Commit Graph

1014 Commits

Author SHA1 Message Date
Simon Robertshaw
f35be3db02 Update contributors 2011-09-03 14:46:48 +01:00
Simon Robertshaw
456a8df31e Convert Element 2011-09-03 14:41:07 +01:00
Simon Robertshaw
ea68100724 Added Powered Void 2011-09-03 14:06:36 +01:00
jacksonmj
d6d40f88d1 Fix crash when stickman goes through a portal 2011-09-02 18:39:15 +08:00
jacksonmj
180d3ea60f Limit particle-air heat transfer rate 2011-09-02 18:39:14 +08:00
Simon Robertshaw
d84abca852 Improvements to CBNW and BIZR act as a dye 2011-08-30 13:44:18 +01:00
jacksonmj
a7ede2659a Allow decoration layer to affect firework explosion colour 2011-08-30 19:34:28 +08:00
jacksonmj
741014770c Add tpt.setwindowsize(scale, fullscreen) 2011-08-30 19:34:28 +08:00
jacksonmj
e506934655 Always check bmap when creating particles 2011-08-30 19:34:28 +08:00
jacksonmj
df504330e2 Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scrolling special menu, and parts_lastActiveIndex 2011-08-30 19:34:28 +08:00
Simon Robertshaw
323f3c1415 Save ctype of STOR, also Version Increment 2011-08-30 01:02:41 +01:00
Simon Robertshaw
26269ff052 Added STOR, a block that can store a single particle and release when charged 2011-08-29 16:34:53 +01:00
Simon Robertshaw
9c458b8851 Some element interactions for CBNW and CO2, also fixes Gas only wall 2011-08-29 13:34:59 +01:00
jacksonmj
65445c51f1 Fix rapid decrease in pressure with GAS/NBLE 2011-08-29 19:28:11 +08:00
jacksonmj
e1959c0c0b Zoom toggle, alt+z 2011-08-29 19:28:11 +08:00
jacksonmj
42cfb74c2b Remove blocking walls from pmap
2.5% speed increase on a screen full of water
2011-08-27 18:37:03 +08:00
Bryan Hoyle
f97e8e5c7c Merge remote branch 'origin/master' 2011-08-26 10:20:16 -04:00
Bryan Hoyle
4340b84499 Fixed some possible coding errors 2011-08-26 10:19:43 -04:00
Simon Robertshaw
efc7565b6f More stuff for CO2 2011-08-26 11:56:46 +01:00
Bryan Hoyle
10f0c6665f Merge remote branch 'origin/master' 2011-08-25 18:45:35 -04:00
Bryan Hoyle
1c291ac31d Fixed wall glitch with >1px making holes 2011-08-25 18:45:11 -04:00
Simon Robertshaw
caf0ee76e3 CO2, WIP 2011-08-25 23:06:05 +01:00
Simon Robertshaw
4421a92b59 Life diffusion for Acid 2011-08-25 22:18:42 +01:00
Simon Robertshaw
e06d68d63a Finally, water puts out fire 2011-08-25 22:10:24 +01:00
Bryan Hoyle
951a396e60 Added autorun option to tpt.getscript() 2011-08-25 11:14:27 -04:00
jacksonmj
a2ce9d6db7 Allow pixel scale selection of area to copy/stamp 2011-08-25 19:20:43 +08:00
Simon Robertshaw
e9331794bd Improvements to getscript 2011-08-25 12:20:00 +01:00
Bryan Hoyle
80e10460b8 Use HTTP instead of sockets 2011-08-24 13:09:21 -04:00
Bryan Hoyle
309ec4b07a Small ui for confirming script download as to make script downloads within scripts noticable 2011-08-24 11:44:16 -04:00
Bryan Hoyle
e120c9853f Changing server address for script repository 2011-08-24 11:06:51 -04:00
Bryan Hoyle
578144c48a Merge remote branch 'origin/master' 2011-08-23 20:29:26 -04:00
Bryan Hoyle
f577c319db Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online 2011-08-23 20:28:55 -04:00
savask
021168ad1b Added "Tools" menu. 2011-08-23 23:45:01 +07:00
Simon Robertshaw
9bec43c45b Stray bracket, not cat+keyboard 2011-08-22 21:25:21 +01:00
Simon Robertshaw
42938cc2ea Lua keyevents bug, int keycode is cast to a char 2011-08-22 21:22:21 +01:00
Simon Robertshaw
ac6feec874 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-22 01:02:27 +01:00
