Simon Robertshaw
a52344f399
Decorations improvements
2011-05-24 15:01:18 +01:00
Simon Robertshaw
453c69d39a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-05-24 14:55:29 +01:00
Simon Robertshaw
eafcdf8ec9
Improve error handling on display initialisation
2011-05-24 14:54:14 +01:00
jacksonmj
956218736b
Fix a few solids affected by n-gravity
2011-05-24 21:49:09 +08:00
jacksonmj
fc4de9640c
Fix sim options description, GOO and DEUT
2011-05-24 21:49:08 +08:00
Simon Robertshaw
128e8c1ff8
Version increment
2011-05-20 13:04:52 +01:00
Simon Robertshaw
dadac37264
Move Diamond into solids menu, add gravity elements
2011-05-20 13:00:34 +01:00
Simon Robertshaw
811fe61881
Version increment
2011-05-19 15:59:18 +01:00
Simon Robertshaw
9d70d60ee9
New message notification on session check TODO: Clickable link to conversations on website
2011-05-16 12:46:08 +01:00
Simon Robertshaw
1ddff1ad3b
Runtime fullscreen toggle TODO: Fix bug that prevents from closing the window after a fullscreen toggle
2011-05-15 20:40:08 +01:00
Simon Robertshaw
2daf61f702
Put menu_wall back into interface.c to fix crackers colour menu
2011-05-14 13:57:49 +01:00
Cracker64
9d20d6af82
Decoration has a color menu. GoL uses less memory(17MB less), and probably a bit faster.
2011-05-14 13:46:10 +01:00
jacksonmj
c4140955de
Life decrement property for soap
2011-05-14 13:44:33 +01:00
jacksonmj
7fe99f3210
Pass decorations to saving functions (doesn't actually save yet)
2011-05-14 13:44:02 +01:00
jacksonmj
cbfc73d8d6
Turn WIND into a tool
2011-05-14 13:43:51 +01:00
jacksonmj
26dbf70709
Fix overlapping particles
2011-05-14 13:39:40 +01:00
Simon Robertshaw
fa54c005b2
Use properties for life decrement/kill
2011-05-14 13:38:52 +01:00
jacksonmj
c23124e0d7
Shrink draw_tool_xy
2011-05-14 13:28:24 +01:00
Simon Robertshaw
16f014b06a
Move wall drawing to graphics.c
2011-05-14 13:28:02 +01:00
Simon Robertshaw
ee962dc8bb
Newtonian gravity toggle, disabled by default
2011-05-12 18:04:29 +01:00
Cracker64
59bd280fad
ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM strangely.
2011-05-05 20:38:30 +01:00
Simon Robertshaw
5aefd0cb01
Initial soap commit
2011-05-05 20:14:35 +01:00
Simon Robertshaw
061d6ba7af
Gravity: only calculate the difference
2011-04-26 16:15:23 +01:00
Simon Robertshaw
b26648e6ae
Fix pause with gravity and test deuterium improvements
2011-04-25 20:41:45 +01:00
Cracker64
24f5905020
portal now uses particles as storage, so it keeps everything.
2011-04-25 19:00:27 +01:00
Simon Robertshaw
28d9328959
Dialog box for changing simulation options, gravity toggle needs implementing
2011-04-25 16:39:28 +01:00
jacksonmj
7b82eae82e
Jacksonmj: Move console functions into seperate file
2011-04-25 12:07:55 +01:00
Simon Robertshaw
3acf9aae2a
Asynchronous thread for gravity processing
2011-04-24 17:49:33 +01:00
Cracker64
bd8de4c842
Decorations! ,still messing with it. It does not save currently. TODO: fix typing in boxes to update the color. Line/box tools. Some basic color selections like an element menu.
2011-04-23 14:00:51 +01:00
Simon Robertshaw
55301b70dc
Forgot something for gravity
2011-04-22 17:06:44 +01:00
Simon Robertshaw
13ff21bb22
Gravitaaaay (Needs tweeking for performance)
2011-04-22 17:06:09 +01:00
Cate
5fd31116a0
Added IRON to Prop_heatglowsomething. :D So it doesn't look as weird when it comes out of lava. Just a visual touch.
2011-04-19 18:09:46 +01:00
Simon
d37bd56eb6
'M' For selected element swap, 'dae' var for showing a selected element box upon element change (not implemented)
2011-04-17 20:34:54 +01:00
Simon
5c8a6f3af8
Increment version
2011-04-17 14:07:51 +01:00
Simon
67531c2434
Game save renderer
2011-04-12 12:19:21 +01:00
Simon
9d71597df9
Increment version
2011-04-10 12:10:11 +01:00
Simon
626cc8fa6a
Remove a TON of warnings
2011-04-08 15:28:57 +01:00
Simon
c51c31c12d
IRON now in menu
2011-04-08 14:47:08 +01:00
Simon
7277175da0
Increment version
2011-04-08 13:57:05 +01:00
jacksonmj
40c4dde34a
Document icons for linux
2011-04-08 11:11:30 +01:00
jacksonmj
4aeac8b316
Also register .stm extension in Windows
2011-04-08 11:10:52 +01:00
Simon
767d73c5fc
astyle
2011-04-08 11:09:42 +01:00
Simon
8872a1065b
Move copybox into its own control
2011-04-04 20:02:11 +01:00
AntB
db406494bd
Added H2:
...
