Commit Graph

585 Commits

Author SHA1 Message Date
Simon Robertshaw
bbe5aabf4f Allow use of OpenGL enabled surface for future use 2011-10-13 22:25:06 +01:00
jacksonmj
2f46dca7c1 Some work on DEST, EMP, LIGH
Change indentation to tabs, respect temperature limit (if a hotter
reaction is required, should raise temp limit instead of ignoring it).

DEST: fix TYPE_SOLID check, and prevent it displacing DMND
EMP: randomise DLAY delay instead of heating it (since DLAY does not melt
and does not transfer heat)

Fix nearest_part so that t=-1 does not include dead particles
2011-10-14 00:33:20 +08:00
Simon Robertshaw
7a62500eb3 Implement remaining graphics functions for particles 2011-10-12 18:40:00 +01:00
Simon Robertshaw
2cf9ef60aa Implement more particle graphics 2011-10-12 12:37:04 +01:00
Simon Robertshaw
8dad37bf00 New part rendering completed 2011-10-11 18:35:26 +01:00
chaos.powdertoy.co.uk
265ce68e81 Version Increment 2011-10-11 05:35:37 -04:00
chaos.powdertoy.co.uk
51aab692e9 Version Increment 2011-10-10 19:26:21 -04:00
Simon Robertshaw
aaf17208a2 Version Increment 2011-10-11 00:02:29 +01:00
Simon Robertshaw
a87407f0df More functionality for LIGH, better english on element descriptions 2011-10-10 23:55:42 +01:00
Simon Robertshaw
bf8258ee30 Elements, LIGH, TESC, EMP and DEST thanks to MaksProg 2011-10-10 23:41:19 +01:00
Simon Robertshaw
2901eefa32 Smoke Graphics 2011-10-10 22:01:10 +01:00
Simon Robertshaw
948fd376b4 Starting on jumptable/function pointers for graphics, only FIRE is implemented 2011-10-10 20:42:55 +01:00
Simon Robertshaw
ee47b2dd68 Pretty effect when drawing powders, activate with 'n' 2011-10-09 13:55:16 +01:00
jacksonmj
4abefaf1ec tpt.drawline 2011-10-06 21:59:41 +01:00
Simon Robertshaw
f5a9f43b77 Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials 2011-09-30 13:57:32 +01:00
Simon Robertshaw
3ecb2ee39b Add JSON parser file (cJSON) and move preference saving to JSON format 2011-09-27 18:44:35 +01:00
Simon Robertshaw
4514c5e619 Make changes to prefs file regarding build_num and updated 2011-09-24 17:13:28 +01:00
Simon Robertshaw
5a824850b3 Detect updates by build number, make confirm box autosize, also fix bug where config file is read before data dir is set (Therefore reading the wrong file) 2011-09-24 16:57:01 +01:00
cracker64
789049b269 Can see selected elements from Lua, tpt.selectedl or tpt.selectedr 2011-09-23 23:25:50 -04:00
Simon Robertshaw
24b4478136 Added Caustic gas, similar to acid, created with acid and water vapour 2011-09-23 12:48:24 +01:00
cracker64
a73fc9db06 Water level equalization test! In options menu, or tpt.watertest() . 2011-09-21 18:36:35 -04:00
Simon Robertshaw
592fe333ea Fix missing header changes from cracker's colour tools commit 2011-09-21 12:38:47 +01:00
cracker64
b926341d80 Merge remote-tracking branch 'origin/master' 2011-09-19 17:05:05 -04:00
cracker64
f0379c5418 Tool menu in deco editor, Lighten/Darken tools. 2011-09-19 17:02:04 -04:00
Simon Robertshaw
f535f8dce4 Game installer launches game with data directory for Windows (AppData) 2011-09-19 21:31:10 +01:00
Simon Robertshaw
8084ae388e Version Increment 2011-09-08 12:14:21 +01:00
Simon Robertshaw
63dd1cfd4b Add energy-only wall and make STOR show when it's holding a particle 2011-09-08 11:54:50 +01:00
jacksonmj
5892c74595 Visual Studio fixes 2011-09-05 08:40:17 +08:00
Simon Robertshaw
3d5d10b1ed Missing changes from previous commit 2011-09-03 21:00:23 +01:00
Simon Robertshaw
78efe39642 Version incremenet 2011-09-03 14:41:38 +01:00
Simon Robertshaw
ea68100724 Added Powered Void 2011-09-03 14:06:36 +01:00
Simon Robertshaw
d84abca852 Improvements to CBNW and BIZR act as a dye 2011-08-30 13:44:18 +01:00
jacksonmj
741014770c Add tpt.setwindowsize(scale, fullscreen) 2011-08-30 19:34:28 +08:00
