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# include <math.h>
# include <SDL/SDL.h>
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# include <bzlib.h>
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# ifdef OpenGL
# ifdef MACOSX
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
# else
# include <GL/gl.h>
# include <GL/glu.h>
# endif
# endif
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# include <defines.h>
# include <air.h>
# include <powder.h>
# include <graphics.h>
# define INCLUDE_FONTDATA
# include <font.h>
# include <misc.h>
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unsigned cmode = CM_FIRE ;
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SDL_Surface * sdl_scrn ;
int sdl_scale = 1 ;
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unsigned char fire_r [ YRES / CELL ] [ XRES / CELL ] ;
unsigned char fire_g [ YRES / CELL ] [ XRES / CELL ] ;
unsigned char fire_b [ YRES / CELL ] [ XRES / CELL ] ;
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unsigned int fire_alpha [ CELL * 3 ] [ CELL * 3 ] ;
pixel * fire_bg ;
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pixel * pers_bg ;
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void * ptif_pack ( pixel * src , int w , int h , int * result_size ) {
int i = 0 , datalen = ( w * h ) * 3 , cx = 0 , cy = 0 ;
unsigned char * red_chan = calloc ( 1 , w * h ) ;
unsigned char * green_chan = calloc ( 1 , w * h ) ;
unsigned char * blue_chan = calloc ( 1 , w * h ) ;
unsigned char * data = malloc ( ( ( w * h ) * 3 ) + 8 ) ;
unsigned char * result = malloc ( ( ( w * h ) * 3 ) + 8 ) ;
for ( cx = 0 ; cx < w ; cx + + ) {
for ( cy = 0 ; cy < h ; cy + + ) {
red_chan [ w * ( cy ) + ( cx ) ] = PIXR ( src [ w * ( cy ) + ( cx ) ] ) ;
green_chan [ w * ( cy ) + ( cx ) ] = PIXG ( src [ w * ( cy ) + ( cx ) ] ) ;
blue_chan [ w * ( cy ) + ( cx ) ] = PIXB ( src [ w * ( cy ) + ( cx ) ] ) ;
}
}
memcpy ( data , red_chan , w * h ) ;
memcpy ( data + ( w * h ) , green_chan , w * h ) ;
memcpy ( data + ( ( w * h ) * 2 ) , blue_chan , w * h ) ;
free ( red_chan ) ;
free ( green_chan ) ;
free ( blue_chan ) ;
result [ 0 ] = ' P ' ;
result [ 1 ] = ' T ' ;
result [ 2 ] = ' i ' ;
result [ 3 ] = 1 ;
result [ 4 ] = w ;
result [ 5 ] = w > > 8 ;
result [ 6 ] = h ;
result [ 7 ] = h > > 8 ;
i - = 8 ;
if ( BZ2_bzBuffToBuffCompress ( ( char * ) ( result + 8 ) , ( unsigned * ) & i , ( char * ) data , datalen , 9 , 0 , 0 ) ! = BZ_OK ) {
free ( data ) ;
free ( result ) ;
return NULL ;
}
* result_size = i + 8 ;
free ( data ) ;
return result ;
}
pixel * ptif_unpack ( void * datain , int size , int * w , int * h ) {
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int width , height , i , cx , cy , resCode ;
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unsigned char * red_chan ;
unsigned char * green_chan ;
unsigned char * blue_chan ;
unsigned char * data = datain ;
unsigned char * undata ;
pixel * result ;
if ( size < 16 ) {
printf ( " Image empty \n " ) ;
return NULL ;
}
if ( ! ( data [ 0 ] = = ' P ' & & data [ 1 ] = = ' T ' & & data [ 2 ] = = ' i ' ) ) {
printf ( " Image header invalid \n " ) ;
return NULL ;
}
width = data [ 4 ] | ( data [ 5 ] < < 8 ) ;
height = data [ 6 ] | ( data [ 7 ] < < 8 ) ;
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i = ( width * height ) * 3 ;
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undata = calloc ( 1 , ( width * height ) * 3 ) ;
red_chan = calloc ( 1 , width * height ) ;
green_chan = calloc ( 1 , width * height ) ;
blue_chan = calloc ( 1 , width * height ) ;
result = calloc ( width * height , PIXELSIZE ) ;
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resCode = BZ2_bzBuffToBuffDecompress ( ( char * ) undata , ( unsigned * ) & i , ( char * ) ( data + 8 ) , size - 8 , 0 , 0 ) ;
if ( resCode ) {
printf ( " Decompression failure, %d \n " , resCode ) ;
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free ( red_chan ) ;
free ( green_chan ) ;
free ( blue_chan ) ;
free ( undata ) ;
return NULL ;
}
if ( i ! = ( width * height ) * 3 ) {
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printf ( " Result buffer size mismatch, %d != %d \n " , i , ( width * height ) * 3 ) ;
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free ( red_chan ) ;
free ( green_chan ) ;
free ( blue_chan ) ;
free ( undata ) ;
return NULL ;
}
memcpy ( red_chan , undata , width * height ) ;
memcpy ( green_chan , undata + ( width * height ) , width * height ) ;
memcpy ( blue_chan , undata + ( ( width * height ) * 2 ) , width * height ) ;
for ( cx = 0 ; cx < width ; cx + + ) {
for ( cy = 0 ; cy < height ; cy + + ) {
result [ width * ( cy ) + ( cx ) ] = PIXRGB ( red_chan [ width * ( cy ) + ( cx ) ] , green_chan [ width * ( cy ) + ( cx ) ] , blue_chan [ width * ( cy ) + ( cx ) ] ) ;
}
}
* w = width ;
* h = height ;
free ( red_chan ) ;
free ( green_chan ) ;
free ( blue_chan ) ;
free ( undata ) ;
return result ;
}
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pixel * resample_img_nn ( pixel * src , int sw , int sh , int rw , int rh )
{
int y , x ;
pixel * q = NULL ;
q = malloc ( rw * rh * PIXELSIZE ) ;
for ( y = 0 ; y < rh ; y + + )
for ( x = 0 ; x < rw ; x + + ) {
q [ rw * y + x ] = src [ sw * ( y * sh / rh ) + ( x * sw / rw ) ] ;
}
return q ;
}
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pixel * resample_img ( pixel * src , int sw , int sh , int rw , int rh )
{
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int y , x , fxceil , fyceil ;
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//int i,j,x,y,w,h,r,g,b,c;
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pixel * q = NULL ;
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//TODO: Actual resampling, this is just cheap nearest pixel crap
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if ( rw = = sw & & rh = = sh ) {
//Don't resample
q = malloc ( rw * rh * PIXELSIZE ) ;
memcpy ( q , src , rw * rh * PIXELSIZE ) ;
} else if ( rw > sw & & rh > sh ) {
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float fx , fy , fyc , fxc ;
double intp ;
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pixel tr , tl , br , bl ;
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q = malloc ( rw * rh * PIXELSIZE ) ;
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//Bilinear interpolation for upscaling
for ( y = 0 ; y < rh ; y + + )
for ( x = 0 ; x < rw ; x + + )
{
fx = ( ( float ) x ) * ( ( float ) sw ) / ( ( float ) rw ) ;
fy = ( ( float ) y ) * ( ( float ) sh ) / ( ( float ) rh ) ;
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fxc = modf ( fx , & intp ) ;
fyc = modf ( fy , & intp ) ;
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fxceil = ( int ) ceil ( fx ) ;
fyceil = ( int ) ceil ( fy ) ;
if ( fxceil > = sw ) fxceil = sw - 1 ;
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if ( fyceil > = sh ) fyceil = sh - 1 ;
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tr = src [ sw * ( int ) floor ( fy ) + fxceil ] ;
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tl = src [ sw * ( int ) floor ( fy ) + ( int ) floor ( fx ) ] ;
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br = src [ sw * fyceil + fxceil ] ;
bl = src [ sw * fyceil + ( int ) floor ( fx ) ] ;
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q [ rw * y + x ] = PIXRGB (
( int ) ( ( ( ( ( float ) PIXR ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXR ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXR ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXR ( br ) ) * ( fxc ) ) ) * ( fyc ) ) ,
( int ) ( ( ( ( ( float ) PIXG ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXG ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXG ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXG ( br ) ) * ( fxc ) ) ) * ( fyc ) ) ,
( int ) ( ( ( ( ( float ) PIXB ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXB ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXB ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXB ( br ) ) * ( fxc ) ) ) * ( fyc ) )
) ;
}
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} else {
//Stairstepping
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float fx , fy , fyc , fxc ;
double intp ;
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pixel tr , tl , br , bl ;
int rrw = rw , rrh = rh ;
pixel * oq ;
oq = malloc ( sw * sh * PIXELSIZE ) ;
memcpy ( oq , src , sw * sh * PIXELSIZE ) ;
rw = sw ;
rh = sh ;
while ( rrw ! = rw & & rrh ! = rh ) {
rw * = 0.7 ;
rh * = 0.7 ;
if ( rw < = rrw | | rh < = rrh ) {
rw = rrw ;
rh = rrh ;
}
q = malloc ( rw * rh * PIXELSIZE ) ;
//Bilinear interpolation for upscaling
for ( y = 0 ; y < rh ; y + + )
for ( x = 0 ; x < rw ; x + + )
{
fx = ( ( float ) x ) * ( ( float ) sw ) / ( ( float ) rw ) ;
fy = ( ( float ) y ) * ( ( float ) sh ) / ( ( float ) rh ) ;
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fxc = modf ( fx , & intp ) ;
fyc = modf ( fy , & intp ) ;
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fxceil = ( int ) ceil ( fx ) ;
fyceil = ( int ) ceil ( fy ) ;
if ( fxceil > = sw ) fxceil = sw - 1 ;
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if ( fyceil > = sh ) fyceil = sh - 1 ;
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tr = oq [ sw * ( int ) floor ( fy ) + fxceil ] ;
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tl = oq [ sw * ( int ) floor ( fy ) + ( int ) floor ( fx ) ] ;
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br = oq [ sw * fyceil + fxceil ] ;
bl = oq [ sw * fyceil + ( int ) floor ( fx ) ] ;
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q [ rw * y + x ] = PIXRGB (
( int ) ( ( ( ( ( float ) PIXR ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXR ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXR ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXR ( br ) ) * ( fxc ) ) ) * ( fyc ) ) ,
( int ) ( ( ( ( ( float ) PIXG ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXG ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXG ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXG ( br ) ) * ( fxc ) ) ) * ( fyc ) ) ,
( int ) ( ( ( ( ( float ) PIXB ( tl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXB ( tr ) ) * ( fxc ) ) ) * ( 1.0f - fyc ) + ( ( ( ( float ) PIXB ( bl ) ) * ( 1.0f - fxc ) ) + ( ( ( float ) PIXB ( br ) ) * ( fxc ) ) ) * ( fyc ) )
) ;
}
free ( oq ) ;
oq = q ;
sw = rw ;
sh = rh ;
}
}
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return q ;
}
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pixel * rescale_img ( pixel * src , int sw , int sh , int * qw , int * qh , int f )
{
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int i , j , x , y , w , h , r , g , b , c ;
pixel p , * q ;
w = ( sw + f - 1 ) / f ;
h = ( sh + f - 1 ) / f ;
q = malloc ( w * h * PIXELSIZE ) ;
for ( y = 0 ; y < h ; y + + )
for ( x = 0 ; x < w ; x + + )
{
r = g = b = c = 0 ;
for ( j = 0 ; j < f ; j + + )
for ( i = 0 ; i < f ; i + + )
if ( x * f + i < sw & & y * f + j < sh )
{
p = src [ ( y * f + j ) * sw + ( x * f + i ) ] ;
if ( p )
{
r + = PIXR ( p ) ;
g + = PIXG ( p ) ;
b + = PIXB ( p ) ;
c + + ;
}
}
if ( c > 1 )
{
r = ( r + c / 2 ) / c ;
g = ( g + c / 2 ) / c ;
b = ( b + c / 2 ) / c ;
}
q [ y * w + x ] = PIXRGB ( r , g , b ) ;
}
* qw = w ;
* qh = h ;
return q ;
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}
void sdl_blit_1 ( int x , int y , int w , int h , pixel * src , int pitch )
{
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pixel * dst ;
int j ;
if ( SDL_MUSTLOCK ( sdl_scrn ) )
if ( SDL_LockSurface ( sdl_scrn ) < 0 )
return ;
dst = ( pixel * ) sdl_scrn - > pixels + y * sdl_scrn - > pitch / PIXELSIZE + x ;
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if ( SDL_MapRGB ( sdl_scrn - > format , 0x33 , 0x55 , 0x77 ) ! = PIXPACK ( 0x335577 ) )
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{
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//pixel format conversion
int i ;
pixel px ;
SDL_PixelFormat * fmt = sdl_scrn - > format ;
for ( j = 0 ; j < h ; j + + )
{
for ( i = 0 ; i < w ; i + + )
{
px = src [ i ] ;
dst [ i ] = ( ( PIXR ( px ) > > fmt - > Rloss ) < < fmt - > Rshift ) |
( ( PIXG ( px ) > > fmt - > Gloss ) < < fmt - > Gshift ) |
( ( PIXB ( px ) > > fmt - > Bloss ) < < fmt - > Bshift ) ;
}
dst + = sdl_scrn - > pitch / PIXELSIZE ;
src + = pitch ;
}
}
else
{
for ( j = 0 ; j < h ; j + + )
{
memcpy ( dst , src , w * PIXELSIZE ) ;
dst + = sdl_scrn - > pitch / PIXELSIZE ;
src + = pitch ;
}
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}
if ( SDL_MUSTLOCK ( sdl_scrn ) )
SDL_UnlockSurface ( sdl_scrn ) ;
SDL_UpdateRect ( sdl_scrn , 0 , 0 , 0 , 0 ) ;
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}
void sdl_blit_2 ( int x , int y , int w , int h , pixel * src , int pitch )
{
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pixel * dst ;
int j ;
int i , k ;
if ( SDL_MUSTLOCK ( sdl_scrn ) )
if ( SDL_LockSurface ( sdl_scrn ) < 0 )
return ;
dst = ( pixel * ) sdl_scrn - > pixels + y * sdl_scrn - > pitch / PIXELSIZE + x ;
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if ( SDL_MapRGB ( sdl_scrn - > format , 0x33 , 0x55 , 0x77 ) ! = PIXPACK ( 0x335577 ) )
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{
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//pixel format conversion
pixel px ;
SDL_PixelFormat * fmt = sdl_scrn - > format ;
for ( j = 0 ; j < h ; j + + )
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{
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for ( k = 0 ; k < sdl_scale ; k + + )
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{
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for ( i = 0 ; i < w ; i + + )
{
px = src [ i ] ;
px = ( ( PIXR ( px ) > > fmt - > Rloss ) < < fmt - > Rshift ) |
( ( PIXG ( px ) > > fmt - > Gloss ) < < fmt - > Gshift ) |
( ( PIXB ( px ) > > fmt - > Bloss ) < < fmt - > Bshift ) ;
dst [ i * 2 ] = px ;
dst [ i * 2 + 1 ] = px ;
}
dst + = sdl_scrn - > pitch / PIXELSIZE ;
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}
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src + = pitch ;
}
}
else
{
for ( j = 0 ; j < h ; j + + )
{
for ( k = 0 ; k < sdl_scale ; k + + )
{
for ( i = 0 ; i < w ; i + + )
{
dst [ i * 2 ] = src [ i ] ;
dst [ i * 2 + 1 ] = src [ i ] ;
}
dst + = sdl_scrn - > pitch / PIXELSIZE ;
}
src + = pitch ;
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}
}
if ( SDL_MUSTLOCK ( sdl_scrn ) )
SDL_UnlockSurface ( sdl_scrn ) ;
SDL_UpdateRect ( sdl_scrn , 0 , 0 , 0 , 0 ) ;
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}
void sdl_blit ( int x , int y , int w , int h , pixel * src , int pitch )
{
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# ifdef OpenGL
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RenderScene ( ) ;
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# else
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if ( sdl_scale = = 2 )
sdl_blit_2 ( x , y , w , h , src , pitch ) ;
else
sdl_blit_1 ( x , y , w , h , src , pitch ) ;
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# endif
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}
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//an easy way to draw a blob
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void drawblob ( pixel * vid , int x , int y , unsigned char cr , unsigned char cg , unsigned char cb )
{
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blendpixel ( vid , x + 1 , y , cr , cg , cb , 112 ) ;
blendpixel ( vid , x - 1 , y , cr , cg , cb , 112 ) ;
blendpixel ( vid , x , y + 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , x , y - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , x + 1 , y - 1 , cr , cg , cb , 64 ) ;
blendpixel ( vid , x - 1 , y - 1 , cr , cg , cb , 64 ) ;
blendpixel ( vid , x + 1 , y + 1 , cr , cg , cb , 64 ) ;
blendpixel ( vid , x - 1 , y + 1 , cr , cg , cb , 64 ) ;
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}
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//old and unused equation to draw walls
/*
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void draw_tool ( pixel * vid_buf , int b , int sl , int sr , unsigned pc , unsigned iswall )
{
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int x , y , i , j , c ;
int bo = b ;
if ( iswall = = 1 )
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{
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b = b - 100 ;
x = ( 2 + 32 * ( ( b - 22 ) / 1 ) ) ;
y = YRES + 2 + 40 ;
switch ( b )
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{
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case WL_WALLELEC :
for ( j = 1 ; j < 15 ; j + + )
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{
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for ( i = 1 ; i < 27 ; i + + )
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{
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if ( ! ( i % 2 ) & & ! ( j % 2 ) )
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{
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vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
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}
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else
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{
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vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = PIXPACK ( 0x808080 ) ;
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}
}
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}
break ;
case 23 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 6 + j ; i + + )
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{
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if ( ! ( i & j & 1 ) )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
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}
}
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for ( ; i < 27 ; i + + )
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{
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if ( i & j & 1 )
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{
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vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
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}
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}
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}
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break ;
case 24 :
for ( j = 1 ; j < 15 ; j + = 2 )
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{
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for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
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{
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vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
