Simon Robertshaw
|
24b4478136
|
Added Caustic gas, similar to acid, created with acid and water vapour
|
2011-09-23 12:48:24 +01:00 |
|
Simon Robertshaw
|
8b9a0b663f
|
Change some Win32 includes to lower case filenames for Linux cross compiling
|
2011-09-22 19:25:21 +02:00 |
|
Cate
|
39525e6ef0
|
Fixes to carbonated water explosions. Help from cracker with create_part making overlapping particles to fix CO2 emitting water (as a bit of a sneaky trick to make less overlapping water.) Carb water slowly increases pressure if sealed, causing explosions when released.
|
2011-09-23 01:11:57 +08:00 |
|
Cate
|
3ac14d94e7
|
Corrected changes to appear properly. I think. Added Explosions with pressure to carbonated water.
|
2011-09-23 01:11:57 +08:00 |
|
cracker64
|
848fa77a82
|
Fix walls with water equalization.
Also annoying inlines for visual studio.
|
2011-09-21 22:05:19 -04:00 |
|
cracker64
|
eb646ce1d6
|
Forgot luaconsole.c changes
|
2011-09-21 18:52:08 -04:00 |
|
cracker64
|
a73fc9db06
|
Water level equalization test! In options menu, or tpt.watertest() .
|
2011-09-21 18:36:35 -04:00 |
|
Simon Robertshaw
|
c3d7f694f2
|
Make soap clean off decoration (opposite of BIZR)
|
2011-09-21 12:41:52 +01:00 |
|
cracker64
|
b926341d80
|
Merge remote-tracking branch 'origin/master'
|
2011-09-19 17:05:05 -04:00 |
|
cracker64
|
f0379c5418
|
Tool menu in deco editor, Lighten/Darken tools.
|
2011-09-19 17:02:04 -04:00 |
|
Simon Robertshaw
|
f535f8dce4
|
Game installer launches game with data directory for Windows (AppData)
|
2011-09-19 21:31:10 +01:00 |
|
Simon Robertshaw
|
23dcec9d07
|
Allow setting of application data path \(For config, save and script data\)
|
2011-09-19 20:05:15 +01:00 |
|
cracker64
|
fb1a522cca
|
Deco editor improvements. Editable color text boxes! Hit enter when done editing.
|
2011-09-19 12:31:14 -04:00 |
|
me4502
|
1403bd17f9
|
added dcolour to set and get
|
2011-09-19 03:50:05 +08:00 |
|
jacksonmj
|
baef6f20c2
|
Fix disappearing particles, e.g. with a box of CONV (ctype DEUT) containing neutrons
|
2011-09-19 03:49:45 +08:00 |
|
Simon Robertshaw
|
cf9b36d3db
|
Fix bug where mouse events are confused after breaking out of a mouse down event
|
2011-09-18 20:47:10 +01:00 |
|
Simon Robertshaw
|
16ae9a9b59
|
Small changes to STOR, prevent setting Ctype to solid from cursor, allow any type when ctype not set and correct discharge location bias
|
2011-09-10 19:37:33 +01:00 |
|
Simon Robertshaw
|
49a164b7ba
|
Fix various memory leaks, as noted by Merkil/cppcheck
|
2011-09-10 13:33:24 +01:00 |
|
Simon Robertshaw
|
63dd1cfd4b
|
Add energy-only wall and make STOR show when it's holding a particle
|
2011-09-08 11:54:50 +01:00 |
|
jacksonmj
|
69a5bc5440
|
Fix bottom right selection box corner (did not appear directly under cursor)
|
2011-09-08 18:31:24 +08:00 |
|
jacksonmj
|
89ff8ad9aa
|
tpt.get_property("id",x,y)
|
2011-09-08 18:31:24 +08:00 |
|
jacksonmj
|
5892c74595
|
Visual Studio fixes
|
2011-09-05 08:40:17 +08:00 |
|
Simon Robertshaw
|
f35be3db02
|
Update contributors
|
2011-09-03 14:46:48 +01:00 |
|
Simon Robertshaw
|
456a8df31e
|
Convert Element
|
2011-09-03 14:41:07 +01:00 |
|
Simon Robertshaw
|
ea68100724
|