Simon Robertshaw
323f3c1415 Save ctype of STOR, also Version Increment 2011-08-30 01:02:41 +01:00
Simon Robertshaw
343376e8f1 Version Increment 2011-08-29 16:59:01 +01:00
Simon Robertshaw
26269ff052 Added STOR, a block that can store a single particle and release when charged 2011-08-29 16:34:53 +01:00
Simon Robertshaw
efc7565b6f More stuff for CO2 2011-08-26 11:56:46 +01:00
Simon Robertshaw
caf0ee76e3 CO2, WIP 2011-08-25 23:06:05 +01:00
Simon Robertshaw
e9331794bd Improvements to getscript 2011-08-25 12:20:00 +01:00
Bryan Hoyle
578144c48a Merge remote branch 'origin/master' 2011-08-23 20:29:26 -04:00
Bryan Hoyle
f577c319db Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online 2011-08-23 20:28:55 -04:00
savask
6581c29bf7 An icon for tools. 2011-08-23 23:45:18 +07:00
savask
021168ad1b Added "Tools" menu. 2011-08-23 23:45:01 +07:00
Simon Robertshaw
42938cc2ea Lua keyevents bug, int keycode is cast to a char 2011-08-22 21:22:21 +01:00
Simon Robertshaw
ac6feec874 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-22 01:02:27 +01:00
jacksonmj
75cb924bd9 Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
2011-08-22 01:02:02 +01:00
jacksonmj
5f8fba12c8 Change portal so that randomness never causes a particle to exit the same side it came in 2011-08-21 02:37:25 +08:00
Simon Robertshaw
99b67598aa Changes to unify mouse and keyboard events for Lua 2011-08-20 18:18:09 +01:00
jacksonmj
a96afc863e Stickman go through portals 2011-08-20 18:29:02 +08:00
Simon Robertshaw
2e2694e0fb Revert "Move version check out of main()"
This reverts commit 97da8593d9.
2011-08-19 23:44:09 +01:00
Simon Robertshaw
799c99257c Version Increment 2011-08-19 22:56:07 +01:00
jacksonmj
2bbfdc72fb Fix DEBUG_DRAWTOOL to work with line snapping 2011-08-19 20:30:32 +01:00
jacksonmj
97da8593d9 Move version check out of main() 2011-08-19 13:55:07 +01:00
Simon Robertshaw
88823cf604 Reorganise a lot of Python console stuff 2011-08-19 13:16:49 +01:00
Bryan Hoyle
161eb60cfa Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity) 2011-08-16 18:07:12 -04:00
Bryan Hoyle
e2df8e2c16 Version incriment 2011-08-16 16:51:50 -04:00
Bryan Hoyle
e55e52c460 added gbmb which is an element that makes large amounts of gravity when it hits a particle 2011-08-16 14:39:50 -04:00
Bryan Hoyle
ad09f3040e Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da.
2011-08-16 12:45:44 -04:00
Bryan Hoyle
a5db1d53da Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0.
2011-08-16 12:43:50 -04:00
Bryan Hoyle
aa56eca5c0 added lua command: tpt.setfpscap(int FPSCap) 2011-08-15 21:44:37 -04:00
Simon Robertshaw
d3153aae85 Extended info for line drawing 2011-08-14 18:31:48 +01:00
Simon Robertshaw
11843a8ee0 Fix movable WIRE 2011-08-11 20:22:08 +01:00
Simon Robertshaw
d5435c50a9 Debug info for particles allocation 2011-08-11 20:12:52 +01:00
Simon Robertshaw
9e634b95cc Fire intensity from Lua 2011-08-11 13:02:00 +01:00
Simon Robertshaw
3ed6a44a24 Add FRZZ to Powders menu 2011-08-11 00:43:35 +01:00
jacksonmj
1713604233 Skip unused particles at end of parts[] 2011-08-11 07:38:56 +08:00
Simon Robertshaw
61bbc36cfa Fix Gol with Wire placed 2011-08-08 16:19:23 +01:00
Simon Robertshaw
7b968a1f37 Version increment 2011-08-08 15:06:57 +01:00
Simon Robertshaw
9b9d628374 Improvements to Wire 2011-08-08 14:57:32 +01:00
lieuwe
50c4bfd86d Y U NO WORK. added logic for WIRE but it's not being called. 2011-08-08 20:32:04 +08:00
lieuwe
15b4ba7532 added WIRE particle type. 2011-08-08 20:31:20 +08:00
jacksonmj
788b0cd04c Calculate Newtonian gravity using fast Fourier transforms
About 16% slower for one cell changing, same speed for 6 cells changing,
and several hundred times faster for whole screen changing.