break ;
case 25 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = i = = 1 | | i = = 26 | | j = = 1 | | j = = 14 ? PIXPACK ( 0xA0A0A0 ) : PIXPACK ( 0x000000 ) ;
drawtext ( vid_buf , x + 4 , y + 3 , " \x8D " , 255 , 255 , 255 , 255 ) ;
}
}
for ( i = 9 ; i < 27 ; i + + )
{
drawpixel ( vid_buf , x + i , y + 8 + ( int ) ( 3.9f * cos ( i * 0.3f ) ) , 255 , 255 , 255 , 255 ) ;
}
break ;
case 26 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = i = = 1 | | i = = 26 | | j = = 1 | | j = = 14 ? PIXPACK ( 0xA0A0A0 ) : PIXPACK ( 0x000000 ) ;
}
}
drawtext ( vid_buf , x + 9 , y + 3 , " \xA1 " , 32 , 64 , 128 , 255 ) ;
drawtext ( vid_buf , x + 9 , y + 3 , " \xA0 " , 255 , 255 , 255 , 255 ) ;
break ;
case 27 :
for ( j = 1 ; j < 15 ; j + = 2 )
{
for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
break ;
case 28 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
if ( ! ( i % 2 ) & & ! ( j % 2 ) )
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{
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vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
2011-01-04 19:53:24 -06:00
}
}
}
2011-01-28 17:54:50 -06:00
break ;
case 29 :
for ( j = 1 ; j < 15 ; j + = 2 )
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{
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for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
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}
}
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break ;
case 30 :
for ( j = 1 ; j < 15 ; j + = 2 )
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{
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for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 13 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
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}
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for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 14 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
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}
2011-01-28 17:54:50 -06:00
break ;
case 32 :
for ( j = 1 ; j < 15 ; j + = 2 )
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{
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for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
break ;
case 33 :
for ( j = 1 ; j < 15 ; j + = 2 )
{
for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
break ;
case 34 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
if ( ! ( i % 2 ) & & ! ( j % 2 ) )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
}
break ;
case 36 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
c = PIXR ( pc ) + 3 * PIXG ( pc ) + 2 * PIXB ( pc ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( " AIR " ) / 2 , y + 4 , " AIR " , c , c , c , 255 ) ;
break ;
case 37 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
c = PIXR ( pc ) + 3 * PIXG ( pc ) + 2 * PIXB ( pc ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( " HEAT " ) / 2 , y + 4 , " HEAT " , c , c , c , 255 ) ;
break ;
case 38 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
c = PIXR ( pc ) + 3 * PIXG ( pc ) + 2 * PIXB ( pc ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( " COOL " ) / 2 , y + 4 , " COOL " , c , c , c , 255 ) ;
break ;
case 39 :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
c = PIXR ( pc ) + 3 * PIXG ( pc ) + 2 * PIXB ( pc ) ;
if ( c < 544 )
{
c = 255 ;
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}
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else
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{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( " VAC " ) / 2 , y + 4 , " VAC " , c , c , c , 255 ) ;
break ;
default :
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
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}
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if ( b = = 30 )
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{
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for ( j = 4 ; j < 12 ; j + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 6 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 7 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 21 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 22 ) ] = PIXPACK ( 0xFF0000 ) ;
}
}
}
else
{
x = 2 + 32 * ( b / 2 ) ;
y = YRES + 2 + 20 * ( b % 2 ) ;
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
if ( b = = 0 )
{
for ( j = 4 ; j < 12 ; j + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 6 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 7 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 21 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 22 ) ] = PIXPACK ( 0xFF0000 ) ;
}
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}
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c = PIXB ( ptypes [ b ] . pcolors ) + 3 * PIXG ( ptypes [ b ] . pcolors ) + 2 * PIXR ( ptypes [ b ] . pcolors ) ;
if ( c < 544 )
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{
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c = 255 ;
}
else
{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( ( char * ) ptypes [ b ] . name ) / 2 , y + 4 , ( char * ) ptypes [ b ] . name , c , c , c , 255 ) ;
}
if ( bo = = sl | | bo = = sr )
{
c = 0 ;
if ( bo = = sl )
c | = PIXPACK ( 0xFF0000 ) ;
if ( bo = = sr )
c | = PIXPACK ( 0x0000FF ) ;
for ( i = 0 ; i < 30 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y - 1 ) + ( x + i - 1 ) ] = c ;
vid_buf [ ( XRES + BARSIZE ) * ( y + 16 ) + ( x + i - 1 ) ] = c ;
}
for ( j = 0 ; j < 18 ; j + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j - 1 ) + ( x - 1 ) ] = c ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j - 1 ) + ( x + 28 ) ] = c ;
}
}
}
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*/
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//draws walls and elements for menu
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int draw_tool_xy ( pixel * vid_buf , int x , int y , int b , unsigned pc )
{
int i , j , c ;
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pixel gc ;
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if ( x > XRES - 26 | | x < 0 )
return 26 ;
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if ( ( b & 0xFF ) = = PT_LIFE )
{
# ifdef OpenGL
fillrect ( vid_buf , x , y , 28 , 16 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , 255 ) ;
# else
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
# endif
c = PIXB ( pc ) + 3 * PIXG ( pc ) + 2 * PIXR ( pc ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
}
drawtext ( vid_buf , x + 14 - textwidth ( ( char * ) gmenu [ ( b > > 8 ) & 0xFF ] . name ) / 2 , y + 4 , ( char * ) gmenu [ ( b > > 8 ) & 0xFF ] . name , c , c , c , 255 ) ;
}
else if ( b > = UI_WALLSTART )
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{
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int ds = 0 ;
if ( b - UI_WALLSTART > = 0 & & b - UI_WALLSTART < UI_WALLCOUNT )
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{
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ds = wtypes [ b - UI_WALLSTART ] . drawstyle ;
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gc = wtypes [ b - UI_WALLSTART ] . eglow ;
}
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//x = (2+32*((b-22)/1));
//y = YRES+2+40;
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if ( ds = = 1 )
{
for ( j = 1 ; j < 15 ; j + = 2 )
for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 27 ; i + = 2 )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
else if ( ds = = 2 )
{
for ( j = 1 ; j < 15 ; j + = 2 )
for ( i = 1 ; i < 27 ; i + = 2 )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
else if ( ds = = 3 )
{
for ( j = 1 ; j < 15 ; j + + )
for ( i = 1 ; i < 27 ; i + + )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
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else if ( ds = = 4 )
{
for ( j = 1 ; j < 15 ; j + + )
for ( i = 1 ; i < 27 ; i + + )
if ( i % CELL = = j % CELL )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
else if ( i % CELL = = ( j % CELL ) + 1 | | ( i % CELL = = 0 & & j % CELL = = CELL - 1 ) )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = gc ;
else
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = PIXPACK ( 0x202020 ) ;
}
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else
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switch ( b )
{
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case WL_WALLELEC + 100 :
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for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
if ( ! ( i % 2 ) & & ! ( j % 2 ) )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
else
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = PIXPACK ( 0x808080 ) ;
}
}
}
break ;
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case WL_EWALL + 100 :
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for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 6 + j ; i + + )
{
if ( ! ( i & j & 1 ) )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
for ( ; i < 27 ; i + + )
{
if ( i & j & 1 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
}
break ;
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case WL_STREAM + 100 :
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for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = i = = 1 | | i = = 26 | | j = = 1 | | j = = 14 ? PIXPACK ( 0xA0A0A0 ) : PIXPACK ( 0x000000 ) ;
drawtext ( vid_buf , x + 4 , y + 3 , " \x8D " , 255 , 255 , 255 , 255 ) ;
}
}
for ( i = 9 ; i < 27 ; i + + )
{
drawpixel ( vid_buf , x + i , y + 8 + ( int ) ( 3.9f * cos ( i * 0.3f ) ) , 255 , 255 , 255 , 255 ) ;
}
break ;
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case WL_SIGN + 100 :
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for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = i = = 1 | | i = = 26 | | j = = 1 | | j = = 14 ? PIXPACK ( 0xA0A0A0 ) : PIXPACK ( 0x000000 ) ;
}
}
drawtext ( vid_buf , x + 9 , y + 3 , " \xA1 " , 32 , 64 , 128 , 255 ) ;
drawtext ( vid_buf , x + 9 , y + 3 , " \xA0 " , 255 , 255 , 255 , 255 ) ;
break ;
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case WL_ERASE + 100 :
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for ( j = 1 ; j < 15 ; j + = 2 )
{
for ( i = 1 + ( 1 & ( j > > 1 ) ) ; i < 13 ; i + = 2 )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 14 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
break ;
2011-05-05 17:56:52 -05:00
case SPC_AIR :
case SPC_HEAT :
case SPC_COOL :
case SPC_VACUUM :
2011-05-11 15:29:35 -05:00
case SPC_WIND :
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for ( j = 1 ; j < 15 ; j + + )
for ( i = 1 ; i < 27 ; i + + )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
c = PIXR ( pc ) + 3 * PIXG ( pc ) + 2 * PIXB ( pc ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
}
2011-05-05 17:56:52 -05:00
if ( b = = SPC_AIR )
drawtext ( vid_buf , x + 14 - textwidth ( " AIR " ) / 2 , y + 4 , " AIR " , c , c , c , 255 ) ;
else if ( b = = SPC_HEAT )
drawtext ( vid_buf , x + 14 - textwidth ( " HEAT " ) / 2 , y + 4 , " HEAT " , c , c , c , 255 ) ;
else if ( b = = SPC_COOL )
drawtext ( vid_buf , x + 14 - textwidth ( " COOL " ) / 2 , y + 4 , " COOL " , c , c , c , 255 ) ;
else if ( b = = SPC_VACUUM )
drawtext ( vid_buf , x + 14 - textwidth ( " VAC " ) / 2 , y + 4 , " VAC " , c , c , c , 255 ) ;
2011-05-11 15:29:35 -05:00
else if ( b = = SPC_WIND )
drawtext ( vid_buf , x + 14 - textwidth ( " WIND " ) / 2 , y + 4 , " WIND " , c , c , c , 255 ) ;
2011-01-28 17:54:50 -06:00
break ;
default :
for ( j = 1 ; j < 15 ; j + + )
for ( i = 1 ; i < 27 ; i + + )
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
2011-05-05 17:56:52 -05:00
if ( b = = WL_ERASE + 100 )
2011-01-28 17:54:50 -06:00
{
for ( j = 4 ; j < 12 ; j + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 6 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 7 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 21 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 22 ) ] = PIXPACK ( 0xFF0000 ) ;
}
}
}
else
{
//x = 2+32*(b/2);
//y = YRES+2+20*(b%2);
# ifdef OpenGL
fillrect ( vid_buf , x , y , 28 , 16 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , 255 ) ;
# else
for ( j = 1 ; j < 15 ; j + + )
{
for ( i = 1 ; i < 27 ; i + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + i ) ] = pc ;
}
}
# endif
if ( b = = 0 )
{
for ( j = 4 ; j < 12 ; j + + )
{
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 6 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x + j + 7 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 21 ) ] = PIXPACK ( 0xFF0000 ) ;
vid_buf [ ( XRES + BARSIZE ) * ( y + j ) + ( x - j + 22 ) ] = PIXPACK ( 0xFF0000 ) ;
}
}
c = PIXB ( ptypes [ b ] . pcolors ) + 3 * PIXG ( ptypes [ b ] . pcolors ) + 2 * PIXR ( ptypes [ b ] . pcolors ) ;
if ( c < 544 )
{
c = 255 ;
}
else
{
c = 0 ;
2011-01-16 19:54:41 -06:00
}
2011-01-28 17:54:50 -06:00
drawtext ( vid_buf , x + 14 - textwidth ( ( char * ) ptypes [ b ] . name ) / 2 , y + 4 , ( char * ) ptypes [ b ] . name , c , c , c , 255 ) ;
}
return 26 ;
}
void draw_menu ( pixel * vid_buf , int i , int hover )
{
if ( i = = SEC & & SEC ! = 0 )
drawrect ( vid_buf , ( XRES + BARSIZE ) - 16 , ( i * 16 ) + YRES + MENUSIZE - 16 - ( SC_TOTAL * 16 ) , 14 , 14 , 0 , 255 , 255 , 255 ) ;
else
drawrect ( vid_buf , ( XRES + BARSIZE ) - 16 , ( i * 16 ) + YRES + MENUSIZE - 16 - ( SC_TOTAL * 16 ) , 14 , 14 , 255 , 255 , 255 , 255 ) ;
if ( hover = = i )
{
fillrect ( vid_buf , ( XRES + BARSIZE ) - 16 , ( i * 16 ) + YRES + MENUSIZE - 16 - ( SC_TOTAL * 16 ) , 14 , 14 , 255 , 255 , 255 , 255 ) ;
drawtext ( vid_buf , ( XRES + BARSIZE ) - 13 , ( i * 16 ) + YRES + MENUSIZE - 14 - ( SC_TOTAL * 16 ) , msections [ i ] . icon , 0 , 0 , 0 , 255 ) ;
}
else
{
drawtext ( vid_buf , ( XRES + BARSIZE ) - 13 , ( i * 16 ) + YRES + MENUSIZE - 14 - ( SC_TOTAL * 16 ) , msections [ i ] . icon , 255 , 255 , 255 , 255 ) ;
}
}
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//draws a pixel, identical to blendpixel(), except blendpixel has OpenGL support
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# if defined(WIN32) && !defined(__GNUC__)
_inline void drawpixel ( pixel * vid , int x , int y , int r , int g , int b , int a )
# else
inline void drawpixel ( pixel * vid , int x , int y , int r , int g , int b , int a )
# endif
{
pixel t ;
if ( x < 0 | | y < 0 | | x > = XRES + BARSIZE | | y > = YRES + MENUSIZE )
return ;
if ( a ! = 255 )
{
t = vid [ y * ( XRES + BARSIZE ) + x ] ;
r = ( a * r + ( 255 - a ) * PIXR ( t ) ) > > 8 ;
g = ( a * g + ( 255 - a ) * PIXG ( t ) ) > > 8 ;
b = ( a * b + ( 255 - a ) * PIXB ( t ) ) > > 8 ;
}
vid [ y * ( XRES + BARSIZE ) + x ] = PIXRGB ( r , g , b ) ;
}
# if defined(WIN32) && !defined(__GNUC__)
_inline int drawchar ( pixel * vid , int x , int y , int c , int r , int g , int b , int a )
# else
inline int drawchar ( pixel * vid , int x , int y , int c , int r , int g , int b , int a )
# endif
{
int i , j , w , bn = 0 , ba = 0 ;
char * rp = font_data + font_ptrs [ c ] ;
w = * ( rp + + ) ;
for ( j = 0 ; j < FONT_H ; j + + )
for ( i = 0 ; i < w ; i + + )
2010-11-15 10:57:37 -06:00
{
2011-01-28 17:54:50 -06:00
if ( ! bn )
2010-11-15 10:57:37 -06:00
{
2011-01-28 17:54:50 -06:00
ba = * ( rp + + ) ;
bn = 8 ;
}
drawpixel ( vid , x + i , y + j , r , g , b , ( ( ba & 3 ) * a ) / 3 ) ;
ba > > = 2 ;
bn - = 2 ;
}
return x + w ;
}
int drawtext ( pixel * vid , int x , int y , const char * s , int r , int g , int b , int a )
{
# ifdef OpenGL
# else
int sx = x ;
for ( ; * s ; s + + )
{
if ( * s = = ' \n ' )
{
x = sx ;
y + = FONT_H + 2 ;
}
else if ( * s = = ' \b ' )
{
switch ( s [ 1 ] )
{
case ' w ' :
r = g = b = 255 ;
break ;
case ' g ' :
r = g = b = 192 ;
break ;
case ' o ' :
r = 255 ;
g = 216 ;
b = 32 ;
break ;
case ' r ' :
r = 255 ;
g = b = 0 ;
break ;
case ' b ' :
r = g = 0 ;
b = 255 ;
break ;
2011-05-30 18:33:47 -05:00
case ' t ' :
b = 255 ;
g = 170 ;
r = 32 ;
break ;
2011-01-28 17:54:50 -06:00
}
s + + ;
}
else
x = drawchar ( vid , x , y , * ( unsigned char * ) s , r , g , b , a ) ;
}
# endif
return x ;
}
int drawtextwrap ( pixel * vid , int x , int y , int w , const char * s , int r , int g , int b , int a )
{
# ifdef OpenGL
# else
int sx = x ;
int rh = 12 ;
int rw = 0 ;
int cw = x ;
2011-02-05 09:44:29 -06:00
int wordlen ;
int charspace ;
while ( * s )
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{
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wordlen = strcspn ( s , " .,!? \n " ) ;
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charspace = textwidthx ( ( char * ) s , w - ( x - cw ) ) ;
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if ( charspace < wordlen & & wordlen & & w - ( x - cw ) < w / 3 )
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{
x = sx ;
rw = 0 ;
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y + = FONT_H + 2 ;
rh + = FONT_H + 2 ;
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}
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for ( ; * s & & - - wordlen > = - 1 ; s + + )
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{
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if ( * s = = ' \n ' )
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{
x = sx ;
rw = 0 ;
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y + = FONT_H + 2 ;
}
else if ( * s = = ' \b ' )
{
switch ( s [ 1 ] )
{
case ' w ' :
r = g = b = 255 ;
break ;
case ' g ' :
r = g = b = 192 ;
break ;
case ' o ' :
r = 255 ;
g = 216 ;
b = 32 ;
break ;
case ' r ' :
r = 255 ;
g = b = 0 ;
break ;
case ' b ' :
r = g = 0 ;
b = 255 ;
break ;
}
s + + ;
}
else
{
if ( x - cw > = w )
{
x = sx ;
rw = 0 ;
y + = FONT_H + 2 ;
rh + = FONT_H + 2 ;
}
x = drawchar ( vid , x , y , * ( unsigned char * ) s , r , g , b , a ) ;
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}
}
}
# endif
return rh ;
}
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//draws a rectange, (x,y) are the top left coords.
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void drawrect ( pixel * vid , int x , int y , int w , int h , int r , int g , int b , int a )
{
# ifdef OpenGL
glBegin ( GL_LINE_LOOP ) ;
glColor4ub ( r , g , b , a ) ;
glVertex2i ( x , y ) ;
glVertex2i ( x + w , y ) ;
glVertex2i ( x + w , y + h ) ;
glVertex2i ( x , y + h ) ;
glEnd ( ) ;
# else
int i ;
for ( i = 0 ; i < = w ; i + + )
{
drawpixel ( vid , x + i , y , r , g , b , a ) ;
drawpixel ( vid , x + i , y + h , r , g , b , a ) ;
}
for ( i = 1 ; i < h ; i + + )
{
drawpixel ( vid , x , y + i , r , g , b , a ) ;
drawpixel ( vid , x + w , y + i , r , g , b , a ) ;
}
# endif
}
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//draws a rectangle and fills it in as well.