Will reduce DESL to WATR and OIL under pressure
Will fuse with O2 under pressure to make WATR
2011-04-04 23:18:26 +08:00
jacksonmj
90f8c4f483
error_ui: wrap text and change message box height to fit
...
Stops banned user message overflowing out of message box
2011-04-04 16:11:37 +01:00
Simon
630ab09f63
Copy text UI
2011-04-01 22:26:29 +01:00
Simon
b7a004986f
A cracker commit with some nice comments
2011-03-30 18:57:49 +01:00
Simon
f1667bf88e
Added exe_name to update.h
2011-03-30 17:52:50 +01:00
Simon
d48f7fc73a
O2 header changes
2011-03-29 19:20:46 +01:00
Cracker64
53bc3b817d
QRTZ grow changes, uses ctype.
2011-03-29 18:25:11 +01:00
Simon
812798d70d
64bit fixes and other
2011-03-29 17:47:53 +01:00
Lieuwe
3d71ab5582
64bit fixes, thanks a ton jacksonmj :D
2011-03-26 16:45:38 +01:00
Lieuwe
05730797d8
misc stuff
2011-03-26 16:40:03 +01:00
Simon
a589f78429
... and wood
2011-03-25 11:46:17 +00:00
Simon
eb5826c3da
Fix neutron penetration for PLANT
2011-03-25 11:44:20 +00:00
Simon
66edafa4fa
Added some file association for Windows, NOT TESTED YET
2011-03-25 11:10:01 +00:00
Simon
a186714a7f
Move thunder to explosive
2011-03-24 21:11:46 +00:00
Simon
3639fd96b1
Move Portal to special and Photons to nuclear
2011-03-24 20:19:26 +00:00
Simon
635ad0afdc
M_PI for those who aren't awesome enough for Pi
2011-03-24 20:01:15 +00:00
Simon
3ab47ae9d7
Effects for PRTO and PRTI
2011-03-24 19:41:45 +00:00
Simon
2e401babb7
Python console
2011-03-22 17:58:52 +00:00
Simon
c096b2b14a
More cracker fixes
2011-03-22 17:25:29 +00:00
Simon
7d56b33589
Fix some WIND bugs
2011-03-22 17:14:45 +00:00
Lieuwe
295626563f
64bit fixing shit
2011-03-20 17:46:29 +01:00
jacksonmj
d46a3bdcb0
Better rotation and inversion, also does single pixel translation
2011-03-18 19:33:38 +00:00
jacksonmj
d924a5554a
Matrices and vectors, to make coding next commit more pleasant
2011-03-18 19:33:10 +00:00
Lieuwe
7e27282b92
you can now disable(tpt.disable_python) or enable(python) the python console :D
2011-03-18 19:42:23 +01:00
Lieuwe
96959503cd
now warns about a disabled python console.
2011-03-18 19:02:09 +01:00
Lieuwe
8b22ca5064
no longer crashes on mangled console.py and other python initialisation errors.
2011-03-18 17:23:08 +01:00
jacksonmj
56f966b4db
Add some arguments to save build/parse functions
...
To make clipboard manipulation easier.
2011-03-18 12:41:36 +00:00
jacksonmj
495eda27a5
Update icon.h to match icon image files
2011-03-18 00:13:56 +00:00
Lieuwe
b4a3b12d3d
broke stuff
2011-03-16 16:53:20 +01:00
Lieuwe
fe5e4a6ddc
64bit really fixed now, does need PYEXT to be defined tho.
2011-03-15 20:09:23 +01:00
Lieuwe
34051303cf
no need to include tpt_console.py on 64bit anymore.
2011-03-15 19:18:31 +01:00
jacksonmj
db91bd37f0
Display photon wavelengths in HUD
2011-03-15 15:47:09 +00:00
Lieuwe
c33f6adae7
added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
2011-03-13 18:45:40 +01:00
Cracker64
3b048f8a06
merge merge merge
2011-03-10 15:43:27 -05:00
Lieuwe
db07c1ee0c
added #define to disable PYCONSOLE
2011-03-09 15:41:50 +01:00
Lieuwe
51f994f8d5
COMMIT DAMNIT
2011-03-06 21:08:18 +01:00
Lieuwe
f599959efe
more work on the chat client, it now supports nick changes
2011-03-06 15:39:50 +01:00
Lieuwe
11a7be5c68
added irc client extension, it only listens for now.
