cola = 255;
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else if(cola<0) cola = 0;
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#endif
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if(cmode == CM_NOTHING)
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{
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if(decorations_enable)
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{
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colr = (deca*decr + (255-deca)*colr) >> 8;
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colg = (deca*decg + (255-deca)*colg) >> 8;
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colb = (deca*decb + (255-deca)*colb) >> 8;
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}
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#ifdef OGLR
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flatV[cflatV++] = nx;
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flatV[cflatV++] = ny;
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@ -1805,7 +1694,124 @@ void render_parts(pixel *vid)
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#endif
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}
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else
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{
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{
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if (graphicscache[t].isready)
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{
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pixel_mode = graphicscache[t].pixel_mode;
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cola = graphicscache[t].cola;
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colr = graphicscache[t].colr;
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colg = graphicscache[t].colg;
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colb = graphicscache[t].colb;
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firea = graphicscache[t].firea;
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firer = graphicscache[t].firer;
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fireg = graphicscache[t].fireg;
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fireb = graphicscache[t].fireb;
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}
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else
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{
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if (ptypes[t].graphics_func)
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{
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if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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graphicscache[t].cola = cola;
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graphicscache[t].colr = colr;
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graphicscache[t].colg = colg;
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graphicscache[t].colb = colb;
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graphicscache[t].firea = firea;
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graphicscache[t].firer = firer;
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graphicscache[t].fireg = fireg;
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graphicscache[t].fireb = fireb;
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}
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}
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else
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{
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if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb))
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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graphicscache[t].cola = cola;
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graphicscache[t].colr = colr;
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graphicscache[t].colg = colg;
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graphicscache[t].colb = colb;
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graphicscache[t].firea = firea;
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graphicscache[t].firer = firer;
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graphicscache[t].fireg = fireg;
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graphicscache[t].fireb = fireb;
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}
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}
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}
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if(ptypes[t].properties & PROP_HOT_GLOW && parts[i].temp>(ptransitions[t].thv-800.0f))
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{
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gradv = 3.1415/(2*ptransitions[t].thv-(ptransitions[t].thv-800.0f));
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caddress = (parts[i].temp>ptransitions[t].thv)?ptransitions[t].thv-(ptransitions[t].thv-800.0f):parts[i].temp-(ptransitions[t].thv-800.0f);
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colr += sin(gradv*caddress) * 226;;
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colg += sin(gradv*caddress*4.55 +3.14) * 34;
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colb += sin(gradv*caddress*2.22 +3.14) * 64;
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}
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//Alter colour based on display mode
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switch(cmode)
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{
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case CM_HEAT:
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caddress = restrict_flt((int)( restrict_flt((float)(parts[i].temp+(-MIN_TEMP)), 0.0f, MAX_TEMP+(-MIN_TEMP)) / ((MAX_TEMP+(-MIN_TEMP))/1024) ) *3, 0.0f, (1024.0f*3)-3);
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firea = 255;
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firer = colr = (unsigned char)color_data[caddress];
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fireg = colg = (unsigned char)color_data[caddress+1];
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fireb = colb = (unsigned char)color_data[caddress+2];
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cola = 255;
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if(pixel_mode & (FIRE_ADD | FIRE_BLEND | PMODE_GLOW)) pixel_mode = (pixel_mode & ~(FIRE_ADD|FIRE_BLEND|PMODE_GLOW)) | PMODE_BLUR | PMODE_FLAT;
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break;
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case CM_LIFE:
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gradv = 0.4f;
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if (!(parts[i].life<5))
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q = sqrt(parts[i].life);
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else
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q = parts[i].life;
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colr = colg = colb = sin(gradv*q) * 100 + 128;
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cola = 255;
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if(pixel_mode & (FIRE_ADD | FIRE_BLEND)) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_BLUR | PMODE_FLAT;
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break;
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case CM_PERS:
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case CM_CRACK:
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case CM_VEL:
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case CM_PRESS:
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case CM_GRAD:
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if(pixel_mode & FIRE_ADD) pixel_mode = (pixel_mode & ~FIRE_ADD) | PMODE_GLOW | PMODE_FLAT;
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if(pixel_mode & FIRE_BLEND) pixel_mode = (pixel_mode & ~FIRE_BLEND) | PMODE_BLUR;
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case CM_FIRE:
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if(pixel_mode & PMODE_BLOB) pixel_mode = (pixel_mode & ~PMODE_BLOB) | PMODE_FLAT;
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if(pixel_mode & PMODE_BLUR) pixel_mode = (pixel_mode & ~PMODE_BLUR) | PMODE_FLAT;
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break;
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case CM_BLOB:
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if(pixel_mode & PMODE_FLAT) pixel_mode = (pixel_mode & ~PMODE_FLAT) | PMODE_BLOB;
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break;
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case CM_FANCY:
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break;
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default:
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break;
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}
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//Apply decoration colour
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if(!(pixel_mode & NO_DECO) && cmode != CM_HEAT && decorations_enable)
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{
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colr = (deca*decr + (255-deca)*colr) >> 8;
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colg = (deca*decg + (255-deca)*colg) >> 8;
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colb = (deca*decb + (255-deca)*colb) >> 8;
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}
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#ifndef OGLR
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//All colours are now set, check ranges
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if(colr>255) colr = 255;
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else if(colr<0) colr = 0;
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if(colg>255) colg = 255;
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else if(colg<0) colg = 0;
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if(colb>255) colb = 255;
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else if(colb<0) colb = 0;
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if(cola>255) cola = 255;
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else if(cola<0) cola = 0;
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#endif
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//Pixel rendering
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if(pixel_mode & PSPEC_STICKMAN)
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{
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