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void fillrect ( pixel * vid , int x , int y , int w , int h , int r , int g , int b , int a )
{
# ifdef OpenGL
glBegin ( GL_QUADS ) ;
glColor4ub ( r , g , b , a ) ;
glVertex2i ( x , y ) ;
glVertex2i ( x + w , y ) ;
glVertex2i ( x + w , y + h ) ;
glVertex2i ( x , y + h ) ;
glEnd ( ) ;
# else
int i , j ;
for ( j = 1 ; j < h ; j + + )
for ( i = 1 ; i < w ; i + + )
drawpixel ( vid , x + i , y + j , r , g , b , a ) ;
# endif // OpenGL
}
void clearrect ( pixel * vid , int x , int y , int w , int h )
{
int i ;
for ( i = 1 ; i < h ; i + + )
memset ( vid + ( x + 1 + ( XRES + BARSIZE ) * ( y + i ) ) , 0 , PIXELSIZE * ( w - 1 ) ) ;
}
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//draws a line of dots, where h is the height. (why is this even here)
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void drawdots ( pixel * vid , int x , int y , int h , int r , int g , int b , int a )
{
# ifdef OpenGL
int i ;
glBegin ( GL_QUADS ) ;
glColor4ub ( r , g , b , a ) ;
for ( i = 0 ; i < = h ; i + = 2 )
glVertex2i ( x , y + i ) ;
glEnd ( ) ;
# else
int i ;
for ( i = 0 ; i < = h ; i + = 2 )
drawpixel ( vid , x , y + i , r , g , b , a ) ;
# endif //OpenGL
}
int textwidth ( char * s )
{
int x = 0 ;
for ( ; * s ; s + + )
x + = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
return x - 1 ;
}
int drawtextmax ( pixel * vid , int x , int y , int w , char * s , int r , int g , int b , int a )
{
int i ;
w + = x - 5 ;
for ( ; * s ; s + + )
{
if ( x + font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] > = w & & x + textwidth ( s ) > = w + 5 )
break ;
x = drawchar ( vid , x , y , * ( unsigned char * ) s , r , g , b , a ) ;
}
if ( * s )
for ( i = 0 ; i < 3 ; i + + )
x = drawchar ( vid , x , y , ' . ' , r , g , b , a ) ;
return x ;
}
int textnwidth ( char * s , int n )
{
int x = 0 ;
for ( ; * s ; s + + )
{
if ( ! n )
break ;
x + = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
n - - ;
}
return x - 1 ;
}
void textnpos ( char * s , int n , int w , int * cx , int * cy )
{
int x = 0 ;
int y = 0 ;
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int wordlen , charspace ;
while ( * s & & n )
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{
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wordlen = strcspn ( s , " .,!? \n " ) ;
charspace = textwidthx ( s , w - x ) ;
if ( charspace < wordlen & & wordlen & & w - x < w / 3 )
{
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x = 0 ;
y + = FONT_H + 2 ;
}
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for ( ; * s & & - - wordlen > = - 1 ; s + + )
{
if ( ! n ) {
break ;
}
x + = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
if ( x > = w )
{
x = 0 ;
y + = FONT_H + 2 ;
}
n - - ;
}
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}
* cx = x - 1 ;
* cy = y ;
}
int textwidthx ( char * s , int w )
{
int x = 0 , n = 0 , cw ;
for ( ; * s ; s + + )
{
cw = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
if ( x + ( cw / 2 ) > = w )
break ;
x + = cw ;
n + + ;
}
return n ;
}
int textposxy ( char * s , int width , int w , int h )
{
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int x = 0 , y = 0 , n = 0 , cw , wordlen , charspace ;
while ( * s )
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{
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wordlen = strcspn ( s , " .,!? \n " ) ;
charspace = textwidthx ( s , width - x ) ;
if ( charspace < wordlen & & wordlen & & width - x < width / 3 )
{
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x = 0 ;
y + = FONT_H + 2 ;
}
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for ( ; * s & & - - wordlen > = - 1 ; s + + )
{
cw = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
if ( ( x + ( cw / 2 ) > = w & & y + 6 > = h ) | | ( y + 6 > = h + FONT_H + 2 ) )
return n + + ;
x + = cw ;
if ( x > = width ) {
x = 0 ;
y + = FONT_H + 2 ;
}
n + + ;
}
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}
return n ;
}
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int textwrapheight ( char * s , int width )
{
int x = 0 , height = FONT_H + 2 , cw ;
int wordlen ;
int charspace ;
while ( * s )
{
wordlen = strcspn ( s , " .,!? \n " ) ;
charspace = textwidthx ( s , width - x ) ;
if ( charspace < wordlen & & wordlen & & width - x < width / 3 )
{
x = 0 ;
height + = FONT_H + 2 ;
}
for ( ; * s & & - - wordlen > = - 1 ; s + + )
{
if ( * s = = ' \n ' )
{
x = 0 ;
height + = FONT_H + 2 ;
}
else if ( * s = = ' \b ' )
{
s + + ;
}
else
{
cw = font_data [ font_ptrs [ ( int ) ( * ( unsigned char * ) s ) ] ] ;
if ( x + cw > = width )
{
x = 0 ;
height + = FONT_H + 2 ;
}
x + = cw ;
}
}
}
return height ;
}
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//the most used function for drawing a pixel, because it has OpenGL support, which is not fully implemented.
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# if defined(WIN32) && !defined(__GNUC__)
_inline void blendpixel ( pixel * vid , int x , int y , int r , int g , int b , int a )
# else
inline void blendpixel ( pixel * vid , int x , int y , int r , int g , int b , int a )
# endif
{
# ifdef OpenGL
if ( x < 0 | | y < 0 | | x > = XRES | | r > = YRES )
return ;
if ( a ! = 255 )
{
glBegin ( GL_QUADS ) ;
glColor4ub ( r , g , b , a ) ;
glVertex2i ( x , y ) ;
}
vid [ y * ( XRES + BARSIZE ) + x ] = PIXRGB ( r , g , b ) ;
# else
pixel t ;
if ( x < 0 | | y < 0 | | x > = XRES | | y > = YRES )
return ;
if ( a ! = 255 )
{
t = vid [ y * ( XRES + BARSIZE ) + x ] ;
r = ( a * r + ( 255 - a ) * PIXR ( t ) ) > > 8 ;
g = ( a * g + ( 255 - a ) * PIXG ( t ) ) > > 8 ;
b = ( a * b + ( 255 - a ) * PIXB ( t ) ) > > 8 ;
}
vid [ y * ( XRES + BARSIZE ) + x ] = PIXRGB ( r , g , b ) ;
# endif //OpenGL
}
void draw_icon ( pixel * vid_buf , int x , int y , char ch , int flag )
{
char t [ 2 ] ;
t [ 0 ] = ch ;
t [ 1 ] = 0 ;
if ( flag )
{
fillrect ( vid_buf , x - 1 , y - 1 , 17 , 17 , 255 , 255 , 255 , 255 ) ;
drawtext ( vid_buf , x + 3 , y + 2 , t , 0 , 0 , 0 , 255 ) ;
}
else
{
drawrect ( vid_buf , x , y , 15 , 15 , 255 , 255 , 255 , 255 ) ;
drawtext ( vid_buf , x + 3 , y + 2 , t , 255 , 255 , 255 , 255 ) ;
}
}
void draw_air ( pixel * vid )
{
int x , y , i , j ;
pixel c ;
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if ( cmode = = CM_PERS ) //this should never happen anyway
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return ;
for ( y = 0 ; y < YRES / CELL ; y + + )
for ( x = 0 ; x < XRES / CELL ; x + + )
{
if ( cmode = = CM_PRESS )
{
if ( pv [ y ] [ x ] > 0.0f )
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c = PIXRGB ( clamp_flt ( pv [ y ] [ x ] , 0.0f , 8.0f ) , 0 , 0 ) ; //positive pressure is red!
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else
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c = PIXRGB ( 0 , 0 , clamp_flt ( - pv [ y ] [ x ] , 0.0f , 8.0f ) ) ; //negative pressure is blue!
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}
else if ( cmode = = CM_VEL )
{
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c = PIXRGB ( clamp_flt ( fabsf ( vx [ y ] [ x ] ) , 0.0f , 8.0f ) , //vx adds red
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clamp_flt ( pv [ y ] [ x ] , 0.0f , 8.0f ) , //pressure adds green
clamp_flt ( fabsf ( vy [ y ] [ x ] ) , 0.0f , 8.0f ) ) ; //vy adds blue
}
else if ( cmode = = CM_HEAT & & aheat_enable )
{
float ttemp = hv [ y ] [ x ] + ( - MIN_TEMP ) ;
int caddress = restrict_flt ( ( int ) ( restrict_flt ( ttemp , 0.0f , MAX_TEMP + ( - MIN_TEMP ) ) / ( ( MAX_TEMP + ( - MIN_TEMP ) ) / 1024 ) ) * 3 , 0.0f , ( 1024.0f * 3 ) - 3 ) ;
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c = PIXRGB ( ( int ) ( ( unsigned char ) color_data [ caddress ] * 0.7f ) , ( int ) ( ( unsigned char ) color_data [ caddress + 1 ] * 0.7f ) , ( int ) ( ( unsigned char ) color_data [ caddress + 2 ] * 0.7f ) ) ;
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//c = PIXRGB(clamp_flt(fabsf(vx[y][x]), 0.0f, 8.0f),//vx adds red
// clamp_flt(hv[y][x], 0.0f, 1600.0f),//heat adds green
// clamp_flt(fabsf(vy[y][x]), 0.0f, 8.0f));//vy adds blue
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}
else if ( cmode = = CM_CRACK )
{
int r ;
int g ;
int b ;
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// velocity adds grey
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r = clamp_flt ( fabsf ( vx [ y ] [ x ] ) , 0.0f , 24.0f ) + clamp_flt ( fabsf ( vy [ y ] [ x ] ) , 0.0f , 20.0f ) ;
g = clamp_flt ( fabsf ( vx [ y ] [ x ] ) , 0.0f , 20.0f ) + clamp_flt ( fabsf ( vy [ y ] [ x ] ) , 0.0f , 24.0f ) ;
b = clamp_flt ( fabsf ( vx [ y ] [ x ] ) , 0.0f , 24.0f ) + clamp_flt ( fabsf ( vy [ y ] [ x ] ) , 0.0f , 20.0f ) ;
if ( pv [ y ] [ x ] > 0.0f )
{
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r + = clamp_flt ( pv [ y ] [ x ] , 0.0f , 16.0f ) ; //pressure adds red!
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if ( r > 255 )
r = 255 ;
if ( g > 255 )
g = 255 ;
if ( b > 255 )
b = 255 ;
c = PIXRGB ( r , g , b ) ;
}
else
{
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b + = clamp_flt ( - pv [ y ] [ x ] , 0.0f , 16.0f ) ; //pressure adds blue!
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if ( r > 255 )
r = 255 ;
if ( g > 255 )
g = 255 ;
if ( b > 255 )
b = 255 ;
c = PIXRGB ( r , g , b ) ;
}
}
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for ( j = 0 ; j < CELL ; j + + ) //draws the colors
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for ( i = 0 ; i < CELL ; i + + )
vid [ ( x * CELL + i ) + ( y * CELL + j ) * ( XRES + BARSIZE ) ] = c ;
}
}
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void draw_grav_zones ( pixel * vid )
{
int x , y , i , j ;
for ( y = 0 ; y < YRES / CELL ; y + + )
{
for ( x = 0 ; x < XRES / CELL ; x + + )
{
if ( gravmask [ y ] [ x ] )
{
for ( j = 0 ; j < CELL ; j + + ) //draws the colors
for ( i = 0 ; i < CELL ; i + + )
if ( i = = j )
drawpixel ( vid , x * CELL + i , y * CELL + j , 255 , 200 , 0 , 120 ) ;
else
drawpixel ( vid , x * CELL + i , y * CELL + j , 32 , 32 , 32 , 120 ) ;
}
}
}
}
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void draw_grav ( pixel * vid )
{
int x , y , i ;
float nx , ny , dist ;
for ( y = 0 ; y < YRES / CELL ; y + + )
{
for ( x = 0 ; x < XRES / CELL ; x + + )
{
if ( fabsf ( gravx [ y ] [ x ] ) < = 0.001f & & fabsf ( gravy [ y ] [ x ] ) < = 0.001f )
continue ;
nx = x * CELL ;
ny = y * CELL ;
dist = fabsf ( gravx [ y ] [ x ] ) + fabsf ( gravy [ y ] [ x ] ) ;
for ( i = 0 ; i < 4 ; i + + )
{
nx - = gravx [ y ] [ x ] * 0.5f ;
ny - = gravy [ y ] [ x ] * 0.5f ;
addpixel ( vid , ( int ) ( nx + 0.5f ) , ( int ) ( ny + 0.5f ) , 255 , 255 , 255 , ( int ) ( dist * 20.0f ) ) ;
}
}
}
}
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void draw_line ( pixel * vid , int x1 , int y1 , int x2 , int y2 , int r , int g , int b , int a ) //Draws a line
{
int dx , dy , i , sx , sy , check , e , x , y ;
dx = abs ( x1 - x2 ) ;
dy = abs ( y1 - y2 ) ;
sx = isign ( x2 - x1 ) ;
sy = isign ( y2 - y1 ) ;
x = x1 ;
y = y1 ;
check = 0 ;
if ( dy > dx )
{
dx = dx + dy ;
dy = dx - dy ;
dx = dx - dy ;
check = 1 ;
}
e = ( dy < < 2 ) - dx ;
for ( i = 0 ; i < = dx ; i + + )
{
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if ( x > = 0 & & y > = 0 & & x < a & & y < YRES + MENUSIZE )
vid [ x + y * a ] = PIXRGB ( r , g , b ) ;
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if ( e > = 0 )
{
if ( check = = 1 )
x = x + sx ;
else
y = y + sy ;
e = e - ( dx < < 2 ) ;
}
if ( check = = 1 )
y = y + sy ;
else
x = x + sx ;
e = e + ( dy < < 2 ) ;
}
}
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//adds color to a pixel, does not overwrite.
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void addpixel ( pixel * vid , int x , int y , int r , int g , int b , int a )
{
pixel t ;
if ( x < 0 | | y < 0 | | x > = XRES | | y > = YRES )
return ;
t = vid [ y * ( XRES + BARSIZE ) + x ] ;
r = ( a * r + 255 * PIXR ( t ) ) > > 8 ;
g = ( a * g + 255 * PIXG ( t ) ) > > 8 ;
b = ( a * b + 255 * PIXB ( t ) ) > > 8 ;
if ( r > 255 )
r = 255 ;
if ( g > 255 )
g = 255 ;
if ( b > 255 )
b = 255 ;
vid [ y * ( XRES + BARSIZE ) + x ] = PIXRGB ( r , g , b ) ;
}
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//draws one of two colors, so that it is always clearly visible
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void xor_pixel ( int x , int y , pixel * vid )
{
int c ;
if ( x < 0 | | y < 0 | | x > = XRES | | y > = YRES )
return ;
c = vid [ y * ( XRES + BARSIZE ) + x ] ;
c = PIXB ( c ) + 3 * PIXG ( c ) + 2 * PIXR ( c ) ;
if ( c < 512 )
vid [ y * ( XRES + BARSIZE ) + x ] = PIXPACK ( 0xC0C0C0 ) ;
else
vid [ y * ( XRES + BARSIZE ) + x ] = PIXPACK ( 0x404040 ) ;
}
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//same as xor_pixel, but draws a line of it
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void xor_line ( int x1 , int y1 , int x2 , int y2 , pixel * vid )
{
int cp = abs ( y2 - y1 ) > abs ( x2 - x1 ) , x , y , dx , dy , sy ;
float e , de ;
if ( cp )
{
y = x1 ;
x1 = y1 ;
y1 = y ;
y = x2 ;
x2 = y2 ;
y2 = y ;
}
if ( x1 > x2 )
{
y = x1 ;
x1 = x2 ;
x2 = y ;
y = y1 ;
y1 = y2 ;
y2 = y ;
}
dx = x2 - x1 ;
dy = abs ( y2 - y1 ) ;
e = 0.0f ;
if ( dx )
de = dy / ( float ) dx ;
else
de = 0.0f ;
y = y1 ;
sy = ( y1 < y2 ) ? 1 : - 1 ;
for ( x = x1 ; x < = x2 ; x + + )
{
if ( cp )
xor_pixel ( y , x , vid ) ;
else
xor_pixel ( x , y , vid ) ;
e + = de ;
if ( e > = 0.5f )
{
y + = sy ;
e - = 1.0f ;
}
}
}
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//same as xor_pixel, but draws a rectangle
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void xor_rect ( pixel * vid , int x , int y , int w , int h )
{
int i ;
for ( i = 0 ; i < w ; i + = 2 )
{
xor_pixel ( x + i , y , vid ) ;
xor_pixel ( x + i , y + h - 1 , vid ) ;
}
for ( i = 2 ; i < h ; i + = 2 )
{
xor_pixel ( x , y + i , vid ) ;
xor_pixel ( x + w - 1 , y + i , vid ) ;
}
}
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//the main function for drawing the particles
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void draw_parts ( pixel * vid )
{
int i , x , y , t , nx , ny , r , s ;
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int orbd [ 4 ] = { 0 , 0 , 0 , 0 } ;
int orbl [ 4 ] = { 0 , 0 , 0 , 0 } ;
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int cr , cg , cb ;
float fr , fg , fb ;
float pt = R_TEMP ;
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if ( GRID_MODE ) //draws the grid
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{
for ( ny = 0 ; ny < YRES ; ny + + )
for ( nx = 0 ; nx < XRES ; nx + + )
{
if ( ny % ( 4 * GRID_MODE ) = = 0 )
blendpixel ( vid , nx , ny , 100 , 100 , 100 , 80 ) ;
if ( nx % ( 4 * GRID_MODE ) = = 0 )
blendpixel ( vid , nx , ny , 100 , 100 , 100 , 80 ) ;
}
}
for ( i = 0 ; i < NPART ; i + + ) {
# ifdef OpenGL
if ( cmode = = CM_FANCY ) //If fancy mode
{
if ( t = = PT_MWAX )
{
for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , 224 , 224 , 170 , 255 ) ;
else if ( abs ( y ) ! = 0 & & abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , 224 , 224 , 170 , 20 ) ;
else
blendpixel ( vid , x + nx , y + ny , 224 , 224 , 170 , 40 ) ;
}
}
}
else if ( t = = PT_PLUT )
{
int tempx ;
int tempy ;
cr = 0x40 ;
cg = 0x70 ;
cb = 0x20 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
for ( tempx = 2 ; tempx < 10 ; tempx + + ) {
for ( tempy = 2 ; tempy < 10 ; tempy + + ) {
blendpixel ( vid , nx + tempx , ny - tempy , cr , cg , cb , 5 ) ;
blendpixel ( vid , nx - tempx , ny + tempy , cr , cg , cb , 5 ) ;
blendpixel ( vid , nx + tempx , ny + tempy , cr , cg , cb , 5 ) ;
blendpixel ( vid , nx - tempx , ny - tempy , cr , cg , cb , 5 ) ;
}
}
}
}
if ( parts [ i ] . type ) {
//Do nothing
t = parts [ i ] . type ;
nx = ( int ) ( parts [ i ] . x + 0.5f ) ;
ny = ( int ) ( parts [ i ] . y + 0.5f ) ;
glBegin ( GL_POINTS ) ;
glColor3ub ( PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) ) ;
glVertex2d ( nx , ny ) ;
glEnd ( ) ;
}
# else
if ( parts [ i ] . type ) {
t = parts [ i ] . type ;
nx = ( int ) ( parts [ i ] . x + 0.5f ) ;
ny = ( int ) ( parts [ i ] . y + 0.5f ) ;
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if ( photons [ ny ] [ nx ] & 0xFF & & ! ( ptypes [ t ] . properties & TYPE_ENERGY ) )
continue ;
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if ( t = = PT_SOAP )
{
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if ( ( parts [ i ] . ctype & 7 ) = = 7 )
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draw_line ( vid , nx , ny , ( int ) ( parts [ parts [ i ] . tmp ] . x + 0.5f ) , ( int ) ( parts [ parts [ i ] . tmp ] . y + 0.5f ) , 245 , 245 , 220 , XRES + BARSIZE ) ;
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}
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if ( cmode ! = CM_HEAT )
{
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if ( t = = PT_STKM )
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{
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char buff [ 20 ] ; //Buffer for HP
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pixel pc ;
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if ( mousex > ( nx - 3 ) & & mousex < ( nx + 3 ) & & mousey < ( ny + 3 ) & & mousey > ( ny - 3 ) ) //If mous is in the head
{
sprintf ( buff , " %3d " , parts [ i ] . life ) ; //Show HP
drawtext ( vid , mousex - 8 - 2 * ( parts [ i ] . life < 100 ) - 2 * ( parts [ i ] . life < 10 ) , mousey - 12 , buff , 255 , 255 , 255 , 255 ) ;
}
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if ( ( int ) player [ 2 ] < PT_NUM ) pc = ptypes [ ( int ) player [ 2 ] ] . pcolors ;
else pc = PIXPACK ( 0xFFFFFF ) ;
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s = XRES + BARSIZE ;
//head
draw_line ( vid , nx - 2 , ny + 2 , nx + 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx - 2 , ny - 2 , nx + 2 , ny - 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx - 2 , ny - 2 , nx - 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx + 2 , ny - 2 , nx + 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
//legs
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draw_line ( vid , nx , ny + 3 , player [ 3 ] , player [ 4 ] , 255 , 255 , 255 , s ) ;
draw_line ( vid , player [ 3 ] , player [ 4 ] , player [ 7 ] , player [ 8 ] , 255 , 255 , 255 , s ) ;
draw_line ( vid , nx , ny + 3 , player [ 11 ] , player [ 12 ] , 255 , 255 , 255 , s ) ;
draw_line ( vid , player [ 11 ] , player [ 12 ] , player [ 15 ] , player [ 16 ] , 255 , 255 , 255 , s ) ;
isplayer = 1 ; //It's a secret. Tssss...