Added Powered Void
|
2011-09-03 14:06:36 +01:00 |
|
jacksonmj
|
d6d40f88d1
|
Fix crash when stickman goes through a portal
|
2011-09-02 18:39:15 +08:00 |
|
jacksonmj
|
180d3ea60f
|
Limit particle-air heat transfer rate
|
2011-09-02 18:39:14 +08:00 |
|
Simon Robertshaw
|
d84abca852
|
Improvements to CBNW and BIZR act as a dye
|
2011-08-30 13:44:18 +01:00 |
|
jacksonmj
|
a7ede2659a
|
Allow decoration layer to affect firework explosion colour
|
2011-08-30 19:34:28 +08:00 |
|
jacksonmj
|
741014770c
|
Add tpt.setwindowsize(scale, fullscreen)
|
2011-08-30 19:34:28 +08:00 |
|
jacksonmj
|
e506934655
|
Always check bmap when creating particles
|
2011-08-30 19:34:28 +08:00 |
|
jacksonmj
|
df504330e2
|
Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scrolling special menu, and parts_lastActiveIndex
|
2011-08-30 19:34:28 +08:00 |
|
Simon Robertshaw
|
323f3c1415
|
Save ctype of STOR, also Version Increment
|
2011-08-30 01:02:41 +01:00 |
|
Simon Robertshaw
|
26269ff052
|
Added STOR, a block that can store a single particle and release when charged
|
2011-08-29 16:34:53 +01:00 |
|
Simon Robertshaw
|
9c458b8851
|
Some element interactions for CBNW and CO2, also fixes Gas only wall
|
2011-08-29 13:34:59 +01:00 |
|
jacksonmj
|
65445c51f1
|
Fix rapid decrease in pressure with GAS/NBLE
|
2011-08-29 19:28:11 +08:00 |
|
jacksonmj
|
e1959c0c0b
|
Zoom toggle, alt+z
|
2011-08-29 19:28:11 +08:00 |
|
jacksonmj
|
42cfb74c2b
|
Remove blocking walls from pmap
2.5% speed increase on a screen full of water
|
2011-08-27 18:37:03 +08:00 |
|
Bryan Hoyle
|
f97e8e5c7c
|
Merge remote branch 'origin/master'
|
2011-08-26 10:20:16 -04:00 |
|
Bryan Hoyle
|
4340b84499
|
Fixed some possible coding errors
|
2011-08-26 10:19:43 -04:00 |
|
Simon Robertshaw
|
efc7565b6f
|
More stuff for CO2
|
2011-08-26 11:56:46 +01:00 |
|
Bryan Hoyle
|
10f0c6665f
|
Merge remote branch 'origin/master'
|
2011-08-25 18:45:35 -04:00 |
|
Bryan Hoyle
|
1c291ac31d
|
Fixed wall glitch with >1px making holes
|
2011-08-25 18:45:11 -04:00 |
|
Simon Robertshaw
|
caf0ee76e3
|
CO2, WIP
|
2011-08-25 23:06:05 +01:00 |
|
Simon Robertshaw
|
4421a92b59
|
Life diffusion for Acid
|
2011-08-25 22:18:42 +01:00 |
|
Simon Robertshaw
|
e06d68d63a
|
Finally, water puts out fire
|
2011-08-25 22:10:24 +01:00 |
|
Bryan Hoyle
|
951a396e60
|
Added autorun option to tpt.getscript()
|
2011-08-25 11:14:27 -04:00 |
|
jacksonmj
|
a2ce9d6db7
|
Allow pixel scale selection of area to copy/stamp
|
2011-08-25 19:20:43 +08:00 |
|
Simon Robertshaw
|
e9331794bd
|
Improvements to getscript
|
2011-08-25 12:20:00 +01:00 |
|
Bryan Hoyle
|
80e10460b8
|
Use HTTP instead of sockets
|
2011-08-24 13:09:21 -04:00 |
|
Bryan Hoyle
|
309ec4b07a
|
Small ui for confirming script download as to make script downloads within scripts noticable
|
2011-08-24 11:44:16 -04:00 |
|
Bryan Hoyle
|
e120c9853f
|
Changing server address for script repository
|
2011-08-24 11:06:51 -04:00 |
|
Bryan Hoyle
|
578144c48a
|
Merge remote branch 'origin/master'
|
2011-08-23 20:29:26 -04:00 |
|
Bryan Hoyle
|
f577c319db
|
Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online
|
2011-08-23 20:28:55 -04:00 |
|
savask
|
021168ad1b
|
Added "Tools" menu.