2011-03-05 21:41:11 +01:00
Lieuwe
d6d661c434
keyboard/mouse handling
2011-03-05 20:08:41 +01:00
Lieuwe
20b6a64228
moar graphics stuff
2011-03-05 17:50:05 +01:00
Lieuwe
5cb538f081
got draw_pixel and draw_text to work
2011-03-05 17:09:37 +01:00
Lieuwe
6596155c8a
trying to get a putpixel command working but it segfaults atm
2011-03-05 15:54:47 +01:00
Lieuwe
85a2ba9a6e
implemented a step hook and modified the makefile to call getheader.py
2011-03-05 15:09:15 +01:00
Lieuwe
fc70b5bb78
tpt_console.py now internal
2011-03-03 21:12:57 +01:00
Lieuwe
eab871c774
getheader now compiles python files
2011-03-03 20:33:48 +01:00
jacksonmj
ded7bdf30d
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9
python console
2011-02-26 11:49:23 +01:00
Simon
fd6f6c5406
WIND from cracker!
2011-02-24 17:11:05 +00:00
Cracker64
bf24a26139
forgot powder.h, and renamed drag to wind
2011-02-24 00:51:09 -05:00
Simon
5d4d815ad3
Fancier glow, now affected by Velocity, Pressure and Heat
2011-02-23 20:35:02 +00:00
Simon
fa76c4b45c
Increase minor version
2011-02-23 17:16:13 +00:00
Cracker64
a8439f221e
updating
2011-02-22 20:55:09 -05:00
jacksonmj
c9725c6004
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-22 15:18:04 +00:00
Simon
ff1aca9524
Update version
2011-02-22 00:15:48 +00:00
Simon
bb0b4e6802
UI improvements for elements menu
2011-02-21 17:57:17 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
ac7eda80a5
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
b3278cf888
Fix some compiler warnings
2011-02-20 20:46:26 +00:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
Simon
c6e2d17ffe
Minor version
2011-02-19 18:36:08 +00:00
jacksonmj
a2091ede76
Move reset code to own function
...
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9
update with latest
2011-02-10 19:46:34 -05:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4
Prevent crashes in the event of ridiculous temperatures
2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
Simon
bb3964138c
Fix Antimatter
2011-02-04 13:09:48 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
b6f1ba977c
missed some corrections, fixes GoL
2011-02-03 17:28:08 -05:00
Cracker64
fea297b2ac
Update with simon, and drawing SPRK on walls crash fix.
2011-01-31 22:53:32 -05:00
Simon
b033a9655d
Fix for liquids - jacksonmj
2011-01-31 22:10:34 +00:00
Simon
76e2193318
Fix version for Login
2011-01-31 20:16:12 +00:00
Cracker64
c1ca8bae29
merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
2011-01-31 13:12:29 -05:00
Simon
8363a21f23
ALL GLORY TO THE SAVASK
2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655
Console improvements
...
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
Cracker64
b7f768e4b3
Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1
Make console recognise element names
2011-01-31 02:42:34 +00:00
jacksonmj
f97990fedd
Merge branch 'upstream' into dev
2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c
update with latest
2011-01-30 16:46:50 -05:00
Simon
8510421b37
Merge with crackers console
2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21
added 'load' command, and a basic error message.
2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a
Added a console! it is pretty self explanitory
2011-01-30 01:23:24 -05:00
Simon
f391b896d4
Use Sessions instead of saving password
2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4
Consistent use of NGOL, better NSCN description
2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d
Merge remote branch 'cracker64' into dev
...
Conflicts:
includes/element.h
includes/powder.h
src/elements/firw.c
src/elements/legacy.c
src/elements/phot.c
src/elements/sprk.c
src/graphics.c
src/main.c
src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a
finally fixed visual studio compiling, yay
2011-01-28 21:57:20 -05:00
Cracker64
964ecf2ecf
Other things overwritten, and changes from jacksonmj
2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7
oops, silly copy file, and fixed the new GoL from simon's fail merging.
2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca
update to latest
2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859
INWR should cool after being sparked; and correct function parameters
...
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5
Restore cracker64 changes overwritten by merge
2011-01-28 21:46:40 +00:00
Simon
079d35f1a0
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-01-28 19:56:44 +00:00
jacksonmj
086e3151ad
Fix some problems with restrict_flt
...
This change fixes pressure glitches, burning substances cooling by themselves to absolute
zero, and SING having temperatures of minus several million Kelvin.
2011-01-28 19:41:00 +00:00
jacksonmj
bdfbc7c409
Change include file for element update functions
2011-01-28 19:36:26 +00:00
Simon
e9ae32b0cc
Merge with jacksonmj, Warning: potential for lot of bugs
2011-01-27 20:32:34 +00:00
Simon
aedb16efb9
Fixes from cracker
2011-01-27 20:14:20 +00:00
Cracker64
60d3f0047b
quartz shouldn't have prop_conducts, and fixed visual studio compiling
2011-01-20 14:10:34 -05:00
Cracker64
1b35811bd4
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
2011-01-19 14:25:56 -05:00
Cracker64
ff01973658
made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
2011-01-19 13:48:59 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
Simon
ce0708eccd
Cracker merge
2011-01-17 14:06:27 +00:00
Cracker64
926450a9a3
more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
2011-01-16 20:54:41 -05:00
Cracker64
b1e09d4216
Made GoL code work with more advanced rules with different life states, giving more interesting rules.
2011-01-16 01:29:49 -05:00
jacksonmj
1833be451f
Merge branch 'cracker64' into dev
...
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
2011-01-15 16:23:51 +00:00