}
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else if ( t = = PT_STKM2 )
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{
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char buff [ 20 ] ; //Buffer for HP
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pixel pc ;
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if ( mousex > ( nx - 3 ) & & mousex < ( nx + 3 ) & & mousey < ( ny + 3 ) & & mousey > ( ny - 3 ) ) //If mous is in the head
{
sprintf ( buff , " %3d " , parts [ i ] . life ) ; //Show HP
drawtext ( vid , mousex - 8 - 2 * ( parts [ i ] . life < 100 ) - 2 * ( parts [ i ] . life < 10 ) , mousey - 12 , buff , 255 , 255 , 255 , 255 ) ;
}
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if ( ( int ) player2 [ 2 ] < PT_NUM ) pc = ptypes [ ( int ) player2 [ 2 ] ] . pcolors ;
else pc = PIXPACK ( 0xFFFFFF ) ;
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s = XRES + BARSIZE ;
//head
draw_line ( vid , nx - 2 , ny + 2 , nx + 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx - 2 , ny - 2 , nx + 2 , ny - 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx - 2 , ny - 2 , nx - 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
draw_line ( vid , nx + 2 , ny - 2 , nx + 2 , ny + 2 , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) , s ) ;
//legs
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draw_line ( vid , nx , ny + 3 , player2 [ 3 ] , player2 [ 4 ] , 100 , 100 , 255 , s ) ;
draw_line ( vid , player2 [ 3 ] , player2 [ 4 ] , player2 [ 7 ] , player2 [ 8 ] , 100 , 100 , 255 , s ) ;
draw_line ( vid , nx , ny + 3 , player2 [ 11 ] , player2 [ 12 ] , 100 , 100 , 255 , s ) ;
draw_line ( vid , player2 [ 11 ] , player2 [ 12 ] , player2 [ 15 ] , player2 [ 16 ] , 100 , 100 , 255 , s ) ;
isplayer2 = 1 ; //It's a secret. Tssss...
}
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if ( cmode = = CM_NOTHING & & t ! = PT_PIPE & & t ! = PT_SWCH & & t ! = PT_LCRY & & t ! = PT_PUMP & & t ! = PT_GPMP & & t ! = PT_PBCN & & t ! = PT_FILT & & t ! = PT_HSWC & & t ! = PT_PCLN & & t ! = PT_DEUT & & t ! = PT_WIFI ) //nothing display but show needed color changes
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{
if ( t = = PT_PHOT )
{
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else
{
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
}
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else if ( cmode = = CM_GRAD )
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{
float frequency = 0.05 ;
int q = parts [ i ] . temp - 40 ;
cr = sin ( frequency * q ) * 16 + PIXR ( ptypes [ t ] . pcolors ) ;
cg = sin ( frequency * q ) * 16 + PIXG ( ptypes [ t ] . pcolors ) ;
cb = sin ( frequency * q ) * 16 + PIXB ( ptypes [ t ] . pcolors ) ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
if ( cr < = 0 )
cr = 0 ;
if ( cg < = 0 )
cg = 0 ;
if ( cb < = 0 )
cb = 0 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
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else if ( cmode = = CM_FANCY & & //all fancy mode effects go here, this is a list of exceptions to skip
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t ! = PT_FIRE & & t ! = PT_PLSM & & t ! = PT_WTRV & &
t ! = PT_HFLM & & t ! = PT_SPRK & & t ! = PT_FIRW & &
t ! = PT_DUST & & t ! = PT_FIRW & & t ! = PT_FWRK & &
t ! = PT_NEUT & & t ! = PT_LAVA & & t ! = PT_BOMB & &
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t ! = PT_PHOT & & t ! = PT_THDR & & t ! = PT_SMKE & &
t ! = PT_LCRY & & t ! = PT_SWCH & & t ! = PT_PCLN & &
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t ! = PT_PUMP & & t ! = PT_HSWC & & t ! = PT_FILT & &
t ! = PT_GPMP & & t ! = PT_PBCN )
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{
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if ( ptypes [ parts [ i ] . type ] . properties & TYPE_LIQUID ) //special effects for liquids in fancy mode
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{
if ( parts [ i ] . type = = PT_DEUT )
{
cr = PIXR ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 1 ;
cg = PIXG ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 2 ;
cb = PIXB ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 4 ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 100 ) ;
else if ( abs ( y ) ! = 0 | | abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 50 ) ;
}
}
}
else if ( parts [ i ] . type = = PT_LAVA & & parts [ i ] . life )
{
cr = parts [ i ] . life * 2 + 0xE0 ;
cg = parts [ i ] . life * 1 + 0x50 ;
cb = parts [ i ] . life / 2 + 0x10 ;
if ( cr > 255 ) cr = 255 ;
if ( cg > 192 ) cg = 192 ;
if ( cb > 128 ) cb = 128 ;
for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 100 ) ;
else if ( abs ( y ) ! = 0 | | abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 50 ) ;
}
}
}
else if ( parts [ i ] . type = = PT_GLOW )
{
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fr = restrict_flt ( parts [ i ] . temp - ( 275.13f + 32.0f ) , 0 , 128 ) / 50.0f ;
fg = restrict_flt ( parts [ i ] . ctype , 0 , 128 ) / 50.0f ;
fb = restrict_flt ( parts [ i ] . tmp , 0 , 128 ) / 50.0f ;
2011-04-08 05:09:42 -05:00
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cr = restrict_flt ( 64.0f + parts [ i ] . temp - ( 275.13f + 32.0f ) , 0 , 255 ) ;
cg = restrict_flt ( 64.0f + parts [ i ] . ctype , 0 , 255 ) ;
cb = restrict_flt ( 64.0f + parts [ i ] . tmp , 0 , 255 ) ;
2011-01-28 17:54:50 -06:00
2011-03-12 08:01:58 -06:00
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( cr , cg , cb ) ;
x = nx / CELL ;
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y = ny / CELL ;
fg + = fire_g [ y ] [ x ] ;
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if ( fg > 255 ) fg = 255 ;
fire_g [ y ] [ x ] = fg ;
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fb + = fire_b [ y ] [ x ] ;
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if ( fb > 255 ) fb = 255 ;
fire_b [ y ] [ x ] = fb ;
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fr + = fire_r [ y ] [ x ] ;
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if ( fr > 255 ) fr = 255 ;
fire_r [ y ] [ x ] = fr ;
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for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 100 ) ;
else if ( abs ( y ) ! = 0 | | abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 50 ) ;
}
}
}
else
{
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 100 ) ;
else if ( abs ( y ) ! = 0 | | abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 50 ) ;
}
}
}
}
else if ( ptypes [ parts [ i ] . type ] . properties & TYPE_GAS )
{
//if(parts[i].type!=PT_FIRE&&parts[i].type!=PT_SMKE&&parts[i].type!=PT_PLSM&&parts[i].type!=PT_WTRV)
{
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
for ( x = - 1 ; x < = 1 ; x + + )
{
for ( y = - 1 ; y < = 1 ; y + + )
{
if ( ( abs ( x ) = = 0 ) & & ( abs ( y ) = = 0 ) )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 180 ) ;
else if ( abs ( y ) ! = 0 & & abs ( x ) ! = 0 )
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 50 ) ;
else
blendpixel ( vid , x + nx , y + ny , cr , cg , cb , 80 ) ;
}
}
}
}
else if ( ptypes [ parts [ i ] . type ] . properties & PROP_RADIOACTIVE )
{
int tempx = 0 ;
int tempy = 0 ;
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
//blendpixel(vid, nx, ny, cr, cg, cb, 192);
//blendpixel(vid, nx+1, ny, cr, cg, cb, 96);
//blendpixel(vid, nx-1, ny, cr, cg, cb, 96);
//blendpixel(vid, nx, ny+1, cr, cg, cb, 96);
//blendpixel(vid, nx, ny-1, cr, cg, cb, 96);
addpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
addpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
addpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
addpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
addpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
for ( tempx = 2 ; tempx < 7 ; tempx + + ) {
for ( tempy = 2 ; tempy < 7 ; tempy + + ) {
addpixel ( vid , nx + tempx , ny - tempy , cr , cg , cb , 5 ) ;
addpixel ( vid , nx - tempx , ny + tempy , cr , cg , cb , 5 ) ;
addpixel ( vid , nx + tempx , ny + tempy , cr , cg , cb , 5 ) ;
addpixel ( vid , nx - tempx , ny - tempy , cr , cg , cb , 5 ) ;
//blendpixel(vid, nx+tempx, ny-tempy, cr, cg, cb, 5);
//blendpixel(vid, nx-tempx, ny+tempy, cr, cg, cb, 5);
//blendpixel(vid, nx+tempx, ny+tempy, cr, cg, cb, 5);
//blendpixel(vid, nx-tempx, ny-tempy, cr, cg, cb, 5);
}
}
}
2011-03-30 12:57:49 -05:00
else //if no fancy effects, draw a simple pixel
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{
vid [ ny * ( XRES + BARSIZE ) + nx ] = ptypes [ t ] . pcolors ;
}
}
else if ( cmode = = CM_LIFE )
{
float frequency = 0.4 ;
int q ;
if ( ! ( parts [ i ] . life < 5 ) )
q = sqrt ( parts [ i ] . life ) ;
else
q = parts [ i ] . life ;
cr = sin ( frequency * q ) * 100 + 128 ;
cg = sin ( frequency * q ) * 100 + 128 ;
cb = sin ( frequency * q ) * 100 + 128 ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
if ( cr < = 0 )
cr = 0 ;
if ( cg < = 0 )
cg = 0 ;
if ( cb < = 0 )
cb = 0 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else if ( t = = PT_QRTZ | | t = = PT_PQRT )
{
2011-03-30 12:57:49 -05:00
int z = parts [ i ] . tmp - 5 ; //speckles!
if ( parts [ i ] . temp > ( ptransitions [ t ] . thv - 800.0f ) ) //hotglow for quartz
2011-01-28 17:54:50 -06:00
{
float frequency = 3.1415 / ( 2 * ptransitions [ t ] . thv - ( ptransitions [ t ] . thv - 800.0f ) ) ;
int q = ( parts [ i ] . temp > ptransitions [ t ] . thv ) ? ptransitions [ t ] . thv - ( ptransitions [ t ] . thv - 800.0f ) : parts [ i ] . temp - ( ptransitions [ t ] . thv - 800.0f ) ;
cr = sin ( frequency * q ) * 226 + ( z * 16 + PIXR ( ptypes [ t ] . pcolors ) ) ;
cg = sin ( frequency * q * 4.55 + 3.14 ) * 34 + ( z * 16 + PIXR ( ptypes [ t ] . pcolors ) ) ;
cb = sin ( frequency * q * 2.22 + 3.14 ) * 64 + ( z * 16 + PIXR ( ptypes [ t ] . pcolors ) ) ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
if ( cr < = 0 )
cr = 0 ;
if ( cg < = 0 )
cg = 0 ;
if ( cb < = 0 )
cb = 0 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else
{
cr = z * 16 + PIXR ( ptypes [ t ] . pcolors ) ;
cg = z * 16 + PIXG ( ptypes [ t ] . pcolors ) ;
cb = z * 16 + PIXB ( ptypes [ t ] . pcolors ) ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
}
2011-07-11 13:09:34 -05:00
else if ( t = = PT_CLST )
{
int z = parts [ i ] . tmp - 5 ; //speckles!
cr = z * 16 + PIXR ( ptypes [ t ] . pcolors ) ;
cg = z * 16 + PIXG ( ptypes [ t ] . pcolors ) ;
cb = z * 16 + PIXB ( ptypes [ t ] . pcolors ) ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
2011-01-28 17:54:50 -06:00
else if ( t = = PT_SPNG )
{
cr = PIXR ( ptypes [ t ] . pcolors ) - parts [ i ] . life * 15 ;
cg = PIXG ( ptypes [ t ] . pcolors ) - parts [ i ] . life * 15 ;
cb = PIXB ( ptypes [ t ] . pcolors ) - parts [ i ] . life * 15 ;
if ( cr < = 50 )
cr = 50 ;
if ( cg < = 50 )
cg = 50 ;
if ( cb < = 20 )
cb = 20 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
2011-07-12 08:51:47 -05:00
else if ( t = = PT_LIFE & & parts [ i ] . ctype > = 0 & & parts [ i ] . ctype < NGOLALT ) {
2011-07-09 12:22:25 -05:00
if ( parts [ i ] . ctype = = NGT_LOTE ) //colors for life states
{
if ( parts [ i ] . tmp = = 2 )
blendpixel ( vid , nx , ny , 255 , 128 , 0 , 255 ) ;
else if ( parts [ i ] . tmp = = 1 )
blendpixel ( vid , nx , ny , 255 , 255 , 0 , 255 ) ;
else
blendpixel ( vid , nx , ny , 255 , 0 , 0 , 255 ) ;
}
else if ( parts [ i ] . ctype = = NGT_FRG2 ) //colors for life states
{
if ( parts [ i ] . tmp = = 2 )
blendpixel ( vid , nx , ny , 0 , 100 , 50 , 255 ) ;
else
blendpixel ( vid , nx , ny , 0 , 255 , 90 , 255 ) ;
}
else if ( parts [ i ] . ctype = = NGT_STAR ) //colors for life states
{
if ( parts [ i ] . tmp = = 4 )
blendpixel ( vid , nx , ny , 0 , 0 , 128 , 255 ) ;
else if ( parts [ i ] . tmp = = 3 )
blendpixel ( vid , nx , ny , 0 , 0 , 150 , 255 ) ;
else if ( parts [ i ] . tmp = = 2 )
blendpixel ( vid , nx , ny , 0 , 0 , 190 , 255 ) ;
else if ( parts [ i ] . tmp = = 1 )
blendpixel ( vid , nx , ny , 0 , 0 , 230 , 255 ) ;
else
blendpixel ( vid , nx , ny , 0 , 0 , 70 , 255 ) ;
}
else if ( parts [ i ] . ctype = = NGT_FROG ) //colors for life states
{
if ( parts [ i ] . tmp = = 2 )
blendpixel ( vid , nx , ny , 0 , 100 , 0 , 255 ) ;
else
blendpixel ( vid , nx , ny , 0 , 255 , 0 , 255 ) ;
}
else if ( parts [ i ] . ctype = = NGT_BRAN ) //colors for life states
{
if ( parts [ i ] . tmp = = 1 )
blendpixel ( vid , nx , ny , 150 , 150 , 0 , 255 ) ;
else
blendpixel ( vid , nx , ny , 255 , 255 , 0 , 255 ) ;
} else {
blendpixel ( vid , nx , ny , PIXR ( gmenu [ parts [ i ] . ctype ] . colour ) , PIXG ( gmenu [ parts [ i ] . ctype ] . colour ) , PIXB ( gmenu [ parts [ i ] . ctype ] . colour ) , 255 ) ;
}
2011-01-28 18:58:54 -06:00
}
2011-01-28 17:54:50 -06:00
else if ( t = = PT_DEUT )
{
if ( parts [ i ] . life > = 700 & & ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY ) )
{
x = nx / CELL ;
y = ny / CELL ;
cr = 20 ;
cg = 20 ;
cb = 20 ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = PIXR ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 1 ;
cg = PIXG ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 2 ;
cb = PIXB ( ptypes [ t ] . pcolors ) + parts [ i ] . life * 4 ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
}
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else if ( t = = PT_DUST & & parts [ i ] . life > = 1 ) //dust colors!