|
2011-08-23 23:45:01 +07:00 |
|
Simon Robertshaw
|
9bec43c45b
|
Stray bracket, not cat+keyboard
|
2011-08-22 21:25:21 +01:00 |
|
Simon Robertshaw
|
42938cc2ea
|
Lua keyevents bug, int keycode is cast to a char
|
2011-08-22 21:22:21 +01:00 |
|
Simon Robertshaw
|
ac6feec874
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-22 01:02:27 +01:00 |
|
jacksonmj
|
75cb924bd9
|
Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
|
2011-08-22 01:02:02 +01:00 |
|
jacksonmj
|
54ee10936d
|
Fix photons conducting heat to turned off HSWC
|
2011-08-22 07:53:28 +08:00 |
|
jacksonmj
|
d32ae818dc
|
Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLY
|
2011-08-21 02:37:26 +08:00 |
|
jacksonmj
|
5f8fba12c8
|
Change portal so that randomness never causes a particle to exit the same side it came in
|
2011-08-21 02:37:25 +08:00 |
|
jacksonmj
|
20aba663cd
|
Fix STKM_init_legs and leg/head colours in prerender_save
|
2011-08-21 02:37:25 +08:00 |
|
Simon Robertshaw
|
27a95c7684
|
Make 'Molten x' a little safer
|
2011-08-20 18:23:27 +01:00 |
|
Simon Robertshaw
|
3ce69525ab
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-20 18:18:28 +01:00 |
|
Simon Robertshaw
|
99b67598aa
|
Changes to unify mouse and keyboard events for Lua
|
2011-08-20 18:18:09 +01:00 |
|
savask
|
8a4ddb1c54
|
Made HUD display molten things as "Molten something"
|
2011-08-20 23:52:15 +07:00 |
|
Simon Robertshaw
|
03ee03ed1e
|
Fix Coal invisibility when drawn on pause
|
2011-08-20 12:03:43 +01:00 |
|
jacksonmj
|
a96afc863e
|
Stickman go through portals
|
2011-08-20 18:29:02 +08:00 |
|
Simon Robertshaw
|
7d283335d4
|
Menu scrolling for 'special' menu
|
2011-08-20 00:08:49 +01:00 |
|
Simon Robertshaw
|
2e2694e0fb
|
Revert "Move version check out of main()"
This reverts commit 97da8593d9 .
