Commit Graph

897 Commits

Author SHA1 Message Date
jacob1
26f70331de fix debug thing breaking pressure display in HUD, fixes #494 2017-08-03 23:12:03 -04:00
jacob1
6931f35520 hold shift when saving or loading stamps to not save / load pressure, closes #491 2017-08-03 00:13:06 -04:00
jacob1
99c568f136 ensure air doesn't "leak" out of TTAN containers when loading stamps and saves 2017-08-02 23:49:51 -04:00
jacob1
7e9124033b fix RFRG description typo (use more common spelling) 2017-07-29 22:49:40 -04:00
jacob1
c4e1f49618 fix BOMB explosion - wasn't creating circle EMBR, and too much velocity EMBR 2017-07-29 22:47:07 -04:00
jacob1
2b3fbbd50e fix -nan RFRG glitch 2017-07-24 21:55:16 -04:00
jacob1
541417008e fix FIGH spawning glitch: id:2165807 2017-07-24 21:44:37 -04:00
jacob1
16323320ce turned off HSWC acts as insulator for HEAC 2017-07-24 21:30:12 -04:00
jacob1
bf9014ac60 fix HEAC conducting to HSWC which is turned off 2017-07-23 21:17:21 -04:00
jacob1
3c4ca5cd4b ensure DMG turns WOOD to SAWD 2017-07-23 19:39:09 -04:00
jacob1
6d141b0722 add new PhotonReflectWavelengths property, add reflection color for POLO 2017-07-16 00:07:32 -04:00
jacob1
6efedcdd33 undo authors changes on ctrl+z, prevent excessive nesting 2017-07-15 16:21:16 -04:00
jacob1
5ee10d14e4 reduce unnecessary #include dependency chains
for example, elements no longer include Client.h or Graphics.h, and interface stuff won't include Window.h or Graphics.h unless requested
2017-07-13 23:24:35 -04:00
jacob1
781a90a970 CAUS.cpp whitespace fixes, closes #464 2017-07-13 21:07:08 -04:00
jacob1
711d15fe0c fix compile error, blame @moonheart08 2017-07-13 21:02:23 -04:00
moonheart08
a76afb0bfc Add the ability to make POLO from acceleration (#477)
tmp value of 310+ results in POLO.
2017-07-13 20:58:18 -04:00
QuanTech0
1ff280acb2 another typo fix... 2017-07-13 20:56:51 -04:00
jacob1
d0f1024f95 add BCOL + NEUT -> SAWD, closes #471 and #472 2017-06-30 20:10:15 -04:00
My main account
284e653aa5 Convert another if-elseif block to switch (#465) 2017-06-30 20:01:12 -04:00
QuanTech0
d0feba6445 Temp. displayed using {aheat} not in celsius
Since it is displayed in celsius for {t}, shouldn't it be for {aheat} too? Just a consistency thing.
2017-06-30 19:55:38 -04:00
jacob1
fb08400552 add PROP_LIFE_DEC back to GLOW, fixes #466 2017-06-22 22:50:20 -04:00
jacob1
2e4617c956 GAS+CAUS+pressure = RFRG, move HEAC to solids 2017-06-18 23:32:25 -04:00
My main account
5de384cfbc Fix CRAY creating FILT 2017-06-18 21:49:47 -04:00
iczero
3336209527 Fix STOR modded element processing
fixes #460, again
2017-06-18 09:02:20 -04:00
jacob1
67b87b1dab palette now used for default elements again, with some fixes
palette now used in VIRS, fixes #460
2017-06-18 00:08:41 -04:00
iczero
42b8f52611 Add type for POLO, closes #458 2017-06-17 20:34:57 -04:00
jacob1
4214f85599 HEAC now checks for heat insulators
Also testing c++ stuff, maybe reuse this function for GOLD later
2017-06-14 00:04:44 -04:00
jacob1
694bc6a9cb new reaction suggested by Skylark: RFRG+NEUT=GAS/CAUS 2017-06-11 23:07:52 -04:00
jacob1
32d834c351 fix VIBR asymmetric heat releasing, fixes #424 2017-06-11 22:47:05 -04:00
jacob1
510c33a986 fix BOMB issue from previous commit that deletes particle #0
also, code cleanup
2017-06-11 22:22:30 -04:00
jacob1
5ac66bda75 BOMB: use kill_part instead of delete_part, fixes #432
this was the only element to use delete_part. Only brush drawing should ever use delete_part
2017-06-11 22:08:30 -04:00
jacob1
1718fe9287 HEAC is now meltable via LIGH, fix HEAC hardness, fixes #441 2017-06-11 21:10:19 -04:00
jacob1
fb2431d99e replace some if-else with switch statements, code formatting, closes #444 2017-06-11 20:39:23 -04:00
jacob1
81259c5d11 remove PROP_LIFE_DEC from some elements that don't need it, closes #447 2017-06-11 11:29:42 -04:00
jacob1
4242e38968 update LSNS description + default temp 2017-06-04 21:56:12 -04:00
jacob1
1cb3917fcc Fix comment 2017-06-04 21:33:45 -04:00
jacob1
d73586c566 POLO fix (I can't count) 2017-06-04 19:46:59 -04:00
jacob1
2dbdc3109b new element description updates 2017-06-04 18:29:35 -04:00
jacob1
48a95ac5d5 more POLO fixes 2017-06-04 17:26:56 -04:00
jacob1
53bb1f4802 file renaming / deletion, code cleanup 2017-06-04 17:26:56 -04:00
moonheart08
649133ff41 Removed unneeded comments 2017-06-04 17:26:56 -04:00
moonheart08
94eb0a8ec2 Replace E182 with a real, functional element.
Implemented Polonium!
2017-06-04 17:26:56 -04:00
jacob1
1fb883a450 replace E181 with SAWD (sawdust), created by hitting WOOD with high velocity particles 2017-06-04 14:50:14 -04:00
jacob1
06b2631f8d rename E180 to HEAC (rapid heat conductor), now affects photons, code formatting 2017-06-04 12:56:25 -04:00
jacob1
fb1622da41 minor bugfix, this is a test
TESTING 123
2017-06-03 18:11:17 -04:00
jacob1
9bc19d9933 fix elementRecount parenthesis 2017-05-10 00:11:53 -04:00
jacob1
b0f3b2a36b Fix QRTZ killing life=0 PHOT, fixes #415 2017-05-09 21:56:01 -04:00
jacob1
b9c658ae20 elements are only recounted when unpaused, apparently 2017-05-09 21:52:40 -04:00
jacob1
2d7934bca6 fix elementRecount never being reset to false, fixes #417 2017-05-09 21:49:54 -04:00
jacob1
8830120479 use part_change_type in legacy fire update, closes #418 2017-05-09 21:45:42 -04:00