jacksonmj
75cb924bd9 Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
2011-08-22 01:02:02 +01:00
jacksonmj
54ee10936d Fix photons conducting heat to turned off HSWC 2011-08-22 07:53:28 +08:00
jacksonmj
d32ae818dc Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLY 2011-08-21 02:37:26 +08:00
jacksonmj
5f8fba12c8 Change portal so that randomness never causes a particle to exit the same side it came in 2011-08-21 02:37:25 +08:00
jacksonmj
20aba663cd Fix STKM_init_legs and leg/head colours in prerender_save 2011-08-21 02:37:25 +08:00
Simon Robertshaw
27a95c7684 Make 'Molten x' a little safer 2011-08-20 18:23:27 +01:00
Simon Robertshaw
3ce69525ab Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-20 18:18:28 +01:00
Simon Robertshaw
99b67598aa Changes to unify mouse and keyboard events for Lua 2011-08-20 18:18:09 +01:00
savask
8a4ddb1c54 Made HUD display molten things as "Molten something" 2011-08-20 23:52:15 +07:00
Simon Robertshaw
03ee03ed1e Fix Coal invisibility when drawn on pause 2011-08-20 12:03:43 +01:00
jacksonmj
a96afc863e Stickman go through portals 2011-08-20 18:29:02 +08:00
Simon Robertshaw
7d283335d4 Menu scrolling for 'special' menu 2011-08-20 00:08:49 +01:00
Simon Robertshaw
2e2694e0fb Revert "Move version check out of main()"
This reverts commit 97da8593d9.
2011-08-19 23:44:09 +01:00
Simon Robertshaw
aa01aacebe Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-19 20:30:53 +01:00
jacksonmj
2bbfdc72fb Fix DEBUG_DRAWTOOL to work with line snapping 2011-08-19 20:30:32 +01:00
jacksonmj
7ae7d5fd56 Memory leaks and uninitialised value in catalogue_ui 2011-08-20 03:29:34 +08:00
jacksonmj
075bf06c71 Fix crash in prerender_save when STKM is near bottom of save 2011-08-20 03:29:34 +08:00
Simon Robertshaw
ac4ffb8d5d Fancy Coal effects 2011-08-19 17:53:56 +01:00
Simon Robertshaw
a85121d767 Allow reloading of opened files 2011-08-19 14:35:45 +01:00
jacksonmj
97da8593d9 Move version check out of main() 2011-08-19 13:55:07 +01:00
Simon Robertshaw
88823cf604 Reorganise a lot of Python console stuff 2011-08-19 13:16:49 +01:00
Simon Robertshaw
a94d249977 Fix save loading (enable replace mode) from the commandline, a bit of cleanup in main() 2011-08-19 12:28:09 +01:00
jacksonmj
961a393c7a Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
2011-08-19 12:23:38 +01:00
jacksonmj
34abbcc84c Prevent GBMB reacting with walls 2011-08-19 12:22:44 +01:00
jacksonmj
31b6e6a3cf Move multiple STKM loading check 2011-08-19 12:22:34 +01:00
jacksonmj
de820e36f8 Only do grav lensing when N-grav is on, and round coordinates correctly 2011-08-19 12:22:12 +01:00
Bryan Hoyle
161eb60cfa Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity) 2011-08-16 18:07:12 -04:00
Bryan Hoyle
16aa349e77 SPRK now makes electrons in WIRE 2011-08-16 16:12:43 -04:00
Bryan Hoyle
0cbf66a495 GBMB now has cool flicker graphics. 2011-08-16 15:22:11 -04:00
Bryan Hoyle
53d2c2d42f GBMB changes 2011-08-16 15:18:15 -04:00
Bryan Hoyle
d0291e73bc I'm an idiot, had to replace the blendpixel because I forgot about fire mode. 2011-08-16 14:51:59 -04:00
Bryan Hoyle
60c6aab523 Accedentally put in a blendpixel, it is now removed 2011-08-16 14:44:48 -04:00
Bryan Hoyle
e55e52c460 added gbmb which is an element that makes large amounts of gravity when it hits a particle 2011-08-16 14:39:50 -04:00
Bryan Hoyle
e7ce51d420 Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724.