|
2011-08-19 23:44:09 +01:00 |
|
Simon Robertshaw
|
aa01aacebe
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-19 20:30:53 +01:00 |
|
jacksonmj
|
2bbfdc72fb
|
Fix DEBUG_DRAWTOOL to work with line snapping
|
2011-08-19 20:30:32 +01:00 |
|
jacksonmj
|
7ae7d5fd56
|
Memory leaks and uninitialised value in catalogue_ui
|
2011-08-20 03:29:34 +08:00 |
|
jacksonmj
|
075bf06c71
|
Fix crash in prerender_save when STKM is near bottom of save
|
2011-08-20 03:29:34 +08:00 |
|
Simon Robertshaw
|
ac4ffb8d5d
|
Fancy Coal effects
|
2011-08-19 17:53:56 +01:00 |
|
Simon Robertshaw
|
a85121d767
|
Allow reloading of opened files
|
2011-08-19 14:35:45 +01:00 |
|
jacksonmj
|
97da8593d9
|
Move version check out of main()
|
2011-08-19 13:55:07 +01:00 |
|
Simon Robertshaw
|
88823cf604
|
Reorganise a lot of Python console stuff
|
2011-08-19 13:16:49 +01:00 |
|
Simon Robertshaw
|
a94d249977
|
Fix save loading (enable replace mode) from the commandline, a bit of cleanup in main()
|
2011-08-19 12:28:09 +01:00 |
|
jacksonmj
|
961a393c7a
|
Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
|
2011-08-19 12:23:38 +01:00 |
|
jacksonmj
|
34abbcc84c
|
Prevent GBMB reacting with walls
|
2011-08-19 12:22:44 +01:00 |
|
jacksonmj
|
31b6e6a3cf
|
Move multiple STKM loading check
|
2011-08-19 12:22:34 +01:00 |
|
jacksonmj
|
de820e36f8
|
Only do grav lensing when N-grav is on, and round coordinates correctly
|
2011-08-19 12:22:12 +01:00 |
|
Bryan Hoyle
|
161eb60cfa
|
Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
|
2011-08-16 18:07:12 -04:00 |
|
Bryan Hoyle
|
16aa349e77
|
SPRK now makes electrons in WIRE
|
2011-08-16 16:12:43 -04:00 |
|
Bryan Hoyle
|
0cbf66a495
|
GBMB now has cool flicker graphics.
|
2011-08-16 15:22:11 -04:00 |
|
Bryan Hoyle
|
53d2c2d42f
|
GBMB changes
|
2011-08-16 15:18:15 -04:00 |
|
Bryan Hoyle
|
d0291e73bc
|
I'm an idiot, had to replace the blendpixel because I forgot about fire mode.
|
2011-08-16 14:51:59 -04:00 |
|
Bryan Hoyle
|
60c6aab523
|
Accedentally put in a blendpixel, it is now removed
|
2011-08-16 14:44:48 -04:00 |
|
Bryan Hoyle
|
e55e52c460
|
added gbmb which is an element that makes large amounts of gravity when it hits a particle
|
2011-08-16 14:39:50 -04:00 |
|
Bryan Hoyle
|
e7ce51d420
|
Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
|
2011-08-16 12:46:45 -04:00 |
|
Bryan Hoyle
|
ad09f3040e
|
Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da .
|
2011-08-16 12:45:44 -04:00 |
|
Bryan Hoyle
|
a5db1d53da
|
Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0 .
|
2011-08-16 12:43:50 -04:00 |
|
Bryan Hoyle
|
ed392c9724
|
Fixed a bug with clne having its ctype overridden by manually placed particles.
|
2011-08-16 12:38:12 -04:00 |
|
Bryan Hoyle
|
aa56eca5c0
|
added lua command: tpt.setfpscap(int FPSCap)
|
2011-08-15 21:44:37 -04:00 |
|
Simon Robertshaw
|
dcd3af9440
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-14 18:32:10 +01:00 |
|
Simon Robertshaw
|
d3153aae85
|
Extended info for line drawing
|
2011-08-14 18:31:48 +01:00 |
|
Bryan Hoyle
|
ca66525bea
|
I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celcius instead of 9000...
|
2011-08-12 12:25:16 -04:00 |
|
Bryan Hoyle
|
89605f3deb
|
More realistic H2/air burn temp
|
2011-08-12 12:21:24 -04:00 |
|