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{
x = nx ;
y = ny ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( parts [ i ] . tmp , parts [ i ] . ctype , parts [ i ] . flags ) ; //yes i know this pixel is different color than the glow... i don't know why
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cg = parts [ i ] . tmp / 4 ;
cb = parts [ i ] . ctype / 4 ;
cr = parts [ i ] . flags / 4 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
blendpixel ( vid , x , y , parts [ i ] . tmp , parts [ i ] . ctype , parts [ i ] . flags , 255 ) ;
}
else if ( t = = PT_GRAV )
{
cr = 20 ;
cg = 20 ;
cb = 20 ;
if ( parts [ i ] . vx > 0 )
{
cr + = ( parts [ i ] . vx ) * GRAV_R ;
cg + = ( parts [ i ] . vx ) * GRAV_G ;
cb + = ( parts [ i ] . vx ) * GRAV_B ;
}
if ( parts [ i ] . vy > 0 )
{
cr + = ( parts [ i ] . vy ) * GRAV_G ;
cg + = ( parts [ i ] . vy ) * GRAV_B ;
cb + = ( parts [ i ] . vy ) * GRAV_R ;
}
if ( parts [ i ] . vx < 0 )
{
cr - = ( parts [ i ] . vx ) * GRAV_B ;
cg - = ( parts [ i ] . vx ) * GRAV_R ;
cb - = ( parts [ i ] . vx ) * GRAV_G ;
}
if ( parts [ i ] . vy < 0 )
{
cr - = ( parts [ i ] . vy ) * GRAV_R2 ;
cg - = ( parts [ i ] . vy ) * GRAV_G2 ;
cb - = ( parts [ i ] . vy ) * GRAV_B2 ;
}
if ( cr > 255 )
cr = 255 ;
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if ( cr < 0 )
cr = 0 ;
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if ( cg > 255 )
cg = 255 ;
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if ( cg < 0 )
cg = 0 ;
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if ( cb > 255 )
cb = 255 ;
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if ( cb < 0 )
cb = 0 ;
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blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else if ( t = = PT_WIFI )
{
float frequency = 0.0628 ;
int q = parts [ i ] . tmp ;
cr = sin ( frequency * q + 0 ) * 127 + 128 ;
cg = sin ( frequency * q + 2 ) * 127 + 128 ;
cb = sin ( frequency * q + 4 ) * 127 + 128 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
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if ( mousex = = ( nx ) & & mousey = = ( ny ) & & DEBUG_MODE ) //draw lines connecting wifi channels
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{
int z ;
for ( z = 0 ; z < NPART ; z + + ) {
if ( parts [ z ] . type )
{
if ( parts [ z ] . type = = PT_WIFI & & parts [ z ] . tmp = = parts [ i ] . tmp )
xor_line ( nx , ny , ( int ) ( parts [ z ] . x + 0.5f ) , ( int ) ( parts [ z ] . y + 0.5f ) , vid ) ;
}
}
}
}
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else if ( t = = PT_PRTI )
{
int nxo = 0 ;
int nyo = 0 ;
int fire_rv = 0 ;
float drad = 0.0f ;
float ddist = 0.0f ;
orbitalparts_get ( parts [ i ] . life , parts [ i ] . ctype , orbd , orbl ) ;
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for ( r = 0 ; r < 4 ; r + + ) {
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ddist = ( ( float ) orbd [ r ] ) / 16.0f ;
drad = ( M_PI * ( ( float ) orbl [ r ] ) / 180.0f ) * 1.41f ;
nxo = ddist * cos ( drad ) ;
nyo = ddist * sin ( drad ) ;
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if ( ny + nyo > 0 & & ny + nyo < YRES & & nx + nxo > 0 & & nx + nxo < XRES ) {
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addpixel ( vid , nx + nxo , ny + nyo , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 255 - orbd [ r ] ) ;
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if ( cmode = = CM_FIRE & & r = = 1 ) {
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fire_rv = fire_r [ ( ny + nyo ) / CELL ] [ ( nx + nxo ) / CELL ] ;
fire_rv + = 1 ;
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if ( fire_rv > 255 ) fire_rv = 255 ;
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fire_r [ ( ny + nyo ) / CELL ] [ ( nx + nxo ) / CELL ] = fire_rv ;
}
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}
addpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 200 ) ;
}
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if ( DEBUG_MODE ) { //draw lines connecting portals
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blendpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 255 ) ;
if ( mousex = = ( nx ) & & mousey = = ( ny ) )
{
int z ;
for ( z = 0 ; z < NPART ; z + + ) {
if ( parts [ z ] . type )
{
if ( parts [ z ] . type = = PT_PRTO & & parts [ z ] . tmp = = parts [ i ] . tmp )
xor_line ( nx , ny , ( int ) ( parts [ z ] . x + 0.5f ) , ( int ) ( parts [ z ] . y + 0.5f ) , vid ) ;
}
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}
}
}
}
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else if ( t = = PT_PRTO )
{
int nxo = 0 ;
int nyo = 0 ;
int fire_bv = 0 ;
float drad = 0.0f ;
float ddist = 0.0f ;
orbitalparts_get ( parts [ i ] . life , parts [ i ] . ctype , orbd , orbl ) ;
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for ( r = 0 ; r < 4 ; r + + ) {
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ddist = ( ( float ) orbd [ r ] ) / 16.0f ;
drad = ( M_PI * ( ( float ) orbl [ r ] ) / 180.0f ) * 1.41f ;
nxo = ddist * cos ( drad ) ;
nyo = ddist * sin ( drad ) ;
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if ( ny + nyo > 0 & & ny + nyo < YRES & & nx + nxo > 0 & & nx + nxo < XRES ) {
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addpixel ( vid , nx + nxo , ny + nyo , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 255 - orbd [ r ] ) ;
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if ( cmode = = CM_FIRE & & r = = 1 ) {
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fire_bv = fire_b [ ( ny + nyo ) / CELL ] [ ( nx + nxo ) / CELL ] ;
fire_bv + = 1 ;
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if ( fire_bv > 255 ) fire_bv = 255 ;
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fire_b [ ( ny + nyo ) / CELL ] [ ( nx + nxo ) / CELL ] = fire_bv ;
}
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}
addpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 200 ) ;
}
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if ( DEBUG_MODE ) { //draw lines connecting portals
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blendpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , 255 ) ;
if ( mousex = = ( nx ) & & mousey = = ( ny ) )
{
int z ;
for ( z = 0 ; z < NPART ; z + + ) {
if ( parts [ z ] . type )
{
if ( parts [ z ] . type = = PT_PRTI & & parts [ z ] . tmp = = parts [ i ] . tmp )
xor_line ( nx , ny , ( int ) ( parts [ z ] . x + 0.5f ) , ( int ) ( parts [ z ] . y + 0.5f ) , vid ) ;
}
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}
}
}
}
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else if ( ( t = = PT_BIZR | | t = = PT_BIZRG | | t = = PT_BIZRS ) & & parts [ i ] . ctype )
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{
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
if ( fabs ( parts [ i ] . vx ) + fabs ( parts [ i ] . vy ) > 0 & & ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY ) ) {
fg = 0 ;
fb = 0 ;
fr = 0 ;
fg = cg / 40 * fabs ( parts [ i ] . vx ) + fabs ( parts [ i ] . vy ) ;
fb = cb / 40 * fabs ( parts [ i ] . vx ) + fabs ( parts [ i ] . vy ) ;
fr = cr / 40 * fabs ( parts [ i ] . vx ) + fabs ( parts [ i ] . vy ) ;
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( ( int ) restrict_flt ( cr , 0 , 255 ) , ( int ) restrict_flt ( cg , 0 , 255 ) , ( int ) restrict_flt ( cb , 0 , 255 ) ) ;
x = nx / CELL ;
y = ny / CELL ;
fg + = fire_g [ y ] [ x ] ;
if ( fg > 255 ) fg = 255 ;
fire_g [ y ] [ x ] = fg ;
fb + = fire_b [ y ] [ x ] ;
if ( fb > 255 ) fb = 255 ;
fire_b [ y ] [ x ] = fb ;
fr + = fire_r [ y ] [ x ] ;
if ( fr > 255 ) fr = 255 ;
fire_r [ y ] [ x ] = fr ;
}
else
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else if ( t = = PT_PIPE )
{
if ( parts [ i ] . ctype = = 2 )
{
cr = 50 ;
cg = 1 ;
cb = 1 ;
}
else if ( parts [ i ] . ctype = = 3 )
{
cr = 1 ;
cg = 50 ;
cb = 1 ;
}
else if ( parts [ i ] . ctype = = 4 )
{
cr = 1 ;
cg = 1 ;
cb = 50 ;
}
else if ( parts [ i ] . temp < 272.15 & & parts [ i ] . ctype ! = 1 )
{
if ( parts [ i ] . temp > 173.25 & & parts [ i ] . temp < 273.15 )
{
cr = 50 ;
cg = 1 ;
cb = 1 ;
}
if ( parts [ i ] . temp > 73.25 & & parts [ i ] . temp < = 173.15 )
{
cr = 1 ;
cg = 50 ;
cb = 1 ;
}
if ( parts [ i ] . temp > = 0 & & parts [ i ] . temp < = 73.15 )
{
cr = 1 ;
cg = 1 ;
cb = 50 ;
}
}
else
{
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
}
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if ( ( parts [ i ] . tmp & 0xFF ) > 0 & & ( parts [ i ] . tmp & 0xFF ) < PT_NUM )
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{
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cr = PIXR ( ptypes [ parts [ i ] . tmp & 0xFF ] . pcolors ) ;
cg = PIXG ( ptypes [ parts [ i ] . tmp & 0xFF ] . pcolors ) ;
cb = PIXB ( ptypes [ parts [ i ] . tmp & 0xFF ] . pcolors ) ;
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}
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
else if ( t = = PT_INVIS & & ( pv [ ny / CELL ] [ nx / CELL ] > 4.0f | | pv [ ny / CELL ] [ nx / CELL ] < - 4.0f ) )
{
blendpixel ( vid , nx , ny , 15 , 0 , 150 , 100 ) ;
}
else if ( t = = PT_ACID )
{
if ( parts [ i ] . life > 75 ) parts [ i ] . life = 75 ;
if ( parts [ i ] . life < 49 ) parts [ i ] . life = 49 ;
s = ( parts [ i ] . life - 49 ) * 3 ;
if ( s = = 0 ) s = 1 ;
cr = 0x86 + s * 4 ;
cg = 0x36 + s * 1 ;
cb = 0x90 + s * 2 ;
if ( cr > = 255 )
cr = 255 ;
if ( cg > = 255 )
cg = 255 ;
if ( cb > = 255 )
cb = 255 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
if ( cmode = = CM_BLOB )
{
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 112 ) ;
}
}
else if ( t = = PT_NEUT )
{
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
vid [ ny * ( XRES + BARSIZE ) + nx ] = ptypes [ t ] . pcolors ;
cg = 8 ;
cb = 12 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
}
else
{
cr = 0x20 ;
cg = 0xE0 ;
cb = 0xFF ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
}
else if ( t = = PT_FILT )
{
int temp_bin = ( int ) ( ( parts [ i ] . temp - 273.0f ) * 0.025f ) ;
if ( temp_bin < 0 ) temp_bin = 0 ;
if ( temp_bin > 25 ) temp_bin = 25 ;
parts [ i ] . ctype = 0x1F < < temp_bin ;
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , 127 ) ;
}
else if ( t = = PT_BRAY & & parts [ i ] . tmp = = 0 )
{
int trans = parts [ i ] . life * 7 ;
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if ( trans > 255 ) trans = 255 ;
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if ( parts [ i ] . ctype ) {
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , trans ) ;
} else
blendpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , trans ) ;
}
else if ( t = = PT_BRAY & & parts [ i ] . tmp = = 1 )
{
int trans = parts [ i ] . life / 4 ;
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if ( trans > 255 ) trans = 255 ;
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if ( parts [ i ] . ctype ) {
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
blendpixel ( vid , nx , ny , cr , cg , cb , trans ) ;
} else
blendpixel ( vid , nx , ny , PIXR ( ptypes [ t ] . pcolors ) , PIXG ( ptypes [ t ] . pcolors ) , PIXB ( ptypes [ t ] . pcolors ) , trans ) ;
}
else if ( t = = PT_BRAY & & parts [ i ] . tmp = = 2 )
{
int trans = parts [ i ] . life * 100 ;
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if ( trans > 255 ) trans = 255 ;
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blendpixel ( vid , nx , ny , 255 , 150 , 50 , trans ) ;
}
else if ( t = = PT_PHOT )
{
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( cr > 255 ? 255 : cr , cg > 255 ? 255 : cg , cb > 255 ? 255 : cb ) ;
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cr > > = 4 ;
cg > > = 4 ;
cb > > = 4 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
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if ( cmode = = CM_PERS ) {
if ( parts [ i ] . pavg [ 0 ] & & parts [ i ] . pavg [ 1 ] )
{
draw_line ( vid , nx , ny , parts [ i ] . pavg [ 0 ] , parts [ i ] . pavg [ 1 ] , cr , cg , cb , XRES + BARSIZE ) ;
}
else
{
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( cr , cg , cb ) ;
}
} else {
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
2011-01-28 17:54:50 -06:00
}
}
//Life can be 11 too, so don't just check for 10
else if ( t = = PT_SWCH & & parts [ i ] . life > = 10 )
{
x = nx ;
y = ny ;
blendpixel ( vid , x , y , 17 , 217 , 24 , 255 ) ;
}
else if ( t = = PT_SMKE )
{
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
x = nx / CELL ;
y = ny / CELL ;
cg = 10 ;
cb = 10 ;
cr = 10 ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 50 ) cg = 50 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 50 ) cb = 50 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 50 ) cr = 50 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
for ( x = - 3 ; x < 4 ; x + + )
{
for ( y = - 3 ; y < 4 ; y + + )
{
if ( abs ( x ) + abs ( y ) < 2 & & ! ( abs ( x ) = = 2 | | abs ( y ) = = 2 ) )
blendpixel ( vid , x + nx , y + ny , 100 , 100 , 100 , 30 ) ;
if ( abs ( x ) + abs ( y ) < = 3 & & abs ( x ) + abs ( y ) )
blendpixel ( vid , x + nx , y + ny , 100 , 100 , 100 , 10 ) ;
if ( abs ( x ) + abs ( y ) = = 2 )
blendpixel ( vid , x + nx , y + ny , 100 , 100 , 100 , 20 ) ;
}
}
}
}
else if ( t = = PT_WTRV )
{
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
x = nx / CELL ;
y = ny / CELL ;
cg = PIXG ( ptypes [ t ] . pcolors ) / 3 ;
cb = PIXB ( ptypes [ t ] . pcolors ) / 3 ;
cr = PIXR ( ptypes [ t ] . pcolors ) / 3 ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > PIXG ( ptypes [ t ] . pcolors ) / 2 ) cg = PIXG ( ptypes [ t ] . pcolors ) / 2 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > PIXB ( ptypes [ t ] . pcolors ) / 2 ) cb = PIXB ( ptypes [ t ] . pcolors ) / 2 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > PIXR ( ptypes [ t ] . pcolors ) / 2 ) cr = PIXR ( ptypes [ t ] . pcolors ) / 2 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
for ( x = - 3 ; x < 4 ; x + + )
{
for ( y = - 3 ; y < 4 ; y + + )
{
if ( abs ( x ) + abs ( y ) < 2 & & ! ( abs ( x ) = = 2 | | abs ( y ) = = 2 ) )
blendpixel ( vid , x + nx , y + ny , PIXR ( ptypes [ t ] . pcolors ) / 1.6 , PIXG ( ptypes [ t ] . pcolors ) / 1.6 , PIXB ( ptypes [ t ] . pcolors ) / 1.6 , 30 ) ;
if ( abs ( x ) + abs ( y ) < = 3 & & abs ( x ) + abs ( y ) )
blendpixel ( vid , x + nx , y + ny , PIXR ( ptypes [ t ] . pcolors ) / 1.6 , PIXG ( ptypes [ t ] . pcolors ) / 1.6 , PIXB ( ptypes [ t ] . pcolors ) / 1.6 , 10 ) ;
if ( abs ( x ) + abs ( y ) = = 2 )
blendpixel ( vid , x + nx , y + ny , PIXR ( ptypes [ t ] . pcolors ) / 1.6 , PIXG ( ptypes [ t ] . pcolors ) / 1.6 , PIXB ( ptypes [ t ] . pcolors ) / 1.6 , 20 ) ;
}
}
}
}
else if ( t = = PT_THDR )
{
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
vid [ ny * ( XRES + BARSIZE ) + nx ] = ptypes [ t ] . pcolors ;
cg = 16 ;
cb = 20 ;
cr = 12 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = 0xFF ;
cg = 0xFF ;
cb = 0xA0 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
}
else if ( t = = PT_GLOW )
{
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fr = restrict_flt ( parts [ i ] . temp - ( 275.13f + 32.0f ) , 0 , 128 ) / 50.0f ;
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fg = restrict_flt ( parts [ i ] . ctype , 0 , 128 ) / 50.0f ;
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fb = restrict_flt ( parts [ i ] . tmp , 0 , 128 ) / 50.0f ;
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cr = restrict_flt ( 64.0f + parts [ i ] . temp - ( 275.13f + 32.0f ) , 0 , 255 ) ;
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cg = restrict_flt ( 64.0f + parts [ i ] . ctype , 0 , 255 ) ;
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cb = restrict_flt ( 64.0f + parts [ i ] . tmp , 0 , 255 ) ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( cr , cg , cb ) ;
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if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
x = nx / CELL ;
y = ny / CELL ;
fg + = fire_g [ y ] [ x ] ;
if ( fg > 255 ) fg = 255 ;
fire_g [ y ] [ x ] = fg ;
fb + = fire_b [ y ] [ x ] ;
if ( fb > 255 ) fb = 255 ;
fire_b [ y ] [ x ] = fb ;
fr + = fire_r [ y ] [ x ] ;
if ( fr > 255 ) fr = 255 ;
fire_r [ y ] [ x ] = fr ;
}
if ( cmode = = CM_BLOB ) {
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blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 112 ) ;
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}
}
else if ( t = = PT_LCRY )
{
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uint8 GR = 0x50 + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 10 ) ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( GR , GR , GR ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , GR , GR , GR , 223 ) ;
blendpixel ( vid , nx - 1 , ny , GR , GR , GR , 223 ) ;
blendpixel ( vid , nx , ny + 1 , GR , GR , GR , 223 ) ;
