Simon Robertshaw
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bf8258ee30
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Elements, LIGH, TESC, EMP and DEST thanks to MaksProg
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2011-10-10 23:41:19 +01:00 |
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Simon Robertshaw
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f5a9f43b77
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Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials
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2011-09-30 13:57:32 +01:00 |
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Simon Robertshaw
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24b4478136
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Added Caustic gas, similar to acid, created with acid and water vapour
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2011-09-23 12:48:24 +01:00 |
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Simon Robertshaw
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63dd1cfd4b
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Add energy-only wall and make STOR show when it's holding a particle
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2011-09-08 11:54:50 +01:00 |
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jacksonmj
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5892c74595
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Visual Studio fixes
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2011-09-05 08:40:17 +08:00 |
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Simon Robertshaw
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3d5d10b1ed
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Missing changes from previous commit
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2011-09-03 21:00:23 +01:00 |
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Simon Robertshaw
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ea68100724
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Added Powered Void
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2011-09-03 14:06:36 +01:00 |
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Simon Robertshaw
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d84abca852
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Improvements to CBNW and BIZR act as a dye
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2011-08-30 13:44:18 +01:00 |
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Simon Robertshaw
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26269ff052
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Added STOR, a block that can store a single particle and release when charged
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2011-08-29 16:34:53 +01:00 |
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Simon Robertshaw
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efc7565b6f
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More stuff for CO2
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2011-08-26 11:56:46 +01:00 |
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Simon Robertshaw
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caf0ee76e3
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CO2, WIP
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2011-08-25 23:06:05 +01:00 |
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Simon Robertshaw
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ac6feec874
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-22 01:02:27 +01:00 |
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jacksonmj
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75cb924bd9
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Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
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2011-08-22 01:02:02 +01:00 |
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jacksonmj
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5f8fba12c8
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Change portal so that randomness never causes a particle to exit the same side it came in
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2011-08-21 02:37:25 +08:00 |
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jacksonmj
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a96afc863e
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Stickman go through portals
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2011-08-20 18:29:02 +08:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
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Bryan Hoyle
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e55e52c460
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added gbmb which is an element that makes large amounts of gravity when it hits a particle
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2011-08-16 14:39:50 -04:00 |
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Simon Robertshaw
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11843a8ee0
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Fix movable WIRE
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2011-08-11 20:22:08 +01:00 |
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Simon Robertshaw
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3ed6a44a24
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Add FRZZ to Powders menu
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2011-08-11 00:43:35 +01:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
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Simon Robertshaw
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61bbc36cfa
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Fix Gol with Wire placed
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2011-08-08 16:19:23 +01:00 |
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Simon Robertshaw
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9b9d628374
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Improvements to Wire
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2011-08-08 14:57:32 +01:00 |
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lieuwe
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50c4bfd86d
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Y U NO WORK. added logic for WIRE but it's not being called.
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2011-08-08 20:32:04 +08:00 |
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lieuwe
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15b4ba7532
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added WIRE particle type.
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2011-08-08 20:31:20 +08:00 |
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jacksonmj
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d20c704d88
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LIFE descriptions
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2011-08-06 18:13:22 +08:00 |
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Simon Robertshaw
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3bd5a4711c
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Less buggy DLAY
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2011-07-27 14:28:32 +01:00 |
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Simon Robertshaw
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58d96de4ce
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Revert "DLAY element"
This reverts commit 7338545ab4 .
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2011-07-27 13:07:41 +01:00 |
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jacksonmj
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647e29a31a
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Fix LIFE graphics in blob, nothing and fancy view
And some small fixes for switchable element colours
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2011-07-26 18:27:56 +01:00 |
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Simon Robertshaw
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899969cc8a
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-07-26 17:46:15 +01:00 |
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tridiaq
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7338545ab4
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DLAY element
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2011-07-26 17:05:20 +01:00 |
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savask
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dbd3272933
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Generalized stick man's update functions. Got rid of some unnecessary
variables.
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2011-07-25 12:47:38 +07:00 |
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jacksonmj
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7ed0255f04
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Disable old life elements
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2011-07-24 20:07:15 +08:00 |
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Simon Robertshaw
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7480442c67
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Move SING back to where it belongs, acid heats up when dissolving materials
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2011-07-12 18:10:10 +01:00 |
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Cate
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45fe00bef9
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Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues.
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2011-07-12 23:29:22 +08:00 |
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Cate
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812acd6663
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Increased CLST's Advec, after noticing that with 0 advec, it has no air influence, and so cannot be dragged by air XD One digit change.
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2011-07-12 21:00:21 +08:00 |
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Cate
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0ce4104c7a
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Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D
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2011-07-12 21:00:21 +08:00 |
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Cate
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0858b18255
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Fixed a typo (?) in Powder.h that made oil turn to oil all over again anywhere below -6 pressure. Not sure why this was set to do this, but fixed anyway.
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2011-07-12 21:00:21 +08:00 |
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Simon Robertshaw
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d42e06f37a
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Merge all GOL types into PT_LIFE, behaviour is determined by ctype
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2011-07-09 18:22:25 +01:00 |
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Cate
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d2eb6f1cb3
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Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D
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2011-07-08 18:09:16 +01:00 |
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Simon Robertshaw
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25a2b52b64
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Savask experimental heat transfer
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2011-07-01 11:32:10 +01:00 |
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Simon Robertshaw
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437f13f424
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Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon)
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2011-06-28 13:58:16 +01:00 |
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Simon Robertshaw
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3fe82bf525
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Jagged arcs
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2011-06-27 18:16:25 +01:00 |
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Simon Robertshaw
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5a8c52aeee
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Revert "Changed thunder and plasma to work as before."
This reverts commit fe9fd28b70 .
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2011-06-15 13:11:03 +01:00 |
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savask
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fe9fd28b70
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Changed thunder and plasma to work as before.
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2011-06-14 17:13:33 +01:00 |
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jacksonmj
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93316a9f1d
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Fix a load of memory leaks
Also fix some compiler warnings (missing headers, wrong pointer type for
modf, etc) and move variable declarations for Visual Studio.
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2011-06-11 13:00:42 +01:00 |
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Simon Robertshaw
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1f7106acb1
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Gravity zoning
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2011-06-09 22:35:00 +01:00 |
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savask
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f5af89fb43
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Added detach to powder.h.
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2011-06-04 19:14:15 +01:00 |
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Simon Robertshaw
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97cc3488eb
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Mercury
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2011-06-04 14:05:22 +01:00 |
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jacksonmj
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f603e33e74
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Small speed improvement to eval_move
Warning: may be buggy, test thoroughly.
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2011-05-29 13:36:11 +01:00 |
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jacksonmj
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5e414e64dc
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Fix WIND decoration, and reset dcolour in create_part
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2011-05-29 13:35:00 +01:00 |
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