Improve decoration in blob view, exclude from life and heat view

This commit is contained in:
jacksonmj 2011-05-29 00:51:51 +01:00 committed by Simon Robertshaw
parent f603e33e74
commit 7750cf8ccd

View File

@ -3060,6 +3060,13 @@ void draw_parts(pixel *vid)
// blendpixel(vid, nx, ny-1, R, G, B, 46);
//}
if (decorations_enable && parts[i].dcolour)
{
int a = (parts[i].dcolour>>24)&0xFF;
cr = (a*((parts[i].dcolour>>16)&0xFF) + (255-a)*cr) >> 8;
cg = (a*((parts[i].dcolour>>8)&0xFF) + (255-a)*cg) >> 8;
cb = (a*((parts[i].dcolour)&0xFF) + (255-a)*cb) >> 8;
}
blendpixel(vid, nx+1, ny, cr, cg, cb, 223);
blendpixel(vid, nx-1, ny, cr, cg, cb, 223);
blendpixel(vid, nx, ny+1, cr, cg, cb, 223);
@ -3070,7 +3077,7 @@ void draw_parts(pixel *vid)
blendpixel(vid, nx+1, ny+1, cr, cg, cb, 112);
blendpixel(vid, nx-1, ny+1, cr, cg, cb, 112);
}
if (decorations_enable)
if (decorations_enable && cmode!=CM_HEAT && cmode!=CM_LIFE && parts[i].dcolour)
blendpixel(vid, nx, ny, (parts[i].dcolour>>16)&0xFF, (parts[i].dcolour>>8)&0xFF, (parts[i].dcolour)&0xFF, (parts[i].dcolour>>24)&0xFF);
}
#endif