blendpixel ( vid , nx , ny - 1 , GR , GR , GR , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , GR , GR , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , GR , GR , GR , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , GR , GR , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , GR , GR , GR , 112 ) ;
}
}
else if ( t = = PT_PCLN )
{
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uint8 GR = 0x3B + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 19 ) ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( GR , GR , 10 ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , GR , GR , 10 , 223 ) ;
blendpixel ( vid , nx - 1 , ny , GR , GR , 10 , 223 ) ;
blendpixel ( vid , nx , ny + 1 , GR , GR , 10 , 223 ) ;
blendpixel ( vid , nx , ny - 1 , GR , GR , 10 , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , GR , GR , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , GR , GR , 10 , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , GR , GR , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , GR , GR , 10 , 112 ) ;
}
}
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else if ( t = = PT_PBCN )
{
uint8 GR = 0x3B + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 19 ) ;
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( GR , GR / 2 , 10 ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , GR , GR / 2 , 10 , 223 ) ;
blendpixel ( vid , nx - 1 , ny , GR , GR / 2 , 10 , 223 ) ;
blendpixel ( vid , nx , ny + 1 , GR , GR / 2 , 10 , 223 ) ;
blendpixel ( vid , nx , ny - 1 , GR , GR / 2 , 10 , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , GR , GR / 2 , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , GR , GR / 2 , 10 , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , GR , GR / 2 , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , GR , GR / 2 , 10 , 112 ) ;
}
}
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else if ( t = = PT_HSWC )
{
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uint8 GR = 0x3B + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 19 ) ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( GR , 10 , 10 ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , GR , 10 , 10 , 223 ) ;
blendpixel ( vid , nx - 1 , ny , GR , 10 , 10 , 223 ) ;
blendpixel ( vid , nx , ny + 1 , GR , 10 , 10 , 223 ) ;
blendpixel ( vid , nx , ny - 1 , GR , 10 , 10 , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , GR , 10 , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , GR , 10 , 10 , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , GR , 10 , 10 , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , GR , 10 , 10 , 112 ) ;
}
}
else if ( t = = PT_PUMP )
{
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uint8 GR = 0x3B + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 19 ) ;
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vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( 10 , 10 , GR ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , 10 , 10 , GR , 223 ) ;
blendpixel ( vid , nx - 1 , ny , 10 , 10 , GR , 223 ) ;
blendpixel ( vid , nx , ny + 1 , 10 , 10 , GR , 223 ) ;
blendpixel ( vid , nx , ny - 1 , 10 , 10 , GR , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , 10 , 10 , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , 10 , 10 , GR , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , 10 , 10 , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , 10 , 10 , GR , 112 ) ;
}
}
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else if ( t = = PT_GPMP )
{
uint8 GR = 0x3B + ( ( parts [ i ] . life > 10 ? 10 : parts [ i ] . life ) * 19 ) ;
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( 10 , GR , GR ) ;
if ( cmode = = CM_BLOB ) {
blendpixel ( vid , nx + 1 , ny , 10 , GR / 2 , GR , 223 ) ;
blendpixel ( vid , nx - 1 , ny , 10 , GR / 2 , GR , 223 ) ;
blendpixel ( vid , nx , ny + 1 , 10 , GR / 2 , GR , 223 ) ;
blendpixel ( vid , nx , ny - 1 , 10 , GR / 2 , GR , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , 10 , GR / 2 , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , 10 , GR / 2 , GR , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , 10 , GR / 2 , GR , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , 10 , GR / 2 , GR , 112 ) ;
}
}
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else if ( t = = PT_PLSM )
{
float ttemp = ( float ) parts [ i ] . life ;
int caddress = restrict_flt ( restrict_flt ( ttemp , 0.0f , 200.0f ) * 3 , 0.0f , ( 200.0f * 3 ) - 3 ) ;
uint8 R = plasma_data [ caddress ] ;
uint8 G = plasma_data [ caddress + 1 ] ;
uint8 B = plasma_data [ caddress + 2 ] ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cr = R / 8 ;
cg = G / 8 ;
cb = B / 8 ;
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x = nx / CELL ;
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y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = R ;
cg = G ;
cb = B ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
} else if ( t = = PT_HFLM )
{
float ttemp = ( float ) parts [ i ] . life ;
int caddress = restrict_flt ( restrict_flt ( ttemp , 0.0f , 200.0f ) * 3 , 0.0f , ( 200.0f * 3 ) - 3 ) ;
uint8 R = hflm_data [ caddress ] ;
uint8 G = hflm_data [ caddress + 1 ] ;
uint8 B = hflm_data [ caddress + 2 ] ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cr = R / 8 ;
cg = G / 8 ;
cb = B / 8 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = R ;
cg = G ;
cb = B ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
} else if ( t = = PT_FIRW & & parts [ i ] . tmp > = 3 )
{
float ttemp = ( float ) parts [ i ] . tmp - 4 ;
int caddress = restrict_flt ( restrict_flt ( ttemp , 0.0f , 200.0f ) * 3 , 0.0f , ( 200.0f * 3 ) - 3 ) ;
uint8 R = firw_data [ caddress ] ;
uint8 G = firw_data [ caddress + 1 ] ;
uint8 B = firw_data [ caddress + 2 ] ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cr = R / 2 ;
cg = G / 2 ;
cb = B / 2 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = R ;
cg = G ;
cb = B ;
blendpixel ( vid , nx , ny , cr , cg , cb , 192 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
}
else if ( t = = PT_BOMB )
{
if ( parts [ i ] . tmp = = 0 ) {
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cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
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if ( cmode ! = CM_CRACK ) {
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int newx = 0 ;
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float flicker = rand ( ) % 20 ;
float gradv = flicker + fabs ( parts [ i ] . vx ) * 17 + fabs ( parts [ i ] . vy ) * 17 ;
blendpixel ( vid , nx , ny , cr , cg , cb , ( gradv * 4 ) > 255 ? 255 : ( gradv * 4 ) ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , ( gradv * 2 ) > 255 ? 255 : ( gradv * 2 ) ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , ( gradv * 2 ) > 255 ? 255 : ( gradv * 2 ) ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , ( gradv * 2 ) > 255 ? 255 : ( gradv * 2 ) ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , ( gradv * 2 ) > 255 ? 255 : ( gradv * 2 ) ) ;
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if ( gradv > 255 ) gradv = 255 ;
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blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , gradv ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , gradv ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , gradv ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , gradv ) ;
for ( newx = 1 ; gradv > 0.5 ; newx + + ) {
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addpixel ( vid , nx + newx , ny , cr , cg , cb , gradv ) ;
addpixel ( vid , nx - newx , ny , cr , cg , cb , gradv ) ;
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addpixel ( vid , nx , ny + newx , cr , cg , cb , gradv ) ;
addpixel ( vid , nx , ny - newx , cr , cg , cb , gradv ) ;
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gradv = gradv / 1.2f ;
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}
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} else {
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
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}
}
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else if ( parts [ i ] . tmp = = 1 ) {
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cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
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if ( cmode ! = CM_CRACK ) {
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int newx = 0 ;
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float flicker = rand ( ) % 20 ;
float gradv = 4 * parts [ i ] . life + flicker ;
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for ( newx = 0 ; gradv > 0.5 ; newx + + ) {
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addpixel ( vid , nx + newx , ny , cr , cg , cb , gradv ) ;
addpixel ( vid , nx - newx , ny , cr , cg , cb , gradv ) ;
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addpixel ( vid , nx , ny + newx , cr , cg , cb , gradv ) ;
addpixel ( vid , nx , ny - newx , cr , cg , cb , gradv ) ;
gradv = gradv / 1.5f ;
}
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} else {
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
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}
}
else {
blendpixel ( vid , nx , ny , 255 , 255 , 255 , 255 ) ;
}
}
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else if ( ptypes [ t ] . properties & PROP_HOT_GLOW & & parts [ i ] . temp > ( ptransitions [ t ] . thv - 800.0f ) )
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{
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float frequency = 3.1415 / ( 2 * ptransitions [ t ] . thv - ( ptransitions [ t ] . thv - 800.0f ) ) ;
int q = ( parts [ i ] . temp > ptransitions [ t ] . thv ) ? ptransitions [ t ] . thv - ( ptransitions [ t ] . thv - 800.0f ) : parts [ i ] . temp - ( ptransitions [ t ] . thv - 800.0f ) ;
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cr = sin ( frequency * q ) * 226 + PIXR ( ptypes [ t ] . pcolors ) ;
cg = sin ( frequency * q * 4.55 + 3.14 ) * 34 + PIXG ( ptypes [ t ] . pcolors ) ;
cb = sin ( frequency * q * 2.22 + 3.14 ) * 64 + PIXB ( ptypes [ t ] . pcolors ) ;
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if ( cr > = 255 )
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cr = 255 ;
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if ( cg > = 255 )
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cg = 255 ;
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if ( cb > = 255 )
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cb = 255 ;
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if ( cr < = 0 )
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cr = 0 ;
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if ( cg < = 0 )
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cg = 0 ;
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if ( cb < = 0 )
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cb = 0 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
}
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else if ( t = = PT_FIRE & & parts [ i ] . life )
{
float ttemp = ( float ) ( ( int ) ( parts [ i ] . life / 2 ) ) ;
int caddress = restrict_flt ( restrict_flt ( ttemp , 0.0f , 200.0f ) * 3 , 0.0f , ( 200.0f * 3 ) - 3 ) ;
uint8 R = flm_data [ caddress ] ;
uint8 G = flm_data [ caddress + 1 ] ;
uint8 B = flm_data [ caddress + 2 ] ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cr = R / 8 ;
cg = G / 8 ;
cb = B / 8 ;
x = nx / CELL ;
y = ny / CELL ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
}
else
{
cr = parts [ i ] . life * 8 ;
cg = parts [ i ] . life * 2 ;
cb = parts [ i ] . life ;
if ( cr > 255 ) cr = 255 ;
if ( cg > 192 ) cg = 212 ;
if ( cb > 128 ) cb = 192 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
}
// Older Code
/*if(cmode == 3||cmode==4 || cmode==6)
{
cr = parts [ i ] . life / 4 ;
cg = parts [ i ] . life / 16 ;
cb = parts [ i ] . life / 32 ;
if ( cr > 255 ) cr = 255 ;
if ( cg > 192 ) cg = 212 ;
if ( cb > 128 ) cb = 192 ;
x = nx / CELL ;
y = ny / CELL ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
}
else
{
cr = parts [ i ] . life * 8 ;
cg = parts [ i ] . life * 2 ;
cb = parts [ i ] . life ;
if ( cr > 255 ) cr = 255 ;
if ( cg > 192 ) cg = 212 ;
if ( cb > 128 ) cb = 192 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 96 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 32 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 32 ) ;
} */
}
else if ( t = = PT_LAVA & & parts [ i ] . life )
{
cr = parts [ i ] . life * 2 + 0xE0 ;
cg = parts [ i ] . life * 1 + 0x50 ;
cb = parts [ i ] . life / 2 + 0x10 ;
if ( cr > 255 ) cr = 255 ;
if ( cg > 192 ) cg = 192 ;
if ( cb > 128 ) cb = 128 ;
blendpixel ( vid , nx , ny , cr , cg , cb , 255 ) ;
blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 64 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 64 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 64 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 64 ) ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
cr / = 32 ;
cg / = 32 ;
cb / = 32 ;
x = nx / CELL ;
y = ny / CELL ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
}
}
else if ( t = = PT_LAVA | | t = = PT_SPRK )
{
vid [ ny * ( XRES + BARSIZE ) + nx ] = ptypes [ t ] . pcolors ;
if ( cmode = = CM_FIRE | | cmode = = CM_BLOB | | cmode = = CM_FANCY )
{
if ( t = = PT_LAVA )
{
cr = 3 ;
cg = i % 2 ;
cb = 0 ;
}
else
{
cr = 8 ;
cg = 12 ;
cb = 16 ;
}
x = nx / CELL ;
y = ny / CELL ;
cr + = fire_r [ y ] [ x ] ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
cg + = fire_g [ y ] [ x ] ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb + = fire_b [ y ] [ x ] ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
}
}
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else //if no special effect, draw a simple pixel
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vid [ ny * ( XRES + BARSIZE ) + nx ] = ptypes [ t ] . pcolors ;
}
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else //heat view
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{
float ttemp = parts [ i ] . temp + ( - MIN_TEMP ) ;
int caddress = restrict_flt ( ( int ) ( restrict_flt ( ttemp , 0.0f , MAX_TEMP + ( - MIN_TEMP ) ) / ( ( MAX_TEMP + ( - MIN_TEMP ) ) / 1024 ) ) * 3 , 0.0f , ( 1024.0f * 3 ) - 3 ) ;
uint8 R = color_data [ caddress ] ;
uint8 G = color_data [ caddress + 1 ] ;
uint8 B = color_data [ caddress + 2 ] ;
if ( t = = PT_STKM ) //Stick man should be visible in heat mode
{
char buff [ 10 ] ; //Buffer for HP
if ( mousex > ( nx - 3 ) & & mousex < ( nx + 3 ) & & mousey < ( ny + 3 ) & & mousey > ( ny - 3 ) ) //If mous is in the head
{
sprintf ( buff , " %3d " , parts [ i ] . life ) ; //Show HP
drawtext ( vid , mousex - 8 - 2 * ( parts [ i ] . life < 100 ) - 2 * ( parts [ i ] . life < 10 ) , mousey - 12 , buff , 255 , 255 , 255 , 255 ) ;
}
for ( r = - 2 ; r < = 1 ; r + + )
{
s = XRES + BARSIZE ;
vid [ ( ny - 2 ) * s + nx + r ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + 2 ) * s + nx + r + 1 ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + r + 1 ) * s + nx - 2 ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + r ) * s + nx + 2 ] = PIXRGB ( R , G , B ) ;
}
draw_line ( vid , nx , ny + 3 , player [ 3 ] , player [ 4 ] , R , G , B , s ) ;
draw_line ( vid , player [ 3 ] , player [ 4 ] , player [ 7 ] , player [ 8 ] , R , G , B , s ) ;
draw_line ( vid , nx , ny + 3 , player [ 11 ] , player [ 12 ] , R , G , B , s ) ;
draw_line ( vid , player [ 11 ] , player [ 12 ] , player [ 15 ] , player [ 16 ] , R , G , B , s ) ;
isplayer = 1 ; //It's a secret. Tssss...
}
else if ( t = = PT_STKM2 ) //Stick man should be visible in heat mode
{
char buff [ 10 ] ; //Buffer for HP
if ( mousex > ( nx - 3 ) & & mousex < ( nx + 3 ) & & mousey < ( ny + 3 ) & & mousey > ( ny - 3 ) ) //If mous is in the head
{
sprintf ( buff , " %3d " , parts [ i ] . life ) ; //Show HP
drawtext ( vid , mousex - 8 - 2 * ( parts [ i ] . life < 100 ) - 2 * ( parts [ i ] . life < 10 ) , mousey - 12 , buff , 255 , 255 , 255 , 255 ) ;
}
for ( r = - 2 ; r < = 1 ; r + + )
{
s = XRES + BARSIZE ;
vid [ ( ny - 2 ) * s + nx + r ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + 2 ) * s + nx + r + 1 ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + r + 1 ) * s + nx - 2 ] = PIXRGB ( R , G , B ) ;
vid [ ( ny + r ) * s + nx + 2 ] = PIXRGB ( R , G , B ) ;
}
draw_line ( vid , nx , ny + 3 , player2 [ 3 ] , player2 [ 4 ] , R , G , B , s ) ;
draw_line ( vid , player2 [ 3 ] , player2 [ 4 ] , player2 [ 7 ] , player2 [ 8 ] , R , G , B , s ) ;
draw_line ( vid , nx , ny + 3 , player2 [ 11 ] , player2 [ 12 ] , R , G , B , s ) ;
draw_line ( vid , player2 [ 11 ] , player2 [ 12 ] , player2 [ 15 ] , player2 [ 16 ] , R , G , B , s ) ;
isplayer2 = 1 ; //It's a secret. Tssss...
}
else
{
vid [ ny * ( XRES + BARSIZE ) + nx ] = PIXRGB ( R , G , B ) ;
//blendpixel(vid, nx+1, ny, R, G, B, 255);
}
}
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//blob view!