2011-08-06 18:13:22 +08:00
jacksonmj
d20c704d88 LIFE descriptions 2011-08-06 18:13:22 +08:00
Simon Robertshaw
4ebe56f65c Mouse and keyboard events, replace luaL_openlib() with luaL_register() and move mousex and mousey out of the global table and into the 'tpt' table 2011-08-05 14:54:24 +01:00
Simon Robertshaw
89e47bfa4d Some tags for version info to make it easier for automation tools 2011-07-31 14:20:22 +01:00
Simon Robertshaw
f51fe2c983 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-07-31 12:20:16 +01:00
Bryan Hoyle
d7a55f1f50 me4502 added tpt.throw_error and tpt.heat as lua commands 2011-07-30 20:31:34 -04:00
Simon Robertshaw
3bd5a4711c Less buggy DLAY 2011-07-27 14:28:32 +01:00
Simon Robertshaw
58d96de4ce Revert "DLAY element"
This reverts commit 7338545ab4.
2011-07-27 13:07:41 +01:00
jacksonmj
647e29a31a Fix LIFE graphics in blob, nothing and fancy view
And some small fixes for switchable element colours
2011-07-26 18:27:56 +01:00
Simon Robertshaw
899969cc8a Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-07-26 17:46:15 +01:00
tridiaq
7338545ab4 DLAY element 2011-07-26 17:05:20 +01:00
savask
dbd3272933 Generalized stick man's update functions. Got rid of some unnecessary
variables.
2011-07-25 12:47:38 +07:00
jacksonmj
89cc8d4ded Fix life cloning 2011-07-24 20:10:43 +08:00
jacksonmj
7ed0255f04 Disable old life elements 2011-07-24 20:07:15 +08:00
cracker64
2f714606d7 active menu and hud enable are global. 2011-07-22 10:08:13 -04:00
cracker64
d013aa3632 Added functions to header. 2011-07-22 06:55:43 -07:00
Simon Robertshaw
68404608f6 Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear interpolation for faux accuracy), old ones should be removed in time. 2011-07-18 23:58:08 +01:00
Simon
0fbe6e2d3f Fix PBCN saving and increment major version 2011-07-13 12:03:30 +01:00
Simon Robertshaw
b4dd9ec056 Version change 2011-07-12 14:09:04 -07:00
Simon Robertshaw
63e9d6d9c1 Version change 2011-07-12 19:41:37 +01:00
Simon Robertshaw
7480442c67 Move SING back to where it belongs, acid heats up when dissolving materials 2011-07-12 18:10:10 +01:00
Cate
45fe00bef9 Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues. 2011-07-12 23:29:22 +08:00
Cate
812acd6663 Increased CLST's Advec, after noticing that with 0 advec, it has no air influence, and so cannot be dragged by air XD One digit change. 2011-07-12 21:00:21 +08:00
Cate
0ce4104c7a Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D 2011-07-12 21:00:21 +08:00
Cate
0858b18255 Fixed a typo (?) in Powder.h that made oil turn to oil all over again anywhere below -6 pressure. Not sure why this was set to do this, but fixed anyway. 2011-07-12 21:00:21 +08:00
Simon Robertshaw
d42e06f37a Merge all GOL types into PT_LIFE, behaviour is determined by ctype 2011-07-09 18:22:25 +01:00
Cate
d2eb6f1cb3 Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D 2011-07-08 18:09:16 +01:00
Simon Robertshaw
6a6c5d03f6 Set version to beta 2011-07-07 14:06:48 -07:00
jacksonmj
34774e7829 Basic clipboard_push_text support for linux 2011-07-06 13:43:51 +01:00
Simon Robertshaw
3dd82d9ced Better favourite removal and download counts for the future] 2011-07-06 13:12:05 +01:00
Simon Robertshaw
594fe73e85 Version increment 2011-07-06 12:38:15 +01:00
Simon Robertshaw
25a2b52b64 Savask experimental heat transfer 2011-07-01 11:32:10 +01:00
Simon
00ed0f559a Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-06-28 14:31:36 +01:00
Simon Robertshaw
9fd74b7df2 Use new font glyph 2011-06-28 15:21:24 +01:00
Simon
648a4ac01e Adjust font glyph 214 2011-06-28 14:27:33 +01:00
Simon
30a0666774 Update font, add 'activated elements' glyph at position 214 2011-06-28 13:56:12 +01:00
Simon Robertshaw
437f13f424 Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon) 2011-06-28 13:58:16 +01:00
Simon Robertshaw
3fe82bf525 Jagged arcs 2011-06-27 18:16:25 +01:00
Simon Robertshaw
36ee81fc6b Better photons for persistent display, ability to toggle gravity view (ctrl+g) 2011-06-27 14:01:07 +01:00
Simon Robertshaw
1dcefb2895 Keep opened files 2011-06-25 16:59:25 +01:00
jacksonmj
36e2a07a5b Visual Studio fixes 2011-06-25 15:52:24 +01:00
jacksonmj
f417d7a4df Include ambient heat in undo 2011-06-25 15:50:59 +01:00
ief015
be79233101 added functions to iterate through all particles
+ tpt.start_getPartIndex() --starts the iteration
+ bool tpt.next_getPartIndex() --increases the iteration, returns true if there are more particles to iterate through
+ int tpt.getPartIndex() --get the current iteration value
2011-06-25 01:32:54 -04:00
Simon
87513503ba Version increment 2011-06-15 18:35:56 +01:00
Simon
cf35ccb8fd Include dir change for OS X 2011-06-15 18:33:33 +01:00
Simon Robertshaw
71922e2763 Version increment 2011-06-15 13:15:03 +01:00
Simon Robertshaw
4c6f3ca152 Revert "Revert "Version increment""
This reverts commit bcb7852762.
