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The-Powder-Toy/src/simulation
jacob1 d3f0896599 Changes by Skylark:
Double the preciseness of photon refracting
photon refracting efficiency improvement on GCC
CRMC now slightly scatters photons when reflecting
BGLA now scatters photons
PQRT scatters photons like QRTZ does
C5 frequency doubling, id:2087410
*slight styling changes by jacob1*
2017-04-11 23:15:01 -04:00
..
elements Changes by Skylark: 2017-04-11 23:15:01 -04:00
simtools MIX won't mix together elements with different states now 2016-07-18 22:01:44 -04:00
Air.cpp fix typo in Air.cpp 2017-04-10 23:30:56 -04:00
Air.h even more lua simulation api functions 2013-05-30 22:28:42 -04:00
CoordStack.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
Element.h fix visual studio std::max problem 2012-11-15 20:23:38 -05:00
ElementGraphics.h redo spark graphics, add spark render setting 2014-08-11 21:56:40 -04:00
Elements.h fix typo, gasses -> gases 2017-03-18 00:35:33 -04:00
GOLMenu.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Gravity.cpp Compiling fix for scons on windows 2016-03-12 00:36:11 -05:00
Gravity.h Compiling fix for scons on windows 2016-03-12 00:36:11 -05:00
MenuSection.h apparently Ximon hates const; a lot; 2013-10-30 04:38:13 +04:00
Particle.cpp pavg0 / pavg1 properties can be set through the console and prop 2014-10-26 18:11:46 -04:00
Particle.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Sample.h fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
SaveRenderer.cpp Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
SaveRenderer.h Test using DownloadManager from my mod instead of RequestBroker 2016-03-27 11:41:36 -04:00
Sign.cpp ambient heat sign 2015-08-29 23:47:21 -04:00
Sign.h allow longer signs, add 'None' justification where the pointer line isn't drawn 2015-08-29 18:56:38 -04:00
Simulation.cpp Changes by Skylark: 2017-04-11 23:15:01 -04:00
Simulation.h reduce ctrl+z snapshot memory usage 2017-02-09 22:55:05 -05:00
SimulationData.cpp fix typo, gasses -> gases 2017-03-18 00:35:33 -04:00
SimulationData.h reorder deco tool IDs (to match my mod for tptmp) 2016-07-23 12:34:11 -04:00
Snapshot.h reduce ctrl+z snapshot memory usage 2017-02-09 22:55:05 -05:00
Stickman.h #define MAX_FIGHTERS + some fixes 2014-11-20 22:11:20 -05:00
StorageClasses.h D: 2013-05-11 15:08:32 +04:00
StructProperty.h Allow old lua scripts which use state to work 2015-12-18 02:07:16 -05:00
WallType.h fix it being impossible to select wall menu, add wall identifiers from my mod 2015-09-24 00:26:37 -04:00