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if ( cmode = = CM_BLOB & & t ! = PT_FIRE & & t ! = PT_PLSM & & t ! = PT_HFLM & & t ! = PT_NONE & & t ! = PT_ACID & & t ! = PT_LCRY & & t ! = PT_GLOW & & t ! = PT_SWCH & & t ! = PT_SMKE & & t ! = PT_WTRV & & ! ( t = = PT_FIRW & & parts [ i ] . tmp = = 3 ) )
{
if ( t = = PT_PHOT ) {
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( x = 0 ; x < 12 ; x + + ) {
cr + = ( parts [ i ] . ctype > > ( x + 18 ) ) & 1 ;
cb + = ( parts [ i ] . ctype > > x ) & 1 ;
}
for ( x = 0 ; x < 14 ; x + + )
cg + = ( parts [ i ] . ctype > > ( x + 9 ) ) & 1 ;
x = 624 / ( cr + cg + cb + 1 ) ;
cr * = x ;
cg * = x ;
cb * = x ;
cr = cr > 255 ? 255 : cr ;
cg = cg > 255 ? 255 : cg ;
cb = cb > 255 ? 255 : cb ;
} else {
cr = PIXR ( ptypes [ t ] . pcolors ) ;
cg = PIXG ( ptypes [ t ] . pcolors ) ;
cb = PIXB ( ptypes [ t ] . pcolors ) ;
}
//if(vid[(ny-1)*YRES+(nx-1)]!=0){
// blendpixel(vid, nx, ny-1, R, G, B, 46);
//}
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if ( decorations_enable & & parts [ i ] . dcolour )
{
int a = ( parts [ i ] . dcolour > > 24 ) & 0xFF ;
cr = ( a * ( ( parts [ i ] . dcolour > > 16 ) & 0xFF ) + ( 255 - a ) * cr ) > > 8 ;
cg = ( a * ( ( parts [ i ] . dcolour > > 8 ) & 0xFF ) + ( 255 - a ) * cg ) > > 8 ;
cb = ( a * ( ( parts [ i ] . dcolour ) & 0xFF ) + ( 255 - a ) * cb ) > > 8 ;
}
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blendpixel ( vid , nx + 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx - 1 , ny , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny + 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx , ny - 1 , cr , cg , cb , 223 ) ;
blendpixel ( vid , nx + 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny - 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx + 1 , ny + 1 , cr , cg , cb , 112 ) ;
blendpixel ( vid , nx - 1 , ny + 1 , cr , cg , cb , 112 ) ;
}
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if ( decorations_enable & & cmode ! = CM_HEAT & & cmode ! = CM_LIFE & & parts [ i ] . dcolour )
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blendpixel ( vid , nx , ny , ( parts [ i ] . dcolour > > 16 ) & 0xFF , ( parts [ i ] . dcolour > > 8 ) & 0xFF , ( parts [ i ] . dcolour ) & 0xFF , ( parts [ i ] . dcolour > > 24 ) & 0xFF ) ;
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}
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# endif
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}
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# ifdef OpenGL
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glFlush ( ) ;
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# endif
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}
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void draw_walls ( pixel * vid )
{
int x , y , i , j , cr , cg , cb ;
unsigned char wt ;
pixel pc ;
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pixel gc ;
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for ( y = 0 ; y < YRES / CELL ; y + + )
for ( x = 0 ; x < XRES / CELL ; x + + )
if ( bmap [ y ] [ x ] )
{
wt = bmap [ y ] [ x ] - UI_ACTUALSTART ;
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if ( wt < 0 | | wt > = UI_WALLCOUNT )
continue ;
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pc = wtypes [ wt ] . colour ;
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gc = wtypes [ wt ] . eglow ;
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// standard wall patterns
if ( wtypes [ wt ] . drawstyle = = 1 )
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
}
else if ( wtypes [ wt ] . drawstyle = = 2 )
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
}
else if ( wtypes [ wt ] . drawstyle = = 3 )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
}
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else if ( wtypes [ wt ] . drawstyle = = 4 )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( i = = j )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
else if ( i = = j + 1 | | ( i = = 0 & & j = = CELL - 1 ) )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = gc ;
else
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x202020 ) ;
}
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// special rendering for some walls
if ( bmap [ y ] [ x ] = = WL_EWALL )
{
if ( emap [ y ] [ x ] )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( i & j & 1 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
}
else
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( i & j & 1 ) )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
}
}
else if ( bmap [ y ] [ x ] = = WL_WALLELEC )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
{
if ( ! ( ( y * CELL + j ) % 2 ) & & ! ( ( x * CELL + i ) % 2 ) )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = pc ;
else
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x808080 ) ;
}
}
else if ( bmap [ y ] [ x ] = = WL_EHOLE )
{
if ( emap [ y ] [ x ] )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x242424 ) ;
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x000000 ) ;
}
else
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x242424 ) ;
}
}
if ( cmode = = CM_BLOB )
{
// when in blob view, draw some blobs...
if ( wtypes [ wt ] . drawstyle = = 1 )
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) ) ;
}
else if ( wtypes [ wt ] . drawstyle = = 2 )
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) ) ;
}
else if ( wtypes [ wt ] . drawstyle = = 3 )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) ) ;
}
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else if ( wtypes [ wt ] . drawstyle = = 4 )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( i = = j )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) ) ;
else if ( i = = j + 1 | | ( i = = 0 & & j = = CELL - 1 ) )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( gc ) , PIXG ( gc ) , PIXB ( gc ) ) ;
else
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x20 , 0x20 , 0x20 ) ;
}
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if ( bmap [ y ] [ x ] = = WL_EWALL )
{
if ( emap [ y ] [ x ] )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( i & j & 1 )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x80 , 0x80 , 0x80 ) ;
}
else
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( i & j & 1 ) )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x80 , 0x80 , 0x80 ) ;
}
}
else if ( bmap [ y ] [ x ] = = WL_WALLELEC )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
{
if ( ! ( ( y * CELL + j ) % 2 ) & & ! ( ( x * CELL + i ) % 2 ) )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , PIXR ( pc ) , PIXG ( pc ) , PIXB ( pc ) ) ;
else
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x80 , 0x80 , 0x80 ) ;
}
}
else if ( bmap [ y ] [ x ] = = WL_EHOLE )
{
if ( emap [ y ] [ x ] )
{
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x24 , 0x24 , 0x24 ) ;
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
vid [ ( y * CELL + j ) * ( XRES + BARSIZE ) + ( x * CELL + i ) ] = PIXPACK ( 0x000000 ) ;
}
else
{
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = 0 ; i < CELL ; i + = 2 )
drawblob ( vid , ( x * CELL + i ) , ( y * CELL + j ) , 0x24 , 0x24 , 0x24 ) ;
}
}
}
if ( wtypes [ wt ] . eglow & & emap [ y ] [ x ] )
{
// glow if electrified
pc = wtypes [ wt ] . eglow ;
cr = fire_r [ y ] [ x ] + PIXR ( pc ) ;
if ( cr > 255 ) cr = 255 ;
fire_r [ y ] [ x ] = cr ;
cg = fire_g [ y ] [ x ] + PIXG ( pc ) ;
if ( cg > 255 ) cg = 255 ;
fire_g [ y ] [ x ] = cg ;
cb = fire_b [ y ] [ x ] + PIXB ( pc ) ;
if ( cb > 255 ) cb = 255 ;
fire_b [ y ] [ x ] = cb ;
}
}
}
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void create_decorations ( int x , int y , int rx , int ry , int r , int g , int b , int click )
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{
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int i , j , rp ;
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if ( rx = = 0 & & ry = = 0 )
{
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rp = pmap [ y ] [ x ] ;
if ( ( rp > > 8 ) > = NPART | | ! rp )
return ;
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if ( click = = 4 )
parts [ rp > > 8 ] . dcolour = 0 ;
else
parts [ rp > > 8 ] . dcolour = ( ( 255 < < 24 ) | ( r < < 16 ) | ( g < < 8 ) | b ) ;
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return ;
}
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for ( j = - ry ; j < = ry ; j + + )
for ( i = - rx ; i < = rx ; i + + )
if ( y + j > = 0 & & x + i > = 0 & & x + i < XRES & & y + j < YRES )
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if ( InCurrentBrush ( i , j , rx , ry ) ) {
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rp = pmap [ y + j ] [ x + i ] ;
if ( ( rp > > 8 ) > = NPART | | ! rp )
continue ;
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if ( click = = 4 )
parts [ rp > > 8 ] . dcolour = 0 ;
else
parts [ rp > > 8 ] . dcolour = ( ( 255 < < 24 ) | ( r < < 16 ) | ( g < < 8 ) | b ) ;
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}
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}
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void line_decorations ( int x1 , int y1 , int x2 , int y2 , int rx , int ry , int r , int g , int b , int click )
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{
int cp = abs ( y2 - y1 ) > abs ( x2 - x1 ) , x , y , dx , dy , sy ;
float e , de ;
if ( cp )
{
y = x1 ;
x1 = y1 ;
y1 = y ;
y = x2 ;
x2 = y2 ;
y2 = y ;
}
if ( x1 > x2 )
{
y = x1 ;
x1 = x2 ;
x2 = y ;
y = y1 ;
y1 = y2 ;
y2 = y ;
}
dx = x2 - x1 ;
dy = abs ( y2 - y1 ) ;
e = 0.0f ;
if ( dx )
de = dy / ( float ) dx ;
else
de = 0.0f ;
y = y1 ;
sy = ( y1 < y2 ) ? 1 : - 1 ;
for ( x = x1 ; x < = x2 ; x + + )
{
if ( cp )
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create_decorations ( y , x , rx , ry , r , g , b , click ) ;
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else
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create_decorations ( x , y , rx , ry , r , g , b , click ) ;
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e + = de ;
if ( e > = 0.5f )
{
y + = sy ;
if ( ! ( rx + ry ) )
{
if ( cp )
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create_decorations ( y , x , rx , ry , r , g , b , click ) ;
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else
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create_decorations ( x , y , rx , ry , r , g , b , click ) ;
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}
e - = 1.0f ;
}
}
}
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void box_decorations ( int x1 , int y1 , int x2 , int y2 , int r , int g , int b , int click )
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{
int i , j ;
if ( x1 > x2 )
{
i = x2 ;
x2 = x1 ;
x1 = i ;
}
if ( y1 > y2 )
{
j = y2 ;
y2 = y1 ;
y1 = j ;
}
for ( j = y1 ; j < = y2 ; j + + )
for ( i = x1 ; i < = x2 ; i + + )
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create_decorations ( i , j , 0 , 0 , r , g , b , click ) ;
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}
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//draws the photon colors in the HUD
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void draw_wavelengths ( pixel * vid , int x , int y , int h , int wl )
{
int i , cr , cg , cb , j ;
int tmp ;
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fillrect ( vid , x - 1 , y - 1 , 30 + 1 , h + 1 , 64 , 64 , 64 , 255 ) ; // coords -1 size +1 to work around bug in fillrect - TODO: fix fillrect
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for ( i = 0 ; i < 30 ; i + + )
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{
if ( ( wl > > i ) & 1 )
{
// Need a spread of wavelengths to get a smooth spectrum, 5 bits seems to work reasonably well
if ( i > 2 ) tmp = 0x1F < < ( i - 2 ) ;
else tmp = 0x1F > > ( 2 - i ) ;
cg = 0 ;
cb = 0 ;
cr = 0 ;
for ( j = 0 ; j < 12 ; j + + ) {
cr + = ( tmp > > ( j + 18 ) ) & 1 ;
cb + = ( tmp > > j ) & 1 ;
}
for ( j = 0 ; j < 14 ; j + + )
cg + = ( tmp > > ( j + 9 ) ) & 1 ;
tmp = 624 / ( cr + cg + cb + 1 ) ;
cr * = tmp ;
cg * = tmp ;
cb * = tmp ;
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for ( j = 0 ; j < h ; j + + ) blendpixel ( vid , x + 29 - i , y + j , cr > 255 ? 255 : cr , cg > 255 ? 255 : cg , cb > 255 ? 255 : cb , 255 ) ;
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}
}
}
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void render_signs ( pixel * vid_buf )
{
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int i , j , x , y , w , h , dx , dy , mx , my , b = 1 , bq ;
for ( i = 0 ; i < MAXSIGNS ; i + + )
if ( signs [ i ] . text [ 0 ] )
{
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char buff [ 256 ] ; //Buffer
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get_sign_pos ( i , & x , & y , & w , & h ) ;
clearrect ( vid_buf , x , y , w , h ) ;
drawrect ( vid_buf , x , y , w , h , 192 , 192 , 192 , 255 ) ;
//Displaying special information
if ( strcmp ( signs [ i ] . text , " {p} " ) = = 0 )
{
sprintf ( buff , " Pressure: %3.2f " , pv [ signs [ i ] . y / CELL ] [ signs [ i ] . x / CELL ] ) ; //...pressure
drawtext ( vid_buf , x + 3 , y + 3 , buff , 255 , 255 , 255 , 255 ) ;
}
if ( strcmp ( signs [ i ] . text , " {t} " ) = = 0 )
{
if ( ( pmap [ signs [ i ] . y ] [ signs [ i ] . x ] > > 8 ) > 0 & & ( pmap [ signs [ i ] . y ] [ signs [ i ] . x ] > > 8 ) < NPART )
sprintf ( buff , " Temp: %4.2f " , parts [ pmap [ signs [ i ] . y ] [ signs [ i ] . x ] > > 8 ] . temp - 273.15 ) ; //...tempirature
else
sprintf ( buff , " Temp: 0.00 " ) ; //...tempirature
drawtext ( vid_buf , x + 3 , y + 3 , buff , 255 , 255 , 255 , 255 ) ;
}
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if ( sregexp ( signs [ i ] . text , " ^{c:[0-9]*|.*}$ " ) = = 0 )
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{
int sldr , startm ;
memset ( buff , 0 , sizeof ( buff ) ) ;
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for ( sldr = 3 ; signs [ i ] . text [ sldr - 1 ] ! = ' | ' ; sldr + + )
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startm = sldr + 1 ;
sldr = startm ;
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while ( signs [ i ] . text [ sldr ] ! = ' } ' )
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{
buff [ sldr - startm ] = signs [ i ] . text [ sldr ] ;
sldr + + ;
}
drawtext ( vid_buf , x + 3 , y + 3 , buff , 0 , 191 , 255 , 255 ) ;
}
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//Usual text
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if ( strcmp ( signs [ i ] . text , " {p} " ) & & strcmp ( signs [ i ] . text , " {t} " ) & & sregexp ( signs [ i ] . text , " ^{c:[0-9]*|.*}$ " ) )
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drawtext ( vid_buf , x + 3 , y + 3 , signs [ i ] . text , 255 , 255 , 255 , 255 ) ;
x = signs [ i ] . x ;
y = signs [ i ] . y ;
dx = 1 - signs [ i ] . ju ;
dy = ( signs [ i ] . y > 18 ) ? - 1 : 1 ;
for ( j = 0 ; j < 4 ; j + + )
{
drawpixel ( vid_buf , x , y , 192 , 192 , 192 , 255 ) ;
x + = dx ;
y + = dy ;
}
if ( MSIGN = = i )
{
bq = b ;
b = SDL_GetMouseState ( & mx , & my ) ;
mx / = sdl_scale ;
my / = sdl_scale ;
signs [ i ] . x = mx ;
signs [ i ] . y = my ;
}
}
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}
void render_fire ( pixel * dst )
{
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int i , j , x , y , r , g , b ;
for ( j = 0 ; j < YRES / CELL ; j + + )
for ( i = 0 ; i < XRES / CELL ; i + + )
{
r = fire_r [ j ] [ i ] ;
g = fire_g [ j ] [ i ] ;
b = fire_b [ j ] [ i ] ;
if ( r | | g | | b )
for ( y = - CELL + 1 ; y < 2 * CELL ; y + + )
for ( x = - CELL + 1 ; x < 2 * CELL ; x + + )
addpixel ( dst , i * CELL + x , j * CELL + y , r , g , b , fire_alpha [ y + CELL ] [ x + CELL ] ) ;
for ( y = - 1 ; y < 2 ; y + + )
for ( x = - 1 ; x < 2 ; x + + )
if ( i + x > = 0 & & j + y > = 0 & & i + x < XRES / CELL & & j + y < YRES / CELL & & ( x | | y ) )
{
r + = fire_r [ j + y ] [ i + x ] / 8 ;
g + = fire_g [ j + y ] [ i + x ] / 8 ;
b + = fire_b [ j + y ] [ i + x ] / 8 ;
}
r / = 2 ;
g / = 2 ;
b / = 2 ;
fire_r [ j ] [ i ] = r > 4 ? r - 4 : 0 ;
fire_g [ j ] [ i ] = g > 4 ? g - 4 : 0 ;
fire_b [ j ] [ i ] = b > 4 ? b - 4 : 0 ;
}
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}
void prepare_alpha ( void )
{
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int x , y , i , j ;
float temp [ CELL * 3 ] [ CELL * 3 ] ;
memset ( temp , 0 , sizeof ( temp ) ) ;
for ( x = 0 ; x < CELL ; x + + )
for ( y = 0 ; y < CELL ; y + + )
for ( i = - CELL ; i < CELL ; i + + )
for ( j = - CELL ; j < CELL ; j + + )
temp [ y + CELL + j ] [ x + CELL + i ] + = expf ( - 0.1f * ( i * i + j * j ) ) ;
for ( x = 0 ; x < CELL * 3 ; x + + )
for ( y = 0 ; y < CELL * 3 ; y + + )
fire_alpha [ y ] [ x ] = ( int ) ( 255.0f * temp [ y ] [ x ] / ( CELL * CELL ) ) ;
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}
pixel * render_packed_rgb ( void * image , int width , int height , int cmp_size )
{
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unsigned char * tmp ;
pixel * res ;
int i ;
tmp = malloc ( width * height * 3 ) ;
if ( ! tmp )
return NULL ;
res = malloc ( width * height * PIXELSIZE ) ;
if ( ! res )
{
free ( tmp ) ;
return NULL ;
}
i = width * height * 3 ;
if ( BZ2_bzBuffToBuffDecompress ( ( char * ) tmp , ( unsigned * ) & i , ( char * ) image , cmp_size , 0 , 0 ) )
{
free ( res ) ;
free ( tmp ) ;
return NULL ;
}
for ( i = 0 ; i < width * height ; i + + )
res [ i ] = PIXRGB ( tmp [ 3 * i ] , tmp [ 3 * i + 1 ] , tmp [ 3 * i + 2 ] ) ;
