Commit Graph

832 Commits

Author SHA1 Message Date
jacob1
d3f0896599 Changes by Skylark:
Double the preciseness of photon refracting
photon refracting efficiency improvement on GCC
CRMC now slightly scatters photons when reflecting
BGLA now scatters photons
PQRT scatters photons like QRTZ does
C5 frequency doubling, id:2087410
*slight styling changes by jacob1*
2017-04-11 23:15:01 -04:00
jacob1
bcebe7560e fix typo in Air.cpp 2017-04-10 23:30:56 -04:00
LBPHacker
804b33f389 Fix WIFI cooldown
For some reason WIFI would only add sparks to the spark queue
(sim->wireless[1]) if there was no spark added to it in the previous
frame (sim->wireless[0] in the current frame). Fixed.
2017-03-20 23:04:28 -04:00
Capacitor Set
2d4c195c86 Fix memory leaks 2017-03-19 23:05:39 -04:00
jacob1
0832caa4f9 fix typo, gasses -> gases 2017-03-18 00:35:33 -04:00
jacob1
83657e8773 disable experimental elements in mods, intro text fix for mods 2017-03-04 23:54:03 -05:00
Issue tracking bot
d9115fc3fe Fix -Werror=misleading-indentation (#369) 2017-02-20 18:51:10 -05:00
jacob1
8f4e3a56bd reduce ctrl+z snapshot memory usage 2017-02-09 22:55:05 -05:00
krawthekrow
63b2227802 add ctype-based filt shift modes (#351) 2016-11-07 18:06:43 -05:00
Tamás Bálint Misius
4aa58d6c0c Fix crash on SPRK(ctype=0) being killed by PROT (#344) 2016-10-07 09:37:25 -04:00
cxi
ef9ef5bbce Fix bug with conservation of energy in RFGL (#338) 2016-10-01 00:19:48 -04:00
jacob1
85e2516a42 missed movement code fixes from my mod? b7ef4c8f2b95 2016-10-01 00:16:50 -04:00
jacob1
e8b4f99644 delete old comment 2016-10-01 00:04:26 -04:00
jacob1
69d28bd7b0 Fix crash with really high speed photons, a check is needed here too 2016-09-24 10:07:53 -04:00
jacob1
2708c379a1 Update RFRG / RFGL element IDs 2016-09-10 13:12:39 -04:00
jacob1
f94b0489f5 fix formatting in RFRG and RFGL 2016-09-10 12:56:12 -04:00
cxi
6e6eb36bf5 RFRG and RFGL (#315) 2016-09-10 12:54:10 -04:00
cxi
ad4ef65cb3 Make CRAY copy its own life to particles it creates (#335) 2016-09-10 12:51:07 -04:00
jacob1
9277839f11 enable E182 in snapshots 2016-09-04 21:47:45 -04:00
Mark Theng
8de12d616e fix resume simulation/reload in the middle of subframe debugging (#330) 2016-09-04 21:33:33 -04:00
SopaXorzTaker
968116bcad Typo in BRMT's description (#319) 2016-09-04 19:47:10 -04:00
jacob1
6dc1c222bc catch potential ParseExceptions when loading saves, use bson error handler to prevent exit(-5) 2016-08-14 18:18:59 -04:00
Simon Robertshaw
97a9f41ab9 Another experimental elemement, E182, some kind of nuclear fuel. 2016-08-07 21:36:32 +01:00
jacob1
cd41aac1f7 allow snapshots to still publish saves, as long as they don't use new features 2016-08-07 15:31:28 -04:00
Simon Robertshaw
b8e2113b05 Another experimental element, floats on water, supports other structures 2016-08-07 16:15:30 +01:00
Simon Robertshaw
4a3f3e763c Rename experimental element 2016-08-07 16:15:01 +01:00
Simon Robertshaw
30c7c9107d Experimental element - extra high thermal conductivity 2016-08-06 17:35:06 +01:00
jacksonmj
4f8f97d04b Add control of gravity strength using tmp to WHOL 2016-07-26 23:26:37 +01:00
jacob1
6eb832207c PIPE: don't try to render stickmen graphics if stickmen are inside the pipe 2016-07-25 23:59:26 -04:00
jacksonmj
fdb539064d Prevent diffusion of stored water between GEL and SPNG if no water is stored
Reported by camtech56 in http://tpt.io/.293650
2016-07-26 00:59:41 +01:00
jacksonmj
f6615deed2 Fix uninitialised variable (sim->player(2).rocketBoots) 2016-07-24 20:09:28 +01:00
jacob1
0c95c33da0 reorder deco tool IDs (to match my mod for tptmp) 2016-07-23 12:34:11 -04:00
jacob1
95fde9d699 MIX won't mix together elements with different states now 2016-07-18 22:01:44 -04:00
SopaXorzTaker
17398dd201 RPEL's ctype sets the element it repels 2016-07-17 16:47:43 -04:00
jacob1
4ec4b32021 Add font editor from my mod, add two new icons for favorites menu 2016-07-16 21:10:03 -04:00
jacob1
443c81e67a extra sanity check (was needed in my mod) 2016-07-16 00:50:09 -04:00
jacksonmj
57a3121a51 Limit MERC tmp to valid range
This preents "anti-mercury" (negative tmp from console) and also
slightly reduces how overpowered it can be in walls (enormous positive
tmp from console).
2016-07-16 01:16:04 +01:00
cxi
7251f645e4 Increase speed of MIX tool and make it work with liquids (#306)
* Make MIX tool work with liquids and gases
2016-07-12 23:34:08 -04:00
Matthew Miller
083d488566 Added a favorites menu. (#298)
Added a favorites menu.
2016-06-25 11:55:18 -04:00
jacob1
337a929cc3 A few description updates from boxmein. Closes #282
I don't think we need to add the element name for elements like ACID in the description when it is already obvious
2016-06-11 11:00:06 -04:00
SopaXorzTaker
c85ac21d84 Fix gravity field appearing after ctrl+z even if gravity is off, Fixes #293 2016-06-11 10:29:09 -04:00
jacob1
d63c6012c6 force a stacking check when undoing (id:1997880) 2016-06-11 10:21:25 -04:00
jacob1
7a18f6ec09 maybe compile fix 2016-04-26 23:22:36 -04:00
jacob1
1c15b426d5 Fix ctrl+MIX not actually doing anything, and shift+MIX being too powerful 2016-04-26 23:15:33 -04:00
Simon Robertshaw
17cdf980cb Remove commented code from MIX.cpp 2016-04-17 21:56:39 +01:00
Simon Robertshaw
e7b0e3f90d Particle/powder mixing tool 2016-04-17 21:55:08 +01:00
jacob1
0b1ffbcfd6 probably fix uninitialized thing in VIBR, might spend longer later messing with d4zk1tty's fuzzer script 2016-04-02 01:04:13 -04:00
jacob1
59d69ac8d0 revert THDR being changed to an energy particle
was causing issues that I forgot already so it is easier to just undo it
2016-04-02 00:21:13 -04:00
jacob1
40c2ff27b0 Test using DownloadManager from my mod instead of RequestBroker
The crash when opening saves on mac is definitely something to do with the threading, and i'd rather just test this first to see if it fixes it

Copied from my mod almost entirely as-is, with the changes to HTTP.cpp included, also added locks into Download.cpp even though it is probably overkill
2016-03-27 11:41:36 -04:00
jacob1
15068552b5 really fix the remainders in loop edge mode 2016-03-12 13:54:50 -05:00