Sorry about the reverts, I accedentally reverted the wrong one originally.
2011-08-16 12:46:45 -04:00
Bryan Hoyle
ad09f3040e Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da.
2011-08-16 12:45:44 -04:00
Bryan Hoyle
a5db1d53da Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0.
2011-08-16 12:43:50 -04:00
Bryan Hoyle
ed392c9724 Fixed a bug with clne having its ctype overridden by manually placed particles. 2011-08-16 12:38:12 -04:00
Bryan Hoyle
aa56eca5c0 added lua command: tpt.setfpscap(int FPSCap) 2011-08-15 21:44:37 -04:00
Simon Robertshaw
dcd3af9440 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-14 18:32:10 +01:00
Simon Robertshaw
d3153aae85 Extended info for line drawing 2011-08-14 18:31:48 +01:00
Bryan Hoyle
ca66525bea I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celcius instead of 9000... 2011-08-12 12:25:16 -04:00
Bryan Hoyle
89605f3deb More realistic H2/air burn temp 2011-08-12 12:21:24 -04:00
Bryan Hoyle
acebad0744 Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility) 2011-08-12 12:18:41 -04:00
Bryan Hoyle
345c183ee3 Merge remote branch 'origin/master' 2011-08-12 12:08:12 -04:00
Bryan Hoyle
8824bcc609 Made wtrv cool down over 1000 C 2011-08-12 12:08:05 -04:00
savask
f1908bab0c Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-12 23:01:01 +07:00
Bryan Hoyle
6cdffe9cc2 Merge remote branch 'origin/master' 2011-08-12 11:57:23 -04:00
Bryan Hoyle
f5cb03d424 Realistic burn temp for O2 and H2 reaction ~~3200 Celcius 2011-08-12 11:56:52 -04:00
Simon Robertshaw
2749285134 LCRY can be coloured by decoration tool 2011-08-12 16:54:44 +01:00
Simon Robertshaw
62bd61edae Better graphics for H2 and O2 2011-08-12 16:34:20 +01:00
Simon Robertshaw
2d7c75c026 More fancy debug 2011-08-12 16:15:42 +01:00
savask
86e9a6eeff Fixed a bug where you were able to create multiply stickmans by copying it. 2011-08-12 14:52:02 +07:00
savask
d31b140f8e Fixed my mistake in names. 2011-08-12 14:51:25 +07:00
savask
15dab3daad Imporved walking in a gravity field. 2011-08-12 14:51:05 +07:00
savask
65c8e27538 New walking code (WIP) 2011-08-12 14:50:41 +07:00
savask
fd38838b51 Added a recoil when stick man is spawning. 2011-08-12 14:49:39 +07:00
savask
c37f3b1eba New stick mans collisions code. 2011-08-12 14:49:20 +07:00
Simon Robertshaw
d5435c50a9 Debug info for particles allocation 2011-08-11 20:12:52 +01:00
Simon Robertshaw
4f8720eecc OS X doesn't like the 'd' suffix 2011-08-11 17:10:38 +01:00
Simon Robertshaw
0938b561e6 Missing file from previous commit 2011-08-11 14:41:43 +01:00
Simon Robertshaw
9e634b95cc Fire intensity from Lua 2011-08-11 13:02:00 +01:00
jacksonmj
806e1933a2 Fix segfault when there are no unused particles before parts_lastActiveIndex 2011-08-11 18:49:42 +08:00
jacksonmj
2e323ea018 Update parts_lastActiveIndex when creating neut/phot 2011-08-11 07:38:56 +08:00
jacksonmj
1713604233 Skip unused particles at end of parts[] 2011-08-11 07:38:56 +08:00