free ( tmp ) ;
return res ;
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}
2010-08-29 07:10:58 -05:00
2011-06-09 11:53:41 -05:00
void draw_rgba_image ( pixel * vid , unsigned char * data , int x , int y , float alpha )
{
unsigned char w , h ;
int i , j ;
unsigned char r , g , b , a ;
2011-07-05 18:22:51 -05:00
if ( ! data ) return ;
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w = * ( data + + ) & 0xFF ;
h = * ( data + + ) & 0xFF ;
for ( j = 0 ; j < h ; j + + )
{
for ( i = 0 ; i < w ; i + + )
{
r = * ( data + + ) & 0xFF ;
g = * ( data + + ) & 0xFF ;
b = * ( data + + ) & 0xFF ;
a = * ( data + + ) & 0xFF ;
drawpixel ( vid , x + i , y + j , r , g , b , a * alpha ) ;
}
}
}
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void draw_image ( pixel * vid , pixel * img , int x , int y , int w , int h , int a )
{
2011-01-28 17:54:50 -06:00
int i , j , r , g , b ;
2011-07-05 18:22:51 -05:00
if ( ! img ) return ;
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for ( j = 0 ; j < h ; j + + )
for ( i = 0 ; i < w ; i + + )
{
r = PIXR ( * img ) ;
g = PIXG ( * img ) ;
b = PIXB ( * img ) ;
drawpixel ( vid , x + i , y + j , r , g , b , a ) ;
img + + ;
}
2010-08-29 07:10:58 -05:00
}
2011-03-30 12:57:49 -05:00
void dim_copy ( pixel * dst , pixel * src ) //old persistent, unused
2010-08-29 07:10:58 -05:00
{
2011-01-28 17:54:50 -06:00
int i , r , g , b ;
for ( i = 0 ; i < XRES * YRES ; i + + )
{
r = PIXR ( src [ i ] ) ;
g = PIXG ( src [ i ] ) ;
b = PIXB ( src [ i ] ) ;
if ( r > 0 )
r - - ;
if ( g > 0 )
g - - ;
if ( b > 0 )
b - - ;
dst [ i ] = PIXRGB ( r , g , b ) ;
}
2010-08-29 07:10:58 -05:00
}
2011-03-30 12:57:49 -05:00
void dim_copy_pers ( pixel * dst , pixel * src ) //for persistent view, reduces rgb slowly
2010-12-21 23:13:01 -06:00
{
2011-01-28 17:54:50 -06:00
int i , r , g , b ;
for ( i = 0 ; i < ( XRES + BARSIZE ) * YRES ; i + + )
{
r = PIXR ( src [ i ] ) ;
g = PIXG ( src [ i ] ) ;
b = PIXB ( src [ i ] ) ;
if ( r > 0 )
r - - ;
if ( g > 0 )
g - - ;
if ( b > 0 )
b - - ;
dst [ i ] = PIXRGB ( r , g , b ) ;
}
2010-12-21 23:13:01 -06:00
}
2011-03-30 12:57:49 -05:00
void render_zoom ( pixel * img ) //draws the zoom box
2010-08-29 07:10:58 -05:00
{
2011-01-28 17:54:50 -06:00
int x , y , i , j ;
pixel pix ;
drawrect ( img , zoom_wx - 2 , zoom_wy - 2 , ZSIZE * ZFACTOR + 2 , ZSIZE * ZFACTOR + 2 , 192 , 192 , 192 , 255 ) ;
drawrect ( img , zoom_wx - 1 , zoom_wy - 1 , ZSIZE * ZFACTOR , ZSIZE * ZFACTOR , 0 , 0 , 0 , 255 ) ;
clearrect ( img , zoom_wx , zoom_wy , ZSIZE * ZFACTOR , ZSIZE * ZFACTOR ) ;
for ( j = 0 ; j < ZSIZE ; j + + )
for ( i = 0 ; i < ZSIZE ; i + + )
{
pix = img [ ( j + zoom_y ) * ( XRES + BARSIZE ) + ( i + zoom_x ) ] ;
for ( y = 0 ; y < ZFACTOR - 1 ; y + + )
for ( x = 0 ; x < ZFACTOR - 1 ; x + + )
img [ ( j * ZFACTOR + y + zoom_wy ) * ( XRES + BARSIZE ) + ( i * ZFACTOR + x + zoom_wx ) ] = pix ;
}
if ( zoom_en )
{
for ( j = - 1 ; j < = ZSIZE ; j + + )
{
xor_pixel ( zoom_x + j , zoom_y - 1 , img ) ;
xor_pixel ( zoom_x + j , zoom_y + ZSIZE , img ) ;
}
for ( j = 0 ; j < ZSIZE ; j + + )
{
xor_pixel ( zoom_x - 1 , zoom_y + j , img ) ;
xor_pixel ( zoom_x + ZSIZE , zoom_y + j , img ) ;
}
}
2010-09-01 05:40:29 -05:00
}
2011-03-30 12:57:49 -05:00
//gets the thumbnail preview for stamps
2010-09-01 05:40:29 -05:00
pixel * prerender_save ( void * save , int size , int * width , int * height )
{
2011-01-28 17:54:50 -06:00
unsigned char * d , * c = save ;
int i , j , k , x , y , rx , ry , p = 0 ;
int bw , bh , w , h , new_format = 0 ;
pixel * fb ;
if ( size < 16 )
return NULL ;
if ( ! ( c [ 2 ] = = 0x43 & & c [ 1 ] = = 0x75 & & c [ 0 ] = = 0x66 ) & & ! ( c [ 2 ] = = 0x76 & & c [ 1 ] = = 0x53 & & c [ 0 ] = = 0x50 ) )
return NULL ;
if ( c [ 2 ] = = 0x43 & & c [ 1 ] = = 0x75 & & c [ 0 ] = = 0x66 ) {
new_format = 1 ;
}
if ( c [ 4 ] > SAVE_VERSION )
return NULL ;
bw = c [ 6 ] ;
bh = c [ 7 ] ;
w = bw * CELL ;
h = bh * CELL ;
if ( c [ 5 ] ! = CELL )
return NULL ;
i = ( unsigned ) c [ 8 ] ;
i | = ( ( unsigned ) c [ 9 ] ) < < 8 ;
i | = ( ( unsigned ) c [ 10 ] ) < < 16 ;
i | = ( ( unsigned ) c [ 11 ] ) < < 24 ;
d = malloc ( i ) ;
if ( ! d )
return NULL ;
fb = calloc ( w * h , PIXELSIZE ) ;
if ( ! fb )
{
free ( d ) ;
return NULL ;
}
if ( BZ2_bzBuffToBuffDecompress ( ( char * ) d , ( unsigned * ) & i , ( char * ) ( c + 12 ) , size - 12 , 0 , 0 ) )
goto corrupt ;
size = i ;
if ( size < bw * bh )
goto corrupt ;
k = 0 ;
for ( y = 0 ; y < bh ; y + + )
for ( x = 0 ; x < bw ; x + + )
{
rx = x * CELL ;
ry = y * CELL ;
switch ( d [ p ] )
{
case 1 :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case 2 :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case 3 :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( j % 2 ) & & ! ( i % 2 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xC0C0C0 ) ;
break ;
case 4 :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x8080FF ) ;
k + + ;
break ;
case 6 :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xFF8080 ) ;
break ;
case 7 :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( i & j & 1 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case 8 :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( j % 2 ) & & ! ( i % 2 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xC0C0C0 ) ;
else
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case WL_WALL :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case WL_DESTROYALL :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case WL_ALLOWLIQUID :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( j % 2 ) & & ! ( i % 2 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xC0C0C0 ) ;
break ;
case WL_FAN :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x8080FF ) ;
k + + ;
break ;
case WL_DETECT :
for ( j = 0 ; j < CELL ; j + = 2 )
for ( i = ( j > > 1 ) & 1 ; i < CELL ; i + = 2 )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xFF8080 ) ;
break ;
case WL_EWALL :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( i & j & 1 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
case WL_WALLELEC :
for ( j = 0 ; j < CELL ; j + + )
for ( i = 0 ; i < CELL ; i + + )
if ( ! ( j % 2 ) & & ! ( i % 2 ) )
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0xC0C0C0 ) ;
else
fb [ ( ry + j ) * w + ( rx + i ) ] = PIXPACK ( 0x808080 ) ;
break ;
}
p + + ;
}
p + = 2 * k ;
if ( p > = size )
goto corrupt ;
for ( y = 0 ; y < h ; y + + )
for ( x = 0 ; x < w ; x + + )
{
if ( p > = size )
goto corrupt ;
j = d [ p + + ] ;
if ( j < PT_NUM & & j > 0 )
{
if ( j = = PT_STKM )
{
//Stickman drawing
for ( k = - 2 ; k < = 1 ; k + + )
{
fb [ ( y - 2 ) * w + x + k ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + 2 ) * w + x + k + 1 ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + k + 1 ) * w + x - 2 ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + k ) * w + x + 2 ] = PIXRGB ( 255 , 224 , 178 ) ;
}
draw_line ( fb , x , y + 3 , x - 1 , y + 6 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x - 1 , y + 6 , x - 3 , y + 12 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x , y + 3 , x + 1 , y + 6 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x + 1 , y + 6 , x + 3 , y + 12 , 255 , 255 , 255 , w ) ;
}
else if ( j = = PT_STKM2 )
{
//Stickman drawing
for ( k = - 2 ; k < = 1 ; k + + )
{
fb [ ( y - 2 ) * w + x + k ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + 2 ) * w + x + k + 1 ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + k + 1 ) * w + x - 2 ] = PIXRGB ( 255 , 224 , 178 ) ;
fb [ ( y + k ) * w + x + 2 ] = PIXRGB ( 255 , 224 , 178 ) ;
}
draw_line ( fb , x , y + 3 , x - 1 , y + 6 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x - 1 , y + 6 , x - 3 , y + 12 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x , y + 3 , x + 1 , y + 6 , 255 , 255 , 255 , w ) ;
draw_line ( fb , x + 1 , y + 6 , x + 3 , y + 12 , 255 , 255 , 255 , w ) ;
}
else
fb [ y * w + x ] = ptypes [ j ] . pcolors ;
}
}
free ( d ) ;
* width = w ;
* height = h ;
return fb ;
2010-09-01 05:40:29 -05:00
corrupt :
2011-01-28 17:54:50 -06:00
free ( d ) ;
free ( fb ) ;
return NULL ;
2010-09-01 05:40:29 -05:00
}
int render_thumb ( void * thumb , int size , int bzip2 , pixel * vid_buf , int px , int py , int scl )
{
2011-01-28 17:54:50 -06:00
unsigned char * d , * c = thumb ;
int i , j , x , y , a , t , r , g , b , sx , sy ;
if ( bzip2 )
{
if ( size < 16 )
return 1 ;
if ( c [ 3 ] ! = 0x74 | | c [ 2 ] ! = 0x49 | | c [ 1 ] ! = 0x68 | | c [ 0 ] ! = 0x53 )
return 1 ;
if ( c [ 4 ] > PT_NUM )
return 2 ;
if ( c [ 5 ] ! = CELL | | c [ 6 ] ! = XRES / CELL | | c [ 7 ] ! = YRES / CELL )
return 3 ;
i = XRES * YRES ;
d = malloc ( i ) ;
if ( ! d )
return 1 ;
if ( BZ2_bzBuffToBuffDecompress ( ( char * ) d , ( unsigned * ) & i , ( char * ) ( c + 8 ) , size - 8 , 0 , 0 ) )
return 1 ;
size = i ;
}
else
d = c ;
if ( size < XRES * YRES )
{
if ( bzip2 )
free ( d ) ;
return 1 ;
}
sy = 0 ;
for ( y = 0 ; y + scl < = YRES ; y + = scl )
{
sx = 0 ;
for ( x = 0 ; x + scl < = XRES ; x + = scl )
{
a = 0 ;
r = g = b = 0 ;
for ( j = 0 ; j < scl ; j + + )
for ( i = 0 ; i < scl ; i + + )
{
t = d [ ( y + j ) * XRES + ( x + i ) ] ;
if ( t = = 0xFF )
{
r + = 256 ;
g + = 256 ;
b + = 256 ;
a + = 2 ;
}
else if ( t )
{
if ( t > = PT_NUM )
goto corrupt ;
r + = PIXR ( ptypes [ t ] . pcolors ) ;
g + = PIXG ( ptypes [ t ] . pcolors ) ;
b + = PIXB ( ptypes [ t ] . pcolors ) ;
a + + ;
}
}
if ( a )
{
a = 256 / a ;
r = ( r * a ) > > 8 ;
g = ( g * a ) > > 8 ;
b = ( b * a ) > > 8 ;
}
drawpixel ( vid_buf , px + sx , py + sy , r , g , b , 255 ) ;
sx + + ;
}
sy + + ;
}
if ( bzip2 )
free ( d ) ;
return 0 ;
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corrupt :
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if ( bzip2 )
free ( d ) ;
return 1 ;
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}
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//draws the cursor
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void render_cursor ( pixel * vid , int x , int y , int t , int rx , int ry )
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{
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int i , j , c ;
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if ( t < PT_NUM | | ( t & 0xFF ) = = PT_LIFE | | t = = SPC_AIR | | t = = SPC_HEAT | | t = = SPC_COOL | | t = = SPC_VACUUM | | t = = SPC_WIND )
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{
if ( rx < = 0 )
xor_pixel ( x , y , vid ) ;
else if ( ry < = 0 )
xor_pixel ( x , y , vid ) ;
if ( rx + ry < = 0 )
xor_pixel ( x , y , vid ) ;
else if ( CURRENT_BRUSH = = SQUARE_BRUSH )
{
for ( j = 0 ; j < = ry ; j + + )
for ( i = 0 ; i < = rx ; i + + )
if ( i * j < = ry * rx & & ( ( i + 1 ) > rx | | ( j + 1 ) > ry ) )
{
xor_pixel ( x + i , y + j , vid ) ;
xor_pixel ( x - i , y - j , vid ) ;
if ( i & & j ) xor_pixel ( x + i , y - j , vid ) ;
if ( i & & j ) xor_pixel ( x - i , y + j , vid ) ;
}
}
else if ( CURRENT_BRUSH = = CIRCLE_BRUSH )
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{
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for ( j = 0 ; j < = ry ; j + + )
for ( i = 0 ; i < = rx ; i + + )
if ( ( pow ( i , 2 ) ) / ( pow ( rx , 2 ) ) + ( pow ( j , 2 ) ) / ( pow ( ry , 2 ) ) < = 1 & & ( ( pow ( i + 1 , 2 ) ) / ( pow ( rx , 2 ) ) + ( pow ( j , 2 ) ) / ( pow ( ry , 2 ) ) > 1 | | ( pow ( i , 2 ) ) / ( pow ( rx , 2 ) ) + ( pow ( j + 1 , 2 ) ) / ( pow ( ry , 2 ) ) > 1 ) )
{
xor_pixel ( x + i , y + j , vid ) ;
if ( j ) xor_pixel ( x + i , y - j , vid ) ;
if ( i ) xor_pixel ( x - i , y + j , vid ) ;
if ( i & & j ) xor_pixel ( x - i , y - j , vid ) ;
}
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}
else if ( CURRENT_BRUSH = = TRI_BRUSH )
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{
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for ( j = - ry ; j < = ry ; j + + )
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for ( i = - rx ; i < = 0 ; i + + )
if ( ( j < = ry ) & & ( j > = ( ( ( - 2.0 * ry ) / ( rx ) ) * i ) - ry ) & & ( j + 1 > ry | | ( j - 1 < ( ( ( - 2.0 * ry ) / ( rx ) ) * i ) - ry ) ) )
{
xor_pixel ( x + i , y + j , vid ) ;
if ( i ) xor_pixel ( x - i , y + j , vid ) ;
}
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}
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}
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else //wall cursor
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{
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int tc ;
c = ( rx / CELL ) * CELL ;
x = ( x / CELL ) * CELL ;
y = ( y / CELL ) * CELL ;
tc = ! ( ( c % ( CELL * 2 ) ) = = 0 ) ;
x - = c / 2 ;
y - = c / 2 ;
x + = tc * ( CELL / 2 ) ;
y + = tc * ( CELL / 2 ) ;
for ( i = 0 ; i < CELL + c ; i + + )
{
xor_pixel ( x + i , y , vid ) ;
xor_pixel ( x + i , y + CELL + c - 1 , vid ) ;
}
for ( i = 1 ; i < CELL + c - 1 ; i + + )
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{
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xor_pixel ( x , y + i , vid ) ;
xor_pixel ( x + CELL + c - 1 , y + i , vid ) ;
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}
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}
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}
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int sdl_open ( void )
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{
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if ( SDL_Init ( SDL_INIT_VIDEO ) < 0 )
{
fprintf ( stderr , " Initializing SDL: %s \n " , SDL_GetError ( ) ) ;
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return 0 ;
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}
atexit ( SDL_Quit ) ;
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# ifdef OpenGL
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sdl_scrn = SDL_SetVideoMode ( XRES * sdl_scale + BARSIZE * sdl_scale , YRES * sdl_scale + MENUSIZE * sdl_scale , 32 , SDL_OPENGL ) ;
SDL_GL_SetAttribute ( SDL_GL_DOUBLEBUFFER , 1 ) ;
Enable2D ( ) ;
// glBegin(GL_TRIANGLES);
// glColor3ub (255, 0, 0);
// glVertex2d (0, 0);
// glColor3ub (0, 255, 0);
// glVertex2d (640,0);
// glColor3ub (0, 0, 255);
// glVertex2d (50, 50);
//glEnd ();
//glFlush ();
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# else
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# ifdef PIX16
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if ( kiosk_enable )
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sdl_scrn = SDL_SetVideoMode ( XRES * sdl_scale + BARSIZE * sdl_scale , YRES * sdl_scale + MENUSIZE * sdl_scale , 16 , SDL_FULLSCREEN | SDL_SWSURFACE ) ;
else
sdl_scrn = SDL_SetVideoMode ( XRES * sdl_scale + BARSIZE * sdl_scale , YRES * sdl_scale + MENUSIZE * sdl_scale , 16 , SDL_SWSURFACE ) ;
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# else
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if ( kiosk_enable )
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sdl_scrn = SDL_SetVideoMode ( XRES * sdl_scale + BARSIZE * sdl_scale , YRES * sdl_scale + MENUSIZE * sdl_scale , 32 , SDL_FULLSCREEN | SDL_SWSURFACE ) ;
else
sdl_scrn = SDL_SetVideoMode ( XRES * sdl_scale + BARSIZE * sdl_scale , YRES * sdl_scale + MENUSIZE * sdl_scale , 32 , SDL_SWSURFACE ) ;
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# endif
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# endif
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if ( ! sdl_scrn )
{
fprintf ( stderr , " Creating window: %s \n " , SDL_GetError ( ) ) ;
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return 0 ;
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}
SDL_WM_SetCaption ( " The Powder Toy " , " Powder Toy " ) ;
sdl_seticon ( ) ;
SDL_EnableUNICODE ( 1 ) ;
//SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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# if (defined(LIN32) || defined(LIN64)) && defined(SDL_VIDEO_DRIVER_X11)
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SDL_EventState ( SDL_SYSWMEVENT , SDL_ENABLE ) ;
SDL_VERSION ( & sdl_wminfo . version ) ;
SDL_GetWMInfo ( & sdl_wminfo ) ;
sdl_wminfo . info . x11 . lock_func ( ) ;
XA_CLIPBOARD = XInternAtom ( sdl_wminfo . info . x11 . display , " CLIPBOARD " , 1 ) ;
XA_TARGETS = XInternAtom ( sdl_wminfo . info . x11 . display , " TARGETS " , 1 ) ;
sdl_wminfo . info . x11 . unlock_func ( ) ;
# endif
return 1 ;
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}
# ifdef OpenGL
void Enable2D ( )
{
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int ViewPort [ 4 ] ; //Holds screen info
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glGetIntegerv ( GL_VIEWPORT , ViewPort ) ;
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glMatrixMode ( GL_PROJECTION ) ;
glPushMatrix ( ) ;
glLoadIdentity ( ) ;
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glOrtho ( 0 , ViewPort [ 2 ] , ViewPort [ 3 ] , 0 , - 1 , 1 ) ;
glMatrixMode ( GL_MODELVIEW ) ;
glPushMatrix ( ) ;
glLoadIdentity ( ) ;
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glEnable ( GL_BLEND ) ;
glBlendFunc ( GL_SRC_ALPHA , GL_ONE_MINUS_SRC_ALPHA ) ;
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glHint ( GL_LINE_SMOOTH_HINT , GL_NICEST ) ;
glHint ( GL_POINT_SMOOTH_HINT , GL_NICEST ) ;
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}
void RenderScene ( )
{
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SDL_GL_SwapBuffers ( ) ;
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}
void ClearScreen ( )
{
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glClear ( GL_COLOR_BUFFER_BIT ) ;
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}
2010-09-03 07:55:31 -05:00
# endif