Commit Graph

103 Commits

Author SHA1 Message Date
jacob1
ec417095b9 add sim.TOOL_MIX, fixes #414 2017-05-09 21:59:15 -04:00
jacob1
ce054bfc3f fix misc. errors reported by clang static analyzer 2017-05-06 20:02:23 -04:00
jacob1
cdc8f64896 fix clang compile warnings, fixes #406
also, sim.ambientAirTemp takes floats now
2017-04-27 23:08:06 -04:00
jacob1
866289c179 remove duplicate function, fix Simulation::GetParticleType, fixes #402 2017-04-21 20:24:24 -04:00
jacob1
e712a8dbec make last 3 arguments to sim.brush optional, for convenience 2017-04-17 23:28:12 -04:00
LBPHacker
e9d80fe52a sizeof(unsigned char) 2017-04-17 23:28:12 -04:00
LBPHacker
5cf3fa3f5b More parameters for sim.brush 2017-04-17 23:28:12 -04:00
Issue tracking bot
d9115fc3fe Fix -Werror=misleading-indentation (#369) 2017-02-20 18:51:10 -05:00
jacob1
51eeaf218d fix crash when doing Textbox.new() 2017-02-13 17:43:48 -05:00
Tamás Bálint Misius
57f5d0f84f Add sim.brush (#350) 2016-11-07 18:00:34 -05:00
jacob1
797f9357ff fix float detection in console, fixes stuff like !set type all 0.8C 2016-09-10 12:46:15 -04:00
jacob1
ecb08952e5 Add SDL_keysym.h, Use official SDL constants 2016-07-19 22:42:10 -04:00
wolfy1339
b65e94900e Use C++ includes (#308)
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
2016-07-17 23:37:24 -04:00
jacob1
eafd8115b0 add onlyEnabled option to tpt.num_menus (probably useless) 2016-07-17 23:36:36 -04:00
jacob1
8a0496e60a another fix for lua key events 2016-07-17 18:19:00 -04:00
jacob1
16b93083d4 Changes to support starcatcher build server with updates
Cherry-picked from 3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
3ddaec7b2a
2016-07-09 19:00:54 -04:00
jacob1
b75c8318e4 add tpt.num_menus and tpt.menu_enabled functions 2016-07-08 20:33:01 -04:00
jacob1
9a18338476 remove debugging thing 2016-06-11 23:50:46 -04:00
jacob1
2a541bd2f5 fix for lua keydown events, send 'j' when ctrl+somekey is pressed, not ^J 2016-06-11 15:54:19 -04:00
jacob1
57be4ef498 'character' is always 0 in sdl keyup event, so just send 'key' instead to lua keyup events 2016-04-26 22:42:57 -04:00
jacob1
aa99258101 more cleanup so that 3D can stay a more permanent thing 2016-04-02 00:10:15 -04:00
jacob1
46d096206f Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience 2016-03-31 22:08:04 -04:00
jacob1
aa108be3df Pass in actual character sdl saw into keypress functions
Previously you couldn't detect what shift+somekey would do on alternate keyboard layours.
2016-01-31 21:39:39 -05:00
jacob1
28598a43be another compiler fix (include <stdexcept> manually) 2016-01-26 00:31:05 -05:00
jacob1
f6d82b6f8a separate t and v argument in create_part, fix LIGH not defaulting to .life of 30 with clones / console 2016-01-11 22:38:42 -05:00
jacob1
37eb674d40 fix being unable to set floating point values in element.property
broken in e92bbac700
2015-12-18 18:21:04 -05:00
jacob1
b9c3eeae92 Allow old lua scripts which use state to work 2015-12-18 02:07:16 -05:00
jacob1
f63c3072a4 fix crash when doing simulation = nil in the console 2015-12-11 12:05:00 -05:00
jacob1
9a9f80fefa don't add extra newlines when downloading scripts via tpt.getscript 2015-10-23 00:18:41 -04:00
jacob1
bc112b54df initialize GoL variables, add sim.gspeed function 2015-10-10 00:03:04 -04:00
jacob1
9c44fc641c fix crash with sim.floodWalls(1,1,4,0) 2015-09-29 00:09:41 -04:00
jacob1
1f7b6a6bb4 fix wind line from lua changing brush size, allow setting wind tool strength 2015-09-28 23:53:14 -04:00
jacob1
cae8c9e095 fix some compile errors with last commit, remove snapshot version info from HUD and add to intro text instead, add tpt.version.snapshot 2015-09-26 14:56:37 -04:00
jacob1
13a71b611a more tptmp mouse fixes, fix buttons and menusection buttons staying highlighted sometimes 2015-09-22 19:59:31 -04:00
jacob1
16781bcb8e two new lua mouse up events (4 & 5) for some corner cases
Also fixes mouse held event being stuck in one of those cases
2015-09-20 21:40:00 -04:00
jacob1
bbdbb67079 fix tpt.brushx returning incorrect value when brush is updated with tpt.brushID 2015-09-19 20:01:53 -04:00
jacob1
f5774ad9b9 update tpt.getscript to use starcatcher.us 2015-09-18 13:00:01 -04:00
jacob1
e9043c93aa fix lua windows to allow -1 for position again (centers the window) 2015-09-16 01:48:15 -04:00
jacob1
a629979d8b fix tpt.reset_spark to also reset WIFI 2015-09-10 23:59:13 -04:00
jacob1
f827e125cb fix sim.loadStamp / tptmp crash 2015-09-10 13:07:52 -04:00
jacob1
fee8516157 new function tpt.confirm (confirm prompt which returns true or false) 2015-09-08 01:27:20 -04:00
jacob1
fbbc755283 resetting sparks resets any sparks in WIFI too 2015-09-01 01:27:03 -04:00
jacob1
476c2cce06 new sim.signs api
It is a metatable that can set/read text, x, y, and justification; and also read displayText, screenX, screenW, width, and height

There is also a function sim.signs.new, it returns the new sign id or nil if it can't create a new sign
2015-09-01 00:57:31 -04:00
jacob1
df854f72a6 only print 'Loaded autorun.lua' to screen (not to console/stdout.txt)
All the other debug output was already removed in earlier commits
2015-08-31 23:51:50 -04:00
jacob1
9048a3c50e new lua API: platform
you can get current OS / build information, exe name, restart tpt, open a link in the web browser, and use clipboard copy/paste functions

Also remove some older Platform.h file which wasn't really needed or used
2015-08-31 23:33:40 -04:00
jacob1
580b6101c4 fix interface.removeComponent being an alias for interface.addComponent 2015-06-29 16:25:39 -04:00
Aditya Vaidya
13cc593d13 Fixed most spelling errors in code. 'originaly' is read as 'original Y', so not a typo 2015-05-18 15:16:01 -05:00
jacksonmj
34567bc496 Merge pull request #247 from ryanmjacobs:fix_pointer_checks 2015-05-16 02:19:08 +01:00
jacob1
fc5f3671f1 new function sim.clearRect, plus fix rounding errors breaking ctrl+x 2015-03-12 00:54:27 -04:00
jacksonmj
8f57c9a6c7 Correct return type for TPTScriptInterface::parseInt
so that large integers don't get changed into slightly different values by rounding caused by conversion to a float and back again.
2015-03-01 15:52:15 +00:00