fix crash with sim.floodWalls(1,1,4,0)

This commit is contained in:
jacob1 2015-09-29 00:09:41 -04:00
parent 1f7b6a6bb4
commit 9c44fc641c

View File

@ -1378,6 +1378,11 @@ int LuaScriptInterface::simulation_floodWalls(lua_State * l)
int bm = luaL_optint(l,4,-1);
if (c < 0 || c >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall id '%d'", c);
if (c == WL_STREAM)
{
lua_pushinteger(l, 0);
return 1;
}
int ret = luacon_sim->FloodWalls(x, y, c, bm);
lua_pushinteger(l, ret);
return 1;