2011-06-15 13:13:50 +01:00
Simon Robertshaw
5a8c52aeee Revert "Changed thunder and plasma to work as before."
This reverts commit fe9fd28b70.
2011-06-15 13:11:03 +01:00
Simon Robertshaw
bcb7852762 Revert "Version increment"
This reverts commit af73fd17b2.
2011-06-15 13:09:26 +01:00
Simon Robertshaw
af73fd17b2 Version increment 2011-06-14 20:46:49 +01:00
savask
fe9fd28b70 Changed thunder and plasma to work as before. 2011-06-14 17:13:33 +01:00
Simon Robertshaw
2dd04b917d Add access to the local saving features 2011-06-14 15:13:27 +01:00
Simon Robertshaw
14abcf5fc2 Local saving UI 2011-06-13 23:24:20 +01:00
Simon Robertshaw
7edf6378da Missing files from previous commit 2011-06-12 22:59:36 +01:00
Simon Robertshaw
61ce0f4376 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-06-12 22:57:41 +01:00
Simon Robertshaw
8713587e70 Local save loading (WIP) 2011-06-12 22:56:38 +01:00
Simon
02bb96a6fb Version increment 2011-06-11 18:20:50 +01:00
jacksonmj
93316a9f1d Fix a load of memory leaks
Also fix some compiler warnings (missing headers, wrong pointer type for
modf, etc) and move variable declarations for Visual Studio.
2011-06-11 13:00:42 +01:00
Simon Robertshaw
1f7106acb1 Gravity zoning 2011-06-09 22:35:00 +01:00
Simon Robertshaw
1effdb052a Image for server saving 2011-06-09 17:53:41 +01:00
Simon Robertshaw
09a3670d64 Clean up signs when reading 2011-06-08 18:09:03 +01:00
Simon Robertshaw
3ea25c83b7 message_box and input for Lua API, also autorun.lua 2011-06-08 16:30:36 +01:00
Simon Robertshaw
e94ed7bc11 Version increment 2011-06-08 13:47:41 +01:00
Simon Robertshaw
b5c9d86fbe Less blurry thumbnail scaling 2011-06-08 13:30:39 +01:00
Simon Robertshaw
1b5ff237c0 Version increment 2011-06-04 19:19:34 +01:00
savask
f5af89fb43 Added detach to powder.h. 2011-06-04 19:14:15 +01:00
Simon Robertshaw
98115038c7 Version Increment 2011-06-04 17:44:24 +01:00
Simon Robertshaw
97cc3488eb Mercury 2011-06-04 14:05:22 +01:00
Simon Robertshaw
106dc6e097 Version increment 2011-06-04 12:49:40 +01:00
Simon Robertshaw
a4847e4d9e Version increment 2011-06-04 12:41:12 +01:00
Simon Robertshaw
af5e2b2488 Version increment 2011-06-04 00:00:07 +01:00
Simon Robertshaw
b32683e99c Favourites interface improvements 2011-06-03 18:54:25 +01:00
Simon Robertshaw
623723cd60 Version increment 2011-06-03 16:53:07 +01:00
Simon Robertshaw
fc426b2404 Unregister function (not implemented) 2011-06-03 14:21:46 +01:00
Cracker64
e3ef7f05f0 some more deco editor changes. Right click deletes decoration again. 2011-06-02 20:24:02 +01:00
Simon Robertshaw
c003fee63e Ambient heat (disabled by default) 2011-06-01 20:18:19 +01:00
Simon Robertshaw
3d600c6955 Add gravity field manipulation to Lua api, move gravity processing to after the particle update (Means a delay of 1 frame, but we get the ability to manipulate the field with Lua) 2011-06-01 12:16:33 +01:00
Simon Robertshaw
2c8c4bc567 Pass mouse coordinates (mousex, mousey, mouseb, mousebq) and Lua click handling 2011-05-31 18:38:13 +01:00
Simon Robertshaw
b0659e3dd1 Step code registration, just an example at the moment 2011-05-30 20:11:34 +01:00